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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "remoting/jingle_glue/chromium_socket_factory.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/logging.h"
      9 #include "base/memory/scoped_ptr.h"
     10 #include "jingle/glue/utils.h"
     11 #include "net/base/io_buffer.h"
     12 #include "net/base/ip_endpoint.h"
     13 #include "net/base/net_errors.h"
     14 #include "net/udp/udp_server_socket.h"
     15 #include "third_party/libjingle/source/talk/base/asyncpacketsocket.h"
     16 
     17 namespace remoting {
     18 
     19 namespace {
     20 
     21 // Size of the buffer to allocate for RecvFrom().
     22 const int kReceiveBufferSize = 65536;
     23 
     24 // Maximum amount of data in the send buffers. This is necessary to
     25 // prevent out-of-memory crashes if the caller sends data faster than
     26 // Pepper's UDP API can handle it. This maximum should never be
     27 // reached under normal conditions.
     28 const int kMaxSendBufferSize = 256 * 1024;
     29 
     30 // Defines set of transient errors. These errors are ignored when we get them
     31 // from sendto() calls.
     32 bool IsTransientError(int error) {
     33   return error == net::ERR_ADDRESS_UNREACHABLE ||
     34       error == net::ERR_ADDRESS_INVALID;
     35 }
     36 
     37 class UdpPacketSocket : public talk_base::AsyncPacketSocket {
     38  public:
     39   UdpPacketSocket();
     40   virtual ~UdpPacketSocket();
     41 
     42   bool Init(const talk_base::SocketAddress& local_address,
     43             int min_port, int max_port);
     44 
     45   // talk_base::AsyncPacketSocket interface.
     46   virtual talk_base::SocketAddress GetLocalAddress() const OVERRIDE;
     47   virtual talk_base::SocketAddress GetRemoteAddress() const OVERRIDE;
     48   virtual int Send(const void* data, size_t data_size) OVERRIDE;
     49   virtual int SendTo(const void* data, size_t data_size,
     50                      const talk_base::SocketAddress& address) OVERRIDE;
     51   virtual int Close() OVERRIDE;
     52   virtual State GetState() const OVERRIDE;
     53   virtual int GetOption(talk_base::Socket::Option option, int* value) OVERRIDE;
     54   virtual int SetOption(talk_base::Socket::Option option, int value) OVERRIDE;
     55   virtual int GetError() const OVERRIDE;
     56   virtual void SetError(int error) OVERRIDE;
     57 
     58  private:
     59   struct PendingPacket {
     60     PendingPacket(const void* buffer,
     61                   int buffer_size,
     62                   const net::IPEndPoint& address);
     63 
     64     scoped_refptr<net::IOBufferWithSize> data;
     65     net::IPEndPoint address;
     66   };
     67 
     68   void OnBindCompleted(int error);
     69 
     70   void DoSend();
     71   void OnSendCompleted(int result);
     72 
     73   void DoRead();
     74   void OnReadCompleted(int result);
     75   void HandleReadResult(int result);
     76 
     77   scoped_ptr<net::UDPServerSocket> socket_;
     78 
     79   State state_;
     80   int error_;
     81 
     82   talk_base::SocketAddress local_address_;
     83 
     84   // Receive buffer and address are populated by asynchronous reads.
     85   scoped_refptr<net::IOBuffer> receive_buffer_;
     86   net::IPEndPoint receive_address_;
     87 
     88   bool send_pending_;
     89   std::list<PendingPacket> send_queue_;
     90   int send_queue_size_;
     91 
     92   DISALLOW_COPY_AND_ASSIGN(UdpPacketSocket);
     93 };
     94 
     95 UdpPacketSocket::PendingPacket::PendingPacket(
     96     const void* buffer,
     97     int buffer_size,
     98     const net::IPEndPoint& address)
     99     : data(new net::IOBufferWithSize(buffer_size)),
    100       address(address) {
    101   memcpy(data->data(), buffer, buffer_size);
    102 }
    103 
    104 UdpPacketSocket::UdpPacketSocket()
    105     : state_(STATE_CLOSED),
    106       error_(0),
    107       send_pending_(false),
    108       send_queue_size_(0) {
    109 }
    110 
    111 UdpPacketSocket::~UdpPacketSocket() {
    112   Close();
    113 }
    114 
    115 bool UdpPacketSocket::Init(const talk_base::SocketAddress& local_address,
    116                            int min_port, int max_port) {
    117   net::IPEndPoint local_endpoint;
    118   if (!jingle_glue::SocketAddressToIPEndPoint(
    119           local_address, &local_endpoint)) {
    120     return false;
    121   }
    122 
    123   for (int port = min_port; port <= max_port; ++port) {
    124     socket_.reset(new net::UDPServerSocket(NULL, net::NetLog::Source()));
    125     int result = socket_->Listen(
    126         net::IPEndPoint(local_endpoint.address(), port));
    127     if (result == net::OK) {
    128       break;
    129     } else {
    130       socket_.reset();
    131     }
    132   }
    133 
    134   if (!socket_.get()) {
    135     // Failed to bind the socket.
    136     return false;
    137   }
    138 
    139   if (socket_->GetLocalAddress(&local_endpoint) != net::OK ||
    140       !jingle_glue::IPEndPointToSocketAddress(local_endpoint,
    141                                               &local_address_)) {
    142     return false;
    143   }
    144 
    145   state_ = STATE_BOUND;
    146   DoRead();
    147 
    148   return true;
    149 }
    150 
    151 talk_base::SocketAddress UdpPacketSocket::GetLocalAddress() const {
    152   DCHECK_EQ(state_, STATE_BOUND);
    153   return local_address_;
    154 }
    155 
    156 talk_base::SocketAddress UdpPacketSocket::GetRemoteAddress() const {
    157   // UDP sockets are not connected - this method should never be called.
    158   NOTREACHED();
    159   return talk_base::SocketAddress();
    160 }
    161 
    162 int UdpPacketSocket::Send(const void* data, size_t data_size) {
    163   // UDP sockets are not connected - this method should never be called.
    164   NOTREACHED();
    165   return EWOULDBLOCK;
    166 }
    167 
    168 int UdpPacketSocket::SendTo(const void* data, size_t data_size,
    169                             const talk_base::SocketAddress& address) {
    170   if (state_ != STATE_BOUND) {
    171     NOTREACHED();
    172     return EINVAL;
    173   }
    174 
    175   if (error_ != 0) {
    176     return error_;
    177   }
    178 
    179   net::IPEndPoint endpoint;
    180   if (!jingle_glue::SocketAddressToIPEndPoint(address, &endpoint)) {
    181     return EINVAL;
    182   }
    183 
    184   if (send_queue_size_ >= kMaxSendBufferSize) {
    185     return EWOULDBLOCK;
    186   }
    187 
    188   send_queue_.push_back(PendingPacket(data, data_size, endpoint));
    189   send_queue_size_ += data_size;
    190 
    191   DoSend();
    192   return data_size;
    193 }
    194 
    195 int UdpPacketSocket::Close() {
    196   state_ = STATE_CLOSED;
    197   socket_.reset();
    198   return 0;
    199 }
    200 
    201 talk_base::AsyncPacketSocket::State UdpPacketSocket::GetState() const {
    202   return state_;
    203 }
    204 
    205 int UdpPacketSocket::GetOption(talk_base::Socket::Option option, int* value) {
    206   // This method is never called by libjingle.
    207   NOTIMPLEMENTED();
    208   return -1;
    209 }
    210 
    211 int UdpPacketSocket::SetOption(talk_base::Socket::Option option, int value) {
    212   if (state_ != STATE_BOUND) {
    213     NOTREACHED();
    214     return EINVAL;
    215   }
    216 
    217   switch (option) {
    218     case talk_base::Socket::OPT_DONTFRAGMENT:
    219       NOTIMPLEMENTED();
    220       return -1;
    221 
    222     case talk_base::Socket::OPT_RCVBUF: {
    223       bool success = socket_->SetReceiveBufferSize(value);
    224       return success ? 0 : -1;
    225     }
    226 
    227     case talk_base::Socket::OPT_SNDBUF: {
    228       bool success = socket_->SetSendBufferSize(value);
    229       return success ? 0 : -1;
    230     }
    231 
    232     case talk_base::Socket::OPT_NODELAY:
    233       // OPT_NODELAY is only for TCP sockets.
    234       NOTREACHED();
    235       return -1;
    236 
    237     case talk_base::Socket::OPT_IPV6_V6ONLY:
    238       NOTIMPLEMENTED();
    239       return -1;
    240   }
    241 
    242   NOTREACHED();
    243   return -1;
    244 }
    245 
    246 int UdpPacketSocket::GetError() const {
    247   return error_;
    248 }
    249 
    250 void UdpPacketSocket::SetError(int error) {
    251   error_ = error;
    252 }
    253 
    254 void UdpPacketSocket::DoSend() {
    255   if (send_pending_ || send_queue_.empty())
    256     return;
    257 
    258   PendingPacket& packet = send_queue_.front();
    259   int result = socket_->SendTo(
    260       packet.data.get(),
    261       packet.data->size(),
    262       packet.address,
    263       base::Bind(&UdpPacketSocket::OnSendCompleted, base::Unretained(this)));
    264   if (result == net::ERR_IO_PENDING) {
    265     send_pending_ = true;
    266   } else {
    267     OnSendCompleted(result);
    268   }
    269 }
    270 
    271 void UdpPacketSocket::OnSendCompleted(int result) {
    272   send_pending_ = false;
    273 
    274   if (result < 0) {
    275     if (!IsTransientError(result)) {
    276       LOG(ERROR) << "Send failed on a UDP socket: " << result;
    277       error_ = EINVAL;
    278       return;
    279     }
    280   }
    281 
    282   // Don't need to worry about partial sends because this is a datagram
    283   // socket.
    284   send_queue_size_ -= send_queue_.front().data->size();
    285   send_queue_.pop_front();
    286   DoSend();
    287 }
    288 
    289 void UdpPacketSocket::DoRead() {
    290   int result = 0;
    291   while (result >= 0) {
    292     receive_buffer_ = new net::IOBuffer(kReceiveBufferSize);
    293     result = socket_->RecvFrom(
    294         receive_buffer_.get(),
    295         kReceiveBufferSize,
    296         &receive_address_,
    297         base::Bind(&UdpPacketSocket::OnReadCompleted, base::Unretained(this)));
    298     HandleReadResult(result);
    299   }
    300 }
    301 
    302 void UdpPacketSocket::OnReadCompleted(int result) {
    303   HandleReadResult(result);
    304   if (result >= 0) {
    305     DoRead();
    306   }
    307 }
    308 
    309 void UdpPacketSocket::HandleReadResult(int result) {
    310   if (result == net::ERR_IO_PENDING) {
    311     return;
    312   }
    313 
    314   if (result > 0) {
    315     talk_base::SocketAddress address;
    316     if (!jingle_glue::IPEndPointToSocketAddress(receive_address_, &address)) {
    317       NOTREACHED();
    318       LOG(ERROR) << "Failed to convert address received from RecvFrom().";
    319       return;
    320     }
    321     SignalReadPacket(this, receive_buffer_->data(), result, address);
    322   } else {
    323     LOG(ERROR) << "Received error when reading from UDP socket: " << result;
    324   }
    325 }
    326 
    327 }  // namespace
    328 
    329 ChromiumPacketSocketFactory::ChromiumPacketSocketFactory() {
    330 }
    331 
    332 ChromiumPacketSocketFactory::~ChromiumPacketSocketFactory() {
    333 }
    334 
    335 talk_base::AsyncPacketSocket* ChromiumPacketSocketFactory::CreateUdpSocket(
    336       const talk_base::SocketAddress& local_address,
    337       int min_port, int max_port) {
    338   scoped_ptr<UdpPacketSocket> result(new UdpPacketSocket());
    339   if (!result->Init(local_address, min_port, max_port))
    340     return NULL;
    341   return result.release();
    342 }
    343 
    344 talk_base::AsyncPacketSocket*
    345 ChromiumPacketSocketFactory::CreateServerTcpSocket(
    346     const talk_base::SocketAddress& local_address,
    347     int min_port, int max_port,
    348     int opts) {
    349   // We don't use TCP sockets for remoting connections.
    350   NOTREACHED();
    351   return NULL;
    352 }
    353 
    354 talk_base::AsyncPacketSocket*
    355 ChromiumPacketSocketFactory::CreateClientTcpSocket(
    356       const talk_base::SocketAddress& local_address,
    357       const talk_base::SocketAddress& remote_address,
    358       const talk_base::ProxyInfo& proxy_info,
    359       const std::string& user_agent,
    360       int opts) {
    361   // We don't use TCP sockets for remoting connections.
    362   NOTREACHED();
    363   return NULL;
    364 }
    365 
    366 }  // namespace remoting
    367