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      1 /*
      2  * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
     14  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
     15  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
     17  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     18  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     19  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     20  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     21  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     22  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
     23  * THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "config.h"
     27 #include "core/platform/graphics/IntRect.h"
     28 
     29 #include "core/platform/graphics/FloatRect.h"
     30 #include "core/platform/graphics/LayoutRect.h"
     31 #include "third_party/skia/include/core/SkRect.h"
     32 
     33 #include <algorithm>
     34 
     35 using std::max;
     36 using std::min;
     37 
     38 namespace WebCore {
     39 
     40 IntRect::IntRect(const FloatRect& r)
     41     : m_location(clampToInteger(r.x()), clampToInteger(r.y()))
     42     , m_size(clampToInteger(r.width()), clampToInteger(r.height()))
     43 {
     44 }
     45 
     46 IntRect::IntRect(const LayoutRect& r)
     47     : m_location(r.x(), r.y())
     48     , m_size(r.width(), r.height())
     49 {
     50 }
     51 
     52 bool IntRect::intersects(const IntRect& other) const
     53 {
     54     // Checking emptiness handles negative widths as well as zero.
     55     return !isEmpty() && !other.isEmpty()
     56         && x() < other.maxX() && other.x() < maxX()
     57         && y() < other.maxY() && other.y() < maxY();
     58 }
     59 
     60 bool IntRect::contains(const IntRect& other) const
     61 {
     62     return x() <= other.x() && maxX() >= other.maxX()
     63         && y() <= other.y() && maxY() >= other.maxY();
     64 }
     65 
     66 void IntRect::intersect(const IntRect& other)
     67 {
     68     int l = max(x(), other.x());
     69     int t = max(y(), other.y());
     70     int r = min(maxX(), other.maxX());
     71     int b = min(maxY(), other.maxY());
     72 
     73     // Return a clean empty rectangle for non-intersecting cases.
     74     if (l >= r || t >= b) {
     75         l = 0;
     76         t = 0;
     77         r = 0;
     78         b = 0;
     79     }
     80 
     81     m_location.setX(l);
     82     m_location.setY(t);
     83     m_size.setWidth(r - l);
     84     m_size.setHeight(b - t);
     85 }
     86 
     87 void IntRect::unite(const IntRect& other)
     88 {
     89     // Handle empty special cases first.
     90     if (other.isEmpty())
     91         return;
     92     if (isEmpty()) {
     93         *this = other;
     94         return;
     95     }
     96 
     97     int l = min(x(), other.x());
     98     int t = min(y(), other.y());
     99     int r = max(maxX(), other.maxX());
    100     int b = max(maxY(), other.maxY());
    101 
    102     m_location.setX(l);
    103     m_location.setY(t);
    104     m_size.setWidth(r - l);
    105     m_size.setHeight(b - t);
    106 }
    107 
    108 void IntRect::uniteIfNonZero(const IntRect& other)
    109 {
    110     // Handle empty special cases first.
    111     if (!other.width() && !other.height())
    112         return;
    113     if (!width() && !height()) {
    114         *this = other;
    115         return;
    116     }
    117 
    118     int left = min(x(), other.x());
    119     int top = min(y(), other.y());
    120     int right = max(maxX(), other.maxX());
    121     int bottom = max(maxY(), other.maxY());
    122 
    123     m_location.setX(left);
    124     m_location.setY(top);
    125     m_size.setWidth(right - left);
    126     m_size.setHeight(bottom - top);
    127 }
    128 
    129 void IntRect::scale(float s)
    130 {
    131     m_location.setX((int)(x() * s));
    132     m_location.setY((int)(y() * s));
    133     m_size.setWidth((int)(width() * s));
    134     m_size.setHeight((int)(height() * s));
    135 }
    136 
    137 static inline int distanceToInterval(int pos, int start, int end)
    138 {
    139     if (pos < start)
    140         return start - pos;
    141     if (pos > end)
    142         return end - pos;
    143     return 0;
    144 }
    145 
    146 IntSize IntRect::differenceToPoint(const IntPoint& point) const
    147 {
    148     int xdistance = distanceToInterval(point.x(), x(), maxX());
    149     int ydistance = distanceToInterval(point.y(), y(), maxY());
    150     return IntSize(xdistance, ydistance);
    151 }
    152 
    153 IntRect::operator SkIRect() const
    154 {
    155     SkIRect rect = { x(), y(), maxX(), maxY() };
    156     return rect;
    157 }
    158 
    159 IntRect::operator SkRect() const
    160 {
    161     SkRect rect;
    162     rect.set(SkIntToScalar(x()), SkIntToScalar(y()), SkIntToScalar(maxX()), SkIntToScalar(maxY()));
    163     return rect;
    164 }
    165 
    166 IntRect unionRect(const Vector<IntRect>& rects)
    167 {
    168     IntRect result;
    169 
    170     size_t count = rects.size();
    171     for (size_t i = 0; i < count; ++i)
    172         result.unite(rects[i]);
    173 
    174     return result;
    175 }
    176 
    177 } // namespace WebCore
    178