1 /* 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20 #ifndef TouchAdjustment_h 21 #define TouchAdjustment_h 22 23 #include "core/platform/graphics/IntPoint.h" 24 #include "core/platform/graphics/IntRect.h" 25 #include "wtf/RefPtr.h" 26 #include "wtf/Vector.h" 27 28 namespace WebCore { 29 30 class Node; 31 32 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&); 33 bool findBestContextMenuCandidate(Node*& targetNode, IntPoint& targetPoint, const IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&); 34 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&); 35 // FIXME: Implement the similar functions for other gestures here as well. 36 37 } // namespace WebCore 38 39 #endif 40