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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // MSVC++ requires this to be set before any other includes to get M_PI.
      6 #define _USE_MATH_DEFINES
      7 
      8 #include <cmath>
      9 
     10 #include "media/base/fake_audio_render_callback.h"
     11 
     12 namespace media {
     13 
     14 FakeAudioRenderCallback::FakeAudioRenderCallback(double step)
     15     : half_fill_(false),
     16       step_(step),
     17       last_audio_delay_milliseconds_(-1),
     18       volume_(1) {
     19   reset();
     20 }
     21 
     22 FakeAudioRenderCallback::~FakeAudioRenderCallback() {}
     23 
     24 int FakeAudioRenderCallback::Render(AudioBus* audio_bus,
     25                                     int audio_delay_milliseconds) {
     26   last_audio_delay_milliseconds_ = audio_delay_milliseconds;
     27   int number_of_frames = audio_bus->frames();
     28   if (half_fill_)
     29     number_of_frames /= 2;
     30 
     31   // Fill first channel with a sine wave.
     32   for (int i = 0; i < number_of_frames; ++i)
     33     audio_bus->channel(0)[i] = sin(2 * M_PI * (x_ + step_ * i));
     34   x_ += number_of_frames * step_;
     35 
     36   // Copy first channel into the rest of the channels.
     37   for (int i = 1; i < audio_bus->channels(); ++i)
     38     memcpy(audio_bus->channel(i), audio_bus->channel(0),
     39            number_of_frames * sizeof(*audio_bus->channel(i)));
     40 
     41   return number_of_frames;
     42 }
     43 
     44 double FakeAudioRenderCallback::ProvideInput(AudioBus* audio_bus,
     45                                              base::TimeDelta buffer_delay) {
     46   Render(audio_bus, buffer_delay.InMillisecondsF() + 0.5);
     47   return volume_;
     48 }
     49 
     50 }  // namespace media
     51