Home | History | Annotate | Download | only in v8
      1 /*
      2  * Copyright (C) 2013 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "bindings/v8/ScriptPromiseResolver.h"
     33 
     34 #include "RuntimeEnabledFeatures.h"
     35 #include "bindings/v8/ScriptState.h"
     36 #include "bindings/v8/ScriptValue.h"
     37 #include "bindings/v8/V8Binding.h"
     38 #include "bindings/v8/V8DOMWrapper.h"
     39 #include "bindings/v8/custom/V8PromiseCustom.h"
     40 
     41 #include <v8.h>
     42 
     43 namespace WebCore {
     44 
     45 ScriptPromiseResolver::ScriptPromiseResolver(v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
     46     : m_isolate(isolate)
     47 {
     48     ASSERT(RuntimeEnabledFeatures::promiseEnabled());
     49     v8::Local<v8::Object> promise, resolver;
     50     V8PromiseCustom::createPromise(creationContext, &promise, &resolver, isolate);
     51     m_promise.set(isolate, promise);
     52     m_resolver.set(isolate, resolver);
     53 }
     54 
     55 ScriptPromiseResolver::~ScriptPromiseResolver()
     56 {
     57     // We don't call "detach" here because it requires a caller
     58     // to be in a v8 context.
     59 
     60     detachPromise();
     61     m_resolver.clear();
     62 }
     63 
     64 PassRefPtr<ScriptPromiseResolver> ScriptPromiseResolver::create(ScriptExecutionContext* context)
     65 {
     66     ASSERT(v8::Context::InContext());
     67     ASSERT(context);
     68     v8::Isolate* isolate = v8::Isolate::GetCurrent();
     69     return adoptRef(new ScriptPromiseResolver(toV8Context(context, DOMWrapperWorld::current())->Global(), isolate));
     70 }
     71 
     72 PassRefPtr<ScriptPromiseResolver> ScriptPromiseResolver::create()
     73 {
     74     ASSERT(v8::Context::InContext());
     75     v8::Isolate* isolate = v8::Isolate::GetCurrent();
     76     return adoptRef(new ScriptPromiseResolver(v8::Object::New(), isolate));
     77 }
     78 
     79 bool ScriptPromiseResolver::isPending() const
     80 {
     81     ASSERT(v8::Context::InContext());
     82     return isPendingInternal();
     83 }
     84 
     85 void ScriptPromiseResolver::detach()
     86 {
     87     ASSERT(v8::Context::InContext());
     88     detachPromise();
     89     reject(v8::Undefined(m_isolate));
     90     m_resolver.clear();
     91 }
     92 
     93 void ScriptPromiseResolver::fulfill(v8::Handle<v8::Value> value)
     94 {
     95     ASSERT(v8::Context::InContext());
     96     if (!isPendingInternal())
     97         return;
     98     V8PromiseCustom::fulfillResolver(m_resolver.newLocal(m_isolate), value, V8PromiseCustom::Asynchronous, m_isolate);
     99     m_resolver.clear();
    100 }
    101 
    102 void ScriptPromiseResolver::resolve(v8::Handle<v8::Value> value)
    103 {
    104     ASSERT(v8::Context::InContext());
    105     if (!isPendingInternal())
    106         return;
    107     V8PromiseCustom::resolveResolver(m_resolver.newLocal(m_isolate), value, V8PromiseCustom::Asynchronous, m_isolate);
    108     m_resolver.clear();
    109 }
    110 
    111 void ScriptPromiseResolver::reject(v8::Handle<v8::Value> value)
    112 {
    113     ASSERT(v8::Context::InContext());
    114     if (!isPendingInternal())
    115         return;
    116     V8PromiseCustom::rejectResolver(m_resolver.newLocal(m_isolate), value, V8PromiseCustom::Asynchronous, m_isolate);
    117     m_resolver.clear();
    118 }
    119 
    120 void ScriptPromiseResolver::fulfill(ScriptValue value)
    121 {
    122     ASSERT(v8::Context::InContext());
    123     fulfill(value.v8Value());
    124 }
    125 
    126 void ScriptPromiseResolver::resolve(ScriptValue value)
    127 {
    128     ASSERT(v8::Context::InContext());
    129     resolve(value.v8Value());
    130 }
    131 
    132 void ScriptPromiseResolver::reject(ScriptValue value)
    133 {
    134     ASSERT(v8::Context::InContext());
    135     reject(value.v8Value());
    136 }
    137 
    138 bool ScriptPromiseResolver::isPendingInternal() const
    139 {
    140     ASSERT(v8::Context::InContext());
    141     if (m_resolver.isEmpty())
    142         return false;
    143     v8::Local<v8::Object> resolver = m_resolver.newLocal(m_isolate);
    144     if (V8PromiseCustom::isInternalDetached(resolver))
    145         return false;
    146     v8::Local<v8::Object> internal = V8PromiseCustom::getInternal(resolver);
    147     V8PromiseCustom::PromiseState state = V8PromiseCustom::getState(internal);
    148     return state == V8PromiseCustom::Pending;
    149 }
    150 
    151 } // namespace WebCore
    152