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      1 /*
      2  *
      3  * (C) Copyright IBM Corp. and others 1998-2013 - All Rights Reserved
      4  *
      5  */
      6 
      7 #include "LETypes.h"
      8 #include "OpenTypeUtilities.h"
      9 #include "LEFontInstance.h"
     10 #include "OpenTypeTables.h"
     11 #include "ICUFeatures.h"
     12 #include "Lookups.h"
     13 #include "ScriptAndLanguage.h"
     14 #include "GlyphDefinitionTables.h"
     15 #include "GlyphIterator.h"
     16 #include "LookupProcessor.h"
     17 #include "LEGlyphStorage.h"
     18 #include "LESwaps.h"
     19 
     20 U_NAMESPACE_BEGIN
     21 
     22 le_uint32 LookupProcessor::applyLookupTable(const LookupTable *lookupTable, GlyphIterator *glyphIterator,
     23                                          const LEFontInstance *fontInstance, LEErrorCode& success) const
     24 {
     25     if (LE_FAILURE(success)) {
     26         return 0;
     27     }
     28 
     29     le_uint16 lookupType = SWAPW(lookupTable->lookupType);
     30     le_uint16 subtableCount = SWAPW(lookupTable->subTableCount);
     31     le_int32 startPosition = glyphIterator->getCurrStreamPosition();
     32     le_uint32 delta;
     33 
     34     for (le_uint16 subtable = 0; subtable < subtableCount; subtable += 1) {
     35         const LookupSubtable *lookupSubtable = lookupTable->getLookupSubtable(subtable);
     36 
     37         delta = applySubtable(lookupSubtable, lookupType, glyphIterator, fontInstance, success);
     38 
     39         if (delta > 0 && LE_FAILURE(success)) {
     40             return 1;
     41         }
     42 
     43         glyphIterator->setCurrStreamPosition(startPosition);
     44     }
     45 
     46     return 1;
     47 }
     48 
     49 le_int32 LookupProcessor::process(LEGlyphStorage &glyphStorage, GlyphPositionAdjustments *glyphPositionAdjustments,
     50                               le_bool rightToLeft, const GlyphDefinitionTableHeader *glyphDefinitionTableHeader,
     51                               const LEFontInstance *fontInstance, LEErrorCode& success) const
     52 {
     53     if (LE_FAILURE(success)) {
     54         return 0;
     55     }
     56 
     57     le_int32 glyphCount = glyphStorage.getGlyphCount();
     58 
     59     if (lookupSelectArray == NULL) {
     60         return glyphCount;
     61     }
     62 
     63     GlyphIterator glyphIterator(glyphStorage, glyphPositionAdjustments,
     64                                 rightToLeft, 0, 0, glyphDefinitionTableHeader);
     65     le_int32 newGlyphCount = glyphCount;
     66 
     67     for (le_uint16 order = 0; order < lookupOrderCount; order += 1) {
     68         le_uint16 lookup = lookupOrderArray[order];
     69         FeatureMask selectMask = lookupSelectArray[lookup];
     70 
     71         if (selectMask != 0) {
     72             const LookupTable *lookupTable = lookupListTable->getLookupTable(lookup);
     73             if (!lookupTable) {
     74                 continue;
     75             }
     76             le_uint16 lookupFlags = SWAPW(lookupTable->lookupFlags);
     77 
     78             glyphIterator.reset(lookupFlags, selectMask);
     79 
     80             while (glyphIterator.findFeatureTag()) {
     81                 applyLookupTable(lookupTable, &glyphIterator, fontInstance, success);
     82                 if (LE_FAILURE(success)) {
     83                     return 0;
     84                 }
     85             }
     86 
     87             newGlyphCount = glyphIterator.applyInsertions();
     88         }
     89     }
     90 
     91     return newGlyphCount;
     92 }
     93 
     94 le_uint32 LookupProcessor::applySingleLookup(le_uint16 lookupTableIndex, GlyphIterator *glyphIterator,
     95                                           const LEFontInstance *fontInstance, LEErrorCode& success) const
     96 {
     97     if (LE_FAILURE(success)) {
     98         return 0;
     99     }
    100 
    101     const LookupTable *lookupTable = lookupListTable->getLookupTable(lookupTableIndex);
    102     if (lookupTable == NULL) {
    103         success = LE_INTERNAL_ERROR;
    104         return 0;
    105     }
    106     le_uint16 lookupFlags = SWAPW(lookupTable->lookupFlags);
    107     GlyphIterator tempIterator(*glyphIterator, lookupFlags);
    108     le_uint32 delta = applyLookupTable(lookupTable, &tempIterator, fontInstance, success);
    109 
    110     return delta;
    111 }
    112 
    113 le_int32 LookupProcessor::selectLookups(const FeatureTable *featureTable, FeatureMask featureMask, le_int32 order)
    114 {
    115     le_uint16 lookupCount = featureTable? SWAPW(featureTable->lookupCount) : 0;
    116     le_int32  store = order;
    117 
    118     for (le_uint16 lookup = 0; lookup < lookupCount; lookup += 1) {
    119         le_uint16 lookupListIndex = SWAPW(featureTable->lookupListIndexArray[lookup]);
    120 	if (lookupListIndex >= lookupSelectCount) {
    121 	    continue;
    122         }
    123 
    124         lookupSelectArray[lookupListIndex] |= featureMask;
    125         lookupOrderArray[store++] = lookupListIndex;
    126     }
    127 
    128     return store - order;
    129 }
    130 
    131 LookupProcessor::LookupProcessor(const char *baseAddress,
    132         Offset scriptListOffset, Offset featureListOffset, Offset lookupListOffset,
    133         LETag scriptTag, LETag languageTag, const FeatureMap *featureMap, le_int32 featureMapCount, le_bool orderFeatures,
    134         LEErrorCode& success)
    135     : lookupListTable(NULL), featureListTable(NULL), lookupSelectArray(NULL), lookupSelectCount(0),
    136       lookupOrderArray(NULL), lookupOrderCount(0)
    137 {
    138     const ScriptListTable *scriptListTable = NULL;
    139     const LangSysTable *langSysTable = NULL;
    140     le_uint16 featureCount = 0;
    141     le_uint16 lookupListCount = 0;
    142     le_uint16 requiredFeatureIndex;
    143 
    144     if (LE_FAILURE(success)) {
    145         return;
    146     }
    147 
    148     if (scriptListOffset != 0) {
    149         scriptListTable = (const ScriptListTable *) (baseAddress + scriptListOffset);
    150         langSysTable = scriptListTable->findLanguage(scriptTag, languageTag);
    151 
    152         if (langSysTable != 0) {
    153             featureCount = SWAPW(langSysTable->featureCount);
    154         }
    155     }
    156 
    157     if (featureListOffset != 0) {
    158         featureListTable = (const FeatureListTable *) (baseAddress + featureListOffset);
    159     }
    160 
    161     if (lookupListOffset != 0) {
    162         lookupListTable = (const LookupListTable *) (baseAddress + lookupListOffset);
    163         lookupListCount = SWAPW(lookupListTable->lookupCount);
    164     }
    165 
    166     if (langSysTable == NULL || featureListTable == NULL || lookupListTable == NULL ||
    167         featureCount == 0 || lookupListCount == 0) {
    168         return;
    169     }
    170 
    171     requiredFeatureIndex = SWAPW(langSysTable->reqFeatureIndex);
    172 
    173     lookupSelectArray = LE_NEW_ARRAY(FeatureMask, lookupListCount);
    174     if (lookupSelectArray == NULL) {
    175         success = LE_MEMORY_ALLOCATION_ERROR;
    176         return;
    177     }
    178 
    179     for (int i = 0; i < lookupListCount; i += 1) {
    180         lookupSelectArray[i] = 0;
    181     }
    182     lookupSelectCount = lookupListCount;
    183 
    184     le_int32 count, order = 0;
    185     le_int32 featureReferences = 0;
    186     const FeatureTable *featureTable = NULL;
    187     LETag featureTag;
    188 
    189     const FeatureTable *requiredFeatureTable = NULL;
    190     LETag requiredFeatureTag = 0x00000000U;
    191 
    192     // Count the total number of lookups referenced by all features. This will
    193     // be the maximum number of entries in the lookupOrderArray. We can't use
    194     // lookupListCount because some lookups might be referenced by more than
    195     // one feature.
    196     for (le_int32 feature = 0; feature < featureCount; feature += 1) {
    197         le_uint16 featureIndex = SWAPW(langSysTable->featureIndexArray[feature]);
    198 
    199         featureTable = featureListTable->getFeatureTable(featureIndex, &featureTag);
    200         if (!featureTable) {
    201              continue;
    202         }
    203         featureReferences += SWAPW(featureTable->lookupCount);
    204     }
    205 
    206     if (!featureTable) {
    207         success = LE_INTERNAL_ERROR;
    208         return;
    209     }
    210 
    211     if (requiredFeatureIndex != 0xFFFF) {
    212         requiredFeatureTable = featureListTable->getFeatureTable(requiredFeatureIndex, &requiredFeatureTag);
    213         featureReferences += SWAPW(featureTable->lookupCount);
    214     }
    215 
    216     lookupOrderArray = LE_NEW_ARRAY(le_uint16, featureReferences);
    217     if (lookupOrderArray == NULL) {
    218         success = LE_MEMORY_ALLOCATION_ERROR;
    219         return;
    220     }
    221 
    222     for (le_int32 f = 0; f < featureMapCount; f += 1) {
    223         FeatureMap fm = featureMap[f];
    224         count = 0;
    225 
    226         // If this is the required feature, add its lookups
    227         if (requiredFeatureTag == fm.tag) {
    228             count += selectLookups(requiredFeatureTable, fm.mask, order);
    229         }
    230 
    231         if (orderFeatures) {
    232             // If we added lookups from the required feature, sort them
    233             if (count > 1) {
    234                 OpenTypeUtilities::sort(lookupOrderArray, order);
    235             }
    236 
    237             for (le_uint16 feature = 0; feature < featureCount; feature += 1) {
    238                 le_uint16 featureIndex = SWAPW(langSysTable->featureIndexArray[feature]);
    239 
    240                 // don't add the required feature to the list more than once...
    241                 // TODO: Do we need this check? (Spec. says required feature won't be in feature list...)
    242                 if (featureIndex == requiredFeatureIndex) {
    243                     continue;
    244                 }
    245 
    246                 featureTable = featureListTable->getFeatureTable(featureIndex, &featureTag);
    247 
    248                 if (featureTag == fm.tag) {
    249                     count += selectLookups(featureTable, fm.mask, order + count);
    250                 }
    251             }
    252 
    253             if (count > 1) {
    254                 OpenTypeUtilities::sort(&lookupOrderArray[order], count);
    255             }
    256 
    257             order += count;
    258         } else {
    259             for (le_uint16 feature = 0; feature < featureCount; feature += 1) {
    260                 le_uint16 featureIndex = SWAPW(langSysTable->featureIndexArray[feature]);
    261 
    262                 // don't add the required feature to the list more than once...
    263                 // NOTE: This check is commented out because the spec. says that
    264                 // the required feature won't be in the feature list, and because
    265                 // any duplicate entries will be removed below.
    266 #if 0
    267                 if (featureIndex == requiredFeatureIndex) {
    268                     continue;
    269                 }
    270 #endif
    271 
    272                 featureTable = featureListTable->getFeatureTable(featureIndex, &featureTag);
    273 
    274                 if (featureTag == fm.tag) {
    275                     order += selectLookups(featureTable, fm.mask, order);
    276                 }
    277             }
    278         }
    279     }
    280 
    281     if (!orderFeatures && (order > 1)) {
    282         OpenTypeUtilities::sort(lookupOrderArray, order);
    283 
    284         // If there's no specified feature order,
    285         // we will apply the lookups in the order
    286         // that they're in the font. If a particular
    287         // lookup may be referenced by more than one feature,
    288         // it will apprear in the lookupOrderArray more than
    289         // once, so remove any duplicate entries in the sorted array.
    290         le_int32 out = 1;
    291 
    292         for (le_int32 in = 1; in < order; in += 1) {
    293             if (lookupOrderArray[out - 1] != lookupOrderArray[in]) {
    294                 if (out != in) {
    295                     lookupOrderArray[out] = lookupOrderArray[in];
    296                 }
    297 
    298                 out += 1;
    299             }
    300         }
    301 
    302         order = out;
    303     }
    304 
    305     lookupOrderCount = order;
    306 }
    307 
    308 LookupProcessor::LookupProcessor()
    309 {
    310 	lookupOrderArray = NULL;
    311 	lookupSelectArray = NULL;
    312 }
    313 
    314 LookupProcessor::~LookupProcessor()
    315 {
    316     LE_DELETE_ARRAY(lookupOrderArray);
    317     LE_DELETE_ARRAY(lookupSelectArray);
    318 }
    319 
    320 U_NAMESPACE_END
    321