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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_ZONE_INL_H_
     29 #define V8_ZONE_INL_H_
     30 
     31 #include "zone.h"
     32 
     33 #include "counters.h"
     34 #include "isolate.h"
     35 #include "utils.h"
     36 #include "v8-counters.h"
     37 
     38 namespace v8 {
     39 namespace internal {
     40 
     41 
     42 inline void* Zone::New(int size) {
     43   // Round up the requested size to fit the alignment.
     44   size = RoundUp(size, kAlignment);
     45 
     46   // If the allocation size is divisible by 8 then we return an 8-byte aligned
     47   // address.
     48   if (kPointerSize == 4 && kAlignment == 4) {
     49     position_ += ((~size) & 4) & (reinterpret_cast<intptr_t>(position_) & 4);
     50   } else {
     51     ASSERT(kAlignment >= kPointerSize);
     52   }
     53 
     54   // Check if the requested size is available without expanding.
     55   Address result = position_;
     56 
     57   if (size > limit_ - position_) {
     58      result = NewExpand(size);
     59   } else {
     60      position_ += size;
     61   }
     62 
     63   // Check that the result has the proper alignment and return it.
     64   ASSERT(IsAddressAligned(result, kAlignment, 0));
     65   allocation_size_ += size;
     66   return reinterpret_cast<void*>(result);
     67 }
     68 
     69 
     70 template <typename T>
     71 T* Zone::NewArray(int length) {
     72   return static_cast<T*>(New(length * sizeof(T)));
     73 }
     74 
     75 
     76 bool Zone::excess_allocation() {
     77   return segment_bytes_allocated_ > kExcessLimit;
     78 }
     79 
     80 
     81 void Zone::adjust_segment_bytes_allocated(int delta) {
     82   segment_bytes_allocated_ += delta;
     83   isolate_->counters()->zone_segment_bytes()->Set(segment_bytes_allocated_);
     84 }
     85 
     86 
     87 template <typename Config>
     88 ZoneSplayTree<Config>::~ZoneSplayTree() {
     89   // Reset the root to avoid unneeded iteration over all tree nodes
     90   // in the destructor.  For a zone-allocated tree, nodes will be
     91   // freed by the Zone.
     92   SplayTree<Config, ZoneAllocationPolicy>::ResetRoot();
     93 }
     94 
     95 
     96 void* ZoneObject::operator new(size_t size, Zone* zone) {
     97   return zone->New(static_cast<int>(size));
     98 }
     99 
    100 inline void* ZoneAllocationPolicy::New(size_t size) {
    101   ASSERT(zone_);
    102   return zone_->New(static_cast<int>(size));
    103 }
    104 
    105 
    106 template <typename T>
    107 void* ZoneList<T>::operator new(size_t size, Zone* zone) {
    108   return zone->New(static_cast<int>(size));
    109 }
    110 
    111 
    112 template <typename T>
    113 void* ZoneSplayTree<T>::operator new(size_t size, Zone* zone) {
    114   return zone->New(static_cast<int>(size));
    115 }
    116 
    117 
    118 } }  // namespace v8::internal
    119 
    120 #endif  // V8_ZONE_INL_H_
    121