1 MaterialDef Default GUI { 2 3 MaterialParameters { 4 } 5 6 Technique { 7 VertexShader GLSL100: Common/MatDefs/Nifty/NiftyQuadGrad.vert 8 FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuadGrad.frag 9 10 WorldParameters { 11 WorldViewProjectionMatrix 12 } 13 } 14 15 Technique FixedFunc { 16 } 17 18 }