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     30 
     31 // A wrapper around Uniscribe that provides a reasonable API.
     32 
     33 #ifndef UniscribeHelper_h
     34 #define UniscribeHelper_h
     35 
     36 #include <windows.h>
     37 #include <usp10.h>
     38 #include <map>
     39 
     40 #include <unicode/uchar.h>
     41 #include "wtf/Vector.h"
     42 
     43 class UniscribeTest_TooBig_Test; // A gunit test for UniscribeHelper.
     44 
     45 namespace WebCore {
     46 
     47 class FloatRect;
     48 class FontFeatureSettings;
     49 class GraphicsContext;
     50 
     51 const unsigned cUniscribeHelperStackRuns = 8;
     52 const unsigned cUniscribeHelperStackChars = 32;
     53 const unsigned cUniscribeHelperFeatures = 4;
     54 
     55 // This object should be safe to create & destroy frequently, as long as the
     56 // caller preserves the script_cache when possible (this data may be slow to
     57 // compute).
     58 //
     59 // This object is "kind of large" (~1K) because it reserves a lot of space for
     60 // working with to avoid expensive heap operations. Therefore, not only should
     61 // you not worry about creating and destroying it, you should try to not keep
     62 // them around.
     63 class UniscribeHelper {
     64 public:
     65     // Initializes this Uniscribe run with the text pointed to by |run| with
     66     // |length|. The input is NOT null terminated.
     67     //
     68     // The is_rtl flag should be set if the input script is RTL. It is assumed
     69     // that the caller has already divided up the input text (using ICU, for
     70     // example) into runs of the same direction of script. This avoids
     71     // disagreements between the caller and Uniscribe later (see FillItems).
     72     //
     73     // A script cache should be provided by the caller that is initialized to
     74     // NULL. When the caller is done with the cache (it may be stored between
     75     // runs as long as it is used consistently with the same HFONT), it should
     76     // call ScriptFreeCache().
     77     UniscribeHelper(const UChar* input,
     78                     int inputLength,
     79                     bool isRtl,
     80                     HFONT,
     81                     SCRIPT_CACHE*,
     82                     SCRIPT_FONTPROPERTIES*,
     83                     WORD);
     84 
     85     virtual ~UniscribeHelper();
     86 
     87     // Sets Uniscribe's directional override flag. False by default.
     88     bool directionalOverride() const
     89     {
     90         return m_directionalOverride;
     91     }
     92     void setDirectionalOverride(bool override)
     93     {
     94         m_directionalOverride = override;
     95     }
     96 
     97     // Set's Uniscribe's no-ligate override flag. False by default.
     98     bool inhibitLigate() const
     99     {
    100         return m_inhibitLigate;
    101     }
    102     void setInhibitLigate(bool inhibit)
    103     {
    104         m_inhibitLigate = inhibit;
    105     }
    106 
    107     // Set letter spacing. We will try to insert this much space between
    108     // graphemes (one or more glyphs perceived as a single unit by ordinary
    109     // users of a script). Positive values increase letter spacing, negative
    110     // values decrease it. 0 by default.
    111     int letterSpacing() const
    112     {
    113         return m_letterSpacing;
    114     }
    115     void setLetterSpacing(int letterSpacing)
    116     {
    117         m_letterSpacing = letterSpacing;
    118     }
    119 
    120     // Set the width of a standard space character. We use this to normalize
    121     // space widths. Windows will make spaces after Hindi characters larger than
    122     // other spaces. A space_width of 0 means to use the default space width.
    123     //
    124     // Must be set before Init() is called.
    125     int spaceWidth() const
    126     {
    127         return m_spaceWidth;
    128     }
    129     void setSpaceWidth(int spaceWidth)
    130     {
    131         m_spaceWidth = spaceWidth;
    132     }
    133 
    134     // Set word spacing. We will try to insert this much extra space between
    135     // each word in the input (beyond whatever whitespace character separates
    136     // words). Positive values lead to increased letter spacing, negative values
    137     // decrease it. 0 by default.
    138     //
    139     // Must be set before Init() is called.
    140     int wordSpacing() const
    141     {
    142         return m_wordSpacing;
    143     }
    144     void setWordSpacing(int wordSpacing)
    145     {
    146         m_wordSpacing = wordSpacing;
    147     }
    148 
    149     void setAscent(int ascent)
    150     {
    151         m_ascent = ascent;
    152     }
    153 
    154     // When set to true, this class is used only to look up glyph
    155     // indices for a range of Unicode characters without glyph placement.
    156     // By default, it's false. This should be set to true when this
    157     // class is used for glyph index look-up for non-BMP characters
    158     // in GlyphPageNodeChromiumWin.cpp.
    159     void setDisableFontFallback(bool disableFontFallback)
    160     {
    161         m_disableFontFallback = true;
    162     }
    163 
    164     // Set TEXTRANGE_PROPERTIES structure which contains
    165     // OpenType feature records generated from FontFeatureSettings.
    166     void setRangeProperties(const FontFeatureSettings*);
    167 
    168     // You must call this after setting any options but before doing any
    169     // other calls like asking for widths or drawing.
    170     void init()
    171     {
    172         initWithOptionalLengthProtection(true);
    173     }
    174 
    175     // Returns the total width in pixels of the text run.
    176     int width() const;
    177 
    178     // Call to justify the text, with the amount of space that should be ADDED
    179     // to get the desired width that the column should be justified to.
    180     // Normally, spaces are inserted, but for Arabic there will be kashidas
    181     // (extra strokes) inserted instead.
    182     //
    183     // This function MUST be called AFTER Init().
    184     void justify(int additionalSpace);
    185 
    186     // Computes the given character offset into a pixel offset of the beginning
    187     // of that character.
    188     int characterToX(int offset) const;
    189 
    190     // Converts the given pixel X position into a logical character offset into
    191     // the run. For positions appearing before the first character, this will
    192     // return -1.
    193     int xToCharacter(int x) const;
    194 
    195     // Draws the given characters to (x, y) in the given DC. The font will be
    196     // handled by this function, but the font color and other attributes should
    197     // be pre-set.
    198     //
    199     // The y position is the upper left corner, NOT the baseline.
    200     void draw(GraphicsContext* graphicsContext, HDC dc,
    201               int x, int y,
    202               const FloatRect& textRect,
    203               int from, int to);
    204 
    205     // Returns the first glyph assigned to the character at the given offset.
    206     // This function is used to retrieve glyph information when Uniscribe is
    207     // being used to generate glyphs for non-complex, non-BMP (above U+FFFF)
    208     // characters. These characters are not otherwise special and have no
    209     // complex shaping rules, so we don't otherwise need Uniscribe, except
    210     // Uniscribe is the only way to get glyphs for non-BMP characters.
    211     //
    212     // Returns 0 if there is no glyph for the given character.
    213     WORD firstGlyphForCharacter(int charOffset) const;
    214 
    215 protected:
    216     // Backend for init. The flag allows the unit test to specify whether we
    217     // should fail early for very long strings like normal, or try to pass the
    218     // long string to Uniscribe. The latter provides a way to force failure of
    219     // shaping.
    220     void initWithOptionalLengthProtection(bool lengthProtection);
    221 
    222     // Tries to preload the font when the it is not accessible.
    223     // This is the default implementation and it does not do anything.
    224     virtual void tryToPreloadFont(HFONT) {}
    225 
    226     // Let our subclasses provide the input lazily in case they can't compute
    227     // it in their constructors. Once we have input, however, we don't let
    228     // our subclasses change it.
    229     void setInput(const UChar* input) { ASSERT(!m_input); m_input = input; }
    230 
    231 private:
    232     friend class UniscribeTest_TooBig_Test;
    233 
    234     // An array corresponding to each item in runs_ containing information
    235     // on each of the glyphs that were generated. Like runs_, this is in
    236     // reading order. However, for rtl text, the characters within each
    237     // item will be reversed.
    238     struct Shaping {
    239         Shaping()
    240             : m_prePadding(0)
    241             , m_hfont(NULL)
    242             , m_scriptCache(NULL)
    243             , m_ascentOffset(0)
    244             , m_spaceGlyph(0)
    245         {
    246             m_abc.abcA = 0;
    247             m_abc.abcB = 0;
    248             m_abc.abcC = 0;
    249         }
    250 
    251         // Returns the number of glyphs (which will be drawn to the screen)
    252         // in this run.
    253         int glyphLength() const
    254         {
    255             return static_cast<int>(m_glyphs.size());
    256         }
    257 
    258         // Returns the number of characters (that we started with) in this run.
    259         int charLength() const
    260         {
    261             return static_cast<int>(m_logs.size());
    262         }
    263 
    264         // Returns the advance array that should be used when measuring glyphs.
    265         // The returned pointer will indicate an array with glyph_length()
    266         // elements and the advance that should be used for each one. This is
    267         // either the real advance, or the justified advances if there is one,
    268         // and is the array we want to use for measurement.
    269         const int* effectiveAdvances() const
    270         {
    271             if (m_advance.size() == 0)
    272                 return 0;
    273             if (m_justify.size() == 0)
    274                 return &m_advance[0];
    275             return &m_justify[0];
    276         }
    277 
    278         // This is the advance amount of space that we have added to the
    279         // beginning of the run. It is like the ABC's |A| advance but one that
    280         // we create and must handle internally whenever computing with pixel
    281         // offsets.
    282         int m_prePadding;
    283 
    284         // Glyph indices in the font used to display this item. These indices
    285         // are in screen order.
    286         Vector<WORD, cUniscribeHelperStackChars> m_glyphs;
    287 
    288         // For each input character, this tells us the first glyph index it
    289         // generated. This is the only array with size of the input chars.
    290         //
    291         // All offsets are from the beginning of this run. Multiple characters
    292         // can generate one glyph, in which case there will be adjacent
    293         // duplicates in this list. One character can also generate multiple
    294         // glyphs, in which case there will be skipped indices in this list.
    295         Vector<WORD, cUniscribeHelperStackChars> m_logs;
    296 
    297         // Flags and such for each glyph.
    298         Vector<SCRIPT_VISATTR, cUniscribeHelperStackChars> m_visualAttributes;
    299 
    300         // Horizontal advances for each glyph listed above, this is basically
    301         // how wide each glyph is.
    302         Vector<int, cUniscribeHelperStackChars> m_advance;
    303 
    304         // This contains glyph offsets, from the nominal position of a glyph.
    305         // It is used to adjust the positions of multiple combining characters
    306         // around/above/below base characters in a context-sensitive manner so
    307         // that they don't bump against each other and the base character.
    308         Vector<GOFFSET, cUniscribeHelperStackChars> m_offsets;
    309 
    310         // Filled by a call to Justify, this is empty for nonjustified text.
    311         // If nonempty, this contains the array of justify characters for each
    312         // character as returned by ScriptJustify.
    313         //
    314         // This is the same as the advance array, but with extra space added
    315         // for some characters. The difference between a glyph's |justify|
    316         // width and it's |advance| width is the extra space added.
    317         Vector<int, cUniscribeHelperStackChars> m_justify;
    318 
    319         // Sizing information for this run. This treats the entire run as a
    320         // character with a preceeding advance, width, and ending advance.  The
    321         // B width is the sum of the |advance| array, and the A and C widths
    322         // are any extra spacing applied to each end.
    323         //
    324         // It is unclear from the documentation what this actually means. From
    325         // experimentation, it seems that the sum of the character advances is
    326         // always the sum of the ABC values, and I'm not sure what you're
    327         // supposed to do with the ABC values.
    328         ABC m_abc;
    329 
    330         // Pointers to windows font data used to render this run.
    331         HFONT m_hfont;
    332         SCRIPT_CACHE* m_scriptCache;
    333 
    334         // Ascent offset between the ascent of the primary font
    335         // and that of the fallback font. The offset needs to be applied,
    336         // when drawing a string, to align multiple runs rendered with
    337         // different fonts.
    338         int m_ascentOffset;
    339 
    340         WORD m_spaceGlyph;
    341     };
    342 
    343     // Computes the runs_ array from the text run.
    344     void fillRuns();
    345 
    346     // Computes the shapes_ array given an runs_ array already filled in.
    347     void fillShapes();
    348 
    349     // Fills in the screen_order_ array (see below).
    350     void fillScreenOrder();
    351 
    352     // Called to update the glyph positions based on the current spacing
    353     // options that are set.
    354     void applySpacing();
    355 
    356     // Normalizes all advances for spaces to the same width. This keeps windows
    357     // from making spaces after Hindi characters larger, which is then
    358     // inconsistent with our meaure of the width since WebKit doesn't include
    359     // spaces in text-runs sent to uniscribe unless white-space:pre.
    360     void adjustSpaceAdvances();
    361 
    362     // Returns the total width of a single item.
    363     int advanceForItem(int) const;
    364 
    365     bool containsMissingGlyphs(const Shaping&,
    366                                const SCRIPT_ITEM&,
    367                                const SCRIPT_FONTPROPERTIES*) const;
    368 
    369     // Shapes a run (pointed to by |input|) using |hfont| first.
    370     // Tries a series of fonts specified retrieved with NextWinFontData
    371     // and finally a font covering characters in |*input|. A string pointed
    372     // by |input| comes from ScriptItemize and is supposed to contain
    373     // characters belonging to a single script aside from characters common to
    374     // all scripts (e.g. space).
    375     bool shape(const UChar* input, int itemLength, int numGlyphs, SCRIPT_ITEM& run, OPENTYPE_TAG, Shaping&);
    376 
    377     // Gets Windows font data for the next best font to try in the list
    378     // of fonts. When there's no more font available, returns false
    379     // without touching any of out params. Need to call ResetFontIndex
    380     // to start scanning of the font list from the beginning.
    381     virtual bool nextWinFontData(HFONT&, SCRIPT_CACHE*&, SCRIPT_FONTPROPERTIES*&, int&, WORD&)
    382     {
    383         return false;
    384     }
    385 
    386     // Resets the font index to the first in the list of fonts to try after the
    387     // primaryFont turns out not to work. With fontIndex reset,
    388     // NextWinFontData scans fallback fonts from the beginning.
    389     virtual void resetFontIndex() {}
    390 
    391     // If m_cachedDC is 0, creates one that is compatible with the screen DC.
    392     void EnsureCachedDCCreated();
    393 
    394     // The input data for this run of Uniscribe. See the constructor.
    395     const UChar* m_input;
    396     const int m_inputLength;
    397     const bool m_isRtl;
    398 
    399     // Windows font data for the primary font. In a sense, m_logfont and m_style
    400     // are redundant because m_hfont contains all the information. However,
    401     // invoking GetObject, everytime we need the height and the style, is rather
    402     // expensive so that we cache them. Would it be better to add getter and
    403     // (virtual) setter for the height and the style of the primary font,
    404     // instead of m_logfont? Then, a derived class ctor can set m_ascent,
    405     // m_height and m_style if they're known. Getters for them would have to
    406     // 'infer' their values from m_hfont ONLY when they're not set.
    407     HFONT m_hfont;
    408     // We cache the DC to use with ScriptShape/ScriptPlace.
    409     static HDC m_cachedDC;
    410     SCRIPT_CACHE* m_scriptCache;
    411     SCRIPT_FONTPROPERTIES* m_fontProperties;
    412     int m_ascent;
    413     LOGFONT m_logfont;
    414     int m_style;
    415     WORD m_spaceGlyph;
    416 
    417     // Options, see the getters/setters above.
    418     bool m_directionalOverride;
    419     bool m_inhibitLigate;
    420     int m_letterSpacing;
    421     int m_spaceWidth;
    422     int m_wordSpacing;
    423     bool m_disableFontFallback;
    424 
    425     // Uniscribe breaks the text into Runs. These are one length of text that is
    426     // in one script and one direction. This array is in reading order.
    427     Vector<SCRIPT_ITEM, cUniscribeHelperStackRuns> m_runs;
    428 
    429     Vector<Shaping, cUniscribeHelperStackRuns> m_shapes;
    430     Vector<OPENTYPE_TAG, cUniscribeHelperStackRuns> m_scriptTags;
    431 
    432     // This is a mapping between reading order and screen order for the items.
    433     // Uniscribe's items array are in reading order. For right-to-left text,
    434     // or mixed (although WebKit's |TextRun| should really be only one
    435     // direction), this makes it very difficult to compute character offsets
    436     // and positions. This list is in screen order from left to right, and
    437     // gives the index into the |m_runs| and |m_shapes| arrays of each
    438     // subsequent item.
    439     Vector<int, cUniscribeHelperStackRuns> m_screenOrder;
    440 
    441     // This contains Uniscribe's OpenType feature settings. This structure
    442     // is filled by using WebKit's |FontFeatureSettings|.
    443     TEXTRANGE_PROPERTIES m_rangeProperties;
    444     Vector<OPENTYPE_FEATURE_RECORD, cUniscribeHelperFeatures> m_featureRecords;
    445 };
    446 
    447 }  // namespace WebCore
    448 
    449 #endif  // UniscribeHelper_h
    450