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      1 <!DOCTYPE HTML>
      2 <html>
      3 <head>
      4 <title>GPU Memory Test: Use N MB of GPU Memory with 3D CSS</title>
      5 <style>
      6 .block {
      7   background: #FF0000;
      8   font-size: 150px;
      9   height: 512px;
     10   position: absolute;
     11   width: 512px;
     12   
     13 }
     14 .perspective
     15 {
     16   border: 1px solid black;
     17   height: 512px;
     18   text-align: center;
     19   width:  512px;
     20   -webkit-perspective: 600px;
     21   -webkit-perspective-origin: center center;
     22 }
     23 </style>
     24 <script type="text/javascript">
     25 // Generate n 3D CSS elements that are each about 1 MB in size 
     26 function useGpuMemory(mb_to_use) {
     27   n = mb_to_use;
     28   var blocks = document.getElementById("blocks");
     29   var blockArray = document.getElementsByClassName("block");
     30   for (var i = 0; i < n; i++) {
     31     var block = document.createElement("div");
     32     var degrees = (90.0 * i)/n;
     33     block.className = "block";
     34     block.style.WebkitTransform = "translate3d(0px, 0px, " + (i-n+1) + "px) rotateZ(" + degrees + "deg)";
     35     block.style.opacity = 1;
     36     block.style.zIndex = i;
     37     block.style.background = "#00FF00";
     38     block.textContent = i;
     39     blocks.appendChild(block);
     40   }
     41 
     42   // Touch offsetTop to trigger a layout.
     43   document.body.offsetTop;
     44 
     45   // Signal back to the test runner that we're done allocating memory.
     46   domAutomationController.send("DONE_USE_GPU_MEMORY");
     47 }
     48 
     49 
     50 
     51