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      1 /*
      2  * libjingle
      3  * Copyright 2012, Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #ifndef TALK_BASE_NULLSOCKETSERVER_H_
     29 #define TALK_BASE_NULLSOCKETSERVER_H_
     30 
     31 #include "talk/base/event.h"
     32 #include "talk/base/physicalsocketserver.h"
     33 
     34 namespace talk_base {
     35 
     36 // NullSocketServer
     37 
     38 class NullSocketServer : public talk_base::SocketServer {
     39  public:
     40   NullSocketServer() : event_(false, false) {}
     41 
     42   virtual bool Wait(int cms, bool process_io) {
     43     event_.Wait(cms);
     44     return true;
     45   }
     46 
     47   virtual void WakeUp() {
     48     event_.Set();
     49   }
     50 
     51   virtual talk_base::Socket* CreateSocket(int type) {
     52     ASSERT(false);
     53     return NULL;
     54   }
     55 
     56   virtual talk_base::Socket* CreateSocket(int family, int type) {
     57     ASSERT(false);
     58     return NULL;
     59   }
     60 
     61   virtual talk_base::AsyncSocket* CreateAsyncSocket(int type) {
     62     ASSERT(false);
     63     return NULL;
     64   }
     65 
     66   virtual talk_base::AsyncSocket* CreateAsyncSocket(int family, int type) {
     67     ASSERT(false);
     68     return NULL;
     69   }
     70 
     71 
     72  private:
     73   talk_base::Event event_;
     74 };
     75 
     76 }  // namespace talk_base
     77 
     78 #endif  // TALK_BASE_NULLSOCKETSERVER_H_
     79