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      1 /*
      2  * libjingle
      3  * Copyright 2009 Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #include "talk/base/logging.h"
     29 #include "talk/base/gunit.h"
     30 #include "talk/base/helpers.h"
     31 #include "talk/base/physicalsocketserver.h"
     32 #include "talk/base/scoped_ptr.h"
     33 #include "talk/base/socketadapters.h"
     34 #include "talk/base/socketaddress.h"
     35 #include "talk/base/thread.h"
     36 #include "talk/base/virtualsocketserver.h"
     37 #include "talk/p2p/base/basicpacketsocketfactory.h"
     38 #include "talk/p2p/base/relayport.h"
     39 #include "talk/p2p/base/relayserver.h"
     40 
     41 using talk_base::SocketAddress;
     42 
     43 static const SocketAddress kLocalAddress = SocketAddress("192.168.1.2", 0);
     44 static const SocketAddress kRelayUdpAddr = SocketAddress("99.99.99.1", 5000);
     45 static const SocketAddress kRelayTcpAddr = SocketAddress("99.99.99.2", 5001);
     46 static const SocketAddress kRelaySslAddr = SocketAddress("99.99.99.3", 443);
     47 static const SocketAddress kRelayExtAddr = SocketAddress("99.99.99.3", 5002);
     48 
     49 static const int kTimeoutMs = 1000;
     50 static const int kMaxTimeoutMs = 5000;
     51 
     52 // Tests connecting a RelayPort to a fake relay server
     53 // (cricket::RelayServer) using all currently available protocols. The
     54 // network layer is faked out by using a VirtualSocketServer for
     55 // creating sockets. The test will monitor the current state of the
     56 // RelayPort and created sockets by listening for signals such as,
     57 // SignalConnectFailure, SignalConnectTimeout, SignalSocketClosed and
     58 // SignalReadPacket.
     59 class RelayPortTest : public testing::Test,
     60                       public sigslot::has_slots<> {
     61  public:
     62   RelayPortTest()
     63       : main_(talk_base::Thread::Current()),
     64         physical_socket_server_(new talk_base::PhysicalSocketServer),
     65         virtual_socket_server_(new talk_base::VirtualSocketServer(
     66             physical_socket_server_.get())),
     67         ss_scope_(virtual_socket_server_.get()),
     68         network_("unittest", "unittest", talk_base::IPAddress(INADDR_ANY), 32),
     69         socket_factory_(talk_base::Thread::Current()),
     70         username_(talk_base::CreateRandomString(16)),
     71         password_(talk_base::CreateRandomString(16)),
     72         relay_port_(cricket::RelayPort::Create(main_, &socket_factory_,
     73                                                &network_,
     74                                                kLocalAddress.ipaddr(),
     75                                                0, 0, username_, password_)),
     76         relay_server_(new cricket::RelayServer(main_)) {
     77   }
     78 
     79   void OnReadPacket(talk_base::AsyncPacketSocket* socket,
     80                     const char* data, size_t size,
     81                     const talk_base::SocketAddress& remote_addr) {
     82     received_packet_count_[socket]++;
     83   }
     84 
     85   void OnConnectFailure(const cricket::ProtocolAddress* addr) {
     86     failed_connections_.push_back(*addr);
     87   }
     88 
     89   void OnSoftTimeout(const cricket::ProtocolAddress* addr) {
     90     soft_timedout_connections_.push_back(*addr);
     91   }
     92 
     93  protected:
     94   static void SetUpTestCase() {
     95     // Ensure the RNG is inited.
     96     talk_base::InitRandom(NULL, 0);
     97   }
     98 
     99   virtual void SetUp() {
    100     // The relay server needs an external socket to work properly.
    101     talk_base::AsyncUDPSocket* ext_socket =
    102         CreateAsyncUdpSocket(kRelayExtAddr);
    103     relay_server_->AddExternalSocket(ext_socket);
    104 
    105     // Listen for failures.
    106     relay_port_->SignalConnectFailure.
    107         connect(this, &RelayPortTest::OnConnectFailure);
    108 
    109     // Listen for soft timeouts.
    110     relay_port_->SignalSoftTimeout.
    111         connect(this, &RelayPortTest::OnSoftTimeout);
    112   }
    113 
    114   // Udp has the highest 'goodness' value of the three different
    115   // protocols used for connecting to the relay server. As soon as
    116   // PrepareAddress is called, the RelayPort will start trying to
    117   // connect to the given UDP address. As soon as a response to the
    118   // sent STUN allocate request message has been received, the
    119   // RelayPort will consider the connection to be complete and will
    120   // abort any other connection attempts.
    121   void TestConnectUdp() {
    122     // Add a UDP socket to the relay server.
    123     talk_base::AsyncUDPSocket* internal_udp_socket =
    124         CreateAsyncUdpSocket(kRelayUdpAddr);
    125     talk_base::AsyncSocket* server_socket = CreateServerSocket(kRelayTcpAddr);
    126 
    127     relay_server_->AddInternalSocket(internal_udp_socket);
    128     relay_server_->AddInternalServerSocket(server_socket, cricket::PROTO_TCP);
    129 
    130     // Now add our relay addresses to the relay port and let it start.
    131     relay_port_->AddServerAddress(
    132         cricket::ProtocolAddress(kRelayUdpAddr, cricket::PROTO_UDP));
    133     relay_port_->AddServerAddress(
    134         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP));
    135     relay_port_->PrepareAddress();
    136 
    137     // Should be connected.
    138     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kTimeoutMs);
    139 
    140     // Make sure that we are happy with UDP, ie. not continuing with
    141     // TCP, SSLTCP, etc.
    142     WAIT(relay_server_->HasConnection(kRelayTcpAddr), kTimeoutMs);
    143 
    144     // Should have only one connection.
    145     EXPECT_EQ(1, relay_server_->GetConnectionCount());
    146 
    147     // Should be the UDP address.
    148     EXPECT_TRUE(relay_server_->HasConnection(kRelayUdpAddr));
    149   }
    150 
    151   // TCP has the second best 'goodness' value, and as soon as UDP
    152   // connection has failed, the RelayPort will attempt to connect via
    153   // TCP. Here we add a fake UDP address together with a real TCP
    154   // address to simulate an UDP failure. As soon as UDP has failed the
    155   // RelayPort will try the TCP adress and succed.
    156   void TestConnectTcp() {
    157     // Create a fake UDP address for relay port to simulate a failure.
    158     cricket::ProtocolAddress fake_protocol_address =
    159         cricket::ProtocolAddress(kRelayUdpAddr, cricket::PROTO_UDP);
    160 
    161     // Create a server socket for the RelayServer.
    162     talk_base::AsyncSocket* server_socket = CreateServerSocket(kRelayTcpAddr);
    163     relay_server_->AddInternalServerSocket(server_socket, cricket::PROTO_TCP);
    164 
    165     // Add server addresses to the relay port and let it start.
    166     relay_port_->AddServerAddress(
    167         cricket::ProtocolAddress(fake_protocol_address));
    168     relay_port_->AddServerAddress(
    169         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP));
    170     relay_port_->PrepareAddress();
    171 
    172     EXPECT_FALSE(relay_port_->IsReady());
    173 
    174     // Should have timed out in 200 + 200 + 400 + 800 + 1600 ms.
    175     EXPECT_TRUE_WAIT(HasFailed(&fake_protocol_address), 3600);
    176 
    177     // Wait until relayport is ready.
    178     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kMaxTimeoutMs);
    179 
    180     // Should have only one connection.
    181     EXPECT_EQ(1, relay_server_->GetConnectionCount());
    182 
    183     // Should be the TCP address.
    184     EXPECT_TRUE(relay_server_->HasConnection(kRelayTcpAddr));
    185   }
    186 
    187   void TestConnectSslTcp() {
    188     // Create a fake TCP address for relay port to simulate a failure.
    189     // We skip UDP here since transition from UDP to TCP has been
    190     // tested above.
    191     cricket::ProtocolAddress fake_protocol_address =
    192         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP);
    193 
    194     // Create a ssl server socket for the RelayServer.
    195     talk_base::AsyncSocket* ssl_server_socket =
    196         CreateServerSocket(kRelaySslAddr);
    197     relay_server_->AddInternalServerSocket(ssl_server_socket,
    198                                            cricket::PROTO_SSLTCP);
    199 
    200     // Create a tcp server socket that listens on the fake address so
    201     // the relay port can attempt to connect to it.
    202     talk_base::scoped_ptr<talk_base::AsyncSocket> tcp_server_socket(
    203         CreateServerSocket(kRelayTcpAddr));
    204 
    205     // Add server addresses to the relay port and let it start.
    206     relay_port_->AddServerAddress(fake_protocol_address);
    207     relay_port_->AddServerAddress(
    208         cricket::ProtocolAddress(kRelaySslAddr, cricket::PROTO_SSLTCP));
    209     relay_port_->PrepareAddress();
    210     EXPECT_FALSE(relay_port_->IsReady());
    211 
    212     // Should have timed out in 3000 ms(relayport.cc, kSoftConnectTimeoutMs).
    213     EXPECT_TRUE_WAIT_MARGIN(HasTimedOut(&fake_protocol_address), 3000, 100);
    214 
    215     // Wait until relayport is ready.
    216     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kMaxTimeoutMs);
    217 
    218     // Should have only one connection.
    219     EXPECT_EQ(1, relay_server_->GetConnectionCount());
    220 
    221     // Should be the SSLTCP address.
    222     EXPECT_TRUE(relay_server_->HasConnection(kRelaySslAddr));
    223   }
    224 
    225  private:
    226   talk_base::AsyncUDPSocket* CreateAsyncUdpSocket(const SocketAddress addr) {
    227     talk_base::AsyncSocket* socket =
    228         virtual_socket_server_->CreateAsyncSocket(SOCK_DGRAM);
    229     talk_base::AsyncUDPSocket* packet_socket =
    230         talk_base::AsyncUDPSocket::Create(socket, addr);
    231     EXPECT_TRUE(packet_socket != NULL);
    232     packet_socket->SignalReadPacket.connect(this, &RelayPortTest::OnReadPacket);
    233     return packet_socket;
    234   }
    235 
    236   talk_base::AsyncSocket* CreateServerSocket(const SocketAddress addr) {
    237     talk_base::AsyncSocket* socket =
    238         virtual_socket_server_->CreateAsyncSocket(SOCK_STREAM);
    239     EXPECT_GE(socket->Bind(addr), 0);
    240     EXPECT_GE(socket->Listen(5), 0);
    241     return socket;
    242   }
    243 
    244   bool HasFailed(cricket::ProtocolAddress* addr) {
    245     for (size_t i = 0; i < failed_connections_.size(); i++) {
    246       if (failed_connections_[i].address == addr->address &&
    247           failed_connections_[i].proto == addr->proto) {
    248         return true;
    249       }
    250     }
    251     return false;
    252   }
    253 
    254   bool HasTimedOut(cricket::ProtocolAddress* addr) {
    255     for (size_t i = 0; i < soft_timedout_connections_.size(); i++) {
    256       if (soft_timedout_connections_[i].address == addr->address &&
    257           soft_timedout_connections_[i].proto == addr->proto) {
    258         return true;
    259       }
    260     }
    261     return false;
    262   }
    263 
    264   typedef std::map<talk_base::AsyncPacketSocket*, int> PacketMap;
    265 
    266   talk_base::Thread* main_;
    267   talk_base::scoped_ptr<talk_base::PhysicalSocketServer>
    268       physical_socket_server_;
    269   talk_base::scoped_ptr<talk_base::VirtualSocketServer> virtual_socket_server_;
    270   talk_base::SocketServerScope ss_scope_;
    271   talk_base::Network network_;
    272   talk_base::BasicPacketSocketFactory socket_factory_;
    273   std::string username_;
    274   std::string password_;
    275   talk_base::scoped_ptr<cricket::RelayPort> relay_port_;
    276   talk_base::scoped_ptr<cricket::RelayServer> relay_server_;
    277   std::vector<cricket::ProtocolAddress> failed_connections_;
    278   std::vector<cricket::ProtocolAddress> soft_timedout_connections_;
    279   PacketMap received_packet_count_;
    280 };
    281 
    282 TEST_F(RelayPortTest, ConnectUdp) {
    283   TestConnectUdp();
    284 }
    285 
    286 TEST_F(RelayPortTest, ConnectTcp) {
    287   TestConnectTcp();
    288 }
    289 
    290 TEST_F(RelayPortTest, ConnectSslTcp) {
    291   TestConnectSslTcp();
    292 }
    293