Home | History | Annotate | Download | only in resources
      1 <?xml version="1.0" encoding="UTF-8"?>
      2 <grit latest_public_release="0" current_release="1">
      3   <outputs>
      4     <output filename="grit/memory_internals_resources.h" type="rc_header">
      5       <emit emit_type='prepend'></emit>
      6     </output>
      7     <!-- Note: These next two files aren't actually used by Chrome, but they're
      8          needed so that Visual Studio doesn't try to continually rebuild this
      9          .grd (which it will do if it can't find some relevant output files).
     10          Supposedly we could update our .gyp rules to not need this, but I don't
     11          know how to do it and this doesn't really cost us anything... -->
     12     <output filename="grit/memory_internals_resources_map.cc" type="resource_file_map_source" />
     13     <output filename="grit/memory_internals_resources_map.h" type="resource_map_header" />
     14     <output filename="memory_internals_resources.pak" type="data_package" />
     15   </outputs>
     16   <release seq="1">
     17     <includes>
     18       <include name="IDR_MEMORY_INTERNALS_MEMORY_INTERNALS_HTML" file="memory_internals/memory_internals.html" flattenhtml="true" allowexternalscript="true" type="BINDATA" />
     19       <include name="IDR_MEMORY_INTERNALS_MEMORY_INTERNALS_JS" file="memory_internals/memory_internals.js" flattenhtml="true" type="BINDATA" />
     20     </includes>
     21   </release>
     22 </grit>
     23