1 <!doctype html public "-//w3c//dtd html 4.01 transitional//en"> 2 <!-- $Id: $ --> 3 <html> 4 <head> 5 <title>TCMalloc : Thread-Caching Malloc</title> 6 <link rel="stylesheet" href="designstyle.css"> 7 <style type="text/css"> 8 em { 9 color: red; 10 font-style: normal; 11 } 12 </style> 13 </head> 14 <body> 15 16 <h1>TCMalloc : Thread-Caching Malloc</h1> 17 18 <address>Sanjay Ghemawat</address> 19 20 <h2><A name=motivation>Motivation</A></h2> 21 22 <p>TCMalloc is faster than the glibc 2.3 malloc (available as a 23 separate library called ptmalloc2) and other mallocs that I have 24 tested. ptmalloc2 takes approximately 300 nanoseconds to execute a 25 malloc/free pair on a 2.8 GHz P4 (for small objects). The TCMalloc 26 implementation takes approximately 50 nanoseconds for the same 27 operation pair. Speed is important for a malloc implementation 28 because if malloc is not fast enough, application writers are inclined 29 to write their own custom free lists on top of malloc. This can lead 30 to extra complexity, and more memory usage unless the application 31 writer is very careful to appropriately size the free lists and 32 scavenge idle objects out of the free list.</p> 33 34 <p>TCMalloc also reduces lock contention for multi-threaded programs. 35 For small objects, there is virtually zero contention. For large 36 objects, TCMalloc tries to use fine grained and efficient spinlocks. 37 ptmalloc2 also reduces lock contention by using per-thread arenas but 38 there is a big problem with ptmalloc2's use of per-thread arenas. In 39 ptmalloc2 memory can never move from one arena to another. This can 40 lead to huge amounts of wasted space. For example, in one Google 41 application, the first phase would allocate approximately 300MB of 42 memory for its URL canonicalization data structures. When the first 43 phase finished, a second phase would be started in the same address 44 space. If this second phase was assigned a different arena than the 45 one used by the first phase, this phase would not reuse any of the 46 memory left after the first phase and would add another 300MB to the 47 address space. Similar memory blowup problems were also noticed in 48 other applications.</p> 49 50 <p>Another benefit of TCMalloc is space-efficient representation of 51 small objects. For example, N 8-byte objects can be allocated while 52 using space approximately <code>8N * 1.01</code> bytes. I.e., a 53 one-percent space overhead. ptmalloc2 uses a four-byte header for 54 each object and (I think) rounds up the size to a multiple of 8 bytes 55 and ends up using <code>16N</code> bytes.</p> 56 57 58 <h2><A NAME="Usage">Usage</A></h2> 59 60 <p>To use TCMalloc, just link TCMalloc into your application via the 61 "-ltcmalloc" linker flag.</p> 62 63 <p>You can use TCMalloc in applications you didn't compile yourself, 64 by using LD_PRELOAD:</p> 65 <pre> 66 $ LD_PRELOAD="/usr/lib/libtcmalloc.so" <binary> 67 </pre> 68 <p>LD_PRELOAD is tricky, and we don't necessarily recommend this mode 69 of usage.</p> 70 71 <p>TCMalloc includes a <A HREF="heap_checker.html">heap checker</A> 72 and <A HREF="heapprofile.html">heap profiler</A> as well.</p> 73 74 <p>If you'd rather link in a version of TCMalloc that does not include 75 the heap profiler and checker (perhaps to reduce binary size for a 76 static binary), you can link in <code>libtcmalloc_minimal</code> 77 instead.</p> 78 79 80 <h2><A NAME="Overview">Overview</A></h2> 81 82 <p>TCMalloc assigns each thread a thread-local cache. Small 83 allocations are satisfied from the thread-local cache. Objects are 84 moved from central data structures into a thread-local cache as 85 needed, and periodic garbage collections are used to migrate memory 86 back from a thread-local cache into the central data structures.</p> 87 <center><img src="overview.gif"></center> 88 89 <p>TCMalloc treats objects with size <= 32K ("small" objects) 90 differently from larger objects. Large objects are allocated directly 91 from the central heap using a page-level allocator (a page is a 4K 92 aligned region of memory). I.e., a large object is always 93 page-aligned and occupies an integral number of pages.</p> 94 95 <p>A run of pages can be carved up into a sequence of small objects, 96 each equally sized. For example a run of one page (4K) can be carved 97 up into 32 objects of size 128 bytes each.</p> 98 99 100 <h2><A NAME="Small_Object_Allocation">Small Object Allocation</A></h2> 101 102 <p>Each small object size maps to one of approximately 60 allocatable 103 size-classes. For example, all allocations in the range 833 to 1024 104 bytes are rounded up to 1024. The size-classes are spaced so that 105 small sizes are separated by 8 bytes, larger sizes by 16 bytes, even 106 larger sizes by 32 bytes, and so forth. The maximal spacing is 107 controlled so that not too much space is wasted when an allocation 108 request falls just past the end of a size class and has to be rounded 109 up to the next class.</p> 110 111 <p>A thread cache contains a singly linked list of free objects per 112 size-class.</p> 113 <center><img src="threadheap.gif"></center> 114 115 <p>When allocating a small object: (1) We map its size to the 116 corresponding size-class. (2) Look in the corresponding free list in 117 the thread cache for the current thread. (3) If the free list is not 118 empty, we remove the first object from the list and return it. When 119 following this fast path, TCMalloc acquires no locks at all. This 120 helps speed-up allocation significantly because a lock/unlock pair 121 takes approximately 100 nanoseconds on a 2.8 GHz Xeon.</p> 122 123 <p>If the free list is empty: (1) We fetch a bunch of objects from a 124 central free list for this size-class (the central free list is shared 125 by all threads). (2) Place them in the thread-local free list. (3) 126 Return one of the newly fetched objects to the applications.</p> 127 128 <p>If the central free list is also empty: (1) We allocate a run of 129 pages from the central page allocator. (2) Split the run into a set 130 of objects of this size-class. (3) Place the new objects on the 131 central free list. (4) As before, move some of these objects to the 132 thread-local free list.</p> 133 134 <h3><A NAME="Sizing_Thread_Cache_Free_Lists"> 135 Sizing Thread Cache Free Lists</A></h3> 136 137 <p>It is important to size the thread cache free lists correctly. If 138 the free list is too small, we'll need to go to the central free list 139 too often. If the free list is too big, we'll waste memory as objects 140 sit idle in the free list.</p> 141 142 <p>Note that the thread caches are just as important for deallocation 143 as they are for allocation. Without a cache, each deallocation would 144 require moving the memory to the central free list. Also, some threads 145 have asymmetric alloc/free behavior (e.g. producer and consumer threads), 146 so sizing the free list correctly gets trickier.</p> 147 148 <p>To size the free lists appropriately, we use a slow-start algorithm 149 to determine the maximum length of each individual free list. As the 150 free list is used more frequently, its maximum length grows. However, 151 if a free list is used more for deallocation than allocation, its 152 maximum length will grow only up to a point where the whole list can 153 be efficiently moved to the central free list at once.</p> 154 155 <p>The psuedo-code below illustrates this slow-start algorithm. Note 156 that <code>num_objects_to_move</code> is specific to each size class. 157 By moving a list of objects with a well-known length, the central 158 cache can efficiently pass these lists between thread caches. If 159 a thread cache wants fewer than <code>num_objects_to_move</code>, 160 the operation on the central free list has linear time complexity. 161 The downside of always using <code>num_objects_to_move</code> as 162 the number of objects to transfer to and from the central cache is 163 that it wastes memory in threads that don't need all of those objects. 164 165 <pre> 166 Start each freelist max_length at 1. 167 168 Allocation 169 if freelist empty { 170 fetch min(max_length, num_objects_to_move) from central list; 171 if max_length < num_objects_to_move { // slow-start 172 max_length++; 173 } else { 174 max_length += num_objects_to_move; 175 } 176 } 177 178 Deallocation 179 if length > max_length { 180 // Don't try to release num_objects_to_move if we don't have that many. 181 release min(max_length, num_objects_to_move) objects to central list 182 if max_length < num_objects_to_move { 183 // Slow-start up to num_objects_to_move. 184 max_length++; 185 } else if max_length > num_objects_to_move { 186 // If we consistently go over max_length, shrink max_length. 187 overages++; 188 if overages > kMaxOverages { 189 max_length -= num_objects_to_move; 190 overages = 0; 191 } 192 } 193 } 194 </pre> 195 196 See also the section on <a href="#Garbage_Collection">Garbage Collection</a> 197 to see how it affects the <code>max_length</code>. 198 199 <h2><A NAME="Large_Object_Allocation">Large Object Allocation</A></h2> 200 201 <p>A large object size (> 32K) is rounded up to a page size (4K) 202 and is handled by a central page heap. The central page heap is again 203 an array of free lists. For <code>i < 256</code>, the 204 <code>k</code>th entry is a free list of runs that consist of 205 <code>k</code> pages. The <code>256</code>th entry is a free list of 206 runs that have length <code>>= 256</code> pages: </p> 207 <center><img src="pageheap.gif"></center> 208 209 <p>An allocation for <code>k</code> pages is satisfied by looking in 210 the <code>k</code>th free list. If that free list is empty, we look 211 in the next free list, and so forth. Eventually, we look in the last 212 free list if necessary. If that fails, we fetch memory from the 213 system (using <code>sbrk</code>, <code>mmap</code>, or by mapping in 214 portions of <code>/dev/mem</code>).</p> 215 216 <p>If an allocation for <code>k</code> pages is satisfied by a run 217 of pages of length > <code>k</code>, the remainder of the 218 run is re-inserted back into the appropriate free list in the 219 page heap.</p> 220 221 222 <h2><A NAME="Spans">Spans</A></h2> 223 224 <p>The heap managed by TCMalloc consists of a set of pages. A run of 225 contiguous pages is represented by a <code>Span</code> object. A span 226 can either be <em>allocated</em>, or <em>free</em>. If free, the span 227 is one of the entries in a page heap linked-list. If allocated, it is 228 either a large object that has been handed off to the application, or 229 a run of pages that have been split up into a sequence of small 230 objects. If split into small objects, the size-class of the objects 231 is recorded in the span.</p> 232 233 <p>A central array indexed by page number can be used to find the span to 234 which a page belongs. For example, span <em>a</em> below occupies 2 235 pages, span <em>b</em> occupies 1 page, span <em>c</em> occupies 5 236 pages and span <em>d</em> occupies 3 pages.</p> 237 <center><img src="spanmap.gif"></center> 238 239 <p>In a 32-bit address space, the central array is represented by a a 240 2-level radix tree where the root contains 32 entries and each leaf 241 contains 2^15 entries (a 32-bit address spave has 2^20 4K pages, and 242 the first level of tree divides the 2^20 pages by 2^5). This leads to 243 a starting memory usage of 128KB of space (2^15*4 bytes) for the 244 central array, which seems acceptable.</p> 245 246 <p>On 64-bit machines, we use a 3-level radix tree.</p> 247 248 249 <h2><A NAME="Deallocation">Deallocation</A></h2> 250 251 <p>When an object is deallocated, we compute its page number and look 252 it up in the central array to find the corresponding span object. The 253 span tells us whether or not the object is small, and its size-class 254 if it is small. If the object is small, we insert it into the 255 appropriate free list in the current thread's thread cache. If the 256 thread cache now exceeds a predetermined size (2MB by default), we run 257 a garbage collector that moves unused objects from the thread cache 258 into central free lists.</p> 259 260 <p>If the object is large, the span tells us the range of pages covered 261 by the object. Suppose this range is <code>[p,q]</code>. We also 262 lookup the spans for pages <code>p-1</code> and <code>q+1</code>. If 263 either of these neighboring spans are free, we coalesce them with the 264 <code>[p,q]</code> span. The resulting span is inserted into the 265 appropriate free list in the page heap.</p> 266 267 268 <h2>Central Free Lists for Small Objects</h2> 269 270 <p>As mentioned before, we keep a central free list for each 271 size-class. Each central free list is organized as a two-level data 272 structure: a set of spans, and a linked list of free objects per 273 span.</p> 274 275 <p>An object is allocated from a central free list by removing the 276 first entry from the linked list of some span. (If all spans have 277 empty linked lists, a suitably sized span is first allocated from the 278 central page heap.)</p> 279 280 <p>An object is returned to a central free list by adding it to the 281 linked list of its containing span. If the linked list length now 282 equals the total number of small objects in the span, this span is now 283 completely free and is returned to the page heap.</p> 284 285 286 <h2><A NAME="Garbage_Collection">Garbage Collection of Thread Caches</A></h2> 287 288 <p>Garbage collecting objects from a thread cache keeps the size of 289 the cache under control and returns unused objects to the central free 290 lists. Some threads need large caches to perform well while others 291 can get by with little or no cache at all. When a thread cache goes 292 over its <code>max_size</code>, garbage collection kicks in and then the 293 thread competes with the other threads for a larger cache.</p> 294 295 <p>Garbage collection is run only during a deallocation. We walk over 296 all free lists in the cache and move some number of objects from the 297 free list to the corresponding central list.</p> 298 299 <p>The number of objects to be moved from a free list is determined 300 using a per-list low-water-mark <code>L</code>. <code>L</code> 301 records the minimum length of the list since the last garbage 302 collection. Note that we could have shortened the list by 303 <code>L</code> objects at the last garbage collection without 304 requiring any extra accesses to the central list. We use this past 305 history as a predictor of future accesses and move <code>L/2</code> 306 objects from the thread cache free list to the corresponding central 307 free list. This algorithm has the nice property that if a thread 308 stops using a particular size, all objects of that size will quickly 309 move from the thread cache to the central free list where they can be 310 used by other threads.</p> 311 312 <p>If a thread consistently deallocates more objects of a certain size 313 than it allocates, this <code>L/2</code> behavior will cause at least 314 <code>L/2</code> objects to always sit in the free list. To avoid 315 wasting memory this way, we shrink the maximum length of the freelist 316 to converge on <code>num_objects_to_move</code> (see also 317 <a href="#Sizing_Thread_Cache_Free_Lists">Sizing Thread Cache Free Lists</a>). 318 319 <pre> 320 Garbage Collection 321 if (L != 0 && max_length > num_objects_to_move) { 322 max_length = max(max_length - num_objects_to_move, num_objects_to_move) 323 } 324 </pre> 325 326 <p>The fact that the thread cache went over its <code>max_size</code> is 327 an indication that the thread would benefit from a larger cache. Simply 328 increasing <code>max_size</code> would use an inordinate amount of memory 329 in programs that have lots of active threads. Developers can bound the 330 memory used with the flag --tcmalloc_max_total_thread_cache_bytes.</p> 331 332 <p>Each thread cache starts with a small <code>max_size</code> 333 (e.g. 64KB) so that idle threads won't pre-allocate memory they don't 334 need. Each time the cache runs a garbage collection, it will also try 335 to grow its <code>max_size</code>. If the sum of the thread cache 336 sizes is less than --tcmalloc_max_total_thread_cache_bytes, 337 <code>max_size</code> grows easily. If not, thread cache 1 will try 338 to steal from thread cache 2 (picked round-robin) by decreasing thread 339 cache 2's <code>max_size</code>. In this way, threads that are more 340 active will steal memory from other threads more often than they are 341 have memory stolen from themselves. Mostly idle threads end up with 342 small caches and active threads end up with big caches. Note that 343 this stealing can cause the sum of the thread cache sizes to be 344 greater than --tcmalloc_max_total_thread_cache_bytes until thread 345 cache 2 deallocates some memory to trigger a garbage collection.</p> 346 347 <h2><A NAME="performance">Performance Notes</A></h2> 348 349 <h3>PTMalloc2 unittest</h3> 350 351 <p>The PTMalloc2 package (now part of glibc) contains a unittest 352 program <code>t-test1.c</code>. This forks a number of threads and 353 performs a series of allocations and deallocations in each thread; the 354 threads do not communicate other than by synchronization in the memory 355 allocator.</p> 356 357 <p><code>t-test1</code> (included in 358 <code>tests/tcmalloc/</code>, and compiled as 359 <code>ptmalloc_unittest1</code>) was run with a varying numbers of 360 threads (1-20) and maximum allocation sizes (64 bytes - 361 32Kbytes). These tests were run on a 2.4GHz dual Xeon system with 362 hyper-threading enabled, using Linux glibc-2.3.2 from RedHat 9, with 363 one million operations per thread in each test. In each case, the test 364 was run once normally, and once with 365 <code>LD_PRELOAD=libtcmalloc.so</code>. 366 367 <p>The graphs below show the performance of TCMalloc vs PTMalloc2 for 368 several different metrics. Firstly, total operations (millions) per 369 elapsed second vs max allocation size, for varying numbers of 370 threads. The raw data used to generate these graphs (the output of the 371 <code>time</code> utility) is available in 372 <code>t-test1.times.txt</code>.</p> 373 374 <table> 375 <tr> 376 <td><img src="tcmalloc-opspersec.vs.size.1.threads.png"></td> 377 <td><img src="tcmalloc-opspersec.vs.size.2.threads.png"></td> 378 <td><img src="tcmalloc-opspersec.vs.size.3.threads.png"></td> 379 </tr> 380 <tr> 381 <td><img src="tcmalloc-opspersec.vs.size.4.threads.png"></td> 382 <td><img src="tcmalloc-opspersec.vs.size.5.threads.png"></td> 383 <td><img src="tcmalloc-opspersec.vs.size.8.threads.png"></td> 384 </tr> 385 <tr> 386 <td><img src="tcmalloc-opspersec.vs.size.12.threads.png"></td> 387 <td><img src="tcmalloc-opspersec.vs.size.16.threads.png"></td> 388 <td><img src="tcmalloc-opspersec.vs.size.20.threads.png"></td> 389 </tr> 390 </table> 391 392 393 <ul> 394 <li> TCMalloc is much more consistently scalable than PTMalloc2 - for 395 all thread counts >1 it achieves ~7-9 million ops/sec for small 396 allocations, falling to ~2 million ops/sec for larger 397 allocations. The single-thread case is an obvious outlier, 398 since it is only able to keep a single processor busy and hence 399 can achieve fewer ops/sec. PTMalloc2 has a much higher variance 400 on operations/sec - peaking somewhere around 4 million ops/sec 401 for small allocations and falling to <1 million ops/sec for 402 larger allocations. 403 404 <li> TCMalloc is faster than PTMalloc2 in the vast majority of 405 cases, and particularly for small allocations. Contention 406 between threads is less of a problem in TCMalloc. 407 408 <li> TCMalloc's performance drops off as the allocation size 409 increases. This is because the per-thread cache is 410 garbage-collected when it hits a threshold (defaulting to 411 2MB). With larger allocation sizes, fewer objects can be stored 412 in the cache before it is garbage-collected. 413 414 <li> There is a noticeable drop in TCMalloc's performance at ~32K 415 maximum allocation size; at larger sizes performance drops less 416 quickly. This is due to the 32K maximum size of objects in the 417 per-thread caches; for objects larger than this TCMalloc 418 allocates from the central page heap. 419 </ul> 420 421 <p>Next, operations (millions) per second of CPU time vs number of 422 threads, for max allocation size 64 bytes - 128 Kbytes.</p> 423 424 <table> 425 <tr> 426 <td><img src="tcmalloc-opspercpusec.vs.threads.64.bytes.png"></td> 427 <td><img src="tcmalloc-opspercpusec.vs.threads.256.bytes.png"></td> 428 <td><img src="tcmalloc-opspercpusec.vs.threads.1024.bytes.png"></td> 429 </tr> 430 <tr> 431 <td><img src="tcmalloc-opspercpusec.vs.threads.4096.bytes.png"></td> 432 <td><img src="tcmalloc-opspercpusec.vs.threads.8192.bytes.png"></td> 433 <td><img src="tcmalloc-opspercpusec.vs.threads.16384.bytes.png"></td> 434 </tr> 435 <tr> 436 <td><img src="tcmalloc-opspercpusec.vs.threads.32768.bytes.png"></td> 437 <td><img src="tcmalloc-opspercpusec.vs.threads.65536.bytes.png"></td> 438 <td><img src="tcmalloc-opspercpusec.vs.threads.131072.bytes.png"></td> 439 </tr> 440 </table> 441 442 <p>Here we see again that TCMalloc is both more consistent and more 443 efficient than PTMalloc2. For max allocation sizes <32K, TCMalloc 444 typically achieves ~2-2.5 million ops per second of CPU time with a 445 large number of threads, whereas PTMalloc achieves generally 0.5-1 446 million ops per second of CPU time, with a lot of cases achieving much 447 less than this figure. Above 32K max allocation size, TCMalloc drops 448 to 1-1.5 million ops per second of CPU time, and PTMalloc drops almost 449 to zero for large numbers of threads (i.e. with PTMalloc, lots of CPU 450 time is being burned spinning waiting for locks in the heavily 451 multi-threaded case).</p> 452 453 454 <H2><A NAME="runtime">Modifying Runtime Behavior</A></H2> 455 456 <p>You can more finely control the behavior of the tcmalloc via 457 environment variables.</p> 458 459 <p>Generally useful flags:</p> 460 461 <table frame=box rules=sides cellpadding=5 width=100%> 462 463 <tr valign=top> 464 <td><code>TCMALLOC_SAMPLE_PARAMETER</code></td> 465 <td>default: 0</td> 466 <td> 467 The approximate gap between sampling actions. That is, we 468 take one sample approximately once every 469 <code>tcmalloc_sample_parmeter</code> bytes of allocation. 470 This sampled heap information is available via 471 <code>MallocExtension::GetHeapSample()</code> or 472 <code>MallocExtension::ReadStackTraces()</code>. A reasonable 473 value is 524288. 474 </td> 475 </tr> 476 477 <tr valign=top> 478 <td><code>TCMALLOC_RELEASE_RATE</code></td> 479 <td>default: 1.0</td> 480 <td> 481 Rate at which we release unused memory to the system, via 482 <code>madvise(MADV_DONTNEED)</code>, on systems that support 483 it. Zero means we never release memory back to the system. 484 Increase this flag to return memory faster; decrease it 485 to return memory slower. Reasonable rates are in the 486 range [0,10]. 487 </td> 488 </tr> 489 490 <tr valign=top> 491 <td><code>TCMALLOC_LARGE_ALLOC_REPORT_THRESHOLD</code></td> 492 <td>default: 1073741824</td> 493 <td> 494 Allocations larger than this value cause a stack trace to be 495 dumped to stderr. The threshold for dumping stack traces is 496 increased by a factor of 1.125 every time we print a message so 497 that the threshold automatically goes up by a factor of ~1000 498 every 60 messages. This bounds the amount of extra logging 499 generated by this flag. Default value of this flag is very large 500 and therefore you should see no extra logging unless the flag is 501 overridden. 502 </td> 503 </tr> 504 505 <tr valign=top> 506 <td><code>TCMALLOC_MAX_TOTAL_THREAD_CACHE_BYTES</code></td> 507 <td>default: 16777216</td> 508 <td> 509 Bound on the total amount of bytes allocated to thread caches. This 510 bound is not strict, so it is possible for the cache to go over this 511 bound in certain circumstances. This value defaults to 16MB. For 512 applications with many threads, this may not be a large enough cache, 513 which can affect performance. If you suspect your application is not 514 scaling to many threads due to lock contention in TCMalloc, you can 515 try increasing this value. This may improve performance, at a cost 516 of extra memory use by TCMalloc. See <a href="#Garbage_Collection"> 517 Garbage Collection</a> for more details. 518 </td> 519 </tr> 520 521 </table> 522 523 <p>Advanced "tweaking" flags, that control more precisely how tcmalloc 524 tries to allocate memory from the kernel.</p> 525 526 <table frame=box rules=sides cellpadding=5 width=100%> 527 528 <tr valign=top> 529 <td><code>TCMALLOC_SKIP_MMAP</code></td> 530 <td>default: false</td> 531 <td> 532 If true, do not try to use <code>mmap</code> to obtain memory 533 from the kernel. 534 </td> 535 </tr> 536 537 <tr valign=top> 538 <td><code>TCMALLOC_SKIP_SBRK</code></td> 539 <td>default: false</td> 540 <td> 541 If true, do not try to use <code>sbrk</code> to obtain memory 542 from the kernel. 543 </td> 544 </tr> 545 546 <tr valign=top> 547 <td><code>TCMALLOC_DEVMEM_START</code></td> 548 <td>default: 0</td> 549 <td> 550 Physical memory starting location in MB for <code>/dev/mem</code> 551 allocation. Setting this to 0 disables <code>/dev/mem</code> 552 allocation. 553 </td> 554 </tr> 555 556 <tr valign=top> 557 <td><code>TCMALLOC_DEVMEM_LIMIT</code></td> 558 <td>default: 0</td> 559 <td> 560 Physical memory limit location in MB for <code>/dev/mem</code> 561 allocation. Setting this to 0 means no limit. 562 </td> 563 </tr> 564 565 <tr valign=top> 566 <td><code>TCMALLOC_DEVMEM_DEVICE</code></td> 567 <td>default: /dev/mem</td> 568 <td> 569 Device to use for allocating unmanaged memory. 570 </td> 571 </tr> 572 573 <tr valign=top> 574 <td><code>TCMALLOC_MEMFS_MALLOC_PATH</code></td> 575 <td>default: ""</td> 576 <td> 577 If set, specify a path where hugetlbfs or tmpfs is mounted. 578 This may allow for speedier allocations. 579 </td> 580 </tr> 581 582 <tr valign=top> 583 <td><code>TCMALLOC_MEMFS_LIMIT_MB</code></td> 584 <td>default: 0</td> 585 <td> 586 Limit total memfs allocation size to specified number of MB. 587 0 means "no limit". 588 </td> 589 </tr> 590 591 <tr valign=top> 592 <td><code>TCMALLOC_MEMFS_ABORT_ON_FAIL</code></td> 593 <td>default: false</td> 594 <td> 595 If true, abort() whenever memfs_malloc fails to satisfy an allocation. 596 </td> 597 </tr> 598 599 <tr valign=top> 600 <td><code>TCMALLOC_MEMFS_IGNORE_MMAP_FAIL</code></td> 601 <td>default: false</td> 602 <td> 603 If true, ignore failures from mmap. 604 </td> 605 </tr> 606 607 <tr valign=top> 608 <td><code>TCMALLOC_MEMFS_MAP_PRVIATE</code></td> 609 <td>default: false</td> 610 <td> 611 If true, use MAP_PRIVATE when mapping via memfs, not MAP_SHARED. 612 </td> 613 </tr> 614 615 </table> 616 617 618 <H2><A NAME="compiletime">Modifying Behavior In Code</A></H2> 619 620 <p>The <code>MallocExtension</code> class, in 621 <code>malloc_extension.h</code>, provides a few knobs that you can 622 tweak in your program, to affect tcmalloc's behavior.</p> 623 624 <h3>Releasing Memory Back to the System</h3> 625 626 <p>By default, tcmalloc will release no-longer-used memory back to the 627 kernel gradually, over time. The <a 628 href="#runtime">tcmalloc_release_rate</a> flag controls how quickly 629 this happens. You can also force a release at a given point in the 630 progam execution like so:</p> 631 <pre> 632 MallocExtension::instance()->ReleaseFreeMemory(); 633 </pre> 634 635 <p>You can also call <code>SetMemoryReleaseRate()</code> to change the 636 <code>tcmalloc_release_rate</code> value at runtime, or 637 <code>GetMemoryReleaseRate</code> to see what the current release rate 638 is.</p> 639 640 <h3>Memory Introspection</h3> 641 642 <p>There are several routines for getting a human-readable form of the 643 current memory usage:</p> 644 <pre> 645 MallocExtension::instance()->GetStats(buffer, buffer_length); 646 MallocExtension::instance()->GetHeapSample(&string); 647 MallocExtension::instance()->GetHeapGrowthStacks(&string); 648 </pre> 649 650 <p>The last two create files in the same format as the heap-profiler, 651 and can be passed as data files to pprof. The first is human-readable 652 and is meant for debugging.</p> 653 654 <h3>Generic Tcmalloc Status</h3> 655 656 <p>TCMalloc has support for setting and retrieving arbitrary 657 'properties':</p> 658 <pre> 659 MallocExtension::instance()->SetNumericProperty(property_name, value); 660 MallocExtension::instance()->GetNumericProperty(property_name, &value); 661 </pre> 662 663 <p>It is possible for an application to set and get these properties, 664 but the most useful is when a library sets the properties so the 665 application can read them. Here are the properties TCMalloc defines; 666 you can access them with a call like 667 <code>MallocExtension::instance()->GetNumericProperty("generic.heap_size", 668 &value);</code>:</p> 669 670 <table frame=box rules=sides cellpadding=5 width=100%> 671 672 <tr valign=top> 673 <td><code>generic.current_allocated_bytes</code></td> 674 <td> 675 Number of bytes used by the application. This will not typically 676 match the memory use reported by the OS, because it does not 677 include TCMalloc overhead or memory fragmentation. 678 </td> 679 </tr> 680 681 <tr valign=top> 682 <td><code>generic.heap_size</code></td> 683 <td> 684 Bytes of system memory reserved by TCMalloc. 685 </td> 686 </tr> 687 688 <tr valign=top> 689 <td><code>tcmalloc.pageheap_free_bytes</code></td> 690 <td> 691 Number of bytes in free, mapped pages in page heap. These bytes 692 can be used to fulfill allocation requests. They always count 693 towards virtual memory usage, and unless the underlying memory is 694 swapped out by the OS, they also count towards physical memory 695 usage. 696 </td> 697 </tr> 698 699 <tr valign=top> 700 <td><code>tcmalloc.pageheap_unmapped_bytes</code></td> 701 <td> 702 Number of bytes in free, unmapped pages in page heap. These are 703 bytes that have been released back to the OS, possibly by one of 704 the MallocExtension "Release" calls. They can be used to fulfill 705 allocation requests, but typically incur a page fault. They 706 always count towards virtual memory usage, and depending on the 707 OS, typically do not count towards physical memory usage. 708 </td> 709 </tr> 710 711 <tr valign=top> 712 <td><code>tcmalloc.slack_bytes</code></td> 713 <td> 714 Sum of pageheap_free_bytes and pageheap_unmapped_bytes. Provided 715 for backwards compatibility only. Do not use. 716 </td> 717 </tr> 718 719 <tr valign=top> 720 <td><code>tcmalloc.max_total_thread_cache_bytes</code></td> 721 <td> 722 A limit to how much memory TCMalloc dedicates for small objects. 723 Higher numbers trade off more memory use for -- in some situations 724 -- improved efficiency. 725 </td> 726 </tr> 727 728 <tr valign=top> 729 <td><code>tcmalloc.current_total_thread_cache_bytes</code></td> 730 <td> 731 A measure of some of the memory TCMalloc is using (for 732 small objects). 733 </td> 734 </tr> 735 736 </table> 737 738 <h2><A NAME="caveats">Caveats</A></h2> 739 740 <p>For some systems, TCMalloc may not work correctly with 741 applications that aren't linked against <code>libpthread.so</code> (or 742 the equivalent on your OS). It should work on Linux using glibc 2.3, 743 but other OS/libc combinations have not been tested.</p> 744 745 <p>TCMalloc may be somewhat more memory hungry than other mallocs, 746 (but tends not to have the huge blowups that can happen with other 747 mallocs). In particular, at startup TCMalloc allocates approximately 748 240KB of internal memory.</p> 749 750 <p>Don't try to load TCMalloc into a running binary (e.g., using JNI 751 in Java programs). The binary will have allocated some objects using 752 the system malloc, and may try to pass them to TCMalloc for 753 deallocation. TCMalloc will not be able to handle such objects.</p> 754 755 <hr> 756 757 <address>Sanjay Ghemawat, Paul Menage<br> 758 <!-- Created: Tue Dec 19 10:43:14 PST 2000 --> 759 <!-- hhmts start --> 760 Last modified: Sat Feb 24 13:11:38 PST 2007 (csilvers) 761 <!-- hhmts end --> 762 </address> 763 764 </body> 765 </html> 766