1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/wm/toplevel_window_event_handler.h" 6 7 #include "ash/shell.h" 8 #include "ash/wm/property_util.h" 9 #include "ash/wm/resize_shadow_controller.h" 10 #include "ash/wm/window_properties.h" 11 #include "ash/wm/window_resizer.h" 12 #include "ash/wm/window_util.h" 13 #include "ash/wm/workspace/snap_sizer.h" 14 #include "base/message_loop/message_loop.h" 15 #include "base/run_loop.h" 16 #include "ui/aura/client/aura_constants.h" 17 #include "ui/aura/client/cursor_client.h" 18 #include "ui/aura/env.h" 19 #include "ui/aura/root_window.h" 20 #include "ui/aura/window.h" 21 #include "ui/aura/window_delegate.h" 22 #include "ui/aura/window_observer.h" 23 #include "ui/base/cursor/cursor.h" 24 #include "ui/base/events/event.h" 25 #include "ui/base/events/event_utils.h" 26 #include "ui/base/gestures/gesture_recognizer.h" 27 #include "ui/base/hit_test.h" 28 #include "ui/base/ui_base_types.h" 29 #include "ui/compositor/layer.h" 30 #include "ui/compositor/scoped_layer_animation_settings.h" 31 #include "ui/gfx/screen.h" 32 33 namespace { 34 const double kMinHorizVelocityForWindowSwipe = 1100; 35 const double kMinVertVelocityForWindowMinimize = 1000; 36 } 37 38 namespace ash { 39 40 namespace { 41 42 gfx::Point ConvertPointToParent(aura::Window* window, 43 const gfx::Point& point) { 44 gfx::Point result(point); 45 aura::Window::ConvertPointToTarget(window, window->parent(), &result); 46 return result; 47 } 48 49 } // namespace 50 51 // ScopedWindowResizer --------------------------------------------------------- 52 53 // Wraps a WindowResizer and installs an observer on its target window. When 54 // the window is destroyed ResizerWindowDestroyed() is invoked back on the 55 // ToplevelWindowEventHandler to clean up. 56 class ToplevelWindowEventHandler::ScopedWindowResizer 57 : public aura::WindowObserver { 58 public: 59 ScopedWindowResizer(ToplevelWindowEventHandler* handler, 60 WindowResizer* resizer); 61 virtual ~ScopedWindowResizer(); 62 63 WindowResizer* resizer() { return resizer_.get(); } 64 65 // WindowObserver overrides: 66 virtual void OnWindowHierarchyChanging( 67 const HierarchyChangeParams& params) OVERRIDE; 68 virtual void OnWindowPropertyChanged(aura::Window* window, 69 const void* key, 70 intptr_t old) OVERRIDE; 71 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; 72 73 private: 74 void AddHandlers(aura::Window* container); 75 void RemoveHandlers(); 76 77 ToplevelWindowEventHandler* handler_; 78 scoped_ptr<WindowResizer> resizer_; 79 80 // If not NULL, this is an additional container that the dragged window has 81 // moved to which ScopedWindowResizer has temporarily added observers on. 82 aura::Window* target_container_; 83 84 DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer); 85 }; 86 87 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer( 88 ToplevelWindowEventHandler* handler, 89 WindowResizer* resizer) 90 : handler_(handler), 91 resizer_(resizer), 92 target_container_(NULL) { 93 if (resizer_) 94 resizer_->GetTarget()->AddObserver(this); 95 } 96 97 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() { 98 RemoveHandlers(); 99 if (resizer_) 100 resizer_->GetTarget()->RemoveObserver(this); 101 } 102 103 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowHierarchyChanging( 104 const HierarchyChangeParams& params) { 105 if (params.receiver != resizer_->GetTarget()) 106 return; 107 108 if (params.receiver->GetProperty(internal::kContinueDragAfterReparent)) { 109 params.receiver->SetProperty(internal::kContinueDragAfterReparent, false); 110 AddHandlers(params.new_parent); 111 } else { 112 handler_->CompleteDrag(DRAG_COMPLETE, 0); 113 } 114 } 115 116 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowPropertyChanged( 117 aura::Window* window, 118 const void* key, 119 intptr_t old) { 120 if (key == aura::client::kShowStateKey && !wm::IsWindowNormal(window)) 121 handler_->CompleteDrag(DRAG_COMPLETE, 0); 122 } 123 124 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying( 125 aura::Window* window) { 126 DCHECK(resizer_.get()); 127 DCHECK_EQ(resizer_->GetTarget(), window); 128 handler_->ResizerWindowDestroyed(); 129 } 130 131 void ToplevelWindowEventHandler::ScopedWindowResizer::AddHandlers( 132 aura::Window* container) { 133 RemoveHandlers(); 134 if (!handler_->owner()->Contains(container)) { 135 container->AddPreTargetHandler(handler_); 136 container->AddPostTargetHandler(handler_); 137 target_container_ = container; 138 } 139 } 140 141 void ToplevelWindowEventHandler::ScopedWindowResizer::RemoveHandlers() { 142 if (target_container_) { 143 target_container_->RemovePreTargetHandler(handler_); 144 target_container_->RemovePostTargetHandler(handler_); 145 target_container_ = NULL; 146 } 147 } 148 149 150 // ToplevelWindowEventHandler -------------------------------------------------- 151 152 ToplevelWindowEventHandler::ToplevelWindowEventHandler(aura::Window* owner) 153 : owner_(owner), 154 in_move_loop_(false), 155 move_cancelled_(false), 156 in_gesture_drag_(false), 157 destroyed_(NULL) { 158 aura::client::SetWindowMoveClient(owner, this); 159 Shell::GetInstance()->display_controller()->AddObserver(this); 160 owner->AddPreTargetHandler(this); 161 owner->AddPostTargetHandler(this); 162 } 163 164 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() { 165 Shell::GetInstance()->display_controller()->RemoveObserver(this); 166 if (destroyed_) 167 *destroyed_ = true; 168 } 169 170 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) { 171 if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED && 172 event->key_code() == ui::VKEY_ESCAPE) { 173 CompleteDrag(DRAG_REVERT, event->flags()); 174 } 175 } 176 177 void ToplevelWindowEventHandler::OnMouseEvent( 178 ui::MouseEvent* event) { 179 if ((event->flags() & 180 (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0) 181 return; 182 183 if (in_gesture_drag_) 184 return; 185 186 aura::Window* target = static_cast<aura::Window*>(event->target()); 187 switch (event->type()) { 188 case ui::ET_MOUSE_PRESSED: 189 HandleMousePressed(target, event); 190 break; 191 case ui::ET_MOUSE_DRAGGED: 192 HandleDrag(target, event); 193 break; 194 case ui::ET_MOUSE_CAPTURE_CHANGED: 195 case ui::ET_MOUSE_RELEASED: 196 HandleMouseReleased(target, event); 197 break; 198 case ui::ET_MOUSE_MOVED: 199 HandleMouseMoved(target, event); 200 break; 201 case ui::ET_MOUSE_EXITED: 202 HandleMouseExited(target, event); 203 break; 204 default: 205 break; 206 } 207 } 208 209 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) { 210 aura::Window* target = static_cast<aura::Window*>(event->target()); 211 if (!target->delegate()) 212 return; 213 214 if (in_move_loop_ && !in_gesture_drag_) 215 return; 216 217 switch (event->type()) { 218 case ui::ET_GESTURE_TAP_DOWN: { 219 int component = 220 target->delegate()->GetNonClientComponent(event->location()); 221 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) & 222 WindowResizer::kBoundsChange_Resizes)) 223 return; 224 internal::ResizeShadowController* controller = 225 Shell::GetInstance()->resize_shadow_controller(); 226 if (controller) 227 controller->ShowShadow(target, component); 228 return; 229 } 230 case ui::ET_GESTURE_END: { 231 internal::ResizeShadowController* controller = 232 Shell::GetInstance()->resize_shadow_controller(); 233 if (controller) 234 controller->HideShadow(target); 235 return; 236 } 237 case ui::ET_GESTURE_SCROLL_BEGIN: { 238 if (in_gesture_drag_) 239 return; 240 int component = 241 target->delegate()->GetNonClientComponent(event->location()); 242 if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) { 243 window_resizer_.reset(); 244 return; 245 } 246 in_gesture_drag_ = true; 247 pre_drag_window_bounds_ = target->bounds(); 248 gfx::Point location_in_parent( 249 ConvertPointToParent(target, event->location())); 250 CreateScopedWindowResizer(target, location_in_parent, component, 251 aura::client::WINDOW_MOVE_SOURCE_TOUCH); 252 break; 253 } 254 case ui::ET_GESTURE_SCROLL_UPDATE: { 255 if (!in_gesture_drag_) 256 return; 257 if (window_resizer_.get() && 258 window_resizer_->resizer()->GetTarget() != target) { 259 return; 260 } 261 HandleDrag(target, event); 262 break; 263 } 264 case ui::ET_GESTURE_SCROLL_END: 265 case ui::ET_SCROLL_FLING_START: { 266 if (!in_gesture_drag_) 267 return; 268 if (window_resizer_.get() && 269 window_resizer_->resizer()->GetTarget() != target) { 270 return; 271 } 272 273 CompleteDrag(DRAG_COMPLETE, event->flags()); 274 if (in_move_loop_) { 275 quit_closure_.Run(); 276 in_move_loop_ = false; 277 } 278 in_gesture_drag_ = false; 279 280 if (event->type() == ui::ET_GESTURE_SCROLL_END) { 281 event->StopPropagation(); 282 return; 283 } 284 285 int component = 286 target->delegate()->GetNonClientComponent(event->location()); 287 if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) 288 return; 289 if (!wm::IsWindowNormal(target)) 290 return; 291 292 if (fabs(event->details().velocity_y()) > 293 kMinVertVelocityForWindowMinimize) { 294 // Minimize/maximize. 295 if (event->details().velocity_y() > 0 && 296 wm::CanMinimizeWindow(target)) { 297 wm::MinimizeWindow(target); 298 SetWindowAlwaysRestoresToRestoreBounds(target, true); 299 SetRestoreBoundsInParent(target, pre_drag_window_bounds_); 300 } else if (wm::CanMaximizeWindow(target)) { 301 SetRestoreBoundsInParent(target, pre_drag_window_bounds_); 302 wm::MaximizeWindow(target); 303 } 304 } else if (wm::CanSnapWindow(target) && 305 fabs(event->details().velocity_x()) > 306 kMinHorizVelocityForWindowSwipe) { 307 // Snap left/right. 308 ui::ScopedLayerAnimationSettings scoped_setter( 309 target->layer()->GetAnimator()); 310 scoped_setter.SetPreemptionStrategy( 311 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); 312 internal::SnapSizer::SnapWindow(target, 313 event->details().velocity_x() < 0 ? 314 internal::SnapSizer::LEFT_EDGE : internal::SnapSizer::RIGHT_EDGE); 315 } 316 break; 317 } 318 default: 319 return; 320 } 321 322 event->StopPropagation(); 323 } 324 325 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop( 326 aura::Window* source, 327 const gfx::Vector2d& drag_offset, 328 aura::client::WindowMoveSource move_source) { 329 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time. 330 in_move_loop_ = true; 331 move_cancelled_ = false; 332 aura::RootWindow* root_window = source->GetRootWindow(); 333 DCHECK(root_window); 334 gfx::Point drag_location; 335 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH && 336 aura::Env::GetInstance()->is_touch_down()) { 337 in_gesture_drag_ = true; 338 bool has_point = root_window->gesture_recognizer()-> 339 GetLastTouchPointForTarget(source, &drag_location); 340 DCHECK(has_point); 341 } else { 342 drag_location = root_window->GetLastMouseLocationInRoot(); 343 aura::Window::ConvertPointToTarget( 344 root_window, source->parent(), &drag_location); 345 } 346 // Set the cursor before calling CreateScopedWindowResizer(), as that will 347 // eventually call LockCursor() and prevent the cursor from changing. 348 aura::client::CursorClient* cursor_client = 349 aura::client::GetCursorClient(root_window); 350 if (cursor_client) 351 cursor_client->SetCursor(ui::kCursorPointer); 352 CreateScopedWindowResizer(source, drag_location, HTCAPTION, move_source); 353 bool destroyed = false; 354 destroyed_ = &destroyed; 355 #if !defined(OS_MACOSX) 356 base::MessageLoopForUI* loop = base::MessageLoopForUI::current(); 357 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop); 358 base::RunLoop run_loop(aura::Env::GetInstance()->GetDispatcher()); 359 quit_closure_ = run_loop.QuitClosure(); 360 run_loop.Run(); 361 #endif // !defined(OS_MACOSX) 362 if (destroyed) 363 return aura::client::MOVE_CANCELED; 364 destroyed_ = NULL; 365 in_gesture_drag_ = in_move_loop_ = false; 366 return move_cancelled_ ? aura::client::MOVE_CANCELED : 367 aura::client::MOVE_SUCCESSFUL; 368 } 369 370 void ToplevelWindowEventHandler::EndMoveLoop() { 371 if (!in_move_loop_) 372 return; 373 374 in_move_loop_ = false; 375 if (window_resizer_) { 376 window_resizer_->resizer()->RevertDrag(); 377 window_resizer_.reset(); 378 } 379 quit_closure_.Run(); 380 } 381 382 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() { 383 if (in_move_loop_) { 384 move_cancelled_ = true; 385 EndMoveLoop(); 386 } else if (window_resizer_) { 387 window_resizer_->resizer()->RevertDrag(); 388 window_resizer_.reset(); 389 } 390 } 391 392 void ToplevelWindowEventHandler::CreateScopedWindowResizer( 393 aura::Window* window, 394 const gfx::Point& point_in_parent, 395 int window_component, 396 aura::client::WindowMoveSource source) { 397 window_resizer_.reset(); 398 WindowResizer* resizer = 399 CreateWindowResizer(window, point_in_parent, window_component, 400 source).release(); 401 if (resizer) 402 window_resizer_.reset(new ScopedWindowResizer(this, resizer)); 403 } 404 405 void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status, 406 int event_flags) { 407 scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release()); 408 if (resizer) { 409 if (status == DRAG_COMPLETE) 410 resizer->resizer()->CompleteDrag(event_flags); 411 else 412 resizer->resizer()->RevertDrag(); 413 } 414 } 415 416 void ToplevelWindowEventHandler::HandleMousePressed( 417 aura::Window* target, 418 ui::MouseEvent* event) { 419 // Move/size operations are initiated post-target handling to give the target 420 // an opportunity to cancel this default behavior by returning ER_HANDLED. 421 if (ui::EventCanceledDefaultHandling(*event)) 422 return; 423 424 // We also update the current window component here because for the 425 // mouse-drag-release-press case, where the mouse is released and 426 // pressed without mouse move event. 427 int component = 428 target->delegate()->GetNonClientComponent(event->location()); 429 if ((event->flags() & 430 (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 && 431 WindowResizer::GetBoundsChangeForWindowComponent(component)) { 432 gfx::Point location_in_parent( 433 ConvertPointToParent(target, event->location())); 434 CreateScopedWindowResizer(target, location_in_parent, component, 435 aura::client::WINDOW_MOVE_SOURCE_MOUSE); 436 } else { 437 window_resizer_.reset(); 438 } 439 if (WindowResizer::GetBoundsChangeForWindowComponent(component) != 0) 440 event->StopPropagation(); 441 } 442 443 void ToplevelWindowEventHandler::HandleMouseReleased( 444 aura::Window* target, 445 ui::MouseEvent* event) { 446 if (event->phase() != ui::EP_PRETARGET) 447 return; 448 449 CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ? 450 DRAG_COMPLETE : DRAG_REVERT, 451 event->flags()); 452 if (in_move_loop_) { 453 quit_closure_.Run(); 454 in_move_loop_ = false; 455 } 456 // Completing the drag may result in hiding the window. If this happens 457 // return true so no other handlers/observers see the event. Otherwise 458 // they see the event on a hidden window. 459 if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED && 460 !target->IsVisible()) { 461 event->StopPropagation(); 462 } 463 } 464 465 void ToplevelWindowEventHandler::HandleDrag( 466 aura::Window* target, 467 ui::LocatedEvent* event) { 468 // This function only be triggered to move window 469 // by mouse drag or touch move event. 470 DCHECK(event->type() == ui::ET_MOUSE_DRAGGED || 471 event->type() == ui::ET_TOUCH_MOVED || 472 event->type() == ui::ET_GESTURE_SCROLL_UPDATE); 473 474 // Drag actions are performed pre-target handling to prevent spurious mouse 475 // moves from the move/size operation from being sent to the target. 476 if (event->phase() != ui::EP_PRETARGET) 477 return; 478 479 if (!window_resizer_) 480 return; 481 window_resizer_->resizer()->Drag( 482 ConvertPointToParent(target, event->location()), event->flags()); 483 event->StopPropagation(); 484 } 485 486 void ToplevelWindowEventHandler::HandleMouseMoved( 487 aura::Window* target, 488 ui::LocatedEvent* event) { 489 // Shadow effects are applied after target handling. Note that we don't 490 // respect ER_HANDLED here right now since we have not had a reason to allow 491 // the target to cancel shadow rendering. 492 if (event->phase() != ui::EP_POSTTARGET) 493 return; 494 495 // TODO(jamescook): Move the resize cursor update code into here from 496 // CompoundEventFilter? 497 internal::ResizeShadowController* controller = 498 Shell::GetInstance()->resize_shadow_controller(); 499 if (controller) { 500 if (event->flags() & ui::EF_IS_NON_CLIENT) { 501 int component = 502 target->delegate()->GetNonClientComponent(event->location()); 503 controller->ShowShadow(target, component); 504 } else { 505 controller->HideShadow(target); 506 } 507 } 508 } 509 510 void ToplevelWindowEventHandler::HandleMouseExited( 511 aura::Window* target, 512 ui::LocatedEvent* event) { 513 // Shadow effects are applied after target handling. Note that we don't 514 // respect ER_HANDLED here right now since we have not had a reason to allow 515 // the target to cancel shadow rendering. 516 if (event->phase() != ui::EP_POSTTARGET) 517 return; 518 519 internal::ResizeShadowController* controller = 520 Shell::GetInstance()->resize_shadow_controller(); 521 if (controller) 522 controller->HideShadow(target); 523 } 524 525 void ToplevelWindowEventHandler::ResizerWindowDestroyed() { 526 // We explicitly don't invoke RevertDrag() since that may do things to window. 527 // Instead we destroy the resizer. 528 window_resizer_.reset(); 529 530 // End the move loop. This does nothing if we're not in a move loop. 531 EndMoveLoop(); 532 } 533 534 } // namespace ash 535