1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/views/controls/menu/menu_runner.h" 6 7 #include <set> 8 9 #include "base/metrics/histogram.h" 10 #include "ui/base/models/menu_model.h" 11 #include "ui/views/controls/button/menu_button.h" 12 #include "ui/views/controls/menu/menu_controller.h" 13 #include "ui/views/controls/menu/menu_controller_delegate.h" 14 #include "ui/views/controls/menu/menu_delegate.h" 15 #include "ui/views/controls/menu/menu_model_adapter.h" 16 #include "ui/views/controls/menu/submenu_view.h" 17 #include "ui/views/widget/widget.h" 18 19 #if defined(OS_WIN) 20 #include "base/win/win_util.h" 21 #endif 22 23 namespace views { 24 25 namespace internal { 26 27 void RecordSelectedIndexes(const MenuItemView* menu_item) { 28 if (!menu_item) 29 return; 30 const MenuItemView* parent = menu_item->GetParentMenuItem(); 31 if (!parent) 32 return; 33 34 SubmenuView* submenu = parent->GetSubmenu(); 35 for (int i = 0; i < submenu->GetMenuItemCount(); ++i) { 36 if (submenu->GetMenuItemAt(i) == menu_item) { 37 UMA_HISTOGRAM_COUNTS_100("MenuSelection.Index", i); 38 break; 39 } 40 } 41 42 RecordSelectedIndexes(parent); 43 } 44 45 void RecordMenuStats(MenuItemView* result, base::TimeDelta time_elapsed) { 46 // Report if user made a selection. 47 UMA_HISTOGRAM_BOOLEAN("MenuSelection.Result", result != NULL); 48 49 if (result) { 50 // Report how much time it took to make a selection. 51 UMA_HISTOGRAM_TIMES("MenuSelection.Time", time_elapsed); 52 RecordSelectedIndexes(result); 53 } 54 } 55 56 // Manages the menu. To destroy a MenuRunnerImpl invoke Release(). Release() 57 // deletes immediately if the menu isn't showing. If the menu is showing 58 // Release() cancels the menu and when the nested RunMenuAt() call returns 59 // deletes itself and the menu. 60 class MenuRunnerImpl : public internal::MenuControllerDelegate { 61 public: 62 explicit MenuRunnerImpl(MenuItemView* menu); 63 64 MenuItemView* menu() { return menu_; } 65 66 bool running() const { return running_; } 67 68 // See description above class for details. 69 void Release(); 70 71 // Runs the menu. 72 MenuRunner::RunResult RunMenuAt(Widget* parent, 73 MenuButton* button, 74 const gfx::Rect& bounds, 75 MenuItemView::AnchorPosition anchor, 76 int32 types) WARN_UNUSED_RESULT; 77 78 void Cancel(); 79 80 // Returns the time from the event which closed the menu - or 0. 81 base::TimeDelta closing_event_time() const; 82 83 // MenuControllerDelegate: 84 virtual void DropMenuClosed(NotifyType type, MenuItemView* menu) OVERRIDE; 85 virtual void SiblingMenuCreated(MenuItemView* menu) OVERRIDE; 86 87 private: 88 virtual ~MenuRunnerImpl(); 89 90 // Cleans up after the menu is no longer showing. |result| is the menu that 91 // the user selected, or NULL if nothing was selected. 92 MenuRunner::RunResult MenuDone(MenuItemView* result, int mouse_event_flags); 93 94 // Returns true if mnemonics should be shown in the menu. 95 bool ShouldShowMnemonics(MenuButton* button); 96 97 // The menu. We own this. We don't use scoped_ptr as the destructor is 98 // protected and we're a friend. 99 MenuItemView* menu_; 100 101 // Any sibling menus. Does not include |menu_|. We own these too. 102 std::set<MenuItemView*> sibling_menus_; 103 104 // Created and set as the delegate of the MenuItemView if Release() is 105 // invoked. This is done to make sure the delegate isn't notified after 106 // Release() is invoked. We do this as we assume the delegate is no longer 107 // valid if MenuRunner has been deleted. 108 scoped_ptr<MenuDelegate> empty_delegate_; 109 110 // Are we in run waiting for it to return? 111 bool running_; 112 113 // Set if |running_| and Release() has been invoked. 114 bool delete_after_run_; 115 116 // Are we running for a drop? 117 bool for_drop_; 118 119 // The controller. 120 MenuController* controller_; 121 122 // Do we own the controller? 123 bool owns_controller_; 124 125 // The timestamp of the event which closed the menu - or 0. 126 base::TimeDelta closing_event_time_; 127 128 DISALLOW_COPY_AND_ASSIGN(MenuRunnerImpl); 129 }; 130 131 MenuRunnerImpl::MenuRunnerImpl(MenuItemView* menu) 132 : menu_(menu), 133 running_(false), 134 delete_after_run_(false), 135 for_drop_(false), 136 controller_(NULL), 137 owns_controller_(false), 138 closing_event_time_(base::TimeDelta()) { 139 } 140 141 void MenuRunnerImpl::Release() { 142 if (running_) { 143 if (delete_after_run_) 144 return; // We already canceled. 145 146 // The menu is running a nested message loop, we can't delete it now 147 // otherwise the stack would be in a really bad state (many frames would 148 // have deleted objects on them). Instead cancel the menu, when it returns 149 // Holder will delete itself. 150 delete_after_run_ = true; 151 152 // Swap in a different delegate. That way we know the original MenuDelegate 153 // won't be notified later on (when it's likely already been deleted). 154 if (!empty_delegate_.get()) 155 empty_delegate_.reset(new MenuDelegate()); 156 menu_->set_delegate(empty_delegate_.get()); 157 158 DCHECK(controller_); 159 // Release is invoked when MenuRunner is destroyed. Assume this is happening 160 // because the object referencing the menu has been destroyed and the menu 161 // button is no longer valid. 162 controller_->Cancel(MenuController::EXIT_DESTROYED); 163 } else { 164 delete this; 165 } 166 } 167 168 MenuRunner::RunResult MenuRunnerImpl::RunMenuAt( 169 Widget* parent, 170 MenuButton* button, 171 const gfx::Rect& bounds, 172 MenuItemView::AnchorPosition anchor, 173 int32 types) { 174 closing_event_time_ = base::TimeDelta(); 175 if (running_) { 176 // Ignore requests to show the menu while it's already showing. MenuItemView 177 // doesn't handle this very well (meaning it crashes). 178 return MenuRunner::NORMAL_EXIT; 179 } 180 181 MenuController* controller = MenuController::GetActiveInstance(); 182 if (controller) { 183 if ((types & MenuRunner::IS_NESTED) != 0) { 184 if (!controller->IsBlockingRun()) { 185 controller->CancelAll(); 186 controller = NULL; 187 } 188 } else { 189 // There's some other menu open and we're not nested. Cancel the menu. 190 controller->CancelAll(); 191 if ((types & MenuRunner::FOR_DROP) == 0) { 192 // We can't open another menu, otherwise the message loop would become 193 // twice nested. This isn't necessarily a problem, but generally isn't 194 // expected. 195 return MenuRunner::NORMAL_EXIT; 196 } 197 // Drop menus don't block the message loop, so it's ok to create a new 198 // MenuController. 199 controller = NULL; 200 } 201 } 202 203 running_ = true; 204 for_drop_ = (types & MenuRunner::FOR_DROP) != 0; 205 bool has_mnemonics = (types & MenuRunner::HAS_MNEMONICS) != 0 && !for_drop_; 206 owns_controller_ = false; 207 if (!controller) { 208 // No menus are showing, show one. 209 ui::NativeTheme* theme = parent ? parent->GetNativeTheme() : 210 ui::NativeTheme::instance(); 211 controller = new MenuController(theme, !for_drop_, this); 212 owns_controller_ = true; 213 } 214 controller_ = controller; 215 menu_->set_controller(controller_); 216 menu_->PrepareForRun(owns_controller_, 217 has_mnemonics, 218 !for_drop_ && ShouldShowMnemonics(button)); 219 220 // Run the loop. 221 base::TimeTicks start_time = base::TimeTicks::Now(); 222 int mouse_event_flags = 0; 223 MenuItemView* result = controller->Run(parent, button, menu_, bounds, anchor, 224 (types & MenuRunner::CONTEXT_MENU) != 0, 225 &mouse_event_flags); 226 // Get the time of the event which closed this menu. 227 closing_event_time_ = controller->closing_event_time(); 228 if (for_drop_) { 229 // Drop menus return immediately. We finish processing in DropMenuClosed. 230 return MenuRunner::NORMAL_EXIT; 231 } 232 RecordMenuStats(result, base::TimeTicks::Now() - start_time); 233 return MenuDone(result, mouse_event_flags); 234 } 235 236 void MenuRunnerImpl::Cancel() { 237 if (running_) 238 controller_->Cancel(MenuController::EXIT_ALL); 239 } 240 241 base::TimeDelta MenuRunnerImpl::closing_event_time() const { 242 return closing_event_time_; 243 } 244 245 void MenuRunnerImpl::DropMenuClosed(NotifyType type, MenuItemView* menu) { 246 MenuDone(NULL, 0); 247 248 if (type == NOTIFY_DELEGATE && menu->GetDelegate()) { 249 // Delegate is null when invoked from the destructor. 250 menu->GetDelegate()->DropMenuClosed(menu); 251 } 252 } 253 254 void MenuRunnerImpl::SiblingMenuCreated(MenuItemView* menu) { 255 if (menu != menu_ && sibling_menus_.count(menu) == 0) 256 sibling_menus_.insert(menu); 257 } 258 259 MenuRunnerImpl::~MenuRunnerImpl() { 260 delete menu_; 261 for (std::set<MenuItemView*>::iterator i = sibling_menus_.begin(); 262 i != sibling_menus_.end(); ++i) 263 delete *i; 264 } 265 266 MenuRunner::RunResult MenuRunnerImpl::MenuDone(MenuItemView* result, 267 int mouse_event_flags) { 268 menu_->RemoveEmptyMenus(); 269 menu_->set_controller(NULL); 270 271 if (owns_controller_) { 272 // We created the controller and need to delete it. 273 delete controller_; 274 owns_controller_ = false; 275 } 276 controller_ = NULL; 277 // Make sure all the windows we created to show the menus have been 278 // destroyed. 279 menu_->DestroyAllMenuHosts(); 280 if (delete_after_run_) { 281 delete this; 282 return MenuRunner::MENU_DELETED; 283 } 284 running_ = false; 285 if (result && menu_->GetDelegate()) { 286 menu_->GetDelegate()->ExecuteCommand(result->GetCommand(), 287 mouse_event_flags); 288 } 289 return MenuRunner::NORMAL_EXIT; 290 } 291 292 bool MenuRunnerImpl::ShouldShowMnemonics(MenuButton* button) { 293 // Show mnemonics if the button has focus or alt is pressed. 294 bool show_mnemonics = button ? button->HasFocus() : false; 295 #if defined(OS_WIN) 296 // This is only needed on Windows. 297 if (!show_mnemonics) 298 show_mnemonics = base::win::IsAltPressed(); 299 #endif 300 return show_mnemonics; 301 } 302 303 // In theory we could implement this every where, but for now we're only 304 // implementing it on aura. 305 #if !defined(USE_AURA) 306 // static 307 DisplayChangeListener* DisplayChangeListener::Create(Widget* widget, 308 MenuRunner* runner) { 309 return NULL; 310 } 311 #endif 312 313 } // namespace internal 314 315 MenuRunner::MenuRunner(ui::MenuModel* menu_model) 316 : menu_model_adapter_(new MenuModelAdapter(menu_model)), 317 holder_(new internal::MenuRunnerImpl(menu_model_adapter_->CreateMenu())) { 318 } 319 320 MenuRunner::MenuRunner(MenuItemView* menu) 321 : holder_(new internal::MenuRunnerImpl(menu)) { 322 } 323 324 MenuRunner::~MenuRunner() { 325 holder_->Release(); 326 } 327 328 MenuItemView* MenuRunner::GetMenu() { 329 return holder_->menu(); 330 } 331 332 MenuRunner::RunResult MenuRunner::RunMenuAt(Widget* parent, 333 MenuButton* button, 334 const gfx::Rect& bounds, 335 MenuItemView::AnchorPosition anchor, 336 ui::MenuSourceType source_type, 337 int32 types) { 338 // The parent of the nested menu will have created a DisplayChangeListener, so 339 // we avoid creating a DisplayChangeListener if nested. Drop menus are 340 // transient, so we don't cancel in that case. 341 if ((types & (IS_NESTED | FOR_DROP)) == 0 && parent) { 342 display_change_listener_.reset( 343 internal::DisplayChangeListener::Create(parent, this)); 344 } 345 346 if (types & CONTEXT_MENU) { 347 switch (source_type) { 348 case ui::MENU_SOURCE_NONE: 349 case ui::MENU_SOURCE_KEYBOARD: 350 case ui::MENU_SOURCE_MOUSE: 351 anchor = MenuItemView::TOPLEFT; 352 break; 353 case ui::MENU_SOURCE_TOUCH: 354 case ui::MENU_SOURCE_TOUCH_EDIT_MENU: 355 anchor = MenuItemView::BOTTOMCENTER; 356 break; 357 default: 358 break; 359 } 360 } 361 362 return holder_->RunMenuAt(parent, button, bounds, anchor, types); 363 } 364 365 bool MenuRunner::IsRunning() const { 366 return holder_->running(); 367 } 368 369 void MenuRunner::Cancel() { 370 holder_->Cancel(); 371 } 372 373 base::TimeDelta MenuRunner::closing_event_time() const { 374 return holder_->closing_event_time(); 375 } 376 377 } // namespace views 378