1 /* 2 * Copyright (c) 2010, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "core/platform/ScrollAnimator.h" 33 34 #include <algorithm> 35 #include "core/platform/PlatformWheelEvent.h" 36 #include "core/platform/ScrollableArea.h" 37 #include "core/platform/graphics/FloatPoint.h" 38 #include "wtf/PassOwnPtr.h" 39 40 using namespace std; 41 42 namespace WebCore { 43 44 ScrollAnimator::ScrollAnimator(ScrollableArea* scrollableArea) 45 : m_scrollableArea(scrollableArea) 46 , m_currentPosX(0) 47 , m_currentPosY(0) 48 { 49 } 50 51 ScrollAnimator::~ScrollAnimator() 52 { 53 } 54 55 bool ScrollAnimator::scroll(ScrollbarOrientation orientation, ScrollGranularity, float step, float multiplier) 56 { 57 float* currentPos = (orientation == HorizontalScrollbar) ? &m_currentPosX : &m_currentPosY; 58 float newPos = clampScrollPosition(orientation, *currentPos + step * multiplier); 59 float delta = *currentPos - newPos; 60 if (*currentPos == newPos) 61 return false; 62 *currentPos = newPos; 63 64 notifyPositionChanged(orientation == HorizontalScrollbar ? FloatSize(delta, 0) : FloatSize(0, delta)); 65 66 return true; 67 } 68 69 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset) 70 { 71 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_currentPosY); 72 m_currentPosX = offset.x(); 73 m_currentPosY = offset.y(); 74 notifyPositionChanged(delta); 75 } 76 77 bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e) 78 { 79 bool canScrollX = m_scrollableArea->userInputScrollable(HorizontalScrollbar); 80 bool canScrollY = m_scrollableArea->userInputScrollable(VerticalScrollbar); 81 82 // Accept the event if we are scrollable in that direction and can still 83 // scroll any further. 84 float deltaX = canScrollX ? e.deltaX() : 0; 85 float deltaY = canScrollY ? e.deltaY() : 0; 86 87 bool handled = false; 88 89 #if !OS(DARWIN) 90 ScrollGranularity granularity = e.hasPreciseScrollingDeltas() ? ScrollByPrecisePixel : ScrollByPixel; 91 #else 92 ScrollGranularity granularity = ScrollByPixel; 93 #endif 94 95 IntSize maxForwardScrollDelta = m_scrollableArea->maximumScrollPosition() - m_scrollableArea->scrollPosition(); 96 IntSize maxBackwardScrollDelta = m_scrollableArea->scrollPosition() - m_scrollableArea->minimumScrollPosition(); 97 if ((deltaX < 0 && maxForwardScrollDelta.width() > 0) 98 || (deltaX > 0 && maxBackwardScrollDelta.width() > 0) 99 || (deltaY < 0 && maxForwardScrollDelta.height() > 0) 100 || (deltaY > 0 && maxBackwardScrollDelta.height() > 0)) { 101 handled = true; 102 103 if (deltaY) { 104 if (e.granularity() == ScrollByPageWheelEvent) { 105 bool negative = deltaY < 0; 106 deltaY = m_scrollableArea->pageStep(VerticalScrollbar); 107 if (negative) 108 deltaY = -deltaY; 109 } 110 111 scroll(VerticalScrollbar, granularity, m_scrollableArea->pixelStep(VerticalScrollbar), -deltaY); 112 } 113 114 if (deltaX) { 115 if (e.granularity() == ScrollByPageWheelEvent) { 116 bool negative = deltaX < 0; 117 deltaX = m_scrollableArea->pageStep(HorizontalScrollbar); 118 if (negative) 119 deltaX = -deltaX; 120 } 121 122 scroll(HorizontalScrollbar, granularity, m_scrollableArea->pixelStep(HorizontalScrollbar), -deltaX); 123 } 124 } 125 return handled; 126 } 127 128 void ScrollAnimator::setCurrentPosition(const FloatPoint& position) 129 { 130 m_currentPosX = position.x(); 131 m_currentPosY = position.y(); 132 } 133 134 FloatPoint ScrollAnimator::currentPosition() const 135 { 136 return FloatPoint(m_currentPosX, m_currentPosY); 137 } 138 139 void ScrollAnimator::notifyPositionChanged(const FloatSize& delta) 140 { 141 UNUSED_PARAM(delta); 142 m_scrollableArea->setScrollOffsetFromAnimation(IntPoint(m_currentPosX, m_currentPosY)); 143 } 144 145 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, float pos) 146 { 147 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); 148 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); 149 return std::max(std::min(pos, maxScrollPos), minScrollPos); 150 } 151 152 } // namespace WebCore 153