1 /* 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 14 * its contributors may be used to endorse or promote products derived 15 * from this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #include "config.h" 30 #include "core/platform/graphics/FontFallbackList.h" 31 32 #include "core/platform/graphics/FontCache.h" 33 #include "core/platform/graphics/SegmentedFontData.h" 34 35 namespace WebCore { 36 37 FontFallbackList::FontFallbackList() 38 : m_pageZero(0) 39 , m_cachedPrimarySimpleFontData(0) 40 , m_fontSelector(0) 41 , m_fontSelectorVersion(0) 42 , m_familyIndex(0) 43 , m_generation(fontCache()->generation()) 44 , m_pitch(UnknownPitch) 45 , m_loadingCustomFonts(false) 46 { 47 } 48 49 void FontFallbackList::invalidate(PassRefPtr<FontSelector> fontSelector) 50 { 51 releaseFontData(); 52 m_fontList.clear(); 53 m_pageZero = 0; 54 m_pages.clear(); 55 m_cachedPrimarySimpleFontData = 0; 56 m_familyIndex = 0; 57 m_pitch = UnknownPitch; 58 m_loadingCustomFonts = false; 59 m_fontSelector = fontSelector; 60 m_fontSelectorVersion = m_fontSelector ? m_fontSelector->version() : 0; 61 m_generation = fontCache()->generation(); 62 m_widthCache.clear(); 63 } 64 65 void FontFallbackList::releaseFontData() 66 { 67 unsigned numFonts = m_fontList.size(); 68 for (unsigned i = 0; i < numFonts; ++i) { 69 if (!m_fontList[i]->isCustomFont()) { 70 ASSERT(!m_fontList[i]->isSegmented()); 71 fontCache()->releaseFontData(static_cast<const SimpleFontData*>(m_fontList[i].get())); 72 } 73 } 74 } 75 76 void FontFallbackList::determinePitch(const Font* font) const 77 { 78 const FontData* fontData = primaryFontData(font); 79 if (!fontData->isSegmented()) 80 m_pitch = static_cast<const SimpleFontData*>(fontData)->pitch(); 81 else { 82 const SegmentedFontData* segmentedFontData = static_cast<const SegmentedFontData*>(fontData); 83 unsigned numRanges = segmentedFontData->numRanges(); 84 if (numRanges == 1) 85 m_pitch = segmentedFontData->rangeAt(0).fontData()->pitch(); 86 else 87 m_pitch = VariablePitch; 88 } 89 } 90 91 const FontData* FontFallbackList::primaryFontData(const Font* f) const 92 { 93 for (unsigned fontIndex = 0; ; ++fontIndex) { 94 const FontData* fontData = fontDataAt(f, fontIndex); 95 if (!fontData) { 96 // All fonts are custom fonts and a loading. Return the first FontData. 97 // FIXME: Correct fallback to the default font. 98 return fontDataAt(f, 0); 99 } 100 101 // When a custom font is loading, we should use the correct fallback font to layout the text. 102 // Here skip the temporary font for the loading custom font which may not act as the correct fallback font. 103 if (!fontData->isLoading()) 104 return fontData; 105 } 106 } 107 108 const FontData* FontFallbackList::fontDataAt(const Font* font, unsigned realizedFontIndex) const 109 { 110 if (realizedFontIndex < m_fontList.size()) 111 return m_fontList[realizedFontIndex].get(); // This fallback font is already in our list. 112 113 // Make sure we're not passing in some crazy value here. 114 ASSERT(realizedFontIndex == m_fontList.size()); 115 116 if (m_familyIndex == cAllFamiliesScanned) 117 return 0; 118 119 // Ask the font cache for the font data. 120 // We are obtaining this font for the first time. We keep track of the families we've looked at before 121 // in |m_familyIndex|, so that we never scan the same spot in the list twice. getFontData will adjust our 122 // |m_familyIndex| as it scans for the right font to make. 123 ASSERT(fontCache()->generation() == m_generation); 124 RefPtr<FontData> result = fontCache()->getFontData(*font, m_familyIndex, m_fontSelector.get()); 125 if (result) { 126 m_fontList.append(result); 127 if (result->isLoading()) 128 m_loadingCustomFonts = true; 129 } 130 return result.get(); 131 } 132 133 void FontFallbackList::setPlatformFont(const FontPlatformData& platformData) 134 { 135 m_familyIndex = cAllFamiliesScanned; 136 ASSERT(fontCache()->generation() == m_generation); 137 RefPtr<FontData> fontData = fontCache()->getFontResourceData(&platformData); 138 m_fontList.append(fontData); 139 } 140 141 } 142