1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 // 5 // AudioRendererHost serves audio related requests from AudioRenderer which 6 // lives inside the render process and provide access to audio hardware. 7 // 8 // This class is owned by BrowserRenderProcessHost, and instantiated on UI 9 // thread, but all other operations and method calls happen on IO thread, so we 10 // need to be extra careful about the lifetime of this object. AudioManager is a 11 // singleton and created in IO thread, audio output streams are also created in 12 // the IO thread, so we need to destroy them also in IO thread. After this class 13 // is created, a task of OnInitialized() is posted on IO thread in which 14 // singleton of AudioManager is created. 15 // 16 // Here's an example of a typical IPC dialog for audio: 17 // 18 // Renderer AudioRendererHost 19 // | | 20 // | CreateStream > | 21 // | < NotifyStreamCreated | 22 // | | 23 // | PlayStream > | 24 // | < NotifyStreamStateChanged | kAudioStreamPlaying 25 // | | 26 // | PauseStream > | 27 // | < NotifyStreamStateChanged | kAudioStreamPaused 28 // | | 29 // | PlayStream > | 30 // | < NotifyStreamStateChanged | kAudioStreamPlaying 31 // | ... | 32 // | CloseStream > | 33 // v v 34 35 // A SyncSocket pair is used to signal buffer readiness between processes. 36 37 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_ 38 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_ 39 40 #include <map> 41 42 #include "base/gtest_prod_util.h" 43 #include "base/memory/ref_counted.h" 44 #include "base/memory/scoped_ptr.h" 45 #include "base/process/process.h" 46 #include "base/sequenced_task_runner_helpers.h" 47 #include "content/common/content_export.h" 48 #include "content/public/browser/browser_message_filter.h" 49 #include "content/public/browser/browser_thread.h" 50 #include "media/audio/audio_io.h" 51 #include "media/audio/audio_output_controller.h" 52 #include "media/audio/simple_sources.h" 53 54 namespace media { 55 class AudioManager; 56 class AudioParameters; 57 } 58 59 namespace content { 60 61 class AudioMirroringManager; 62 class MediaInternals; 63 class MediaStreamManager; 64 class ResourceContext; 65 66 class CONTENT_EXPORT AudioRendererHost : public BrowserMessageFilter { 67 public: 68 // Called from UI thread from the owner of this object. 69 AudioRendererHost(int render_process_id, 70 media::AudioManager* audio_manager, 71 AudioMirroringManager* mirroring_manager, 72 MediaInternals* media_internals, 73 MediaStreamManager* media_stream_manager); 74 75 // BrowserMessageFilter implementation. 76 virtual void OnChannelClosing() OVERRIDE; 77 virtual void OnDestruct() const OVERRIDE; 78 virtual bool OnMessageReceived(const IPC::Message& message, 79 bool* message_was_ok) OVERRIDE; 80 81 private: 82 friend class AudioRendererHostTest; 83 friend class BrowserThread; 84 friend class base::DeleteHelper<AudioRendererHost>; 85 friend class MockAudioRendererHost; 86 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, CreateMockStream); 87 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, MockStreamDataConversation); 88 89 class AudioEntry; 90 typedef std::map<int, AudioEntry*> AudioEntryMap; 91 92 virtual ~AudioRendererHost(); 93 94 // Methods called on IO thread ---------------------------------------------- 95 96 // Audio related IPC message handlers. 97 98 // Creates an audio output stream with the specified format whose data is 99 // produced by an entity in the render view referenced by |render_view_id|. 100 // |session_id| is used for unified IO to find out which input device to be 101 // opened for the stream. For clients that do not use unified IO, 102 // |session_id| will be ignored. 103 // Upon success/failure, the peer is notified via the NotifyStreamCreated 104 // message. 105 void OnCreateStream(int stream_id, 106 int render_view_id, 107 int session_id, 108 const media::AudioParameters& params); 109 110 // Play the audio stream referenced by |stream_id|. 111 void OnPlayStream(int stream_id); 112 113 // Pause the audio stream referenced by |stream_id|. 114 void OnPauseStream(int stream_id); 115 116 // Close the audio stream referenced by |stream_id|. 117 void OnCloseStream(int stream_id); 118 119 // Set the volume of the audio stream referenced by |stream_id|. 120 void OnSetVolume(int stream_id, double volume); 121 122 // Complete the process of creating an audio stream. This will set up the 123 // shared memory or shared socket in low latency mode and send the 124 // NotifyStreamCreated message to the peer. 125 void DoCompleteCreation(int stream_id); 126 127 // Propagate measured power level of the audio signal to MediaObserver. 128 void DoNotifyAudioPowerLevel(int stream_id, float power_dbfs, bool clipped); 129 130 // Send an error message to the renderer. 131 void SendErrorMessage(int stream_id); 132 133 // Delete an audio entry, notifying observers first. This is called by 134 // AudioOutputController after it has closed. 135 void DeleteEntry(scoped_ptr<AudioEntry> entry); 136 137 // Send an error message to the renderer, then close the stream. 138 void ReportErrorAndClose(int stream_id); 139 140 // A helper method to look up a AudioEntry identified by |stream_id|. 141 // Returns NULL if not found. 142 AudioEntry* LookupById(int stream_id); 143 144 // ID of the RenderProcessHost that owns this instance. 145 const int render_process_id_; 146 147 media::AudioManager* const audio_manager_; 148 AudioMirroringManager* const mirroring_manager_; 149 MediaInternals* const media_internals_; 150 151 // Used to access to AudioInputDeviceManager. 152 MediaStreamManager* media_stream_manager_; 153 154 // A map of stream IDs to audio sources. 155 AudioEntryMap audio_entries_; 156 157 DISALLOW_COPY_AND_ASSIGN(AudioRendererHost); 158 }; 159 160 } // namespace content 161 162 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_ 163