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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #ifndef SkMaskFilter_DEFINED
     11 #define SkMaskFilter_DEFINED
     12 
     13 #include "SkFlattenable.h"
     14 #include "SkMask.h"
     15 #include "SkPaint.h"
     16 
     17 class SkBitmap;
     18 class SkBlitter;
     19 class SkBounder;
     20 class SkMatrix;
     21 class SkPath;
     22 class SkRasterClip;
     23 
     24 /** \class SkMaskFilter
     25 
     26     SkMaskFilter is the base class for object that perform transformations on
     27     an alpha-channel mask before drawing it. A subclass of SkMaskFilter may be
     28     installed into a SkPaint. Once there, each time a primitive is drawn, it
     29     is first scan converted into a SkMask::kA8_Format mask, and handed to the
     30     filter, calling its filterMask() method. If this returns true, then the
     31     new mask is used to render into the device.
     32 
     33     Blur and emboss are implemented as subclasses of SkMaskFilter.
     34 */
     35 class SK_API SkMaskFilter : public SkFlattenable {
     36 public:
     37     SK_DECLARE_INST_COUNT(SkMaskFilter)
     38 
     39     SkMaskFilter() {}
     40 
     41     /** Returns the format of the resulting mask that this subclass will return
     42         when its filterMask() method is called.
     43     */
     44     virtual SkMask::Format getFormat() const = 0;
     45 
     46     /** Create a new mask by filter the src mask.
     47         If src.fImage == null, then do not allocate or create the dst image
     48         but do fill out the other fields in dstMask.
     49         If you do allocate a dst image, use SkMask::AllocImage()
     50         If this returns false, dst mask is ignored.
     51         @param  dst the result of the filter. If src.fImage == null, dst should not allocate its image
     52         @param src the original image to be filtered.
     53         @param matrix the CTM
     54         @param margin   if not null, return the buffer dx/dy need when calculating the effect. Used when
     55                         drawing a clipped object to know how much larger to allocate the src before
     56                         applying the filter. If returning false, ignore this parameter.
     57         @return true if the dst mask was correctly created.
     58     */
     59     virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
     60                             SkIPoint* margin) const;
     61 
     62 #if SK_SUPPORT_GPU
     63     /**
     64      *  Returns true if the filter can be expressed a single-pass
     65      *  GrEffect, used to process this filter on the GPU, or false if
     66      *  not.
     67      *
     68      *  If effect is non-NULL, a new GrEffect instance is stored
     69      *  in it.  The caller assumes ownership of the stage, and it is up to the
     70      *  caller to unref it.
     71      */
     72     virtual bool asNewEffect(GrEffectRef** effect, GrTexture*) const;
     73 
     74     /**
     75      *  Returns true if the filter can be processed on the GPU.  This is most
     76      *  often used for multi-pass effects, where intermediate results must be
     77      *  rendered to textures.  For single-pass effects, use asNewEffect().
     78      *
     79      *  'maskRect' returns the device space portion of the mask the the filter
     80      *  needs. The mask passed into 'filterMaskGPU' should have the same extent
     81      *  as 'maskRect' but be translated to the upper-left corner of the mask
     82      *  (i.e., (maskRect.fLeft, maskRect.fTop) appears at (0, 0) in the mask).
     83      */
     84     virtual bool canFilterMaskGPU(const SkRect& devBounds,
     85                                   const SkIRect& clipBounds,
     86                                   const SkMatrix& ctm,
     87                                   SkRect* maskRect) const;
     88 
     89     /**
     90      *  Perform this mask filter on the GPU.  This is most often used for
     91      *  multi-pass effects, where intermediate results must be rendered to
     92      *  textures.  For single-pass effects, use asNewEffect().  'src' is the
     93      *  source image for processing, as a texture-backed bitmap.  'result' is
     94      *  the destination bitmap, which should contain a texture-backed pixelref
     95      *  on success. 'maskRect' should be the rect returned from canFilterMaskGPU.
     96      */
     97     bool filterMaskGPU(GrContext* context,
     98                        const SkBitmap& src,
     99                        const SkRect& maskRect,
    100                        SkBitmap* result) const;
    101 
    102     /**
    103      *  This flavor of 'filterMaskGPU' provides a more direct means of accessing
    104      *  the filtering capabilities. Setting 'canOverwriteSrc' can allow some
    105      *  filters to skip the allocation of an additional texture.
    106      */
    107     virtual bool filterMaskGPU(GrTexture* src,
    108                                const SkRect& maskRect,
    109                                GrTexture** result,
    110                                bool canOverwriteSrc) const;
    111 #endif
    112 
    113     /**
    114      * The fast bounds function is used to enable the paint to be culled early
    115      * in the drawing pipeline. This function accepts the current bounds of the
    116      * paint as its src param and the filter adjust those bounds using its
    117      * current mask and returns the result using the dest param. Callers are
    118      * allowed to provide the same struct for both src and dest so each
    119      * implementation must accomodate that behavior.
    120      *
    121      *  The default impl calls filterMask with the src mask having no image,
    122      *  but subclasses may override this if they can compute the rect faster.
    123      */
    124     virtual void computeFastBounds(const SkRect& src, SkRect* dest) const;
    125 
    126     SkDEVCODE(virtual void toString(SkString* str) const = 0;)
    127 
    128 protected:
    129     // empty for now, but lets get our subclass to remember to init us for the future
    130     SkMaskFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
    131 
    132     enum FilterReturn {
    133         kFalse_FilterReturn,
    134         kTrue_FilterReturn,
    135         kUnimplemented_FilterReturn
    136     };
    137 
    138     struct NinePatch {
    139         SkMask      fMask;      // fBounds must have [0,0] in its top-left
    140         SkIRect     fOuterRect; // width/height must be >= fMask.fBounds'
    141         SkIPoint    fCenter;    // identifies center row/col for stretching
    142     };
    143 
    144     /**
    145      *  Override if your subclass can filter a rect, and return the answer as
    146      *  a ninepatch mask to be stretched over the returned outerRect. On success
    147      *  return kTrue_FilterReturn. On failure (e.g. out of memory) return
    148      *  kFalse_FilterReturn. If the normal filterMask() entry-point should be
    149      *  called (the default) return kUnimplemented_FilterReturn.
    150      *
    151      *  By convention, the caller will take the center rol/col from the returned
    152      *  mask as the slice it can replicate horizontally and vertically as we
    153      *  stretch the mask to fit inside outerRect. It is an error for outerRect
    154      *  to be smaller than the mask's bounds. This would imply that the width
    155      *  and height of the mask should be odd. This is not required, just that
    156      *  the caller will call mask.fBounds.centerX() and centerY() to find the
    157      *  strips that will be replicated.
    158      */
    159     virtual FilterReturn filterRectsToNine(const SkRect[], int count,
    160                                            const SkMatrix&,
    161                                            const SkIRect& clipBounds,
    162                                            NinePatch*) const;
    163 
    164 private:
    165     friend class SkDraw;
    166 
    167     /** Helper method that, given a path in device space, will rasterize it into a kA8_Format mask
    168      and then call filterMask(). If this returns true, the specified blitter will be called
    169      to render that mask. Returns false if filterMask() returned false.
    170      This method is not exported to java.
    171      */
    172     bool filterPath(const SkPath& devPath, const SkMatrix& devMatrix,
    173                     const SkRasterClip&, SkBounder*, SkBlitter* blitter,
    174                     SkPaint::Style style) const;
    175 
    176     typedef SkFlattenable INHERITED;
    177 };
    178 
    179 #endif
    180