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      1 // Generated Code - DO NOT EDIT !!
      2 // generated by 'emugen'
      3 #include <stdio.h>
      4 #include <stdlib.h>
      5 #include "renderControl_client_context.h"
      6 
      7 #ifndef GL_TRUE
      8 extern "C" {
      9 	GLint rcGetRendererVersion();
     10 	EGLint rcGetEGLVersion(EGLint* major, EGLint* minor);
     11 	EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize);
     12 	EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize);
     13 	EGLint rcGetNumConfigs(uint32_t* numAttribs);
     14 	EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer);
     15 	EGLint rcChooseConfig(EGLint* attribs, uint32_t attribs_size, uint32_t* configs, uint32_t configs_size);
     16 	EGLint rcGetFBParam(EGLint param);
     17 	uint32_t rcCreateContext(uint32_t config, uint32_t share, uint32_t glVersion);
     18 	void rcDestroyContext(uint32_t context);
     19 	uint32_t rcCreateWindowSurface(uint32_t config, uint32_t width, uint32_t height);
     20 	void rcDestroyWindowSurface(uint32_t windowSurface);
     21 	uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat);
     22 	void rcOpenColorBuffer(uint32_t colorbuffer);
     23 	void rcCloseColorBuffer(uint32_t colorbuffer);
     24 	void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
     25 	int rcFlushWindowColorBuffer(uint32_t windowSurface);
     26 	EGLint rcMakeCurrent(uint32_t context, uint32_t drawSurf, uint32_t readSurf);
     27 	void rcFBPost(uint32_t colorBuffer);
     28 	void rcFBSetSwapInterval(EGLint interval);
     29 	void rcBindTexture(uint32_t colorBuffer);
     30 	void rcBindRenderbuffer(uint32_t colorBuffer);
     31 	EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
     32 	void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
     33 	int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
     34 };
     35 
     36 #endif
     37 #ifndef GET_CONTEXT
     38 static renderControl_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;
     39 void renderControl_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; }
     40 #define GET_CONTEXT renderControl_client_context_t * ctx = getCurrentContext()
     41 #endif
     42 
     43 GLint rcGetRendererVersion()
     44 {
     45 	GET_CONTEXT;
     46 	 return ctx->rcGetRendererVersion(ctx);
     47 }
     48 
     49 EGLint rcGetEGLVersion(EGLint* major, EGLint* minor)
     50 {
     51 	GET_CONTEXT;
     52 	 return ctx->rcGetEGLVersion(ctx, major, minor);
     53 }
     54 
     55 EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize)
     56 {
     57 	GET_CONTEXT;
     58 	 return ctx->rcQueryEGLString(ctx, name, buffer, bufferSize);
     59 }
     60 
     61 EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize)
     62 {
     63 	GET_CONTEXT;
     64 	 return ctx->rcGetGLString(ctx, name, buffer, bufferSize);
     65 }
     66 
     67 EGLint rcGetNumConfigs(uint32_t* numAttribs)
     68 {
     69 	GET_CONTEXT;
     70 	 return ctx->rcGetNumConfigs(ctx, numAttribs);
     71 }
     72 
     73 EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer)
     74 {
     75 	GET_CONTEXT;
     76 	 return ctx->rcGetConfigs(ctx, bufSize, buffer);
     77 }
     78 
     79 EGLint rcChooseConfig(EGLint* attribs, uint32_t attribs_size, uint32_t* configs, uint32_t configs_size)
     80 {
     81 	GET_CONTEXT;
     82 	 return ctx->rcChooseConfig(ctx, attribs, attribs_size, configs, configs_size);
     83 }
     84 
     85 EGLint rcGetFBParam(EGLint param)
     86 {
     87 	GET_CONTEXT;
     88 	 return ctx->rcGetFBParam(ctx, param);
     89 }
     90 
     91 uint32_t rcCreateContext(uint32_t config, uint32_t share, uint32_t glVersion)
     92 {
     93 	GET_CONTEXT;
     94 	 return ctx->rcCreateContext(ctx, config, share, glVersion);
     95 }
     96 
     97 void rcDestroyContext(uint32_t context)
     98 {
     99 	GET_CONTEXT;
    100 	 ctx->rcDestroyContext(ctx, context);
    101 }
    102 
    103 uint32_t rcCreateWindowSurface(uint32_t config, uint32_t width, uint32_t height)
    104 {
    105 	GET_CONTEXT;
    106 	 return ctx->rcCreateWindowSurface(ctx, config, width, height);
    107 }
    108 
    109 void rcDestroyWindowSurface(uint32_t windowSurface)
    110 {
    111 	GET_CONTEXT;
    112 	 ctx->rcDestroyWindowSurface(ctx, windowSurface);
    113 }
    114 
    115 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat)
    116 {
    117 	GET_CONTEXT;
    118 	 return ctx->rcCreateColorBuffer(ctx, width, height, internalFormat);
    119 }
    120 
    121 void rcOpenColorBuffer(uint32_t colorbuffer)
    122 {
    123 	GET_CONTEXT;
    124 	 ctx->rcOpenColorBuffer(ctx, colorbuffer);
    125 }
    126 
    127 void rcCloseColorBuffer(uint32_t colorbuffer)
    128 {
    129 	GET_CONTEXT;
    130 	 ctx->rcCloseColorBuffer(ctx, colorbuffer);
    131 }
    132 
    133 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer)
    134 {
    135 	GET_CONTEXT;
    136 	 ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer);
    137 }
    138 
    139 int rcFlushWindowColorBuffer(uint32_t windowSurface)
    140 {
    141 	GET_CONTEXT;
    142 	 return ctx->rcFlushWindowColorBuffer(ctx, windowSurface);
    143 }
    144 
    145 EGLint rcMakeCurrent(uint32_t context, uint32_t drawSurf, uint32_t readSurf)
    146 {
    147 	GET_CONTEXT;
    148 	 return ctx->rcMakeCurrent(ctx, context, drawSurf, readSurf);
    149 }
    150 
    151 void rcFBPost(uint32_t colorBuffer)
    152 {
    153 	GET_CONTEXT;
    154 	 ctx->rcFBPost(ctx, colorBuffer);
    155 }
    156 
    157 void rcFBSetSwapInterval(EGLint interval)
    158 {
    159 	GET_CONTEXT;
    160 	 ctx->rcFBSetSwapInterval(ctx, interval);
    161 }
    162 
    163 void rcBindTexture(uint32_t colorBuffer)
    164 {
    165 	GET_CONTEXT;
    166 	 ctx->rcBindTexture(ctx, colorBuffer);
    167 }
    168 
    169 void rcBindRenderbuffer(uint32_t colorBuffer)
    170 {
    171 	GET_CONTEXT;
    172 	 ctx->rcBindRenderbuffer(ctx, colorBuffer);
    173 }
    174 
    175 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead)
    176 {
    177 	GET_CONTEXT;
    178 	 return ctx->rcColorBufferCacheFlush(ctx, colorbuffer, postCount, forRead);
    179 }
    180 
    181 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
    182 {
    183 	GET_CONTEXT;
    184 	 ctx->rcReadColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);
    185 }
    186 
    187 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
    188 {
    189 	GET_CONTEXT;
    190 	 return ctx->rcUpdateColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);
    191 }
    192 
    193