1 /* 2 * libjingle 3 * Copyright 2004--2005, Google Inc. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #if defined(_MSC_VER) && _MSC_VER < 1300 29 #pragma warning(disable:4786) 30 #endif 31 32 #include "talk/base/asyncudpsocket.h" 33 #include "talk/base/logging.h" 34 35 namespace talk_base { 36 37 static const int BUF_SIZE = 64 * 1024; 38 39 AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory, 40 const SocketAddress& address) { 41 scoped_ptr<AsyncSocket> socket(factory->CreateAsyncSocket(SOCK_DGRAM)); 42 if (!socket.get()) 43 return NULL; 44 if (socket->Bind(address)) { 45 LOG(LS_INFO) << "Failed to bind UDP socket " << socket->GetError(); 46 return NULL; 47 } 48 return new AsyncUDPSocket(socket.release()); 49 } 50 51 AsyncUDPSocket::AsyncUDPSocket(AsyncSocket* socket) 52 : socket_(socket) { 53 ASSERT(socket_.get() != NULL); 54 size_ = BUF_SIZE; 55 buf_ = new char[size_]; 56 57 // The socket should start out readable but not writable. 58 socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent); 59 } 60 61 AsyncUDPSocket::~AsyncUDPSocket() { 62 delete [] buf_; 63 } 64 65 SocketAddress AsyncUDPSocket::GetLocalAddress(bool* allocated) const { 66 if (allocated) 67 *allocated = true; 68 return socket_->GetLocalAddress(); 69 } 70 71 SocketAddress AsyncUDPSocket::GetRemoteAddress() const { 72 return socket_->GetRemoteAddress(); 73 } 74 75 int AsyncUDPSocket::Send(const void *pv, size_t cb) { 76 return socket_->Send(pv, cb); 77 } 78 79 int AsyncUDPSocket::SendTo( 80 const void *pv, size_t cb, const SocketAddress& addr) { 81 return socket_->SendTo(pv, cb, addr); 82 } 83 84 int AsyncUDPSocket::Close() { 85 return socket_->Close(); 86 } 87 88 Socket::ConnState AsyncUDPSocket::GetState() const { 89 return socket_->GetState(); 90 } 91 92 int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) { 93 return socket_->GetOption(opt, value); 94 } 95 96 int AsyncUDPSocket::SetOption(Socket::Option opt, int value) { 97 return socket_->SetOption(opt, value); 98 } 99 100 int AsyncUDPSocket::GetError() const { 101 return socket_->GetError(); 102 } 103 104 void AsyncUDPSocket::SetError(int error) { 105 return socket_->SetError(error); 106 } 107 108 void AsyncUDPSocket::OnReadEvent(AsyncSocket* socket) { 109 ASSERT(socket_.get() == socket); 110 111 SocketAddress remote_addr; 112 int len = socket_->RecvFrom(buf_, size_, &remote_addr); 113 if (len < 0) { 114 // An error here typically means we got an ICMP error in response to our 115 // send datagram, indicating the remote address was unreachable. 116 // When doing ICE, this kind of thing will often happen. 117 // TODO: Do something better like forwarding the error to the user. 118 SocketAddress local_addr = socket_->GetLocalAddress(); 119 LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToString() << "] " 120 << "receive failed with error " << socket_->GetError(); 121 return; 122 } 123 124 // TODO: Make sure that we got all of the packet. 125 // If we did not, then we should resize our buffer to be large enough. 126 SignalReadPacket(this, buf_, (size_t)len, remote_addr); 127 } 128 129 } // namespace talk_base 130