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      1 // RUN: %clang_cc1 -triple x86_64 -emit-llvm -o - %s | FileCheck %s
      2 
      3 // Check that we don't generate unnecessary reloads.
      4 //
      5 // CHECK: define void @f0()
      6 // CHECK:      [[x_0:%.*]] = alloca i32, align 4
      7 // CHECK-NEXT: [[y_0:%.*]] = alloca i32, align 4
      8 // CHECK-NEXT: store i32 1, i32* [[x_0]]
      9 // CHECK-NEXT: store i32 1, i32* [[x_0]]
     10 // CHECK-NEXT: store i32 1, i32* [[y_0]]
     11 // CHECK: }
     12 void f0() {
     13   int x, y;
     14   x = 1;
     15   y = (x = 1);
     16 }
     17 
     18 // This used to test that we generate reloads for volatile access,
     19 // but that does not appear to be correct behavior for C.
     20 //
     21 // CHECK: define void @f1()
     22 // CHECK:      [[x_1:%.*]] = alloca i32, align 4
     23 // CHECK-NEXT: [[y_1:%.*]] = alloca i32, align 4
     24 // CHECK-NEXT: store volatile i32 1, i32* [[x_1]]
     25 // CHECK-NEXT: store volatile i32 1, i32* [[x_1]]
     26 // CHECK-NEXT: store volatile i32 1, i32* [[y_1]]
     27 // CHECK: }
     28 void f1() {
     29   volatile int x, y;
     30   x = 1;
     31   y = (x = 1);
     32 }
     33