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      1 /*
      2  * Copyright (C) 2013 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef V8Float32ArrayCustom_h
     32 #define V8Float32ArrayCustom_h
     33 
     34 #include "bindings/v8/custom/V8TypedArrayCustom.h"
     35 #include "wtf/Float32Array.h"
     36 
     37 namespace WebCore {
     38 
     39 template<>
     40 class TypedArrayTraits<Float32Array> {
     41 public:
     42     typedef v8::Float32Array V8Type;
     43 
     44     static bool IsInstance(v8::Handle<v8::Value> value)
     45     {
     46         return value->IsFloat32Array();
     47     }
     48 
     49     static size_t length(v8::Handle<v8::Float32Array> value)
     50     {
     51         return value->Length();
     52     }
     53 
     54     static size_t length(Float32Array* array)
     55     {
     56         return array->length();
     57     }
     58 };
     59 
     60 typedef V8TypedArray<Float32Array> V8Float32Array;
     61 
     62 template<>
     63 class WrapperTypeTraits<Float32Array> : public TypedArrayWrapperTraits<Float32Array> { };
     64 
     65 
     66 inline v8::Handle<v8::Object> wrap(Float32Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
     67 {
     68     return V8TypedArray<Float32Array>::wrap(impl, creationContext, isolate);
     69 }
     70 
     71 inline v8::Handle<v8::Value> toV8(Float32Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
     72 {
     73     return V8TypedArray<Float32Array>::toV8(impl, creationContext, isolate);
     74 }
     75 
     76 inline v8::Handle<v8::Value> toV8ForMainWorld(Float32Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
     77 {
     78     return V8TypedArray<Float32Array>::toV8ForMainWorld(impl, creationContext, isolate);
     79 }
     80 
     81 template<class HolderContainer, class Wrappable>
     82 inline v8::Handle<v8::Value> toV8Fast(Float32Array* impl, const HolderContainer& container, Wrappable* wrappable)
     83 {
     84     return V8TypedArray<Float32Array>::toV8Fast(impl, container, wrappable);
     85 }
     86 
     87 template<class HolderContainer, class Wrappable>
     88 inline v8::Handle<v8::Value> toV8FastForMainWorld(Float32Array* impl, const HolderContainer& container, Wrappable* wrappable)
     89 {
     90     return V8TypedArray<Float32Array>::toV8FastForMainWorld(impl, container, wrappable);
     91 }
     92 
     93 template<class HolderContainer, class Wrappable>
     94 inline v8::Handle<v8::Value> toV8FastForMainWorld(PassRefPtr< Float32Array > impl, const HolderContainer& container, Wrappable* wrappable)
     95 {
     96     return toV8FastForMainWorld(impl.get(), container, wrappable);
     97 }
     98 
     99 
    100 template<class HolderContainer, class Wrappable>
    101 inline v8::Handle<v8::Value> toV8Fast(PassRefPtr< Float32Array > impl, const HolderContainer& container, Wrappable* wrappable)
    102 {
    103     return toV8Fast(impl.get(), container, wrappable);
    104 }
    105 
    106 inline v8::Handle<v8::Value> toV8(PassRefPtr< Float32Array > impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
    107 {
    108     return toV8(impl.get(), creationContext, isolate);
    109 }
    110 
    111 } // namespace WebCore
    112 
    113 #endif
    114