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    Searched refs:ALWAYS_INLINE (Results 26 - 50 of 70) sorted by null

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  /external/chromium_org/third_party/WebKit/Source/wtf/text/
StringBuilder.h 51 ALWAYS_INLINE void append(const char* characters, unsigned length) { append(reinterpret_cast<const LChar*>(characters), length); }
166 ALWAYS_INLINE void appendLiteral(const char (&characters)[charactersCount]) { append(characters, charactersCount - 1); }
286 ALWAYS_INLINE CharType* appendUninitialized(unsigned length);
290 ALWAYS_INLINE CharType * getBufferCharacters();
305 ALWAYS_INLINE LChar* StringBuilder::getBufferCharacters<LChar>()
312 ALWAYS_INLINE UChar* StringBuilder::getBufferCharacters<UChar>()
AtomicString.h 69 ALWAYS_INLINE AtomicString(const char (&characters)[charactersCount], ConstructFromLiteralTag)
166 ALWAYS_INLINE static PassRefPtr<StringImpl> add(const char* s) { return add(reinterpret_cast<const LChar*>(s)); };
169 ALWAYS_INLINE static PassRefPtr<StringImpl> add(const char* s, unsigned length) { return add(reinterpret_cast<const LChar*>(s), length); };
173 ALWAYS_INLINE static PassRefPtr<StringImpl> add(StringImpl* r)
  /art/runtime/base/
macros.h 134 #define ALWAYS_INLINE
136 #define ALWAYS_INLINE __attribute__ ((always_inline))
mutex.h 244 void SharedLock(Thread* self) SHARED_LOCK_FUNCTION() ALWAYS_INLINE;
251 void SharedUnlock(Thread* self) UNLOCK_FUNCTION() ALWAYS_INLINE;
  /external/compiler-rt/lib/asan/
asan_fake_stack.cc 40 ALWAYS_INLINE uptr FakeStack::ComputeSizeClass(uptr alloc_size) {
118 ALWAYS_INLINE uptr FakeStack::AllocateStack(uptr size, uptr real_stack) {
140 ALWAYS_INLINE void FakeStack::DeallocateFrame(FakeFrame *fake_frame) {
151 ALWAYS_INLINE void FakeStack::OnFree(uptr ptr, uptr size, uptr real_stack) {
asan_globals.cc 48 ALWAYS_INLINE void PoisonShadowForGlobal(const Global *g, u8 value) {
52 ALWAYS_INLINE void PoisonRedZones(const Global &g) {
  /external/chromium_org/third_party/WebKit/Source/wtf/
PartitionAlloc.cpp 74 static ALWAYS_INLINE void partitionFreeSuperPage(PartitionPageHeader* page)
147 static ALWAYS_INLINE PartitionPageHeader* partitionAllocPage(PartitionRoot* root)
189 static ALWAYS_INLINE void partitionUnusePage(PartitionPageHeader* page)
194 static ALWAYS_INLINE size_t partitionBucketSlots(const PartitionBucket* bucket)
200 static ALWAYS_INLINE void partitionPageInit(PartitionPageHeader* page, PartitionBucket* bucket)
220 static ALWAYS_INLINE void partitionUnlinkPage(PartitionPageHeader* page)
229 static ALWAYS_INLINE void partitionLinkPage(PartitionPageHeader* newPage, PartitionPageHeader* prevPage)
FastMalloc.cpp 394 static ALWAYS_INLINE uintptr_t internalEntropyValue()
406 static ALWAYS_INLINE uint32_t freedObjectStartPoison()
413 static ALWAYS_INLINE uint32_t freedObjectEndPoison()
600 static ALWAYS_INLINE HardenedSLL create(void* value)
607 static ALWAYS_INLINE HardenedSLL null()
614 ALWAYS_INLINE void setValue(void* value) { m_value = value; }
615 ALWAYS_INLINE void* value() const { return m_value; }
616 ALWAYS_INLINE bool operator!() const { return !m_value; }
618 ALWAYS_INLINE operator UnspecifiedBoolType() const { return m_value ? &HardenedSLL::m_value : 0; }
658 static ALWAYS_INLINE HardenedSLL SLL_Next(HardenedSLL t, uintptr_t entropy)
    [all...]
PassRefPtr.h 36 template<typename T> ALWAYS_INLINE void refIfNotNull(T* ptr)
42 template<typename T> ALWAYS_INLINE void derefIfNotNull(T* ptr)
58 ALWAYS_INLINE ~PassRefPtr() { derefIfNotNull(m_ptr); }
dtoa.cpp 72 static ALWAYS_INLINE uint32_t* storeInc(uint32_t* p, uint16_t high, uint16_t low)
366 static ALWAYS_INLINE void pow5mult(BigInt& b, int k)
417 static ALWAYS_INLINE void lshift(BigInt& b, int k)
480 static ALWAYS_INLINE void diff(BigInt& c, const BigInt& aRef, const BigInt& bRef)
546 static ALWAYS_INLINE void d2b(BigInt& b, U* d, int* e, int* bits)
610 static ALWAYS_INLINE int quorem(BigInt& b, BigInt& S)
    [all...]
  /system/core/include/private/pixelflinger/
ggl_fixed.h 26 #define ALWAYS_INLINE __attribute__((always_inline))
35 inline GGLfixed gglIntToFixed(GGLfixed i) ALWAYS_INLINE ;
36 inline GGLfixed gglFixedToIntRound(GGLfixed f) ALWAYS_INLINE ;
37 inline GGLfixed gglFixedToIntFloor(GGLfixed f) ALWAYS_INLINE ;
38 inline GGLfixed gglFixedToIntCeil(GGLfixed f) ALWAYS_INLINE ;
39 inline GGLfixed gglFracx(GGLfixed v) ALWAYS_INLINE ;
40 inline GGLfixed gglFloorx(GGLfixed v) ALWAYS_INLINE ;
41 inline GGLfixed gglCeilx(GGLfixed v) ALWAYS_INLINE ;
42 inline GGLfixed gglCenterx(GGLfixed v) ALWAYS_INLINE ;
    [all...]
  /art/compiler/dex/
arena_allocator.h 105 void* Alloc(size_t bytes, ArenaAllocKind kind) ALWAYS_INLINE {
  /external/compiler-rt/lib/tsan/rtl/
tsan_rtl.cc 355 ALWAYS_INLINE
361 ALWAYS_INLINE
366 ALWAYS_INLINE
392 ALWAYS_INLINE USED
487 ALWAYS_INLINE USED
631 ALWAYS_INLINE USED
661 ALWAYS_INLINE USED
tsan_rtl.h 587 void ALWAYS_INLINE StatInc(ThreadState *thr, StatType typ, u64 n = 1) {
591 void ALWAYS_INLINE StatSet(ThreadState *thr, StatType typ, u64 n) {
657 void ALWAYS_INLINE MemoryRead(ThreadState *thr, uptr pc,
662 void ALWAYS_INLINE MemoryWrite(ThreadState *thr, uptr pc,
667 void ALWAYS_INLINE MemoryReadAtomic(ThreadState *thr, uptr pc,
672 void ALWAYS_INLINE MemoryWriteAtomic(ThreadState *thr, uptr pc,
739 void ALWAYS_INLINE TraceAddEvent(ThreadState *thr, FastState fs,
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FEConvolveMatrix.cpp 227 static ALWAYS_INLINE unsigned char clampRGBAValue(float channel, unsigned char max = 255)
237 ALWAYS_INLINE void setDestinationPixels(Uint8ClampedArray* image, int& pixel, float* totals, float divisor, float bias, Uint8ClampedArray* src)
258 ALWAYS_INLINE void FEConvolveMatrix::fastSetInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd)
308 ALWAYS_INLINE int FEConvolveMatrix::getPixelValue(PaintingData& paintingData, int x, int y)
398 ALWAYS_INLINE void FEConvolveMatrix::setInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd)
400 // Must be implemented here, since it refers another ALWAYS_INLINE
408 ALWAYS_INLINE void FEConvolveMatrix::setOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2)
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
SimpleFontData.h 272 ALWAYS_INLINE FloatRect SimpleFontData::boundsForGlyph(Glyph glyph) const
291 ALWAYS_INLINE float SimpleFontData::widthForGlyph(Glyph glyph) const
  /external/chromium_org/third_party/WebKit/Source/core/platform/text/
SegmentedString.h 109 ALWAYS_INLINE UChar getCurrentChar()
117 ALWAYS_INLINE UChar incrementAndGetCurrentChar()
  /external/compiler-rt/lib/sanitizer_common/
sanitizer_internal_defs.h 118 # define ALWAYS_INLINE __forceinline
133 # define ALWAYS_INLINE inline __attribute__((always_inline))
  /external/chromium_org/third_party/WebKit/Source/core/html/
HTMLCollection.cpp 273 ALWAYS_INLINE Node* LiveNodeListBase::iterateForPreviousNode(Node* current) const
290 ALWAYS_INLINE Node* LiveNodeListBase::itemBefore(Node* previous) const
368 bool ALWAYS_INLINE LiveNodeListBase::isLastItemCloserThanLastOrCachedItem(unsigned offset) const
378 bool ALWAYS_INLINE LiveNodeListBase::isFirstItemCloserThanCachedItem(unsigned offset) const
388 ALWAYS_INLINE void LiveNodeListBase::setItemCache(Node* item, unsigned offset, unsigned elementsArrayOffset) const
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/mac/
ComplexTextController.h 92 ALWAYS_INLINE CFIndex indexAt(size_t i) const;
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderObject.h     [all...]
InlineIterator.h 90 ALWAYS_INLINE WTF::Unicode::Direction direction() const;
394 ALWAYS_INLINE WTF::Unicode::Direction InlineIterator::direction() const
  /art/runtime/mirror/
object.h 241 static void VerifyObject(const Object* obj) ALWAYS_INLINE;
  /art/runtime/gc/collector/
mark_sweep.cc 613 explicit ScanObjectVisitor(MarkSweep* const mark_sweep) ALWAYS_INLINE
617 void operator()(const Object* obj) const ALWAYS_INLINE NO_THREAD_SAFETY_ANALYSIS {
653 explicit ScanObjectParallelVisitor(MarkStackTask<kUseFinger>* chunk_task) ALWAYS_INLINE
660 const MemberOffset& /* offset */, bool /* is_static */) ALWAYS_INLINE {
693 void MarkStackPush(const Object* obj) ALWAYS_INLINE {
    [all...]
  /art/runtime/
thread.h 180 ALWAYS_INLINE;
187 ALWAYS_INLINE;

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12 3