1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/views/controls/menu/menu_model_adapter.h" 6 7 #include "base/logging.h" 8 #include "ui/base/l10n/l10n_util.h" 9 #include "ui/base/models/menu_model.h" 10 #include "ui/views/controls/menu/submenu_view.h" 11 #include "ui/views/views_delegate.h" 12 13 namespace views { 14 15 MenuModelAdapter::MenuModelAdapter(ui::MenuModel* menu_model) 16 : menu_model_(menu_model), 17 triggerable_event_flags_(ui::EF_LEFT_MOUSE_BUTTON | 18 ui::EF_RIGHT_MOUSE_BUTTON) { 19 DCHECK(menu_model); 20 } 21 22 MenuModelAdapter::~MenuModelAdapter() { 23 } 24 25 void MenuModelAdapter::BuildMenu(MenuItemView* menu) { 26 DCHECK(menu); 27 28 // Clear the menu. 29 if (menu->HasSubmenu()) { 30 const int subitem_count = menu->GetSubmenu()->child_count(); 31 for (int i = 0; i < subitem_count; ++i) 32 menu->RemoveMenuItemAt(0); 33 } 34 35 // Leave entries in the map if the menu is being shown. This 36 // allows the map to find the menu model of submenus being closed 37 // so ui::MenuModel::MenuClosed() can be called. 38 if (!menu->GetMenuController()) 39 menu_map_.clear(); 40 menu_map_[menu] = menu_model_; 41 42 // Repopulate the menu. 43 BuildMenuImpl(menu, menu_model_); 44 menu->ChildrenChanged(); 45 } 46 47 MenuItemView* MenuModelAdapter::CreateMenu() { 48 MenuItemView* item = new MenuItemView(this); 49 BuildMenu(item); 50 return item; 51 } 52 53 MenuItemView* MenuModelAdapter::AppendMenuItem(MenuItemView* menu, 54 ui::MenuModel* model, 55 int index) { 56 return menu->AppendMenuItemFromModel(model, index, 57 model->GetCommandIdAt(index)); 58 } 59 60 // MenuModelAdapter, MenuDelegate implementation: 61 62 void MenuModelAdapter::ExecuteCommand(int id) { 63 ui::MenuModel* model = menu_model_; 64 int index = 0; 65 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) { 66 model->ActivatedAt(index); 67 return; 68 } 69 70 NOTREACHED(); 71 } 72 73 void MenuModelAdapter::ExecuteCommand(int id, int mouse_event_flags) { 74 ui::MenuModel* model = menu_model_; 75 int index = 0; 76 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) { 77 model->ActivatedAt(index, mouse_event_flags); 78 return; 79 } 80 81 NOTREACHED(); 82 } 83 84 bool MenuModelAdapter::IsTriggerableEvent(MenuItemView* source, 85 const ui::Event& e) { 86 return e.type() == ui::ET_GESTURE_TAP || 87 e.type() == ui::ET_GESTURE_TAP_DOWN || 88 (e.IsMouseEvent() && (triggerable_event_flags_ & e.flags()) != 0); 89 } 90 91 bool MenuModelAdapter::GetAccelerator(int id, 92 ui::Accelerator* accelerator) { 93 ui::MenuModel* model = menu_model_; 94 int index = 0; 95 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) 96 return model->GetAcceleratorAt(index, accelerator); 97 98 NOTREACHED(); 99 return false; 100 } 101 102 string16 MenuModelAdapter::GetLabel(int id) const { 103 ui::MenuModel* model = menu_model_; 104 int index = 0; 105 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) 106 return model->GetLabelAt(index); 107 108 NOTREACHED(); 109 return string16(); 110 } 111 112 const gfx::Font* MenuModelAdapter::GetLabelFont(int id) const { 113 ui::MenuModel* model = menu_model_; 114 int index = 0; 115 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) { 116 const gfx::Font* font = model->GetLabelFontAt(index); 117 if (font) 118 return font; 119 } 120 121 // This line may be reached for the empty menu item. 122 return MenuDelegate::GetLabelFont(id); 123 } 124 125 bool MenuModelAdapter::IsCommandEnabled(int id) const { 126 ui::MenuModel* model = menu_model_; 127 int index = 0; 128 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) 129 return model->IsEnabledAt(index); 130 131 NOTREACHED(); 132 return false; 133 } 134 135 bool MenuModelAdapter::IsItemChecked(int id) const { 136 ui::MenuModel* model = menu_model_; 137 int index = 0; 138 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) 139 return model->IsItemCheckedAt(index); 140 141 NOTREACHED(); 142 return false; 143 } 144 145 void MenuModelAdapter::SelectionChanged(MenuItemView* menu) { 146 // Ignore selection of the root menu. 147 if (menu == menu->GetRootMenuItem()) 148 return; 149 150 const int id = menu->GetCommand(); 151 ui::MenuModel* model = menu_model_; 152 int index = 0; 153 if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) { 154 model->HighlightChangedTo(index); 155 return; 156 } 157 158 NOTREACHED(); 159 } 160 161 void MenuModelAdapter::WillShowMenu(MenuItemView* menu) { 162 // Look up the menu model for this menu. 163 const std::map<MenuItemView*, ui::MenuModel*>::const_iterator map_iterator = 164 menu_map_.find(menu); 165 if (map_iterator != menu_map_.end()) { 166 map_iterator->second->MenuWillShow(); 167 return; 168 } 169 170 NOTREACHED(); 171 } 172 173 void MenuModelAdapter::WillHideMenu(MenuItemView* menu) { 174 // Look up the menu model for this menu. 175 const std::map<MenuItemView*, ui::MenuModel*>::const_iterator map_iterator = 176 menu_map_.find(menu); 177 if (map_iterator != menu_map_.end()) { 178 map_iterator->second->MenuClosed(); 179 return; 180 } 181 182 NOTREACHED(); 183 } 184 185 // MenuModelAdapter, private: 186 187 void MenuModelAdapter::BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model) { 188 DCHECK(menu); 189 DCHECK(model); 190 bool has_icons = model->HasIcons(); 191 const int item_count = model->GetItemCount(); 192 for (int i = 0; i < item_count; ++i) { 193 MenuItemView* item = AppendMenuItem(menu, model, i); 194 195 if (item) 196 item->SetVisible(model->IsVisibleAt(i)); 197 198 if (model->GetTypeAt(i) == ui::MenuModel::TYPE_SUBMENU) { 199 DCHECK(item); 200 DCHECK_EQ(MenuItemView::SUBMENU, item->GetType()); 201 ui::MenuModel* submodel = model->GetSubmenuModelAt(i); 202 DCHECK(submodel); 203 BuildMenuImpl(item, submodel); 204 has_icons = has_icons || item->has_icons(); 205 206 menu_map_[item] = submodel; 207 } 208 } 209 210 menu->set_has_icons(has_icons); 211 } 212 213 } // namespace views 214