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      1 /*
      2  * libjingle SCTP
      3  * Copyright 2012 Google Inc, and Robin Seggelmann
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #ifndef TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
     29 #define TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
     30 
     31 #include <errno.h>
     32 #include <string>
     33 #include <vector>
     34 
     35 namespace cricket {
     36 // Some ERRNO values get re-#defined to WSA* equivalents in some talk/
     37 // headers.  We save the original ones in an enum.
     38 enum PreservedErrno {
     39   SCTP_EINPROGRESS = EINPROGRESS,
     40   SCTP_EWOULDBLOCK = EWOULDBLOCK
     41 };
     42 }  // namespace cricket
     43 
     44 #include "talk/base/buffer.h"
     45 #include "talk/base/scoped_ptr.h"
     46 #include "talk/media/base/codec.h"
     47 #include "talk/media/base/mediachannel.h"
     48 #include "talk/media/base/mediaengine.h"
     49 
     50 // Defined by "usrsctplib/usrsctp.h"
     51 struct sockaddr_conn;
     52 struct sctp_assoc_change;
     53 // Defined by <sys/socket.h>
     54 struct socket;
     55 
     56 namespace cricket {
     57 // A DataEngine that interacts with usrsctp.
     58 //
     59 // From channel calls, data flows like this:
     60 // [worker thread (although it can in princple be another thread)]
     61 //  1.  SctpDataMediaChannel::SendData(data)
     62 //  2.  usrsctp_sendv(data)
     63 // [worker thread returns; sctp thread then calls the following]
     64 //  3.  OnSctpOutboundPacket(wrapped_data)
     65 // [sctp thread returns having posted a message for the worker thread]
     66 //  4.  SctpDataMediaChannel::OnMessage(wrapped_data)
     67 //  5.  SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data)
     68 //  6.  NetworkInterface::SendPacket(wrapped_data)
     69 //  7.  ... across network ... a packet is sent back ...
     70 //  8.  SctpDataMediaChannel::OnPacketReceived(wrapped_data)
     71 //  9.  usrsctp_conninput(wrapped_data)
     72 // [worker thread returns; sctp thread then calls the following]
     73 //  10.  OnSctpInboundData(data)
     74 // [sctp thread returns having posted a message fot the worker thread]
     75 //  11. SctpDataMediaChannel::OnMessage(inboundpacket)
     76 //  12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket)
     77 //  13. SctpDataMediaChannel::OnDataFromSctpToChannel(data)
     78 //  14. SctpDataMediaChannel::SignalDataReceived(data)
     79 // [from the same thread, methods registered/connected to
     80 //  SctpDataMediaChannel are called with the recieved data]
     81 class SctpDataEngine : public DataEngineInterface {
     82  public:
     83   SctpDataEngine();
     84   virtual ~SctpDataEngine();
     85 
     86   virtual DataMediaChannel* CreateChannel(DataChannelType data_channel_type);
     87 
     88   virtual const std::vector<DataCodec>& data_codecs() { return codecs_; }
     89 
     90  private:
     91   static int usrsctp_engines_count;
     92   std::vector<DataCodec> codecs_;
     93 };
     94 
     95 // TODO(ldixon): Make into a special type of TypedMessageData.
     96 // Holds data to be passed on to a channel.
     97 struct SctpInboundPacket;
     98 
     99 class SctpDataMediaChannel : public DataMediaChannel,
    100                              public talk_base::MessageHandler {
    101  public:
    102   // DataMessageType is used for the SCTP "Payload Protocol Identifier", as
    103   // defined in http://tools.ietf.org/html/rfc4960#section-14.4
    104   //
    105   // For the list of IANA approved values see:
    106   // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml
    107   // The value is not used by SCTP itself. It indicates the protocol running
    108   // on top of SCTP.
    109   enum PayloadProtocolIdentifier {
    110     PPID_NONE = 0,  // No protocol is specified.
    111     // Specified by Mozilla. Not clear that this is actually part of the
    112     // standard. Use with caution!
    113     // http://mxr.mozilla.org/mozilla-central/source/netwerk/sctp/datachannel/DataChannelProtocol.h#22
    114     PPID_CONTROL = 50,
    115     PPID_TEXT = 51,
    116     PPID_BINARY = 52,
    117   };
    118 
    119   // Given a thread which will be used to post messages (received data) to this
    120   // SctpDataMediaChannel instance.
    121   explicit SctpDataMediaChannel(talk_base::Thread* thread);
    122   virtual ~SctpDataMediaChannel();
    123 
    124   // When SetSend is set to true, connects. When set to false, disconnects.
    125   // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect,
    126   // disconnect, and reconnect.
    127   virtual bool SetSend(bool send);
    128   // Unless SetReceive(true) is called, received packets will be discarded.
    129   virtual bool SetReceive(bool receive);
    130 
    131   virtual bool AddSendStream(const StreamParams& sp);
    132   virtual bool RemoveSendStream(uint32 ssrc);
    133   virtual bool AddRecvStream(const StreamParams& sp);
    134   virtual bool RemoveRecvStream(uint32 ssrc);
    135 
    136   // Called when Sctp gets data. The data may be a notification or data for
    137   // OnSctpInboundData. Called from the worker thread.
    138   virtual void OnMessage(talk_base::Message* msg);
    139   // Send data down this channel (will be wrapped as SCTP packets then given to
    140   // sctp that will then post the network interface by OnMessage).
    141   // Returns true iff successful data somewhere on the send-queue/network.
    142   virtual bool SendData(const SendDataParams& params,
    143                         const talk_base::Buffer& payload,
    144                         SendDataResult* result = NULL);
    145   // A packet is received from the network interface. Posted to OnMessage.
    146   virtual void OnPacketReceived(talk_base::Buffer* packet);
    147 
    148   // Exposed to allow Post call from c-callbacks.
    149   talk_base::Thread* worker_thread() const { return worker_thread_; }
    150 
    151   // TODO(ldixon): add a DataOptions class to mediachannel.h
    152   virtual bool SetOptions(int options) { return false; }
    153   virtual int GetOptions() const { return 0; }
    154 
    155   // Many of these things are unused by SCTP, but are needed to fulfill
    156   // the MediaChannel interface.
    157   // TODO(pthatcher): Cleanup MediaChannel interface, or at least
    158   // don't try calling these and return false.  Right now, things
    159   // don't work if we return false.
    160   virtual bool SetSendBandwidth(bool autobw, int bps) { return true; }
    161   virtual bool SetRecvRtpHeaderExtensions(
    162       const std::vector<RtpHeaderExtension>& extensions) { return true; }
    163   virtual bool SetSendRtpHeaderExtensions(
    164       const std::vector<RtpHeaderExtension>& extensions) { return true; }
    165   virtual bool SetSendCodecs(const std::vector<DataCodec>& codecs) {
    166     return true;
    167   }
    168   virtual bool SetRecvCodecs(const std::vector<DataCodec>& codecs) {
    169     return true;
    170   }
    171   virtual void OnRtcpReceived(talk_base::Buffer* packet) {}
    172   virtual void OnReadyToSend(bool ready) {}
    173 
    174   // Helper for debugging.
    175   void set_debug_name(const std::string& debug_name) {
    176     debug_name_ = debug_name;
    177   }
    178   const std::string& debug_name() const { return debug_name_; }
    179 
    180  private:
    181   sockaddr_conn GetSctpSockAddr(int port);
    182 
    183   // Creates the socket and connects. Sets sending_ to true.
    184   bool Connect();
    185   // Closes the socket. Sets sending_ to false.
    186   void Disconnect();
    187 
    188   // Returns false when openning the socket failed; when successfull sets
    189   // sending_ to true
    190   bool OpenSctpSocket();
    191   // Sets sending_ to false and sock_ to NULL.
    192   void CloseSctpSocket();
    193 
    194   // Called by OnMessage to send packet on the network.
    195   void OnPacketFromSctpToNetwork(talk_base::Buffer* buffer);
    196   // Called by OnMessage to decide what to do with the packet.
    197   void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet);
    198   void OnDataFromSctpToChannel(const ReceiveDataParams& params,
    199                                talk_base::Buffer* buffer);
    200   void OnNotificationFromSctp(talk_base::Buffer* buffer);
    201   void OnNotificationAssocChange(const sctp_assoc_change& change);
    202 
    203   // Responsible for marshalling incoming data to the channels listeners, and
    204   // outgoing data to the network interface.
    205   talk_base::Thread* worker_thread_;
    206   // The local and remote SCTP port to use. These are passed along the wire
    207   // and the listener and connector must be using the same port. It is not
    208   // related to the ports at the IP level.
    209   int local_port_;
    210   int remote_port_;
    211   // TODO(ldixon): investigate why removing 'struct' makes the compiler
    212   // complain.
    213   //
    214   // The socket created by usrsctp_socket(...).
    215   struct socket* sock_;
    216 
    217   // sending_ is true iff there is a connected socket.
    218   bool sending_;
    219   // receiving_ controls whether inbound packets are thrown away.
    220   bool receiving_;
    221   // Unified send/receive streams, as each is bidirectional.
    222   std::vector<StreamParams> streams_;
    223 
    224   // A human-readable name for debugging messages.
    225   std::string debug_name_;
    226 };
    227 
    228 }  // namespace cricket
    229 
    230 #endif  // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
    231