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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/test/fake_delegated_renderer_layer_impl.h"
      6 
      7 #include "base/bind.h"
      8 #include "cc/output/delegated_frame_data.h"
      9 #include "cc/quads/draw_quad.h"
     10 
     11 namespace cc {
     12 
     13 FakeDelegatedRendererLayerImpl::FakeDelegatedRendererLayerImpl(
     14     LayerTreeImpl* tree_impl, int id)
     15     : DelegatedRendererLayerImpl(tree_impl, id) {}
     16 
     17 FakeDelegatedRendererLayerImpl::~FakeDelegatedRendererLayerImpl() {}
     18 
     19 scoped_ptr<LayerImpl> FakeDelegatedRendererLayerImpl::CreateLayerImpl(
     20     LayerTreeImpl* tree_impl) {
     21   return FakeDelegatedRendererLayerImpl::Create(
     22       tree_impl, id()).PassAs<LayerImpl>();
     23 }
     24 
     25 static ResourceProvider::ResourceId AddResourceToFrame(
     26     DelegatedFrameData* frame,
     27     ResourceProvider::ResourceId resource_id) {
     28   TransferableResource resource;
     29   resource.id = resource_id;
     30   frame->resource_list.push_back(resource);
     31   return resource_id;
     32 }
     33 
     34 void FakeDelegatedRendererLayerImpl::SetFrameDataForRenderPasses(
     35     ScopedPtrVector<RenderPass>* pass_list) {
     36   scoped_ptr<DelegatedFrameData> delegated_frame(new DelegatedFrameData);
     37   delegated_frame->render_pass_list.swap(*pass_list);
     38 
     39   DrawQuad::ResourceIteratorCallback add_resource_to_frame_callback =
     40       base::Bind(&AddResourceToFrame,
     41                  delegated_frame.get());
     42   for (size_t i = 0; i < delegated_frame->render_pass_list.size(); ++i) {
     43     RenderPass* pass = delegated_frame->render_pass_list[i];
     44     for (size_t j = 0; j < pass->quad_list.size(); ++j)
     45       pass->quad_list[j]->IterateResources(add_resource_to_frame_callback);
     46   }
     47 
     48   TransferableResourceArray resources_for_ack;
     49   SetFrameData(delegated_frame.Pass(), gfx::RectF());
     50   CollectUnusedResources(&resources_for_ack);
     51 }
     52 
     53 }  // namespace cc
     54