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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/layers/io_surface_layer_impl.h"
      6 
      7 #include "base/strings/stringprintf.h"
      8 #include "cc/layers/quad_sink.h"
      9 #include "cc/output/gl_renderer.h"  // For the GLC() macro.
     10 #include "cc/output/output_surface.h"
     11 #include "cc/quads/io_surface_draw_quad.h"
     12 #include "cc/trees/layer_tree_impl.h"
     13 #include "gpu/GLES2/gl2extchromium.h"
     14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
     15 #include "third_party/khronos/GLES2/gl2.h"
     16 #include "third_party/khronos/GLES2/gl2ext.h"
     17 
     18 namespace cc {
     19 
     20 IOSurfaceLayerImpl::IOSurfaceLayerImpl(LayerTreeImpl* tree_impl, int id)
     21     : LayerImpl(tree_impl, id),
     22       io_surface_id_(0),
     23       io_surface_changed_(false),
     24       io_surface_texture_id_(0) {}
     25 
     26 IOSurfaceLayerImpl::~IOSurfaceLayerImpl() {
     27   if (!io_surface_texture_id_)
     28     return;
     29 
     30   DestroyTexture();
     31 }
     32 
     33 void IOSurfaceLayerImpl::DestroyTexture() {
     34   if (io_surface_resource_id_) {
     35     ResourceProvider* resource_provider =
     36         layer_tree_impl()->resource_provider();
     37     resource_provider->DeleteResource(io_surface_resource_id_);
     38     io_surface_resource_id_ = 0;
     39   }
     40 
     41   if (io_surface_texture_id_) {
     42     OutputSurface* output_surface = layer_tree_impl()->output_surface();
     43     // TODO(skaslev): Implement this path for software compositing.
     44     WebKit::WebGraphicsContext3D* context3d = output_surface->context3d();
     45     if (context3d)
     46       context3d->deleteTexture(io_surface_texture_id_);
     47     io_surface_texture_id_ = 0;
     48   }
     49 }
     50 
     51 scoped_ptr<LayerImpl> IOSurfaceLayerImpl::CreateLayerImpl(
     52     LayerTreeImpl* tree_impl) {
     53   return IOSurfaceLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
     54 }
     55 
     56 void IOSurfaceLayerImpl::PushPropertiesTo(LayerImpl* layer) {
     57   LayerImpl::PushPropertiesTo(layer);
     58 
     59   IOSurfaceLayerImpl* io_surface_layer =
     60       static_cast<IOSurfaceLayerImpl*>(layer);
     61   io_surface_layer->SetIOSurfaceProperties(io_surface_id_, io_surface_size_);
     62 }
     63 
     64 bool IOSurfaceLayerImpl::WillDraw(DrawMode draw_mode,
     65                                   ResourceProvider* resource_provider) {
     66   if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
     67     return false;
     68 
     69   if (io_surface_changed_) {
     70     WebKit::WebGraphicsContext3D* context3d =
     71         resource_provider->GraphicsContext3D();
     72     if (!context3d) {
     73       // TODO(skaslev): Implement this path for software compositing.
     74       return false;
     75     }
     76 
     77     // TODO(ernstm): Do this in a way that we can track memory usage.
     78     if (!io_surface_texture_id_) {
     79       io_surface_texture_id_ = context3d->createTexture();
     80       io_surface_resource_id_ =
     81           resource_provider->CreateResourceFromExternalTexture(
     82               GL_TEXTURE_RECTANGLE_ARB,
     83               io_surface_texture_id_);
     84     }
     85 
     86     GLC(context3d,
     87         context3d->bindTexture(GL_TEXTURE_RECTANGLE_ARB,
     88                                io_surface_texture_id_));
     89     context3d->texImageIOSurface2DCHROMIUM(GL_TEXTURE_RECTANGLE_ARB,
     90                                            io_surface_size_.width(),
     91                                            io_surface_size_.height(),
     92                                            io_surface_id_,
     93                                            0);
     94     // Do not check for error conditions. texImageIOSurface2DCHROMIUM() is
     95     // supposed to hold on to the last good IOSurface if the new one is already
     96     // closed. This is only a possibility during live resizing of plugins.
     97     // However, it seems that this is not sufficient to completely guard against
     98     // garbage being drawn. If this is found to be a significant issue, it may
     99     // be necessary to explicitly tell the embedder when to free the surfaces it
    100     // has allocated.
    101     io_surface_changed_ = false;
    102   }
    103 
    104   return LayerImpl::WillDraw(draw_mode, resource_provider);
    105 }
    106 
    107 void IOSurfaceLayerImpl::AppendQuads(QuadSink* quad_sink,
    108                                      AppendQuadsData* append_quads_data) {
    109   SharedQuadState* shared_quad_state =
    110       quad_sink->UseSharedQuadState(CreateSharedQuadState());
    111   AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
    112 
    113   gfx::Rect quad_rect(content_bounds());
    114   gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
    115   scoped_ptr<IOSurfaceDrawQuad> quad = IOSurfaceDrawQuad::Create();
    116   quad->SetNew(shared_quad_state,
    117                quad_rect,
    118                opaque_rect,
    119                io_surface_size_,
    120                io_surface_resource_id_,
    121                IOSurfaceDrawQuad::FLIPPED);
    122   quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
    123 }
    124 
    125 void IOSurfaceLayerImpl::DidLoseOutputSurface() {
    126   // We don't have a valid texture ID in the new context; however,
    127   // the IOSurface is still valid.
    128   DestroyTexture();
    129   io_surface_changed_ = true;
    130 }
    131 
    132 void IOSurfaceLayerImpl::SetIOSurfaceProperties(unsigned io_surface_id,
    133                                                 gfx::Size size) {
    134   if (io_surface_id_ != io_surface_id)
    135     io_surface_changed_ = true;
    136 
    137   io_surface_id_ = io_surface_id;
    138   io_surface_size_ = size;
    139 }
    140 
    141 const char* IOSurfaceLayerImpl::LayerTypeAsString() const {
    142   return "cc::IOSurfaceLayerImpl";
    143 }
    144 
    145 }  // namespace cc
    146