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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CHROME_BROWSER_CHROMEOS_LOGIN_SCREEN_LOCKER_H_
      6 #define CHROME_BROWSER_CHROMEOS_LOGIN_SCREEN_LOCKER_H_
      7 
      8 #include <string>
      9 
     10 #include "base/memory/ref_counted.h"
     11 #include "base/memory/scoped_ptr.h"
     12 #include "base/memory/weak_ptr.h"
     13 #include "base/sequenced_task_runner_helpers.h"
     14 #include "base/time/time.h"
     15 #include "chrome/browser/chromeos/login/help_app_launcher.h"
     16 #include "chrome/browser/chromeos/login/login_status_consumer.h"
     17 #include "chrome/browser/chromeos/login/screen_locker_delegate.h"
     18 #include "chrome/browser/chromeos/login/user.h"
     19 #include "ui/base/accelerators/accelerator.h"
     20 
     21 namespace content {
     22 class WebUI;
     23 }
     24 
     25 namespace chromeos {
     26 
     27 class Authenticator;
     28 class LoginFailure;
     29 
     30 namespace test {
     31 class ScreenLockerTester;
     32 class ScreenLockerViewsTester;
     33 class WebUIScreenLockerTester;
     34 }  // namespace test
     35 
     36 // ScreenLocker creates a ScreenLockerDelegate which will display the lock UI.
     37 // As well, it takes care of authenticating the user and managing a global
     38 // instance of itself which will be deleted when the system is unlocked.
     39 class ScreenLocker : public LoginStatusConsumer {
     40  public:
     41   explicit ScreenLocker(const UserList& users);
     42 
     43   // Returns the default instance if it has been created.
     44   static ScreenLocker* default_screen_locker() {
     45     return screen_locker_;
     46   }
     47 
     48   bool locked() const { return locked_; }
     49 
     50   // Initialize and show the screen locker.
     51   void Init();
     52 
     53   // LoginStatusConsumer implements:
     54   virtual void OnLoginFailure(const chromeos::LoginFailure& error) OVERRIDE;
     55   virtual void OnLoginSuccess(const UserContext& user_context,
     56                               bool pending_requests,
     57                               bool using_oauth) OVERRIDE;
     58 
     59   // Does actual unlocking once authentication is successful and all blocking
     60   // animations are done.
     61   void UnlockOnLoginSuccess();
     62 
     63   // Authenticates the user with given |user_context|.
     64   void Authenticate(const UserContext& user_context);
     65 
     66   // Authenticates the only user with given |password|.
     67   // Works only if there is only one logged in user in system.
     68   // DEPRECATED: used only by tests.
     69   void AuthenticateByPassword(const std::string& password);
     70 
     71   // Close message bubble to clear error messages.
     72   void ClearErrors();
     73 
     74   // (Re)enable input field.
     75   void EnableInput();
     76 
     77   // Exit the chrome, which will sign out the current session.
     78   void Signout();
     79 
     80   // Disables all UI needed and shows error bubble with |message|.
     81   // If |sign_out_only| is true then all other input except "Sign Out"
     82   // button is blocked.
     83   void ShowErrorMessage(int error_msg_id,
     84                         HelpAppLauncher::HelpTopic help_topic_id,
     85                         bool sign_out_only);
     86 
     87   // Returns the screen locker's delegate.
     88   ScreenLockerDelegate* delegate() const { return delegate_.get(); }
     89 
     90   // Returns the users to authenticate.
     91   const UserList& users() const { return users_; }
     92 
     93   // Allow a LoginStatusConsumer to listen for
     94   // the same login events that ScreenLocker does.
     95   void SetLoginStatusConsumer(chromeos::LoginStatusConsumer* consumer);
     96 
     97   // Returns WebUI associated with screen locker implementation or NULL if
     98   // there isn't one.
     99   content::WebUI* GetAssociatedWebUI();
    100 
    101   // Initialize ScreenLocker class. It will listen to
    102   // LOGIN_USER_CHANGED notification so that the screen locker accepts
    103   // lock event only after a user is logged in.
    104   static void InitClass();
    105 
    106   // Show the screen locker.
    107   static void Show();
    108 
    109   // Hide the screen locker.
    110   static void Hide();
    111 
    112   // Returns the tester
    113   static test::ScreenLockerTester* GetTester();
    114 
    115  private:
    116   friend class base::DeleteHelper<ScreenLocker>;
    117   friend class test::ScreenLockerTester;
    118   friend class test::ScreenLockerViewsTester;
    119   friend class test::WebUIScreenLockerTester;
    120   friend class ScreenLockerDelegate;
    121 
    122   struct AuthenticationParametersCapture {
    123     std::string username;
    124     bool pending_requests;
    125     bool using_oauth;
    126   };
    127 
    128   virtual ~ScreenLocker();
    129 
    130   // Sets the authenticator.
    131   void SetAuthenticator(Authenticator* authenticator);
    132 
    133   // Called when the screen lock is ready.
    134   void ScreenLockReady();
    135 
    136   // Called when screen locker is safe to delete.
    137   static void ScheduleDeletion();
    138 
    139   // Returns true if |username| is found among logged in users.
    140   bool IsUserLoggedIn(const std::string& username);
    141 
    142   // ScreenLockerDelegate instance in use.
    143   scoped_ptr<ScreenLockerDelegate> delegate_;
    144 
    145   // Logged in users. First user in list is active user.
    146   const UserList& users_;
    147 
    148   // Used to authenticate the user to unlock.
    149   scoped_refptr<Authenticator> authenticator_;
    150 
    151   // True if the screen is locked, or false otherwise.  This changes
    152   // from false to true, but will never change from true to
    153   // false. Instead, ScreenLocker object gets deleted when unlocked.
    154   bool locked_;
    155 
    156   // Reference to the single instance of the screen locker object.
    157   // This is used to make sure there is only one screen locker instance.
    158   static ScreenLocker* screen_locker_;
    159 
    160   // The time when the screen locker object is created.
    161   base::Time start_time_;
    162   // The time when the authentication is started.
    163   base::Time authentication_start_time_;
    164 
    165   // Delegate to forward all login status events to.
    166   // Tests can use this to receive login status events.
    167   LoginStatusConsumer* login_status_consumer_;
    168 
    169   // Number of bad login attempts in a row.
    170   int incorrect_passwords_count_;
    171 
    172   // Copy of parameters passed to last call of OnLoginSuccess for usage in
    173   // UnlockOnLoginSuccess().
    174   scoped_ptr<AuthenticationParametersCapture> authentication_capture_;
    175 
    176   base::WeakPtrFactory<ScreenLocker> weak_factory_;
    177 
    178   DISALLOW_COPY_AND_ASSIGN(ScreenLocker);
    179 };
    180 
    181 }  // namespace chromeos
    182 
    183 #endif  // CHROME_BROWSER_CHROMEOS_LOGIN_SCREEN_LOCKER_H_
    184