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      1 /*
      2  * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved.
      3  * Copyright (C) 2009 Holger Hans Peter Freyther
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #ifndef ScrollView_h
     28 #define ScrollView_h
     29 
     30 #include "core/platform/ScrollTypes.h"
     31 #include "core/platform/ScrollableArea.h"
     32 #include "core/platform/Scrollbar.h"
     33 #include "core/platform/Widget.h"
     34 #include "core/platform/graphics/IntRect.h"
     35 
     36 #include "wtf/HashSet.h"
     37 
     38 namespace WebCore {
     39 
     40 class HostWindow;
     41 class Scrollbar;
     42 
     43 class ScrollView : public Widget, public ScrollableArea {
     44 public:
     45     ~ScrollView();
     46 
     47     // ScrollableArea functions.
     48     virtual int scrollSize(ScrollbarOrientation) const OVERRIDE;
     49     virtual void setScrollOffset(const IntPoint&) OVERRIDE;
     50     virtual bool isScrollCornerVisible() const OVERRIDE;
     51     virtual void scrollbarStyleChanged(int newStyle, bool forceUpdate) OVERRIDE;
     52     virtual bool userInputScrollable(ScrollbarOrientation) const OVERRIDE;
     53 
     54     virtual void notifyPageThatContentAreaWillPaint() const;
     55 
     56     // NOTE: This should only be called by the overriden setScrollOffset from ScrollableArea.
     57     virtual void scrollTo(const IntSize& newOffset);
     58 
     59     // The window thats hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the
     60     // host window in the window's coordinate space.
     61     virtual HostWindow* hostWindow() const = 0;
     62 
     63     // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll.
     64     virtual IntRect windowClipRect(bool clipToContents = true) const = 0;
     65 
     66     // Functions for child manipulation and inspection.
     67     const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
     68     virtual void addChild(PassRefPtr<Widget>);
     69     virtual void removeChild(Widget*);
     70 
     71     // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions
     72     // can be used to obtain those scrollbars.
     73     virtual Scrollbar* horizontalScrollbar() const OVERRIDE { return m_horizontalScrollbar.get(); }
     74     virtual Scrollbar* verticalScrollbar() const OVERRIDE { return m_verticalScrollbar.get(); }
     75     bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; }
     76 
     77     void positionScrollbarLayers();
     78 
     79     // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of
     80     // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
     81     // Auto means show a scrollbar only when one is needed.
     82     // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native
     83     // widget may choose not to honor the requested modes.
     84     void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock = false, bool verticalLock = false);
     85     void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); }
     86     void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock); };
     87     void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const;
     88     ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; }
     89     ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; }
     90 
     91     void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLock = lock; }
     92     bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; }
     93     void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock = lock; }
     94     bool verticalScrollbarLock() const { return m_verticalScrollbarLock; }
     95 
     96     void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m_verticalScrollbarLock = lock; }
     97 
     98     virtual void setCanHaveScrollbars(bool);
     99     bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
    100 
    101     // By default you only receive paint events for the area that is visible. In the case of using a
    102     // tiled backing store, this function can be set, so that the view paints the entire contents.
    103     bool paintsEntireContents() const { return m_paintsEntireContents; }
    104     void setPaintsEntireContents(bool);
    105 
    106     // By default, paint events are clipped to the visible area.  If set to
    107     // false, paint events are no longer clipped.  paintsEntireContents() implies !clipsRepaints().
    108     bool clipsRepaints() const { return m_clipsRepaints; }
    109     void setClipsRepaints(bool);
    110 
    111     // Overridden by FrameView to create custom CSS scrollbars if applicable.
    112     virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
    113 
    114     // Whether or not a scroll view will blit visible contents when it is scrolled. Blitting is disabled in situations
    115     // where it would cause rendering glitches (such as with fixed backgrounds or when the view is partially transparent).
    116     void setCanBlitOnScroll(bool);
    117     bool canBlitOnScroll() const;
    118 
    119     // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width
    120     // and height. By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be
    121     // included.
    122     virtual IntRect visibleContentRect(VisibleContentRectIncludesScrollbars = ExcludeScrollbars) const OVERRIDE;
    123     IntSize visibleSize() const { return visibleContentRect().size(); }
    124     virtual int visibleWidth() const OVERRIDE { return visibleContentRect().width(); }
    125     virtual int visibleHeight() const OVERRIDE { return visibleContentRect().height(); }
    126 
    127     // visibleContentRect().size() is computed from unscaledVisibleContentSize() divided by the value of visibleContentScaleFactor.
    128     // For the main frame, visibleContentScaleFactor is equal to the page's pageScaleFactor; it's 1 otherwise.
    129     IntSize unscaledVisibleContentSize(VisibleContentRectIncludesScrollbars = ExcludeScrollbars) const;
    130     virtual float visibleContentScaleFactor() const { return 1; }
    131 
    132     // Functions for getting/setting the size webkit should use to layout the contents. By default this is the same as the visible
    133     // content size. Explicitly setting a layout size value will cause webkit to layout the contents using this size instead.
    134     IntSize layoutSize(VisibleContentRectIncludesScrollbars = ExcludeScrollbars) const;
    135     int layoutWidth(VisibleContentRectIncludesScrollbars scrollbarInclusion = ExcludeScrollbars) const { return layoutSize(scrollbarInclusion).width(); }
    136     int layoutHeight(VisibleContentRectIncludesScrollbars scrollbarInclusion = ExcludeScrollbars) const { return layoutSize(scrollbarInclusion).height(); }
    137     IntSize fixedLayoutSize() const;
    138     void setFixedLayoutSize(const IntSize&);
    139     bool useFixedLayout() const;
    140     void setUseFixedLayout(bool enable);
    141 
    142     // Functions for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height
    143     // values).
    144     virtual IntSize contentsSize() const OVERRIDE; // Always at least as big as the visibleWidth()/visibleHeight().
    145     int contentsWidth() const { return contentsSize().width(); }
    146     int contentsHeight() const { return contentsSize().height(); }
    147     virtual void setContentsSize(const IntSize&);
    148 
    149     // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
    150     virtual IntPoint scrollPosition() const OVERRIDE { return visibleContentRect().location(); }
    151     IntSize scrollOffset() const { return toIntSize(visibleContentRect().location()); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
    152     virtual IntPoint maximumScrollPosition() const OVERRIDE; // The maximum position we can be scrolled to.
    153     virtual IntPoint minimumScrollPosition() const OVERRIDE; // The minimum position we can be scrolled to.
    154     // Adjust the passed in scroll position to keep it between the minimum and maximum positions.
    155     IntPoint adjustScrollPositionWithinRange(const IntPoint&) const;
    156     int scrollX() const { return scrollPosition().x(); }
    157     int scrollY() const { return scrollPosition().y(); }
    158 
    159     virtual IntSize overhangAmount() const OVERRIDE;
    160 
    161     void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(); }
    162     IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; }
    163 
    164     // Functions for scrolling the view.
    165     virtual void setScrollPosition(const IntPoint&);
    166     void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition() + s); }
    167 
    168     // A logical scroll that just ends up calling the corresponding physical scroll() based off the document's writing mode.
    169     bool logicalScroll(ScrollLogicalDirection, ScrollGranularity);
    170 
    171     // Scroll the actual contents of the view (either blitting or invalidating as needed).
    172     void scrollContents(const IntSize& scrollDelta);
    173 
    174     // This gives us a means of blocking painting on our scrollbars until the first layout has occurred.
    175     void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false);
    176     bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; }
    177 
    178     IntPoint rootViewToContents(const IntPoint&) const;
    179     IntPoint contentsToRootView(const IntPoint&) const;
    180     IntRect rootViewToContents(const IntRect&) const;
    181     IntRect contentsToRootView(const IntRect&) const;
    182 
    183     // Event coordinates are assumed to be in the coordinate space of a window that contains
    184     // the entire widget hierarchy. It is up to the platform to decide what the precise definition
    185     // of containing window is. (For example on Mac it is the containing NSWindow.)
    186     IntPoint windowToContents(const IntPoint&) const;
    187     IntPoint contentsToWindow(const IntPoint&) const;
    188     IntRect windowToContents(const IntRect&) const;
    189     IntRect contentsToWindow(const IntRect&) const;
    190 
    191     // Functions for converting to and from screen coordinates.
    192     IntRect contentsToScreen(const IntRect&) const;
    193     IntPoint screenToContents(const IntPoint&) const;
    194 
    195     // The purpose of this function is to answer whether or not the scroll view is currently visible. Animations and painting updates can be suspended if
    196     // we know that we are either not in a window right now or if that window is not visible.
    197     bool isOffscreen() const;
    198 
    199     // These functions are used to enable scrollbars to avoid window resizer controls that overlap the scroll view. This happens on Mac
    200     // for example.
    201     virtual IntRect windowResizerRect() const { return IntRect(); }
    202     bool containsScrollbarsAvoidingResizer() const;
    203     void adjustScrollbarsAvoidingResizerCount(int overlapDelta);
    204     void windowResizerRectChanged();
    205 
    206     virtual void setParent(ScrollView*); // Overridden to update the overlapping scrollbar count.
    207 
    208     // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
    209     virtual void frameRectsChanged();
    210 
    211     // Widget override to update our scrollbars and notify our contents of the resize.
    212     virtual void setFrameRect(const IntRect&);
    213 
    214     // Widget override to notify our contents of a cliprect change.
    215     virtual void clipRectChanged() OVERRIDE;
    216 
    217     // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
    218     Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint);
    219 
    220     IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const
    221     {
    222         IntPoint newPoint = point;
    223         if (!isScrollViewScrollbar(child))
    224             newPoint = point - scrollOffset();
    225         newPoint.moveBy(child->location());
    226         return newPoint;
    227     }
    228 
    229     IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const
    230     {
    231         IntPoint newPoint = point;
    232         if (!isScrollViewScrollbar(child))
    233             newPoint = point + scrollOffset();
    234         newPoint.moveBy(-child->location());
    235         return newPoint;
    236     }
    237 
    238     // Widget override. Handles painting of the contents of the view as well as the scrollbars.
    239     virtual void paint(GraphicsContext*, const IntRect&);
    240     void paintScrollbars(GraphicsContext*, const IntRect&);
    241 
    242     // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
    243     virtual void show();
    244     virtual void hide();
    245     virtual void setParentVisible(bool);
    246 
    247     // Pan scrolling.
    248     static const int noPanScrollRadius = 15;
    249     void addPanScrollIcon(const IntPoint&);
    250     void removePanScrollIcon();
    251     void paintPanScrollIcon(GraphicsContext*);
    252 
    253     virtual bool isPointInScrollbarCorner(const IntPoint&);
    254     virtual bool scrollbarCornerPresent() const;
    255     virtual IntRect scrollCornerRect() const;
    256     virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect);
    257     virtual void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&);
    258 
    259     virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const OVERRIDE;
    260     virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const OVERRIDE;
    261     virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const OVERRIDE;
    262     virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const OVERRIDE;
    263 
    264     void calculateAndPaintOverhangAreas(GraphicsContext*, const IntRect& dirtyRect);
    265 
    266     virtual bool isScrollView() const OVERRIDE { return true; }
    267 
    268 protected:
    269     ScrollView();
    270 
    271     virtual void repaintContentRectangle(const IntRect&);
    272     virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0;
    273 
    274     virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalOverhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect);
    275 
    276     virtual void visibleContentsResized() = 0;
    277     // These functions are used to create/destroy scrollbars.
    278     void setHasHorizontalScrollbar(bool);
    279     void setHasVerticalScrollbar(bool);
    280 
    281     virtual void updateScrollCorner();
    282     virtual void invalidateScrollCornerRect(const IntRect&) OVERRIDE;
    283 
    284     // Scroll the content by blitting the pixels.
    285     virtual bool scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect);
    286     // Scroll the content by invalidating everything.
    287     virtual void scrollContentsSlowPath(const IntRect& updateRect);
    288 
    289     void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously);
    290 
    291     // Subclassed by FrameView to check the writing-mode of the document.
    292     virtual bool isVerticalDocument() const { return true; }
    293     virtual bool isFlippedDocument() const { return false; }
    294 
    295     // Called to update the scrollbars to accurately reflect the state of the view.
    296     void updateScrollbars(const IntSize& desiredOffset);
    297 
    298 private:
    299     RefPtr<Scrollbar> m_horizontalScrollbar;
    300     RefPtr<Scrollbar> m_verticalScrollbar;
    301     ScrollbarMode m_horizontalScrollbarMode;
    302     ScrollbarMode m_verticalScrollbarMode;
    303 
    304     bool m_horizontalScrollbarLock;
    305     bool m_verticalScrollbarLock;
    306 
    307     HashSet<RefPtr<Widget> > m_children;
    308 
    309     // This bool is unused on Mac OS because we directly ask the platform widget
    310     // whether it is safe to blit on scroll.
    311     bool m_canBlitOnScroll;
    312 
    313     IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared.
    314     IntPoint m_cachedScrollPosition;
    315     IntSize m_fixedLayoutSize;
    316     IntSize m_contentsSize;
    317 
    318     int m_scrollbarsAvoidingResizer;
    319     bool m_scrollbarsSuppressed;
    320 
    321     bool m_inUpdateScrollbars;
    322     unsigned m_updateScrollbarsPass;
    323 
    324     IntPoint m_panScrollIconPoint;
    325     bool m_drawPanScrollIcon;
    326     bool m_useFixedLayout;
    327 
    328     bool m_paintsEntireContents;
    329     bool m_clipsRepaints;
    330 
    331     void init();
    332     void destroy();
    333 
    334     IntRect rectToCopyOnScroll() const;
    335 
    336     // Called when the scroll position within this view changes.  FrameView overrides this to generate repaint invalidations.
    337     virtual void repaintFixedElementsAfterScrolling() { }
    338     virtual void updateFixedElementsAfterScrolling() { }
    339 
    340     void calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect);
    341     void updateOverhangAreas();
    342 
    343     int pageStep(ScrollbarOrientation) const;
    344 }; // class ScrollView
    345 
    346 inline ScrollView* toScrollView(Widget* widget)
    347 {
    348     ASSERT(!widget || widget->isScrollView());
    349     return static_cast<ScrollView*>(widget);
    350 }
    351 
    352 inline const ScrollView* toScrollView(const Widget* widget)
    353 {
    354     ASSERT(!widget || widget->isScrollView());
    355     return static_cast<const ScrollView*>(widget);
    356 }
    357 
    358 // This will catch anyone doing an unnecessary cast.
    359 void toScrollView(const ScrollView*);
    360 
    361 } // namespace WebCore
    362 
    363 #endif // ScrollView_h
    364