1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "base/threading/watchdog.h" 6 7 #include "base/compiler_specific.h" 8 #include "base/lazy_instance.h" 9 #include "base/logging.h" 10 #include "base/threading/platform_thread.h" 11 12 namespace base { 13 14 namespace { 15 16 // When the debugger breaks (when we alarm), all the other alarms that are 17 // armed will expire (also alarm). To diminish this effect, we track any 18 // delay due to debugger breaks, and we *try* to adjust the effective start 19 // time of other alarms to step past the debugging break. 20 // Without this safety net, any alarm will typically trigger a host of follow 21 // on alarms from callers that specify old times. 22 23 // Lock for access of static data... 24 LazyInstance<Lock>::Leaky g_static_lock = LAZY_INSTANCE_INITIALIZER; 25 26 // When did we last alarm and get stuck (for a while) in a debugger? 27 TimeTicks g_last_debugged_alarm_time; 28 29 // How long did we sit on a break in the debugger? 30 TimeDelta g_last_debugged_alarm_delay; 31 32 } // namespace 33 34 // Start thread running in a Disarmed state. 35 Watchdog::Watchdog(const TimeDelta& duration, 36 const std::string& thread_watched_name, 37 bool enabled) 38 : enabled_(enabled), 39 lock_(), 40 condition_variable_(&lock_), 41 state_(DISARMED), 42 duration_(duration), 43 thread_watched_name_(thread_watched_name), 44 delegate_(this) { 45 if (!enabled_) 46 return; // Don't start thread, or doing anything really. 47 enabled_ = PlatformThread::Create(0, // Default stack size. 48 &delegate_, 49 &handle_); 50 DCHECK(enabled_); 51 } 52 53 // Notify watchdog thread, and wait for it to finish up. 54 Watchdog::~Watchdog() { 55 if (!enabled_) 56 return; 57 if (!IsJoinable()) 58 Cleanup(); 59 condition_variable_.Signal(); 60 PlatformThread::Join(handle_); 61 } 62 63 void Watchdog::Cleanup() { 64 if (!enabled_) 65 return; 66 { 67 AutoLock lock(lock_); 68 state_ = SHUTDOWN; 69 } 70 condition_variable_.Signal(); 71 } 72 73 bool Watchdog::IsJoinable() { 74 if (!enabled_) 75 return true; 76 AutoLock lock(lock_); 77 return (state_ == JOINABLE); 78 } 79 80 void Watchdog::Arm() { 81 ArmAtStartTime(TimeTicks::Now()); 82 } 83 84 void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) { 85 ArmAtStartTime(TimeTicks::Now() - time_delta); 86 } 87 88 // Start clock for watchdog. 89 void Watchdog::ArmAtStartTime(const TimeTicks start_time) { 90 { 91 AutoLock lock(lock_); 92 start_time_ = start_time; 93 state_ = ARMED; 94 } 95 // Force watchdog to wake up, and go to sleep with the timer ticking with the 96 // proper duration. 97 condition_variable_.Signal(); 98 } 99 100 // Disable watchdog so that it won't do anything when time expires. 101 void Watchdog::Disarm() { 102 AutoLock lock(lock_); 103 state_ = DISARMED; 104 // We don't need to signal, as the watchdog will eventually wake up, and it 105 // will check its state and time, and act accordingly. 106 } 107 108 void Watchdog::Alarm() { 109 DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_; 110 } 111 112 //------------------------------------------------------------------------------ 113 // Internal private methods that the watchdog thread uses. 114 115 void Watchdog::ThreadDelegate::ThreadMain() { 116 SetThreadName(); 117 TimeDelta remaining_duration; 118 while (1) { 119 AutoLock lock(watchdog_->lock_); 120 while (DISARMED == watchdog_->state_) 121 watchdog_->condition_variable_.Wait(); 122 if (SHUTDOWN == watchdog_->state_) { 123 watchdog_->state_ = JOINABLE; 124 return; 125 } 126 DCHECK(ARMED == watchdog_->state_); 127 remaining_duration = watchdog_->duration_ - 128 (TimeTicks::Now() - watchdog_->start_time_); 129 if (remaining_duration.InMilliseconds() > 0) { 130 // Spurios wake? Timer drifts? Go back to sleep for remaining time. 131 watchdog_->condition_variable_.TimedWait(remaining_duration); 132 continue; 133 } 134 // We overslept, so this seems like a real alarm. 135 // Watch out for a user that stopped the debugger on a different alarm! 136 { 137 AutoLock static_lock(*g_static_lock.Pointer()); 138 if (g_last_debugged_alarm_time > watchdog_->start_time_) { 139 // False alarm: we started our clock before the debugger break (last 140 // alarm time). 141 watchdog_->start_time_ += g_last_debugged_alarm_delay; 142 if (g_last_debugged_alarm_time > watchdog_->start_time_) 143 // Too many alarms must have taken place. 144 watchdog_->state_ = DISARMED; 145 continue; 146 } 147 } 148 watchdog_->state_ = DISARMED; // Only alarm at most once. 149 TimeTicks last_alarm_time = TimeTicks::Now(); 150 { 151 AutoUnlock lock(watchdog_->lock_); 152 watchdog_->Alarm(); // Set a break point here to debug on alarms. 153 } 154 TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time; 155 if (last_alarm_delay <= TimeDelta::FromMilliseconds(2)) 156 continue; 157 // Ignore race of two alarms/breaks going off at roughly the same time. 158 AutoLock static_lock(*g_static_lock.Pointer()); 159 // This was a real debugger break. 160 g_last_debugged_alarm_time = last_alarm_time; 161 g_last_debugged_alarm_delay = last_alarm_delay; 162 } 163 } 164 165 void Watchdog::ThreadDelegate::SetThreadName() const { 166 std::string name = watchdog_->thread_watched_name_ + " Watchdog"; 167 PlatformThread::SetName(name.c_str()); 168 DVLOG(1) << "Watchdog active: " << name; 169 } 170 171 // static 172 void Watchdog::ResetStaticData() { 173 AutoLock lock(*g_static_lock.Pointer()); 174 g_last_debugged_alarm_time = TimeTicks(); 175 g_last_debugged_alarm_delay = TimeDelta(); 176 } 177 178 } // namespace base 179