1 /* 2 * The authors of this software are Rob Pike and Ken Thompson. 3 * Copyright (c) 1998-2002 by Lucent Technologies. 4 * Portions Copyright (c) 2009 The Go Authors. All rights reserved. 5 * Permission to use, copy, modify, and distribute this software for any 6 * purpose without fee is hereby granted, provided that this entire notice 7 * is included in all copies of any software which is or includes a copy 8 * or modification of this software and in all copies of the supporting 9 * documentation for such software. 10 * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED 11 * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY 12 * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY 13 * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. 14 */ 15 16 #ifndef _UTFH_ 17 #define _UTFH_ 1 18 19 // stdint.h content doesn't seem to be used in this file and doesn't exist on 20 // Windows, therefore we comment it out here so that the code could be compiled 21 // on Windows. 22 //#include <stdint.h> 23 24 typedef signed int Rune; /* Code-point values in Unicode 4.0 are 21 bits wide.*/ 25 26 enum 27 { 28 UTFmax = 4, /* maximum bytes per rune */ 29 Runesync = 0x80, /* cannot represent part of a UTF sequence (<) */ 30 Runeself = 0x80, /* rune and UTF sequences are the same (<) */ 31 Runeerror = 0xFFFD, /* decoding error in UTF */ 32 Runemax = 0x10FFFF, /* maximum rune value */ 33 }; 34 35 #ifdef __cplusplus 36 extern "C" { 37 #endif 38 39 /* 40 * rune routines 41 */ 42 43 /* 44 * These routines were written by Rob Pike and Ken Thompson 45 * and first appeared in Plan 9. 46 * SEE ALSO 47 * utf (7) 48 * tcs (1) 49 */ 50 51 // runetochar copies (encodes) one rune, pointed to by r, to at most 52 // UTFmax bytes starting at s and returns the number of bytes generated. 53 54 int runetochar(char* s, const Rune* r); 55 56 57 // chartorune copies (decodes) at most UTFmax bytes starting at s to 58 // one rune, pointed to by r, and returns the number of bytes consumed. 59 // If the input is not exactly in UTF format, chartorune will set *r 60 // to Runeerror and return 1. 61 // 62 // Note: There is no special case for a "null-terminated" string. A 63 // string whose first byte has the value 0 is the UTF8 encoding of the 64 // Unicode value 0 (i.e., ASCII NULL). A byte value of 0 is illegal 65 // anywhere else in a UTF sequence. 66 67 int chartorune(Rune* r, const char* s); 68 69 70 // charntorune is like chartorune, except that it will access at most 71 // n bytes of s. If the UTF sequence is incomplete within n bytes, 72 // charntorune will set *r to Runeerror and return 0. If it is complete 73 // but not in UTF format, it will set *r to Runeerror and return 1. 74 // 75 // Added 2004-09-24 by Wei-Hwa Huang 76 77 int charntorune(Rune* r, const char* s, int n); 78 79 // isvalidcharntorune(str, n, r, consumed) 80 // is a convenience function that calls "*consumed = charntorune(r, str, n)" 81 // and returns an int (logically boolean) indicating whether the first 82 // n bytes of str was a valid and complete UTF sequence. 83 84 int isvalidcharntorune(const char* str, int n, Rune* r, int* consumed); 85 86 // runelen returns the number of bytes required to convert r into UTF. 87 88 int runelen(Rune r); 89 90 91 // runenlen returns the number of bytes required to convert the n 92 // runes pointed to by r into UTF. 93 94 int runenlen(const Rune* r, int n); 95 96 97 // fullrune returns 1 if the string s of length n is long enough to be 98 // decoded by chartorune, and 0 otherwise. This does not guarantee 99 // that the string contains a legal UTF encoding. This routine is used 100 // by programs that obtain input one byte at a time and need to know 101 // when a full rune has arrived. 102 103 int fullrune(const char* s, int n); 104 105 // The following routines are analogous to the corresponding string 106 // routines with "utf" substituted for "str", and "rune" substituted 107 // for "chr". 108 109 // utflen returns the number of runes that are represented by the UTF 110 // string s. (cf. strlen) 111 112 int utflen(const char* s); 113 114 115 // utfnlen returns the number of complete runes that are represented 116 // by the first n bytes of the UTF string s. If the last few bytes of 117 // the string contain an incompletely coded rune, utfnlen will not 118 // count them; in this way, it differs from utflen, which includes 119 // every byte of the string. (cf. strnlen) 120 121 int utfnlen(const char* s, long n); 122 123 124 // utfrune returns a pointer to the first occurrence of rune r in the 125 // UTF string s, or 0 if r does not occur in the string. The NULL 126 // byte terminating a string is considered to be part of the string s. 127 // (cf. strchr) 128 129 const char* utfrune(const char* s, Rune r); 130 131 132 // utfrrune returns a pointer to the last occurrence of rune r in the 133 // UTF string s, or 0 if r does not occur in the string. The NULL 134 // byte terminating a string is considered to be part of the string s. 135 // (cf. strrchr) 136 137 const char* utfrrune(const char* s, Rune r); 138 139 140 // utfutf returns a pointer to the first occurrence of the UTF string 141 // s2 as a UTF substring of s1, or 0 if there is none. If s2 is the 142 // null string, utfutf returns s1. (cf. strstr) 143 144 const char* utfutf(const char* s1, const char* s2); 145 146 147 // utfecpy copies UTF sequences until a null sequence has been copied, 148 // but writes no sequences beyond es1. If any sequences are copied, 149 // s1 is terminated by a null sequence, and a pointer to that sequence 150 // is returned. Otherwise, the original s1 is returned. (cf. strecpy) 151 152 char* utfecpy(char *s1, char *es1, const char *s2); 153 154 155 156 // These functions are rune-string analogues of the corresponding 157 // functions in strcat (3). 158 // 159 // These routines first appeared in Plan 9. 160 // SEE ALSO 161 // memmove (3) 162 // rune (3) 163 // strcat (2) 164 // 165 // BUGS: The outcome of overlapping moves varies among implementations. 166 167 Rune* runestrcat(Rune* s1, const Rune* s2); 168 Rune* runestrncat(Rune* s1, const Rune* s2, long n); 169 170 const Rune* runestrchr(const Rune* s, Rune c); 171 172 int runestrcmp(const Rune* s1, const Rune* s2); 173 int runestrncmp(const Rune* s1, const Rune* s2, long n); 174 175 Rune* runestrcpy(Rune* s1, const Rune* s2); 176 Rune* runestrncpy(Rune* s1, const Rune* s2, long n); 177 Rune* runestrecpy(Rune* s1, Rune* es1, const Rune* s2); 178 179 Rune* runestrdup(const Rune* s); 180 181 const Rune* runestrrchr(const Rune* s, Rune c); 182 long runestrlen(const Rune* s); 183 const Rune* runestrstr(const Rune* s1, const Rune* s2); 184 185 186 187 // The following routines test types and modify cases for Unicode 188 // characters. Unicode defines some characters as letters and 189 // specifies three cases: upper, lower, and title. Mappings among the 190 // cases are also defined, although they are not exhaustive: some 191 // upper case letters have no lower case mapping, and so on. Unicode 192 // also defines several character properties, a subset of which are 193 // checked by these routines. These routines are based on Unicode 194 // version 3.0.0. 195 // 196 // NOTE: The routines are implemented in C, so the boolean functions 197 // (e.g., isupperrune) return 0 for false and 1 for true. 198 // 199 // 200 // toupperrune, tolowerrune, and totitlerune are the Unicode case 201 // mappings. These routines return the character unchanged if it has 202 // no defined mapping. 203 204 Rune toupperrune(Rune r); 205 Rune tolowerrune(Rune r); 206 Rune totitlerune(Rune r); 207 208 209 // isupperrune tests for upper case characters, including Unicode 210 // upper case letters and targets of the toupper mapping. islowerrune 211 // and istitlerune are defined analogously. 212 213 int isupperrune(Rune r); 214 int islowerrune(Rune r); 215 int istitlerune(Rune r); 216 217 218 // isalpharune tests for Unicode letters; this includes ideographs in 219 // addition to alphabetic characters. 220 221 int isalpharune(Rune r); 222 223 224 // isdigitrune tests for digits. Non-digit numbers, such as Roman 225 // numerals, are not included. 226 227 int isdigitrune(Rune r); 228 229 230 // isideographicrune tests for ideographic characters and numbers, as 231 // defined by the Unicode standard. 232 233 int isideographicrune(Rune r); 234 235 236 // isspacerune tests for whitespace characters, including "C" locale 237 // whitespace, Unicode defined whitespace, and the "zero-width 238 // non-break space" character. 239 240 int isspacerune(Rune r); 241 242 243 // (The comments in this file were copied from the manpage files rune.3, 244 // isalpharune.3, and runestrcat.3. Some formatting changes were also made 245 // to conform to Google style. /JRM 11/11/05) 246 247 #ifdef __cplusplus 248 } 249 #endif 250 251 #endif 252