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      1 MaterialDef Default GUI {
      2 
      3     MaterialParameters {
      4         Texture2D Texture
      5         Vector4 Color (Color)
      6     }
      7 
      8     Technique {
      9         VertexShader GLSL100:   Common/MatDefs/Nifty/NiftyTex.vert
     10         FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyTex.frag
     11 
     12         WorldParameters {
     13             WorldViewProjectionMatrix
     14         }
     15     }
     16 
     17     Technique FixedFunc {
     18     }
     19 
     20 }