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      1 /**
      2  * Copyright (C) 2006, 2007, 2010 Apple Inc. All rights reserved.
      3  *           (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
      4  * Copyright (C) 2010 Google Inc. All rights reserved.
      5  * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  *
     22  */
     23 
     24 #include "config.h"
     25 #include "core/rendering/RenderTextControlSingleLine.h"
     26 
     27 #include "CSSValueKeywords.h"
     28 #include "core/editing/FrameSelection.h"
     29 #include "core/page/Frame.h"
     30 #include "core/platform/PlatformKeyboardEvent.h"
     31 #include "core/platform/graphics/SimpleFontData.h"
     32 #include "core/rendering/HitTestResult.h"
     33 #include "core/rendering/RenderLayer.h"
     34 #include "core/rendering/RenderTheme.h"
     35 
     36 using namespace std;
     37 
     38 namespace WebCore {
     39 
     40 using namespace HTMLNames;
     41 
     42 RenderTextControlSingleLine::RenderTextControlSingleLine(HTMLInputElement* element)
     43     : RenderTextControl(element)
     44     , m_shouldDrawCapsLockIndicator(false)
     45     , m_desiredInnerTextLogicalHeight(-1)
     46 {
     47     ASSERT(element->hasTagName(inputTag));
     48 }
     49 
     50 RenderTextControlSingleLine::~RenderTextControlSingleLine()
     51 {
     52 }
     53 
     54 inline HTMLElement* RenderTextControlSingleLine::innerSpinButtonElement() const
     55 {
     56     return inputElement()->innerSpinButtonElement();
     57 }
     58 
     59 RenderStyle* RenderTextControlSingleLine::textBaseStyle() const
     60 {
     61     HTMLElement* innerBlock = innerBlockElement();
     62     return innerBlock ? innerBlock->renderer()->style() : style();
     63 }
     64 
     65 void RenderTextControlSingleLine::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
     66 {
     67     RenderTextControl::paint(paintInfo, paintOffset);
     68 
     69     if (paintInfo.phase == PaintPhaseBlockBackground && m_shouldDrawCapsLockIndicator) {
     70         LayoutRect contentsRect = contentBoxRect();
     71 
     72         // Center in the block progression direction.
     73         if (isHorizontalWritingMode())
     74             contentsRect.setY((height() - contentsRect.height()) / 2);
     75         else
     76             contentsRect.setX((width() - contentsRect.width()) / 2);
     77 
     78         // Convert the rect into the coords used for painting the content
     79         contentsRect.moveBy(paintOffset + location());
     80         theme()->paintCapsLockIndicator(this, paintInfo, pixelSnappedIntRect(contentsRect));
     81     }
     82 }
     83 
     84 LayoutUnit RenderTextControlSingleLine::computeLogicalHeightLimit() const
     85 {
     86     return containerElement() ? contentLogicalHeight() : logicalHeight();
     87 }
     88 
     89 // 'end' must be an ancestor of 'start.'
     90 static void setNeedsLayoutInRange(RenderObject* start, RenderObject* end)
     91 {
     92     ASSERT(start);
     93     ASSERT(start != end);
     94     for (RenderObject* renderer = start; renderer != end; renderer = renderer->parent())
     95         renderer->setNeedsLayout(MarkOnlyThis);
     96 }
     97 
     98 void RenderTextControlSingleLine::layout()
     99 {
    100     StackStats::LayoutCheckPoint layoutCheckPoint;
    101 
    102     // FIXME: We should remove the height-related hacks in layout() and
    103     // styleDidChange(). We need them because
    104     // - Center the inner elements vertically if the input height is taller than
    105     //   the intrinsic height of the inner elements.
    106     // - Shrink the inner elment heights if the input height is samller than the
    107     //   intrinsic heights of the inner elements.
    108 
    109     // We don't honor paddings and borders for textfields without decorations
    110     // and type=search if the text height is taller than the contentHeight()
    111     // because of compability.
    112 
    113     RenderBox* innerTextRenderer = innerTextElement()->renderBox();
    114     RenderBox* innerBlockRenderer = innerBlockElement() ? innerBlockElement()->renderBox() : 0;
    115 
    116     // To ensure consistency between layouts, we need to reset any conditionally overriden height.
    117     if (innerTextRenderer && !innerTextRenderer->style()->logicalHeight().isAuto()) {
    118         innerTextRenderer->style()->setLogicalHeight(Length(Auto));
    119         setNeedsLayoutInRange(innerTextRenderer, this);
    120     }
    121     if (innerBlockRenderer && !innerBlockRenderer->style()->logicalHeight().isAuto()) {
    122         innerBlockRenderer->style()->setLogicalHeight(Length(Auto));
    123         setNeedsLayoutInRange(innerBlockRenderer, this);
    124     }
    125 
    126     RenderBlock::layoutBlock(false);
    127 
    128     HTMLElement* container = containerElement();
    129     RenderBox* containerRenderer = container ? container->renderBox() : 0;
    130 
    131     // Set the text block height
    132     LayoutUnit desiredLogicalHeight = textBlockLogicalHeight();
    133     LayoutUnit logicalHeightLimit = computeLogicalHeightLimit();
    134     if (innerTextRenderer && innerTextRenderer->logicalHeight() > logicalHeightLimit) {
    135         if (desiredLogicalHeight != innerTextRenderer->logicalHeight())
    136             setNeedsLayout(MarkOnlyThis);
    137 
    138         m_desiredInnerTextLogicalHeight = desiredLogicalHeight;
    139 
    140         innerTextRenderer->style()->setLogicalHeight(Length(desiredLogicalHeight, Fixed));
    141         innerTextRenderer->setNeedsLayout(MarkOnlyThis);
    142         if (innerBlockRenderer) {
    143             innerBlockRenderer->style()->setLogicalHeight(Length(desiredLogicalHeight, Fixed));
    144             innerBlockRenderer->setNeedsLayout(MarkOnlyThis);
    145         }
    146     }
    147     // The container might be taller because of decoration elements.
    148     if (containerRenderer) {
    149         containerRenderer->layoutIfNeeded();
    150         LayoutUnit containerLogicalHeight = containerRenderer->logicalHeight();
    151         if (containerLogicalHeight > logicalHeightLimit) {
    152             containerRenderer->style()->setLogicalHeight(Length(logicalHeightLimit, Fixed));
    153             setNeedsLayout(MarkOnlyThis);
    154         } else if (containerRenderer->logicalHeight() < contentLogicalHeight()) {
    155             containerRenderer->style()->setLogicalHeight(Length(contentLogicalHeight(), Fixed));
    156             setNeedsLayout(MarkOnlyThis);
    157         } else
    158             containerRenderer->style()->setLogicalHeight(Length(containerLogicalHeight, Fixed));
    159     }
    160 
    161     // If we need another layout pass, we have changed one of children's height so we need to relayout them.
    162     if (needsLayout())
    163         RenderBlock::layoutBlock(true);
    164 
    165     // Center the child block in the block progression direction (vertical centering for horizontal text fields).
    166     if (!container && innerTextRenderer && innerTextRenderer->height() != contentLogicalHeight()) {
    167         LayoutUnit logicalHeightDiff = innerTextRenderer->logicalHeight() - contentLogicalHeight();
    168         innerTextRenderer->setLogicalTop(innerTextRenderer->logicalTop() - (logicalHeightDiff / 2 + layoutMod(logicalHeightDiff, 2)));
    169     } else
    170         centerContainerIfNeeded(containerRenderer);
    171 
    172     // Ignores the paddings for the inner spin button.
    173     if (RenderBox* innerSpinBox = innerSpinButtonElement() ? innerSpinButtonElement()->renderBox() : 0) {
    174         RenderBox* parentBox = innerSpinBox->parentBox();
    175         if (containerRenderer && !containerRenderer->style()->isLeftToRightDirection())
    176             innerSpinBox->setLogicalLocation(LayoutPoint(-paddingLogicalLeft(), -paddingBefore()));
    177         else
    178             innerSpinBox->setLogicalLocation(LayoutPoint(parentBox->logicalWidth() - innerSpinBox->logicalWidth() + paddingLogicalRight(), -paddingBefore()));
    179         innerSpinBox->setLogicalHeight(logicalHeight() - borderBefore() - borderAfter());
    180     }
    181 
    182     HTMLElement* placeholderElement = inputElement()->placeholderElement();
    183     if (RenderBox* placeholderBox = placeholderElement ? placeholderElement->renderBox() : 0) {
    184         LayoutSize innerTextSize;
    185         if (innerTextRenderer)
    186             innerTextSize = innerTextRenderer->size();
    187         placeholderBox->style()->setWidth(Length(innerTextSize.width() - placeholderBox->borderAndPaddingWidth(), Fixed));
    188         placeholderBox->style()->setHeight(Length(innerTextSize.height() - placeholderBox->borderAndPaddingHeight(), Fixed));
    189         bool neededLayout = placeholderBox->needsLayout();
    190         bool placeholderBoxHadLayout = placeholderBox->everHadLayout();
    191         placeholderBox->layoutIfNeeded();
    192         LayoutPoint textOffset;
    193         if (innerTextRenderer)
    194             textOffset = innerTextRenderer->location();
    195         if (innerBlockElement() && innerBlockElement()->renderBox())
    196             textOffset += toLayoutSize(innerBlockElement()->renderBox()->location());
    197         if (containerRenderer)
    198             textOffset += toLayoutSize(containerRenderer->location());
    199         placeholderBox->setLocation(textOffset);
    200 
    201         if (!placeholderBoxHadLayout && placeholderBox->checkForRepaintDuringLayout()) {
    202             // This assumes a shadow tree without floats. If floats are added, the
    203             // logic should be shared with RenderBlock::layoutBlockChild.
    204             placeholderBox->repaint();
    205         }
    206         // The placeholder gets layout last, after the parent text control and its other children,
    207         // so in order to get the correct overflow from the placeholder we need to recompute it now.
    208         if (neededLayout)
    209             computeOverflow(clientLogicalBottom());
    210     }
    211 }
    212 
    213 bool RenderTextControlSingleLine::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction)
    214 {
    215     if (!RenderTextControl::nodeAtPoint(request, result, locationInContainer, accumulatedOffset, hitTestAction))
    216         return false;
    217 
    218     // Say that we hit the inner text element if
    219     //  - we hit a node inside the inner text element,
    220     //  - we hit the <input> element (e.g. we're over the border or padding), or
    221     //  - we hit regions not in any decoration buttons.
    222     HTMLElement* container = containerElement();
    223     if (result.innerNode()->isDescendantOf(innerTextElement()) || result.innerNode() == node() || (container && container == result.innerNode())) {
    224         LayoutPoint pointInParent = locationInContainer.point();
    225         if (container && innerBlockElement()) {
    226             if (innerBlockElement()->renderBox())
    227                 pointInParent -= toLayoutSize(innerBlockElement()->renderBox()->location());
    228             if (container->renderBox())
    229                 pointInParent -= toLayoutSize(container->renderBox()->location());
    230         }
    231         hitInnerTextElement(result, pointInParent, accumulatedOffset);
    232     }
    233     return true;
    234 }
    235 
    236 void RenderTextControlSingleLine::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
    237 {
    238     m_desiredInnerTextLogicalHeight = -1;
    239     RenderTextControl::styleDidChange(diff, oldStyle);
    240 
    241     // We may have set the width and the height in the old style in layout().
    242     // Reset them now to avoid getting a spurious layout hint.
    243     HTMLElement* innerBlock = innerBlockElement();
    244     if (RenderObject* innerBlockRenderer = innerBlock ? innerBlock->renderer() : 0) {
    245         innerBlockRenderer->style()->setHeight(Length());
    246         innerBlockRenderer->style()->setWidth(Length());
    247     }
    248     HTMLElement* container = containerElement();
    249     if (RenderObject* containerRenderer = container ? container->renderer() : 0) {
    250         containerRenderer->style()->setHeight(Length());
    251         containerRenderer->style()->setWidth(Length());
    252     }
    253     RenderObject* innerTextRenderer = innerTextElement()->renderer();
    254     if (innerTextRenderer && diff == StyleDifferenceLayout)
    255         innerTextRenderer->setNeedsLayout(MarkContainingBlockChain);
    256     if (HTMLElement* placeholder = inputElement()->placeholderElement())
    257         placeholder->setInlineStyleProperty(CSSPropertyTextOverflow, textShouldBeTruncated() ? CSSValueEllipsis : CSSValueClip);
    258     setHasOverflowClip(false);
    259 }
    260 
    261 void RenderTextControlSingleLine::capsLockStateMayHaveChanged()
    262 {
    263     if (!node() || !document())
    264         return;
    265 
    266     // Only draw the caps lock indicator if these things are true:
    267     // 1) The field is a password field
    268     // 2) The frame is active
    269     // 3) The element is focused
    270     // 4) The caps lock is on
    271     bool shouldDrawCapsLockIndicator = false;
    272 
    273     if (Frame* frame = document()->frame())
    274         shouldDrawCapsLockIndicator = inputElement()->isPasswordField() && frame->selection()->isFocusedAndActive() && document()->focusedElement() == node() && PlatformKeyboardEvent::currentCapsLockState();
    275 
    276     if (shouldDrawCapsLockIndicator != m_shouldDrawCapsLockIndicator) {
    277         m_shouldDrawCapsLockIndicator = shouldDrawCapsLockIndicator;
    278         repaint();
    279     }
    280 }
    281 
    282 bool RenderTextControlSingleLine::hasControlClip() const
    283 {
    284     // Apply control clip for text fields with decorations.
    285     return !!containerElement();
    286 }
    287 
    288 LayoutRect RenderTextControlSingleLine::controlClipRect(const LayoutPoint& additionalOffset) const
    289 {
    290     ASSERT(hasControlClip());
    291     LayoutRect clipRect = contentBoxRect();
    292     if (containerElement()->renderBox())
    293         clipRect = unionRect(clipRect, containerElement()->renderBox()->frameRect());
    294     clipRect.moveBy(additionalOffset);
    295     return clipRect;
    296 }
    297 
    298 float RenderTextControlSingleLine::getAvgCharWidth(AtomicString family)
    299 {
    300     // Since Lucida Grande is the default font, we want this to match the width
    301     // of MS Shell Dlg, the default font for textareas in Firefox, Safari Win and
    302     // IE for some encodings (in IE, the default font is encoding specific).
    303     // 901 is the avgCharWidth value in the OS/2 table for MS Shell Dlg.
    304     if (family == "Lucida Grande")
    305         return scaleEmToUnits(901);
    306 
    307     return RenderTextControl::getAvgCharWidth(family);
    308 }
    309 
    310 LayoutUnit RenderTextControlSingleLine::preferredContentLogicalWidth(float charWidth) const
    311 {
    312     int factor;
    313     bool includesDecoration = inputElement()->sizeShouldIncludeDecoration(factor);
    314     if (factor <= 0)
    315         factor = 20;
    316 
    317     LayoutUnit result = LayoutUnit::fromFloatCeil(charWidth * factor);
    318 
    319     float maxCharWidth = 0.f;
    320     AtomicString family = style()->font().family().family();
    321     // Since Lucida Grande is the default font, we want this to match the width
    322     // of MS Shell Dlg, the default font for textareas in Firefox, Safari Win and
    323     // IE for some encodings (in IE, the default font is encoding specific).
    324     // 4027 is the (xMax - xMin) value in the "head" font table for MS Shell Dlg.
    325     if (family == "Lucida Grande")
    326         maxCharWidth = scaleEmToUnits(4027);
    327     else if (hasValidAvgCharWidth(family))
    328         maxCharWidth = roundf(style()->font().primaryFont()->maxCharWidth());
    329 
    330     // For text inputs, IE adds some extra width.
    331     if (maxCharWidth > 0.f)
    332         result += maxCharWidth - charWidth;
    333 
    334     if (includesDecoration) {
    335         HTMLElement* spinButton = innerSpinButtonElement();
    336         if (RenderBox* spinRenderer = spinButton ? spinButton->renderBox() : 0) {
    337             result += spinRenderer->borderAndPaddingLogicalWidth();
    338             // Since the width of spinRenderer is not calculated yet, spinRenderer->logicalWidth() returns 0.
    339             // So computedStyle()->logicalWidth() is used instead.
    340             result += spinButton->computedStyle()->logicalWidth().value();
    341         }
    342     }
    343 
    344     return result;
    345 }
    346 
    347 LayoutUnit RenderTextControlSingleLine::computeControlLogicalHeight(LayoutUnit lineHeight, LayoutUnit nonContentHeight) const
    348 {
    349     return lineHeight + nonContentHeight;
    350 }
    351 
    352 void RenderTextControlSingleLine::updateFromElement()
    353 {
    354     RenderTextControl::updateFromElement();
    355 }
    356 
    357 PassRefPtr<RenderStyle> RenderTextControlSingleLine::createInnerTextStyle(const RenderStyle* startStyle) const
    358 {
    359     RefPtr<RenderStyle> textBlockStyle = RenderStyle::create();
    360     textBlockStyle->inheritFrom(startStyle);
    361     adjustInnerTextStyle(textBlockStyle.get());
    362 
    363     textBlockStyle->setWhiteSpace(PRE);
    364     textBlockStyle->setOverflowWrap(NormalOverflowWrap);
    365     textBlockStyle->setOverflowX(OHIDDEN);
    366     textBlockStyle->setOverflowY(OHIDDEN);
    367     textBlockStyle->setTextOverflow(textShouldBeTruncated() ? TextOverflowEllipsis : TextOverflowClip);
    368 
    369     if (m_desiredInnerTextLogicalHeight >= 0)
    370         textBlockStyle->setLogicalHeight(Length(m_desiredInnerTextLogicalHeight, Fixed));
    371     // Do not allow line-height to be smaller than our default.
    372     if (textBlockStyle->fontMetrics().lineSpacing() > lineHeight(true, HorizontalLine, PositionOfInteriorLineBoxes))
    373         textBlockStyle->setLineHeight(RenderStyle::initialLineHeight());
    374 
    375     textBlockStyle->setDisplay(BLOCK);
    376 
    377     return textBlockStyle.release();
    378 }
    379 
    380 PassRefPtr<RenderStyle> RenderTextControlSingleLine::createInnerBlockStyle(const RenderStyle* startStyle) const
    381 {
    382     RefPtr<RenderStyle> innerBlockStyle = RenderStyle::create();
    383     innerBlockStyle->inheritFrom(startStyle);
    384 
    385     innerBlockStyle->setFlexGrow(1);
    386     // min-width: 0; is needed for correct shrinking.
    387     // FIXME: Remove this line when https://bugs.webkit.org/show_bug.cgi?id=111790 is fixed.
    388     innerBlockStyle->setMinWidth(Length(0, Fixed));
    389     innerBlockStyle->setDisplay(BLOCK);
    390     innerBlockStyle->setDirection(LTR);
    391 
    392     // We don't want the shadow dom to be editable, so we set this block to read-only in case the input itself is editable.
    393     innerBlockStyle->setUserModify(READ_ONLY);
    394 
    395     return innerBlockStyle.release();
    396 }
    397 
    398 bool RenderTextControlSingleLine::textShouldBeTruncated() const
    399 {
    400     return document()->focusedElement() != node() && style()->textOverflow() == TextOverflowEllipsis;
    401 }
    402 
    403 void RenderTextControlSingleLine::autoscroll(const IntPoint& position)
    404 {
    405     RenderBox* renderer = innerTextElement()->renderBox();
    406     if (!renderer)
    407         return;
    408     RenderLayer* layer = renderer->layer();
    409     if (layer)
    410         layer->autoscroll(position);
    411 }
    412 
    413 int RenderTextControlSingleLine::scrollWidth() const
    414 {
    415     if (innerTextElement())
    416         return innerTextElement()->scrollWidth();
    417     return RenderBlock::scrollWidth();
    418 }
    419 
    420 int RenderTextControlSingleLine::scrollHeight() const
    421 {
    422     if (innerTextElement())
    423         return innerTextElement()->scrollHeight();
    424     return RenderBlock::scrollHeight();
    425 }
    426 
    427 int RenderTextControlSingleLine::scrollLeft() const
    428 {
    429     if (innerTextElement())
    430         return innerTextElement()->scrollLeft();
    431     return RenderBlock::scrollLeft();
    432 }
    433 
    434 int RenderTextControlSingleLine::scrollTop() const
    435 {
    436     if (innerTextElement())
    437         return innerTextElement()->scrollTop();
    438     return RenderBlock::scrollTop();
    439 }
    440 
    441 void RenderTextControlSingleLine::setScrollLeft(int newLeft)
    442 {
    443     if (innerTextElement())
    444         innerTextElement()->setScrollLeft(newLeft);
    445 }
    446 
    447 void RenderTextControlSingleLine::setScrollTop(int newTop)
    448 {
    449     if (innerTextElement())
    450         innerTextElement()->setScrollTop(newTop);
    451 }
    452 
    453 bool RenderTextControlSingleLine::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
    454 {
    455     RenderBox* renderer = innerTextElement()->renderBox();
    456     if (!renderer)
    457         return false;
    458     RenderLayer* layer = renderer->layer();
    459     if (layer && layer->scroll(direction, granularity, multiplier))
    460         return true;
    461     return RenderBlock::scroll(direction, granularity, multiplier, stopNode);
    462 }
    463 
    464 bool RenderTextControlSingleLine::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
    465 {
    466     RenderLayer* layer = innerTextElement()->renderBox()->layer();
    467     if (layer && layer->scroll(logicalToPhysical(direction, style()->isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), granularity, multiplier))
    468         return true;
    469     return RenderBlock::logicalScroll(direction, granularity, multiplier, stopNode);
    470 }
    471 
    472 HTMLInputElement* RenderTextControlSingleLine::inputElement() const
    473 {
    474     return toHTMLInputElement(node());
    475 }
    476 
    477 }
    478