1 ================================ 2 Frequently Asked Questions (FAQ) 3 ================================ 4 5 .. contents:: 6 :local: 7 8 9 License 10 ======= 11 12 Does the University of Illinois Open Source License really qualify as an "open source" license? 13 ----------------------------------------------------------------------------------------------- 14 Yes, the license is `certified 15 <http://www.opensource.org/licenses/UoI-NCSA.php>`_ by the Open Source 16 Initiative (OSI). 17 18 19 Can I modify LLVM source code and redistribute the modified source? 20 ------------------------------------------------------------------- 21 Yes. The modified source distribution must retain the copyright notice and 22 follow the three bulletted conditions listed in the `LLVM license 23 <http://llvm.org/svn/llvm-project/llvm/trunk/LICENSE.TXT>`_. 24 25 26 Can I modify the LLVM source code and redistribute binaries or other tools based on it, without redistributing the source? 27 -------------------------------------------------------------------------------------------------------------------------- 28 Yes. This is why we distribute LLVM under a less restrictive license than GPL, 29 as explained in the first question above. 30 31 32 Source Code 33 =========== 34 35 In what language is LLVM written? 36 --------------------------------- 37 All of the LLVM tools and libraries are written in C++ with extensive use of 38 the STL. 39 40 41 How portable is the LLVM source code? 42 ------------------------------------- 43 The LLVM source code should be portable to most modern Unix-like operating 44 systems. Most of the code is written in standard C++ with operating system 45 services abstracted to a support library. The tools required to build and 46 test LLVM have been ported to a plethora of platforms. 47 48 Some porting problems may exist in the following areas: 49 50 * The autoconf/makefile build system relies heavily on UNIX shell tools, 51 like the Bourne Shell and sed. Porting to systems without these tools 52 (MacOS 9, Plan 9) will require more effort. 53 54 What API do I use to store a value to one of the virtual registers in LLVM IR's SSA representation? 55 --------------------------------------------------------------------------------------------------- 56 57 In short: you can't. It's actually kind of a silly question once you grok 58 what's going on. Basically, in code like: 59 60 .. code-block:: llvm 61 62 %result = add i32 %foo, %bar 63 64 , ``%result`` is just a name given to the ``Value`` of the ``add`` 65 instruction. In other words, ``%result`` *is* the add instruction. The 66 "assignment" doesn't explicitly "store" anything to any "virtual register"; 67 the "``=``" is more like the mathematical sense of equality. 68 69 Longer explanation: In order to generate a textual representation of the 70 IR, some kind of name has to be given to each instruction so that other 71 instructions can textually reference it. However, the isomorphic in-memory 72 representation that you manipulate from C++ has no such restriction since 73 instructions can simply keep pointers to any other ``Value``'s that they 74 reference. In fact, the names of dummy numbered temporaries like ``%1`` are 75 not explicitly represented in the in-memory representation at all (see 76 ``Value::getName()``). 77 78 Build Problems 79 ============== 80 81 When I run configure, it finds the wrong C compiler. 82 ---------------------------------------------------- 83 The ``configure`` script attempts to locate first ``gcc`` and then ``cc``, 84 unless it finds compiler paths set in ``CC`` and ``CXX`` for the C and C++ 85 compiler, respectively. 86 87 If ``configure`` finds the wrong compiler, either adjust your ``PATH`` 88 environment variable or set ``CC`` and ``CXX`` explicitly. 89 90 91 The ``configure`` script finds the right C compiler, but it uses the LLVM tools from a previous build. What do I do? 92 --------------------------------------------------------------------------------------------------------------------- 93 The ``configure`` script uses the ``PATH`` to find executables, so if it's 94 grabbing the wrong linker/assembler/etc, there are two ways to fix it: 95 96 #. Adjust your ``PATH`` environment variable so that the correct program 97 appears first in the ``PATH``. This may work, but may not be convenient 98 when you want them *first* in your path for other work. 99 100 #. Run ``configure`` with an alternative ``PATH`` that is correct. In a 101 Bourne compatible shell, the syntax would be: 102 103 .. code-block:: console 104 105 % PATH=[the path without the bad program] ./configure ... 106 107 This is still somewhat inconvenient, but it allows ``configure`` to do its 108 work without having to adjust your ``PATH`` permanently. 109 110 111 When creating a dynamic library, I get a strange GLIBC error. 112 ------------------------------------------------------------- 113 Under some operating systems (i.e. Linux), libtool does not work correctly if 114 GCC was compiled with the ``--disable-shared option``. To work around this, 115 install your own version of GCC that has shared libraries enabled by default. 116 117 118 I've updated my source tree from Subversion, and now my build is trying to use a file/directory that doesn't exist. 119 ------------------------------------------------------------------------------------------------------------------- 120 You need to re-run configure in your object directory. When new Makefiles 121 are added to the source tree, they have to be copied over to the object tree 122 in order to be used by the build. 123 124 125 I've modified a Makefile in my source tree, but my build tree keeps using the old version. What do I do? 126 --------------------------------------------------------------------------------------------------------- 127 If the Makefile already exists in your object tree, you can just run the 128 following command in the top level directory of your object tree: 129 130 .. code-block:: console 131 132 % ./config.status <relative path to Makefile>; 133 134 If the Makefile is new, you will have to modify the configure script to copy 135 it over. 136 137 138 I've upgraded to a new version of LLVM, and I get strange build errors. 139 ----------------------------------------------------------------------- 140 Sometimes, changes to the LLVM source code alters how the build system works. 141 Changes in ``libtool``, ``autoconf``, or header file dependencies are 142 especially prone to this sort of problem. 143 144 The best thing to try is to remove the old files and re-build. In most cases, 145 this takes care of the problem. To do this, just type ``make clean`` and then 146 ``make`` in the directory that fails to build. 147 148 149 I've built LLVM and am testing it, but the tests freeze. 150 -------------------------------------------------------- 151 This is most likely occurring because you built a profile or release 152 (optimized) build of LLVM and have not specified the same information on the 153 ``gmake`` command line. 154 155 For example, if you built LLVM with the command: 156 157 .. code-block:: console 158 159 % gmake ENABLE_PROFILING=1 160 161 ...then you must run the tests with the following commands: 162 163 .. code-block:: console 164 165 % cd llvm/test 166 % gmake ENABLE_PROFILING=1 167 168 Why do test results differ when I perform different types of builds? 169 -------------------------------------------------------------------- 170 The LLVM test suite is dependent upon several features of the LLVM tools and 171 libraries. 172 173 First, the debugging assertions in code are not enabled in optimized or 174 profiling builds. Hence, tests that used to fail may pass. 175 176 Second, some tests may rely upon debugging options or behavior that is only 177 available in the debug build. These tests will fail in an optimized or 178 profile build. 179 180 181 Compiling LLVM with GCC 3.3.2 fails, what should I do? 182 ------------------------------------------------------ 183 This is `a bug in GCC <http://gcc.gnu.org/bugzilla/show_bug.cgi?id=13392>`_, 184 and affects projects other than LLVM. Try upgrading or downgrading your GCC. 185 186 187 Compiling LLVM with GCC succeeds, but the resulting tools do not work, what can be wrong? 188 ----------------------------------------------------------------------------------------- 189 Several versions of GCC have shown a weakness in miscompiling the LLVM 190 codebase. Please consult your compiler version (``gcc --version``) to find 191 out whether it is `broken <GettingStarted.html#brokengcc>`_. If so, your only 192 option is to upgrade GCC to a known good version. 193 194 195 After Subversion update, rebuilding gives the error "No rule to make target". 196 ----------------------------------------------------------------------------- 197 If the error is of the form: 198 199 .. code-block:: console 200 201 gmake[2]: *** No rule to make target `/path/to/somefile', 202 needed by `/path/to/another/file.d'. 203 Stop. 204 205 This may occur anytime files are moved within the Subversion repository or 206 removed entirely. In this case, the best solution is to erase all ``.d`` 207 files, which list dependencies for source files, and rebuild: 208 209 .. code-block:: console 210 211 % cd $LLVM_OBJ_DIR 212 % rm -f `find . -name \*\.d` 213 % gmake 214 215 In other cases, it may be necessary to run ``make clean`` before rebuilding. 216 217 218 Source Languages 219 ================ 220 221 What source languages are supported? 222 ------------------------------------ 223 LLVM currently has full support for C and C++ source languages. These are 224 available through both `Clang <http://clang.llvm.org/>`_ and `DragonEgg 225 <http://dragonegg.llvm.org/>`_. 226 227 The PyPy developers are working on integrating LLVM into the PyPy backend so 228 that PyPy language can translate to LLVM. 229 230 231 I'd like to write a self-hosting LLVM compiler. How should I interface with the LLVM middle-end optimizers and back-end code generators? 232 ---------------------------------------------------------------------------------------------------------------------------------------- 233 Your compiler front-end will communicate with LLVM by creating a module in the 234 LLVM intermediate representation (IR) format. Assuming you want to write your 235 language's compiler in the language itself (rather than C++), there are 3 236 major ways to tackle generating LLVM IR from a front-end: 237 238 1. **Call into the LLVM libraries code using your language's FFI (foreign 239 function interface).** 240 241 * *for:* best tracks changes to the LLVM IR, .ll syntax, and .bc format 242 243 * *for:* enables running LLVM optimization passes without a emit/parse 244 overhead 245 246 * *for:* adapts well to a JIT context 247 248 * *against:* lots of ugly glue code to write 249 250 2. **Emit LLVM assembly from your compiler's native language.** 251 252 * *for:* very straightforward to get started 253 254 * *against:* the .ll parser is slower than the bitcode reader when 255 interfacing to the middle end 256 257 * *against:* it may be harder to track changes to the IR 258 259 3. **Emit LLVM bitcode from your compiler's native language.** 260 261 * *for:* can use the more-efficient bitcode reader when interfacing to the 262 middle end 263 264 * *against:* you'll have to re-engineer the LLVM IR object model and bitcode 265 writer in your language 266 267 * *against:* it may be harder to track changes to the IR 268 269 If you go with the first option, the C bindings in include/llvm-c should help 270 a lot, since most languages have strong support for interfacing with C. The 271 most common hurdle with calling C from managed code is interfacing with the 272 garbage collector. The C interface was designed to require very little memory 273 management, and so is straightforward in this regard. 274 275 What support is there for a higher level source language constructs for building a compiler? 276 -------------------------------------------------------------------------------------------- 277 Currently, there isn't much. LLVM supports an intermediate representation 278 which is useful for code representation but will not support the high level 279 (abstract syntax tree) representation needed by most compilers. There are no 280 facilities for lexical nor semantic analysis. 281 282 283 I don't understand the ``GetElementPtr`` instruction. Help! 284 ----------------------------------------------------------- 285 See `The Often Misunderstood GEP Instruction <GetElementPtr.html>`_. 286 287 288 Using the C and C++ Front Ends 289 ============================== 290 291 Can I compile C or C++ code to platform-independent LLVM bitcode? 292 ----------------------------------------------------------------- 293 No. C and C++ are inherently platform-dependent languages. The most obvious 294 example of this is the preprocessor. A very common way that C code is made 295 portable is by using the preprocessor to include platform-specific code. In 296 practice, information about other platforms is lost after preprocessing, so 297 the result is inherently dependent on the platform that the preprocessing was 298 targeting. 299 300 Another example is ``sizeof``. It's common for ``sizeof(long)`` to vary 301 between platforms. In most C front-ends, ``sizeof`` is expanded to a 302 constant immediately, thus hard-wiring a platform-specific detail. 303 304 Also, since many platforms define their ABIs in terms of C, and since LLVM is 305 lower-level than C, front-ends currently must emit platform-specific IR in 306 order to have the result conform to the platform ABI. 307 308 309 Questions about code generated by the demo page 310 =============================================== 311 312 What is this ``llvm.global_ctors`` and ``_GLOBAL__I_a...`` stuff that happens when I ``#include <iostream>``? 313 ------------------------------------------------------------------------------------------------------------- 314 If you ``#include`` the ``<iostream>`` header into a C++ translation unit, 315 the file will probably use the ``std::cin``/``std::cout``/... global objects. 316 However, C++ does not guarantee an order of initialization between static 317 objects in different translation units, so if a static ctor/dtor in your .cpp 318 file used ``std::cout``, for example, the object would not necessarily be 319 automatically initialized before your use. 320 321 To make ``std::cout`` and friends work correctly in these scenarios, the STL 322 that we use declares a static object that gets created in every translation 323 unit that includes ``<iostream>``. This object has a static constructor 324 and destructor that initializes and destroys the global iostream objects 325 before they could possibly be used in the file. The code that you see in the 326 ``.ll`` file corresponds to the constructor and destructor registration code. 327 328 If you would like to make it easier to *understand* the LLVM code generated 329 by the compiler in the demo page, consider using ``printf()`` instead of 330 ``iostream``\s to print values. 331 332 333 Where did all of my code go?? 334 ----------------------------- 335 If you are using the LLVM demo page, you may often wonder what happened to 336 all of the code that you typed in. Remember that the demo script is running 337 the code through the LLVM optimizers, so if your code doesn't actually do 338 anything useful, it might all be deleted. 339 340 To prevent this, make sure that the code is actually needed. For example, if 341 you are computing some expression, return the value from the function instead 342 of leaving it in a local variable. If you really want to constrain the 343 optimizer, you can read from and assign to ``volatile`` global variables. 344 345 346 What is this "``undef``" thing that shows up in my code? 347 -------------------------------------------------------- 348 ``undef`` is the LLVM way of representing a value that is not defined. You 349 can get these if you do not initialize a variable before you use it. For 350 example, the C function: 351 352 .. code-block:: c 353 354 int X() { int i; return i; } 355 356 Is compiled to "``ret i32 undef``" because "``i``" never has a value specified 357 for it. 358 359 360 Why does instcombine + simplifycfg turn a call to a function with a mismatched calling convention into "unreachable"? Why not make the verifier reject it? 361 ---------------------------------------------------------------------------------------------------------------------------------------------------------- 362 This is a common problem run into by authors of front-ends that are using 363 custom calling conventions: you need to make sure to set the right calling 364 convention on both the function and on each call to the function. For 365 example, this code: 366 367 .. code-block:: llvm 368 369 define fastcc void @foo() { 370 ret void 371 } 372 define void @bar() { 373 call void @foo() 374 ret void 375 } 376 377 Is optimized to: 378 379 .. code-block:: llvm 380 381 define fastcc void @foo() { 382 ret void 383 } 384 define void @bar() { 385 unreachable 386 } 387 388 ... with "``opt -instcombine -simplifycfg``". This often bites people because 389 "all their code disappears". Setting the calling convention on the caller and 390 callee is required for indirect calls to work, so people often ask why not 391 make the verifier reject this sort of thing. 392 393 The answer is that this code has undefined behavior, but it is not illegal. 394 If we made it illegal, then every transformation that could potentially create 395 this would have to ensure that it doesn't, and there is valid code that can 396 create this sort of construct (in dead code). The sorts of things that can 397 cause this to happen are fairly contrived, but we still need to accept them. 398 Here's an example: 399 400 .. code-block:: llvm 401 402 define fastcc void @foo() { 403 ret void 404 } 405 define internal void @bar(void()* %FP, i1 %cond) { 406 br i1 %cond, label %T, label %F 407 T: 408 call void %FP() 409 ret void 410 F: 411 call fastcc void %FP() 412 ret void 413 } 414 define void @test() { 415 %X = or i1 false, false 416 call void @bar(void()* @foo, i1 %X) 417 ret void 418 } 419 420 In this example, "test" always passes ``@foo``/``false`` into ``bar``, which 421 ensures that it is dynamically called with the right calling conv (thus, the 422 code is perfectly well defined). If you run this through the inliner, you 423 get this (the explicit "or" is there so that the inliner doesn't dead code 424 eliminate a bunch of stuff): 425 426 .. code-block:: llvm 427 428 define fastcc void @foo() { 429 ret void 430 } 431 define void @test() { 432 %X = or i1 false, false 433 br i1 %X, label %T.i, label %F.i 434 T.i: 435 call void @foo() 436 br label %bar.exit 437 F.i: 438 call fastcc void @foo() 439 br label %bar.exit 440 bar.exit: 441 ret void 442 } 443 444 Here you can see that the inlining pass made an undefined call to ``@foo`` 445 with the wrong calling convention. We really don't want to make the inliner 446 have to know about this sort of thing, so it needs to be valid code. In this 447 case, dead code elimination can trivially remove the undefined code. However, 448 if ``%X`` was an input argument to ``@test``, the inliner would produce this: 449 450 .. code-block:: llvm 451 452 define fastcc void @foo() { 453 ret void 454 } 455 456 define void @test(i1 %X) { 457 br i1 %X, label %T.i, label %F.i 458 T.i: 459 call void @foo() 460 br label %bar.exit 461 F.i: 462 call fastcc void @foo() 463 br label %bar.exit 464 bar.exit: 465 ret void 466 } 467 468 The interesting thing about this is that ``%X`` *must* be false for the 469 code to be well-defined, but no amount of dead code elimination will be able 470 to delete the broken call as unreachable. However, since 471 ``instcombine``/``simplifycfg`` turns the undefined call into unreachable, we 472 end up with a branch on a condition that goes to unreachable: a branch to 473 unreachable can never happen, so "``-inline -instcombine -simplifycfg``" is 474 able to produce: 475 476 .. code-block:: llvm 477 478 define fastcc void @foo() { 479 ret void 480 } 481 define void @test(i1 %X) { 482 F.i: 483 call fastcc void @foo() 484 ret void 485 } 486