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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
OpaqueComparator.java 38 import com.jme3.scene.Geometry;
50 public float distanceToCam(Geometry spat){
73 public int compare(Geometry o1, Geometry o2) {
RenderQueue.java 37 import com.jme3.scene.Geometry;
42 * {@link Geometry geometries} for rendering.
58 * are used for all {@link GeometryList geometry lists}.
165 * Sets a different geometry comparator for the specified bucket, one
172 * that will handle all geometry all the time. In certain cases, the
212 * Adds a geometry to a shadow bucket.
219 * @param g The geometry to add
224 public void addToShadowQueue(Geometry g, ShadowMode shadBucket) {
246 * Adds a geometry to the given bucket.
249 * the geometry is determined by {@link Geometry#getQueueBucket() }
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TransparentComparator.java 37 import com.jme3.scene.Geometry;
56 private float distanceToCam2(Geometry spat){
85 private float distanceToCam(Geometry spat){
91 public int compare(Geometry o1, Geometry o2) {
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloJME3.java 39 import com.jme3.scene.Geometry;
55 Geometry geom = new Geometry("Box", b); // create cube geometry from the shape
HelloMaterial.java 42 import com.jme3.scene.Geometry;
63 Geometry cube = new Geometry("My Textured Box", boxshape1);
72 Geometry window_frame = new Geometry("window frame", boxshape3);
82 Geometry cube_leak = new Geometry("Leak-through color cube", boxshape4);
92 Geometry shiny_rock = new Geometry("Shiny rock", rock);
HelloNode.java 39 import com.jme3.scene.Geometry;
58 Geometry blue = new Geometry("Box", box1);
66 Geometry red = new Geometry("Box", box2);
HelloPicking.java 49 import com.jme3.scene.Geometry;
64 Geometry mark;
104 // For each hit, we know distance, impact point, name of geometry.
127 protected Geometry makeCube(String name, float x, float y, float z) {
129 Geometry cube = new Geometry(name, box);
137 protected Geometry makeFloor() {
139 Geometry floor = new Geometry("the Floor", box);
149 mark = new Geometry("BOOM!", sphere);
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  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestTransparentSSAO.java 12 import com.jme3.scene.Geometry;
35 Geometry geom = new Geometry("floor", q);
44 // create the geometry and attach it
  /external/jmonkeyengine/engine/src/test/jme3test/tools/
TestOctree.java 46 import com.jme3.scene.Geometry;
63 private Geometry[] globalGeoms;
66 private Set<Geometry> renderSet = new HashSet<Geometry>(300);
108 ArrayList<Geometry> globalGeomList = new ArrayList<Geometry>();
112 for (Geometry geom : globalGeomList){
118 globalGeoms = globalGeomList.toArray(new Geometry[0]);
145 for (Geometry geom : renderSet){
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
CurvesHelper.java 7 import com.jme3.scene.Geometry;
63 public List<Geometry> toCurve(Structure curveStructure, BlenderContext blenderContext) throws BlenderFileException {
100 List<Geometry> bevelObject = null;
147 bevelObject = new ArrayList<Geometry>(1);
148 bevelObject.add(new Geometry("", bevelCurve));
154 bevelObject = new ArrayList<Geometry>(1);
155 bevelObject.add(new Geometry("", bevelCurve));
170 List<Geometry> result = new ArrayList<Geometry>(nurbs.size());
174 List<Geometry> nurbGeoms = null;
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  /external/chromium_org/third_party/sqlite/src/ext/rtree/
sqlite3rtree.h 26 ** Register a geometry callback named zGeom that can be used as part of an
27 ** R-Tree geometry query as follows:
  /external/chromium_org/webkit/renderer/compositor_bindings/
web_scrollbar_layer_impl.cc 19 WebKit::WebScrollbarThemeGeometry* geometry)
24 make_scoped_ptr(geometry))).Pass(), 0))) {}
  /external/kernel-headers/original/linux/
blkpg.h 5 * Partition table and disk geometry handling
20 * Geometry stuff:
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/category/
MainPanel.java 46 public static final int GEOMETRY = 2;
67 case GEOMETRY: {
116 showPanel(GEOMETRY);
177 if (mCurrentSelected == GEOMETRY) {
183 boolean fromRight = isRightAnimation(GEOMETRY);
186 categoryPanel.setAdapter(GEOMETRY);
188 mCurrentSelected = GEOMETRY;
230 case GEOMETRY: {
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
blkpg.h 5 * Partition table and disk geometry handling
20 * Geometry stuff:
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/
blkpg.h 5 * Partition table and disk geometry handling
20 * Geometry stuff:
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/
blkpg.h 5 * Partition table and disk geometry handling
20 * Geometry stuff:
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/
CollisionShapeFactory.java 105 } else if (spatial instanceof Geometry) {
113 ? createSingleDynamicMeshShape((Geometry) spatial, realRootNode)
114 : createSingleMeshShape((Geometry) spatial, realRootNode);
170 } else if (spatial instanceof Geometry) {
171 return createSingleMeshShape((Geometry) spatial, spatial);
175 throw new IllegalArgumentException("Supplied spatial must either be Node or Geometry!");
185 if (spatial instanceof Geometry) {
186 return createSingleDynamicMeshShape((Geometry) spatial, spatial);
190 throw new IllegalArgumentException("Supplied spatial must either be Node or Geometry!");
196 if (spatial instanceof Geometry) {
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  /external/chromium_org/apps/
shell_window_geometry_cache.h 32 // A cache for persisted geometry of shell windows, both to not have to wait
34 // geometry change.
68 // Save the geometry and state associated with |extension_id| and |window_id|.
75 // Get any saved geometry and state associated with |extension_id| and
87 // Maximum number of windows we'll cache the geometry for per app.
  /external/jmonkeyengine/engine/src/test/jme3test/conversion/
TestMipMapGen.java 38 import com.jme3.scene.Geometry;
66 Geometry quad1 = new Geometry("Textured Quad", quadMesh);
67 Geometry quad2 = new Geometry("Textured Quad 2", quadMesh);
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestSoftParticles.java 20 import com.jme3.scene.Geometry;
49 Geometry geom = new Geometry("Box", b);
57 Geometry geom2 = new Geometry("Box", b2);
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestLightNode.java 42 import com.jme3.scene.Geometry;
62 Geometry g = new Geometry("Torus Geom", torus);
79 Geometry lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
TestLightRadius.java 42 import com.jme3.scene.Geometry;
50 Geometry lightMdl;
61 Geometry g = new Geometry("Torus Geom", torus);
78 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
TestSimpleLighting.java 42 import com.jme3.scene.Geometry;
50 Geometry lightMdl;
59 Geometry teapot = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
84 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestAnimationFactory.java 11 import com.jme3.scene.Geometry;
35 Geometry geom = new Geometry("box", box);
41 Geometry childGeom = new Geometry("box", child);

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