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  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_program_print.c 346 inst->RGB.Opcode : inst->Alpha.Opcode, branch_depth);
359 if (inst->Alpha.Src[src].Used) {
363 rc_print_register(f, inst->Alpha.Src[src].File, inst->Alpha.Src[src].Index, 0);
372 if(inst->Alpha.Src[RC_PAIR_PRESUB_SRC].Used) {
375 inst->Alpha.Src[RC_PAIR_PRESUB_SRC].Index));
421 if (inst->Alpha.Opcode != RC_OPCODE_NOP) {
422 const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Alpha.Opcode);
427 fprintf(f, " %s%s", opcode->Name, inst->Alpha.Saturate ? "_SAT" : "");
428 if (inst->Alpha.WriteMask
    [all...]
  /external/oprofile/libop/
op_cpu_type.h 36 CPU_AXP_EV4, /**< Alpha EV4 family */
37 CPU_AXP_EV5, /**< Alpha EV5 family */
38 CPU_AXP_PCA56, /**< Alpha PCA56 family */
39 CPU_AXP_EV6, /**< Alpha EV6 family */
40 CPU_AXP_EV67, /**< Alpha EV67 family */
  /external/qemu/distrib/sdl-1.2.15/test/
testalpha.c 3 Then move an alpha valued sprite around the screen.
62 /* Create a "light" -- a yellowish surface with variable alpha */
76 /* Create a 16 (4/4/4/4) bpp square with a full 4-bit alpha channel */
77 /* Note: this isn't any faster than a 32 bit alpha surface */
84 /* Create a 32 (8/8/8/8) bpp square with a full 8-bit alpha channel */
101 /* Get a tranparent pixel value - we'll add alpha later */
110 /* Calculate alpha values for the surface. */
138 /* We set the alpha component as the right N bits */
143 /* Enable RLE acceleration of this alpha surface */
170 /* Update time spend doing alpha blitting *
250 int alpha; local
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  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowImageView.java 22 private int alpha; field in class:ShadowImageView
101 public void setAlpha(int alpha) {
102 this.alpha = alpha;
131 return alpha;
ShadowPaint.java 28 private int alpha; field in class:ShadowPaint
54 return alpha;
58 public void setAlpha(int alpha) {
59 this.alpha = alpha;
  /external/skia/gm/
hairmodes.cpp 101 for (int alpha = 0; alpha < 4; ++alpha) {
115 gAlphaValue[alpha & 1],
116 gAlphaValue[alpha & 2]);
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
PorterDuffXfermode_Delegate.java 55 public Composite getComposite(int alpha) {
56 return getComposite(getPorterDuffMode(mMode), alpha);
83 public static Composite getComposite(PorterDuff.Mode mode, int alpha) {
84 float falpha = alpha != 0xFF ? (float)alpha / 255.f : 1.f;
  /external/chromium_org/third_party/libwebp/enc/
analysis.c 95 const int alpha = 255 * (centers[n] - mid) / (max - min); local
97 enc->dqm_[n].alpha_ = clip(alpha, -127, 127);
107 #define ALPHA_SCALE (2 * MAX_ALPHA) // scaling factor for alpha.
109 #define IS_BETTER_ALPHA(alpha, best_alpha) ((alpha) > (best_alpha))
111 static int FinalAlphaValue(int alpha) {
112 alpha = MAX_ALPHA - alpha;
113 return clip(alpha, 0, MAX_ALPHA);
119 int alpha; local
210 const int alpha = mb->alpha_; local
247 int alpha; local
281 int alpha; local
316 int alpha; local
    [all...]
  /external/webp/src/enc/
analysis.c 95 const int alpha = 255 * (centers[n] - mid) / (max - min); local
97 enc->dqm_[n].alpha_ = clip(alpha, -127, 127);
107 #define ALPHA_SCALE (2 * MAX_ALPHA) // scaling factor for alpha.
109 #define IS_BETTER_ALPHA(alpha, best_alpha) ((alpha) > (best_alpha))
111 static int FinalAlphaValue(int alpha) {
112 alpha = MAX_ALPHA - alpha;
113 return clip(alpha, 0, MAX_ALPHA);
119 int alpha; local
210 const int alpha = mb->alpha_; local
247 int alpha; local
281 int alpha; local
316 int alpha; local
    [all...]
  /external/chromium_org/third_party/skia/src/opts/
SkBlitRow_opts_arm_neon.cpp 23 U8CPU alpha, int /*x*/, int /*y*/) {
24 SkASSERT(255 == alpha);
81 // intentionally don't calculate alpha
161 // intentionally don't calculate alpha
201 U8CPU alpha, int /*x*/, int /*y*/) {
203 U8CPU alpha_for_asm = alpha;
221 "add %[alpha], %[alpha], #1 \n\t" // adjust range of alpha 0-256
223 "add %[alpha], %[alpha], %[alpha], lsr #7 \n\t" // adjust range of alpha 0-25
1104 unsigned alpha = SkAlpha255To256(a); local
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SkBlitRow_opts_arm.cpp 32 U8CPU alpha, int /*x*/, int /*y*/) {
33 SkASSERT(255 == alpha);
109 int count, U8CPU alpha) {
111 SkASSERT(255 == alpha);
127 "lsr r4, r5, #24 \n\t" /* extracting the alpha from source and storing it to r4 */
131 "rsb r4, r4, #256 \n\t" /* subtracting the alpha from 256 -> r4=scale */
139 "lsr r4, r6, #24 \n\t" /* extracting the alpha from source and storing it to r4 */
143 "rsb r4, r4, #256 \n\t" /* subtracting the alpha from 255 -> r4=scale */
171 "lsr r4, r5, #24 \n\t" /* extracting the alpha from source and storing it to r4 */
175 "rsb r4, r4, #256 \n\t" /* subtracting the alpha from 256 -> r4=scale *
    [all...]
  /external/skia/src/opts/
SkBlitRow_opts_arm_neon.cpp 23 U8CPU alpha, int /*x*/, int /*y*/) {
24 SkASSERT(255 == alpha);
81 // intentionally don't calculate alpha
161 // intentionally don't calculate alpha
201 U8CPU alpha, int /*x*/, int /*y*/) {
203 U8CPU alpha_for_asm = alpha;
221 "add %[alpha], %[alpha], #1 \n\t" // adjust range of alpha 0-256
223 "add %[alpha], %[alpha], %[alpha], lsr #7 \n\t" // adjust range of alpha 0-25
1104 unsigned alpha = SkAlpha255To256(a); local
    [all...]
SkBlitRow_opts_arm.cpp 32 U8CPU alpha, int /*x*/, int /*y*/) {
33 SkASSERT(255 == alpha);
109 int count, U8CPU alpha) {
111 SkASSERT(255 == alpha);
127 "lsr r4, r5, #24 \n\t" /* extracting the alpha from source and storing it to r4 */
131 "rsb r4, r4, #256 \n\t" /* subtracting the alpha from 256 -> r4=scale */
139 "lsr r4, r6, #24 \n\t" /* extracting the alpha from source and storing it to r4 */
143 "rsb r4, r4, #256 \n\t" /* subtracting the alpha from 255 -> r4=scale */
171 "lsr r4, r5, #24 \n\t" /* extracting the alpha from source and storing it to r4 */
175 "rsb r4, r4, #256 \n\t" /* subtracting the alpha from 256 -> r4=scale *
    [all...]
  /external/chromium_org/cc/output/
shader.cc 622 "alpha",
649 "alpha",
733 uniform float alpha; local
736 gl_FragColor = texColor * alpha;
747 uniform float alpha; local
757 gl_FragColor = texColor * alpha;
900 uniform float alpha; local
904 vec4(texColor.z, texColor.y, texColor.x, texColor.w) * alpha;
932 "alpha",
952 uniform float alpha; local
999 uniform float alpha; local
1022 uniform float alpha; local
1083 uniform float alpha; local
1137 uniform float alpha; local
1206 uniform float alpha; local
1267 uniform float alpha; local
1338 uniform float alpha; local
1401 uniform float alpha; local
1466 uniform float alpha; local
1590 uniform float alpha; local
    [all...]
  /external/chromium_org/gpu/command_buffer/tests/
compressed_texture_test.cc 75 GLuint LoadTextureDXT1(bool alpha) {
86 GLenum format = alpha ?
99 data[j++] = kOpaque; // alpha row 0.
100 data[j++] = kOpaque; // alpha row 1.
101 data[j++] = kOpaque; // alpha row 2.
102 data[j++] = kOpaque; // alpha row 3.
118 const uint16 kAlpha7 = 0xFFFF; // Opaque alpha index.
124 data[j++] = kAlpha7; // alpha index.
125 data[j++] = kAlpha7; // alpha index.
126 data[j++] = kAlpha7; // alpha index
    [all...]
  /external/chromium_org/third_party/skia/src/core/
SkMaskGamma.h 84 * A regular mask contains linear alpha values. A gamma correcting mask
85 * contains non-linear alpha values in an attempt to create gamma correct blits
88 * SkMaskGamma creates and maintains tables which convert linear alpha values
89 * to gamma correcting alpha values.
102 * Creates tables to convert linear alpha values to gamma correcting alpha
133 * Provides access to the tables appropriate for converting linear alpha
134 * values into gamma correcting alpha values when drawing the given color
157 * convert a linear alpha value for a given channel to a gamma correcting alpha
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  /external/qemu/distrib/sdl-1.2.15/
WhatsNew 103 and SDL will try to RLE accelerate colorkey and alpha blits in the
138 The Big Alpha Flip: SDL now treats alpha as opacity like everybody
147 Returns a surface converted to a format with alpha-channel
150 an alpha channel.) This is useful for surfaces with alpha.
152 Works as SDL_MapRGB() but takes an additional alpha parameter.
154 Works as SDL_GetRGB() but also returns the alpha value
155 (SDL_ALPHA_OPAQUE for formats without an alpha channel)
162 SDL_MapRGB() returns pixels in which the alpha channel is set opaque
    [all...]
  /external/skia/src/core/
SkMaskGamma.h 84 * A regular mask contains linear alpha values. A gamma correcting mask
85 * contains non-linear alpha values in an attempt to create gamma correct blits
88 * SkMaskGamma creates and maintains tables which convert linear alpha values
89 * to gamma correcting alpha values.
102 * Creates tables to convert linear alpha values to gamma correcting alpha
133 * Provides access to the tables appropriate for converting linear alpha
134 * values into gamma correcting alpha values when drawing the given color
157 * convert a linear alpha value for a given channel to a gamma correcting alpha
    [all...]
  /external/eigen/blas/testing/
dblat2.f 24 * 3 NUMBER OF VALUES OF ALPHA
25 * 0.0 1.0 0.7 VALUES OF ALPHA
186 * Values of ALPHA
189 WRITE( NOUT, FMT = 9997 )'ALPHA', NALMAX
371 9989 FORMAT( ' FOR ALPHA ', 7F6.1 )
422 DOUBLE PRECISION ALPHA, ALS, BETA, BLS, ERR, ERRMAX, TRANSL
534 ALPHA = ALF( IA )
556 ALS = ALPHA
576 $ TRANS, M, N, ALPHA, LDA, INCX, BETA,
580 CALL DGEMV( TRANS, M, N, ALPHA, AA
    [all...]
sblat2.f 24 * 3 NUMBER OF VALUES OF ALPHA
25 * 0.0 1.0 0.7 VALUES OF ALPHA
186 * Values of ALPHA
189 WRITE( NOUT, FMT = 9997 )'ALPHA', NALMAX
371 9989 FORMAT( ' FOR ALPHA ', 7F6.1 )
422 REAL ALPHA, ALS, BETA, BLS, ERR, ERRMAX, TRANSL
534 ALPHA = ALF( IA )
556 ALS = ALPHA
576 $ TRANS, M, N, ALPHA, LDA, INCX, BETA,
580 CALL SGEMV( TRANS, M, N, ALPHA, AA
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/platform/audio/
Biquad.cpp 226 double alpha = 0.25 * (0.5 + beta - gamma);
228 double b0 = 2 * alpha;
229 double b1 = 2 * 2 * alpha;
230 double b2 = 2 * alpha;
262 double alpha = 0.25 * (0.5 + beta + gamma);
264 double b0 = 2 * alpha;
265 double b1 = 2 * -2 * alpha;
266 double b2 = 2 * alpha;
319 double alpha = 0.5 * sin(w0) * sqrt((A + 1 / A) * (1 / S - 1) + 2);
321 double k2 = 2 * sqrt(A) * alpha;
    [all...]
  /cts/tests/tests/view/src/android/view/animation/cts/
AnimationTest.java 64 XmlResourceParser parser = mActivity.getResources().getAnimation(R.anim.alpha);
109 // <alpha xmlns:android="http://schemas.android.com/apk/res/android"
123 // check alpha before start
125 float alpha = transformation.getAlpha(); local
126 assertEquals(0.1f, alpha, ALPHA_DELTA); // issue 1698355
129 // check alpha after the end
132 alpha = transformation.getAlpha();
133 assertEquals(0.9f, alpha, ALPHA_DELTA); // issue 1698355
144 alpha = transformation.getAlpha();
145 assertEquals(1.0f, alpha, ALPHA_DELTA)
    [all...]
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 781 int alpha, SkXfermode::Mode mode, int flags) {
786 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
826 bool fboLayer, int alpha) {
832 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
837 int alpha, SkXfermode::Mode mode, int flags) {
849 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
897 * Drawing layers with an alpha value requires an extra step before composition.
899 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
914 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo)
1092 float alpha = getLayerAlpha(layer); local
1154 float alpha = getLayerAlpha(layer); local
1157 layer->getTexture(), alpha, layer->getMode(), blend, local
1207 const float alpha = getLayerAlpha(layer); local
2064 int alpha; local
2106 int alpha; local
2285 int alpha; local
2346 int alpha; local
2440 int alpha; local
2499 int alpha; local
2840 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha; local
2868 int alpha; local
2943 int alpha; local
3019 int alpha; local
3249 int alpha; local
3417 int alpha; local
3625 float alpha; local
    [all...]
OpenGLRenderer.h 232 int alpha, int flags) {
233 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
236 int alpha, SkXfermode::Mode mode, int flags);
239 int alpha, SkXfermode::Mode mode, int flags);
334 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
335 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
369 * Scales the alpha on the current snapshot. This alpha value will be modulated
370 * with other alpha values when drawing primitives
    [all...]
  /external/chromium_org/ui/gfx/image/
image_skia_operations.cc 110 double alpha)
112 alpha_(alpha) {
161 TransparentImageSource(const ImageSkia& image, double alpha)
163 alpha_(alpha) {
172 SkBitmap alpha; variable
173 alpha.setConfig(SkBitmap::kARGB_8888_Config,
176 alpha.allocPixels();
177 alpha.eraseColor(SkColorSetARGB(alpha_ * 255, 0, 0, 0));
179 SkBitmapOperations::CreateMaskedBitmap(image_rep.sk_bitmap(), alpha),
191 MaskedImageSource(const ImageSkia& rgb, const ImageSkia& alpha)
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