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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/snapshot/snapshot_win.h"
      6 
      7 #include "base/win/scoped_gdi_object.h"
      8 #include "base/win/scoped_hdc.h"
      9 #include "base/win/scoped_select_object.h"
     10 #include "ui/gfx/codec/png_codec.h"
     11 #include "ui/gfx/gdi_util.h"
     12 #include "ui/gfx/rect.h"
     13 #include "ui/gfx/size.h"
     14 #include "ui/snapshot/snapshot.h"
     15 
     16 namespace {
     17 
     18 gfx::Rect GetWindowBounds(HWND window_handle) {
     19   RECT content_rect = {0, 0, 0, 0};
     20   if (window_handle) {
     21     ::GetWindowRect(window_handle, &content_rect);
     22   } else {
     23     MONITORINFO monitor_info = {};
     24     monitor_info.cbSize = sizeof(monitor_info);
     25     if (GetMonitorInfo(MonitorFromWindow(NULL, MONITOR_DEFAULTTOPRIMARY),
     26                        &monitor_info)) {
     27       content_rect = monitor_info.rcMonitor;
     28     }
     29   }
     30   content_rect.right++;  // Match what PrintWindow wants.
     31 
     32   return gfx::Rect(content_rect.right - content_rect.left,
     33                    content_rect.bottom - content_rect.top);
     34 }
     35 
     36 }  // namespace
     37 
     38 namespace ui {
     39 
     40 namespace internal {
     41 
     42 bool GrabHwndSnapshot(HWND window_handle,
     43                       const gfx::Rect& snapshot_bounds,
     44                       std::vector<unsigned char>* png_representation) {
     45   DCHECK(snapshot_bounds.right() <= GetWindowBounds(window_handle).right());
     46   DCHECK(snapshot_bounds.bottom() <= GetWindowBounds(window_handle).bottom());
     47 
     48   // Create a memory DC that's compatible with the window.
     49   HDC window_hdc = GetWindowDC(window_handle);
     50   base::win::ScopedCreateDC mem_hdc(CreateCompatibleDC(window_hdc));
     51 
     52   BITMAPINFOHEADER hdr;
     53   gfx::CreateBitmapHeader(snapshot_bounds.width(),
     54                           snapshot_bounds.height(),
     55                           &hdr);
     56   unsigned char *bit_ptr = NULL;
     57   base::win::ScopedBitmap bitmap(
     58       CreateDIBSection(mem_hdc,
     59                        reinterpret_cast<BITMAPINFO*>(&hdr),
     60                        DIB_RGB_COLORS,
     61                        reinterpret_cast<void **>(&bit_ptr),
     62                        NULL, 0));
     63 
     64   base::win::ScopedSelectObject select_bitmap(mem_hdc, bitmap);
     65   // Clear the bitmap to white (so that rounded corners on windows
     66   // show up on a white background, and strangely-shaped windows
     67   // look reasonable). Not capturing an alpha mask saves a
     68   // bit of space.
     69   PatBlt(mem_hdc, 0, 0, snapshot_bounds.width(), snapshot_bounds.height(),
     70          WHITENESS);
     71   // Grab a copy of the window
     72   // First, see if PrintWindow is defined (it's not in Windows 2000).
     73   typedef BOOL (WINAPI *PrintWindowPointer)(HWND, HDC, UINT);
     74   PrintWindowPointer print_window =
     75       reinterpret_cast<PrintWindowPointer>(
     76           GetProcAddress(GetModuleHandle(L"User32.dll"), "PrintWindow"));
     77 
     78   // If PrintWindow is defined, use it.  It will work on partially
     79   // obscured windows, and works better for out of process sub-windows.
     80   // Otherwise grab the bits we can get with BitBlt; it's better
     81   // than nothing and will work fine in the average case (window is
     82   // completely on screen).  Always BitBlt when grabbing the whole screen.
     83   if (snapshot_bounds.origin() == gfx::Point() && print_window && window_handle)
     84     (*print_window)(window_handle, mem_hdc, 0);
     85   else
     86     BitBlt(mem_hdc, 0, 0, snapshot_bounds.width(), snapshot_bounds.height(),
     87            window_hdc, snapshot_bounds.x(), snapshot_bounds.y(), SRCCOPY);
     88 
     89   // We now have a copy of the window contents in a DIB, so
     90   // encode it into a useful format for posting to the bug report
     91   // server.
     92   gfx::PNGCodec::Encode(bit_ptr, gfx::PNGCodec::FORMAT_BGRA,
     93                         snapshot_bounds.size(),
     94                         snapshot_bounds.width() * 4, true,
     95                         std::vector<gfx::PNGCodec::Comment>(),
     96                         png_representation);
     97 
     98   ReleaseDC(window_handle, window_hdc);
     99 
    100   return true;
    101 }
    102 
    103 }  // namespace internal
    104 
    105 #if !defined(USE_AURA)
    106 bool GrabViewSnapshot(gfx::NativeView view_handle,
    107                       std::vector<unsigned char>* png_representation,
    108                       const gfx::Rect& snapshot_bounds) {
    109   return GrabWindowSnapshot(view_handle, png_representation, snapshot_bounds);
    110 }
    111 
    112 bool GrabWindowSnapshot(gfx::NativeWindow window_handle,
    113                         std::vector<unsigned char>* png_representation,
    114                         const gfx::Rect& snapshot_bounds) {
    115   DCHECK(window_handle);
    116   return internal::GrabHwndSnapshot(window_handle, snapshot_bounds,
    117                                     png_representation);
    118 }
    119 #endif  // !defined(USE_AURA)
    120 
    121 }  // namespace ui
    122