1 ==================== 2 Writing an LLVM Pass 3 ==================== 4 5 .. contents:: 6 :local: 7 8 Introduction --- What is a pass? 9 ================================ 10 11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM 12 passes are where most of the interesting parts of the compiler exist. Passes 13 perform the transformations and optimizations that make up the compiler, they 14 build the analysis results that are used by these transformations, and they 15 are, above all, a structuring technique for compiler code. 16 17 All LLVM passes are subclasses of the `Pass 18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement 19 functionality by overriding virtual methods inherited from ``Pass``. Depending 20 on how your pass works, you should inherit from the :ref:`ModulePass 21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass 22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass 23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass 24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass 25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass 26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more 27 information about what your pass does, and how it can be combined with other 28 passes. One of the main features of the LLVM Pass Framework is that it 29 schedules passes to run in an efficient way based on the constraints that your 30 pass meets (which are indicated by which class they derive from). 31 32 We start by showing you how to construct a pass, everything from setting up the 33 code, to compiling, loading, and executing it. After the basics are down, more 34 advanced features are discussed. 35 36 Quick Start --- Writing hello world 37 =================================== 38 39 Here we describe how to write the "hello world" of passes. The "Hello" pass is 40 designed to simply print out the name of non-external functions that exist in 41 the program being compiled. It does not modify the program at all, it just 42 inspects it. The source code and files for this pass are available in the LLVM 43 source tree in the ``lib/Transforms/Hello`` directory. 44 45 .. _writing-an-llvm-pass-makefile: 46 47 Setting up the build environment 48 -------------------------------- 49 50 .. FIXME: Why does this recommend to build in-tree? 51 52 First, configure and build LLVM. This needs to be done directly inside the 53 LLVM source tree rather than in a separate objects directory. Next, you need 54 to create a new directory somewhere in the LLVM source base. For this example, 55 we'll assume that you made ``lib/Transforms/Hello``. Finally, you must set up 56 a build script (``Makefile``) that will compile the source code for the new 57 pass. To do this, copy the following into ``Makefile``: 58 59 .. code-block:: make 60 61 # Makefile for hello pass 62 63 # Path to top level of LLVM hierarchy 64 LEVEL = ../../.. 65 66 # Name of the library to build 67 LIBRARYNAME = Hello 68 69 # Make the shared library become a loadable module so the tools can 70 # dlopen/dlsym on the resulting library. 71 LOADABLE_MODULE = 1 72 73 # Include the makefile implementation stuff 74 include $(LEVEL)/Makefile.common 75 76 This makefile specifies that all of the ``.cpp`` files in the current directory 77 are to be compiled and linked together into a shared object 78 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the 79 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options. 80 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac 81 OS X), the appropriate extension will be used. 82 83 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`. 84 85 Now that we have the build scripts set up, we just need to write the code for 86 the pass itself. 87 88 .. _writing-an-llvm-pass-basiccode: 89 90 Basic code required 91 ------------------- 92 93 Now that we have a way to compile our new pass, we just have to write it. 94 Start out with: 95 96 .. code-block:: c++ 97 98 #include "llvm/Pass.h" 99 #include "llvm/IR/Function.h" 100 #include "llvm/Support/raw_ostream.h" 101 102 Which are needed because we are writing a `Pass 103 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on 104 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will 105 be doing some printing. 106 107 Next we have: 108 109 .. code-block:: c++ 110 111 using namespace llvm; 112 113 ... which is required because the functions from the include files live in the 114 llvm namespace. 115 116 Next we have: 117 118 .. code-block:: c++ 119 120 namespace { 121 122 ... which starts out an anonymous namespace. Anonymous namespaces are to C++ 123 what the "``static``" keyword is to C (at global scope). It makes the things 124 declared inside of the anonymous namespace visible only to the current file. 125 If you're not familiar with them, consult a decent C++ book for more 126 information. 127 128 Next, we declare our pass itself: 129 130 .. code-block:: c++ 131 132 struct Hello : public FunctionPass { 133 134 This declares a "``Hello``" class that is a subclass of `FunctionPass 135 <writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses 136 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but 137 for now, know that ``FunctionPass`` operates on a function at a time. 138 139 .. code-block:: c++ 140 141 static char ID; 142 Hello() : FunctionPass(ID) {} 143 144 This declares pass identifier used by LLVM to identify pass. This allows LLVM 145 to avoid using expensive C++ runtime information. 146 147 .. code-block:: c++ 148 149 virtual bool runOnFunction(Function &F) { 150 errs() << "Hello: "; 151 errs().write_escaped(F.getName()) << "\n"; 152 return false; 153 } 154 }; // end of struct Hello 155 } // end of anonymous namespace 156 157 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method, 158 which overrides an abstract virtual method inherited from :ref:`FunctionPass 159 <writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our 160 thing, so we just print out our message with the name of each function. 161 162 .. code-block:: c++ 163 164 char Hello::ID = 0; 165 166 We initialize pass ID here. LLVM uses ID's address to identify a pass, so 167 initialization value is not important. 168 169 .. code-block:: c++ 170 171 static RegisterPass<Hello> X("hello", "Hello World Pass", 172 false /* Only looks at CFG */, 173 false /* Analysis Pass */); 174 175 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>` 176 ``Hello``, giving it a command line argument "``hello``", and a name "Hello 177 World Pass". The last two arguments describe its behavior: if a pass walks CFG 178 without modifying it then the third argument is set to ``true``; if a pass is 179 an analysis pass, for example dominator tree pass, then ``true`` is supplied as 180 the fourth argument. 181 182 As a whole, the ``.cpp`` file looks like: 183 184 .. code-block:: c++ 185 186 #include "llvm/Pass.h" 187 #include "llvm/IR/Function.h" 188 #include "llvm/Support/raw_ostream.h" 189 190 using namespace llvm; 191 192 namespace { 193 struct Hello : public FunctionPass { 194 static char ID; 195 Hello() : FunctionPass(ID) {} 196 197 virtual bool runOnFunction(Function &F) { 198 errs() << "Hello: "; 199 errs().write_escaped(F.getName()) << '\n'; 200 return false; 201 } 202 }; 203 } 204 205 char Hello::ID = 0; 206 static RegisterPass<Hello> X("hello", "Hello World Pass", false, false); 207 208 Now that it's all together, compile the file with a simple "``gmake``" command 209 in the local directory and you should get a new file 210 "``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM 211 source tree (not in the local directory). Note that everything in this file is 212 contained in an anonymous namespace --- this reflects the fact that passes 213 are self contained units that do not need external interfaces (although they 214 can have them) to be useful. 215 216 Running a pass with ``opt`` 217 --------------------------- 218 219 Now that you have a brand new shiny shared object file, we can use the 220 :program:`opt` command to run an LLVM program through your pass. Because you 221 registered your pass with ``RegisterPass``, you will be able to use the 222 :program:`opt` tool to access it, once loaded. 223 224 To test it, follow the example at the end of the :doc:`GettingStarted` to 225 compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for 226 the program through our transformation like this (or course, any bitcode file 227 will work): 228 229 .. code-block:: console 230 231 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null 232 Hello: __main 233 Hello: puts 234 Hello: main 235 236 The :option:`-load` option specifies that :program:`opt` should load your pass 237 as a shared object, which makes "``-hello``" a valid command line argument 238 (which is one reason you need to :ref:`register your pass 239 <writing-an-llvm-pass-registration>`). Because the Hello pass does not modify 240 the program in any interesting way, we just throw away the result of 241 :program:`opt` (sending it to ``/dev/null``). 242 243 To see what happened to the other string you registered, try running 244 :program:`opt` with the :option:`-help` option: 245 246 .. code-block:: console 247 248 $ opt -load ../../../Debug+Asserts/lib/Hello.so -help 249 OVERVIEW: llvm .bc -> .bc modular optimizer 250 251 USAGE: opt [options] <input bitcode> 252 253 OPTIONS: 254 Optimizations available: 255 ... 256 -globalopt - Global Variable Optimizer 257 -globalsmodref-aa - Simple mod/ref analysis for globals 258 -gvn - Global Value Numbering 259 -hello - Hello World Pass 260 -indvars - Induction Variable Simplification 261 -inline - Function Integration/Inlining 262 -insert-edge-profiling - Insert instrumentation for edge profiling 263 ... 264 265 The pass name gets added as the information string for your pass, giving some 266 documentation to users of :program:`opt`. Now that you have a working pass, 267 you would go ahead and make it do the cool transformations you want. Once you 268 get it all working and tested, it may become useful to find out how fast your 269 pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a 270 nice command line option (:option:`--time-passes`) that allows you to get 271 information about the execution time of your pass along with the other passes 272 you queue up. For example: 273 274 .. code-block:: console 275 276 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null 277 Hello: __main 278 Hello: puts 279 Hello: main 280 =============================================================================== 281 ... Pass execution timing report ... 282 =============================================================================== 283 Total Execution Time: 0.02 seconds (0.0479059 wall clock) 284 285 ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name --- 286 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer 287 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction 288 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier 289 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass 290 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL 291 292 As you can see, our implementation above is pretty fast. The additional 293 passes listed are automatically inserted by the :program:`opt` tool to verify 294 that the LLVM emitted by your pass is still valid and well formed LLVM, which 295 hasn't been broken somehow. 296 297 Now that you have seen the basics of the mechanics behind passes, we can talk 298 about some more details of how they work and how to use them. 299 300 .. _writing-an-llvm-pass-pass-classes: 301 302 Pass classes and requirements 303 ============================= 304 305 One of the first things that you should do when designing a new pass is to 306 decide what class you should subclass for your pass. The :ref:`Hello World 307 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass 308 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did 309 not discuss why or when this should occur. Here we talk about the classes 310 available, from the most general to the most specific. 311 312 When choosing a superclass for your ``Pass``, you should choose the **most 313 specific** class possible, while still being able to meet the requirements 314 listed. This gives the LLVM Pass Infrastructure information necessary to 315 optimize how passes are run, so that the resultant compiler isn't unnecessarily 316 slow. 317 318 The ``ImmutablePass`` class 319 --------------------------- 320 321 The most plain and boring type of pass is the "`ImmutablePass 322 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass 323 type is used for passes that do not have to be run, do not change state, and 324 never need to be updated. This is not a normal type of transformation or 325 analysis, but can provide information about the current compiler configuration. 326 327 Although this pass class is very infrequently used, it is important for 328 providing information about the current target machine being compiled for, and 329 other static information that can affect the various transformations. 330 331 ``ImmutablePass``\ es never invalidate other transformations, are never 332 invalidated, and are never "run". 333 334 .. _writing-an-llvm-pass-ModulePass: 335 336 The ``ModulePass`` class 337 ------------------------ 338 339 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class 340 is the most general of all superclasses that you can use. Deriving from 341 ``ModulePass`` indicates that your pass uses the entire program as a unit, 342 referring to function bodies in no predictable order, or adding and removing 343 functions. Because nothing is known about the behavior of ``ModulePass`` 344 subclasses, no optimization can be done for their execution. 345 346 A module pass can use function level passes (e.g. dominators) using the 347 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to 348 provide the function to retrieve analysis result for, if the function pass does 349 not require any module or immutable passes. Note that this can only be done 350 for functions for which the analysis ran, e.g. in the case of dominators you 351 should only ask for the ``DominatorTree`` for function definitions, not 352 declarations. 353 354 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and 355 overload the ``runOnModule`` method with the following signature: 356 357 The ``runOnModule`` method 358 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 359 360 .. code-block:: c++ 361 362 virtual bool runOnModule(Module &M) = 0; 363 364 The ``runOnModule`` method performs the interesting work of the pass. It 365 should return ``true`` if the module was modified by the transformation and 366 ``false`` otherwise. 367 368 .. _writing-an-llvm-pass-CallGraphSCCPass: 369 370 The ``CallGraphSCCPass`` class 371 ------------------------------ 372 373 The `CallGraphSCCPass 374 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by 375 passes that need to traverse the program bottom-up on the call graph (callees 376 before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics 377 for building and traversing the ``CallGraph``, but also allows the system to 378 optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the 379 requirements outlined below, and doesn't meet the requirements of a 380 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass 381 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from 382 ``CallGraphSCCPass``. 383 384 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean. 385 386 To be explicit, CallGraphSCCPass subclasses are: 387 388 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those 389 in the current SCC and the direct callers and direct callees of the SCC. 390 #. ... *required* to preserve the current ``CallGraph`` object, updating it to 391 reflect any changes made to the program. 392 #. ... *not allowed* to add or remove SCC's from the current Module, though 393 they may change the contents of an SCC. 394 #. ... *allowed* to add or remove global variables from the current Module. 395 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC 396 <writing-an-llvm-pass-runOnSCC>` (including global data). 397 398 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it 399 has to handle SCCs with more than one node in it. All of the virtual methods 400 described below should return ``true`` if they modified the program, or 401 ``false`` if they didn't. 402 403 The ``doInitialization(CallGraph &)`` method 404 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 405 406 .. code-block:: c++ 407 408 virtual bool doInitialization(CallGraph &CG); 409 410 The ``doInitialization`` method is allowed to do most of the things that 411 ``CallGraphSCCPass``\ es are not allowed to do. They can add and remove 412 functions, get pointers to functions, etc. The ``doInitialization`` method is 413 designed to do simple initialization type of stuff that does not depend on the 414 SCCs being processed. The ``doInitialization`` method call is not scheduled to 415 overlap with any other pass executions (thus it should be very fast). 416 417 .. _writing-an-llvm-pass-runOnSCC: 418 419 The ``runOnSCC`` method 420 ^^^^^^^^^^^^^^^^^^^^^^^ 421 422 .. code-block:: c++ 423 424 virtual bool runOnSCC(CallGraphSCC &SCC) = 0; 425 426 The ``runOnSCC`` method performs the interesting work of the pass, and should 427 return ``true`` if the module was modified by the transformation, ``false`` 428 otherwise. 429 430 The ``doFinalization(CallGraph &)`` method 431 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 432 433 .. code-block:: c++ 434 435 virtual bool doFinalization(CallGraph &CG); 436 437 The ``doFinalization`` method is an infrequently used method that is called 438 when the pass framework has finished calling :ref:`runOnFunction 439 <writing-an-llvm-pass-runOnFunction>` for every function in the program being 440 compiled. 441 442 .. _writing-an-llvm-pass-FunctionPass: 443 444 The ``FunctionPass`` class 445 -------------------------- 446 447 In contrast to ``ModulePass`` subclasses, `FunctionPass 448 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a 449 predictable, local behavior that can be expected by the system. All 450 ``FunctionPass`` execute on each function in the program independent of all of 451 the other functions in the program. ``FunctionPass``\ es do not require that 452 they are executed in a particular order, and ``FunctionPass``\ es do not modify 453 external functions. 454 455 To be explicit, ``FunctionPass`` subclasses are not allowed to: 456 457 #. Inspect or modify a ``Function`` other than the one currently being processed. 458 #. Add or remove ``Function``\ s from the current ``Module``. 459 #. Add or remove global variables from the current ``Module``. 460 #. Maintain state across invocations of:ref:`runOnFunction 461 <writing-an-llvm-pass-runOnFunction>` (including global data). 462 463 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello 464 World <writing-an-llvm-pass-basiccode>` pass for example). 465 ``FunctionPass``\ es may overload three virtual methods to do their work. All 466 of these methods should return ``true`` if they modified the program, or 467 ``false`` if they didn't. 468 469 .. _writing-an-llvm-pass-doInitialization-mod: 470 471 The ``doInitialization(Module &)`` method 472 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 473 474 .. code-block:: c++ 475 476 virtual bool doInitialization(Module &M); 477 478 The ``doInitialization`` method is allowed to do most of the things that 479 ``FunctionPass``\ es are not allowed to do. They can add and remove functions, 480 get pointers to functions, etc. The ``doInitialization`` method is designed to 481 do simple initialization type of stuff that does not depend on the functions 482 being processed. The ``doInitialization`` method call is not scheduled to 483 overlap with any other pass executions (thus it should be very fast). 484 485 A good example of how this method should be used is the `LowerAllocations 486 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass 487 converts ``malloc`` and ``free`` instructions into platform dependent 488 ``malloc()`` and ``free()`` function calls. It uses the ``doInitialization`` 489 method to get a reference to the ``malloc`` and ``free`` functions that it 490 needs, adding prototypes to the module if necessary. 491 492 .. _writing-an-llvm-pass-runOnFunction: 493 494 The ``runOnFunction`` method 495 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 496 497 .. code-block:: c++ 498 499 virtual bool runOnFunction(Function &F) = 0; 500 501 The ``runOnFunction`` method must be implemented by your subclass to do the 502 transformation or analysis work of your pass. As usual, a ``true`` value 503 should be returned if the function is modified. 504 505 .. _writing-an-llvm-pass-doFinalization-mod: 506 507 The ``doFinalization(Module &)`` method 508 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 509 510 .. code-block:: c++ 511 512 virtual bool doFinalization(Module &M); 513 514 The ``doFinalization`` method is an infrequently used method that is called 515 when the pass framework has finished calling :ref:`runOnFunction 516 <writing-an-llvm-pass-runOnFunction>` for every function in the program being 517 compiled. 518 519 .. _writing-an-llvm-pass-LoopPass: 520 521 The ``LoopPass`` class 522 ---------------------- 523 524 All ``LoopPass`` execute on each loop in the function independent of all of the 525 other loops in the function. ``LoopPass`` processes loops in loop nest order 526 such that outer most loop is processed last. 527 528 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager`` 529 interface. Implementing a loop pass is usually straightforward. 530 ``LoopPass``\ es may overload three virtual methods to do their work. All 531 these methods should return ``true`` if they modified the program, or ``false`` 532 if they didn't. 533 534 The ``doInitialization(Loop *, LPPassManager &)`` method 535 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 536 537 .. code-block:: c++ 538 539 virtual bool doInitialization(Loop *, LPPassManager &LPM); 540 541 The ``doInitialization`` method is designed to do simple initialization type of 542 stuff that does not depend on the functions being processed. The 543 ``doInitialization`` method call is not scheduled to overlap with any other 544 pass executions (thus it should be very fast). ``LPPassManager`` interface 545 should be used to access ``Function`` or ``Module`` level analysis information. 546 547 .. _writing-an-llvm-pass-runOnLoop: 548 549 The ``runOnLoop`` method 550 ^^^^^^^^^^^^^^^^^^^^^^^^ 551 552 .. code-block:: c++ 553 554 virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0; 555 556 The ``runOnLoop`` method must be implemented by your subclass to do the 557 transformation or analysis work of your pass. As usual, a ``true`` value 558 should be returned if the function is modified. ``LPPassManager`` interface 559 should be used to update loop nest. 560 561 The ``doFinalization()`` method 562 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 563 564 .. code-block:: c++ 565 566 virtual bool doFinalization(); 567 568 The ``doFinalization`` method is an infrequently used method that is called 569 when the pass framework has finished calling :ref:`runOnLoop 570 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled. 571 572 .. _writing-an-llvm-pass-RegionPass: 573 574 The ``RegionPass`` class 575 ------------------------ 576 577 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`, 578 but executes on each single entry single exit region in the function. 579 ``RegionPass`` processes regions in nested order such that the outer most 580 region is processed last. 581 582 ``RegionPass`` subclasses are allowed to update the region tree by using the 583 ``RGPassManager`` interface. You may overload three virtual methods of 584 ``RegionPass`` to implement your own region pass. All these methods should 585 return ``true`` if they modified the program, or ``false`` if they did not. 586 587 The ``doInitialization(Region *, RGPassManager &)`` method 588 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 589 590 .. code-block:: c++ 591 592 virtual bool doInitialization(Region *, RGPassManager &RGM); 593 594 The ``doInitialization`` method is designed to do simple initialization type of 595 stuff that does not depend on the functions being processed. The 596 ``doInitialization`` method call is not scheduled to overlap with any other 597 pass executions (thus it should be very fast). ``RPPassManager`` interface 598 should be used to access ``Function`` or ``Module`` level analysis information. 599 600 .. _writing-an-llvm-pass-runOnRegion: 601 602 The ``runOnRegion`` method 603 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 604 605 .. code-block:: c++ 606 607 virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0; 608 609 The ``runOnRegion`` method must be implemented by your subclass to do the 610 transformation or analysis work of your pass. As usual, a true value should be 611 returned if the region is modified. ``RGPassManager`` interface should be used to 612 update region tree. 613 614 The ``doFinalization()`` method 615 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 616 617 .. code-block:: c++ 618 619 virtual bool doFinalization(); 620 621 The ``doFinalization`` method is an infrequently used method that is called 622 when the pass framework has finished calling :ref:`runOnRegion 623 <writing-an-llvm-pass-runOnRegion>` for every region in the program being 624 compiled. 625 626 .. _writing-an-llvm-pass-BasicBlockPass: 627 628 The ``BasicBlockPass`` class 629 ---------------------------- 630 631 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's 632 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope 633 of inspection and modification to a single basic block at a time. As such, 634 they are **not** allowed to do any of the following: 635 636 #. Modify or inspect any basic blocks outside of the current one. 637 #. Maintain state across invocations of :ref:`runOnBasicBlock 638 <writing-an-llvm-pass-runOnBasicBlock>`. 639 #. Modify the control flow graph (by altering terminator instructions) 640 #. Any of the things forbidden for :ref:`FunctionPasses 641 <writing-an-llvm-pass-FunctionPass>`. 642 643 ``BasicBlockPass``\ es are useful for traditional local and "peephole" 644 optimizations. They may override the same :ref:`doInitialization(Module &) 645 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &) 646 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's 647 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual 648 methods that may also be implemented: 649 650 The ``doInitialization(Function &)`` method 651 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 652 653 .. code-block:: c++ 654 655 virtual bool doInitialization(Function &F); 656 657 The ``doInitialization`` method is allowed to do most of the things that 658 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es 659 can. The ``doInitialization`` method is designed to do simple initialization 660 that does not depend on the ``BasicBlock``\ s being processed. The 661 ``doInitialization`` method call is not scheduled to overlap with any other 662 pass executions (thus it should be very fast). 663 664 .. _writing-an-llvm-pass-runOnBasicBlock: 665 666 The ``runOnBasicBlock`` method 667 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 668 669 .. code-block:: c++ 670 671 virtual bool runOnBasicBlock(BasicBlock &BB) = 0; 672 673 Override this function to do the work of the ``BasicBlockPass``. This function 674 is not allowed to inspect or modify basic blocks other than the parameter, and 675 are not allowed to modify the CFG. A ``true`` value must be returned if the 676 basic block is modified. 677 678 The ``doFinalization(Function &)`` method 679 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 680 681 .. code-block:: c++ 682 683 virtual bool doFinalization(Function &F); 684 685 The ``doFinalization`` method is an infrequently used method that is called 686 when the pass framework has finished calling :ref:`runOnBasicBlock 687 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program 688 being compiled. This can be used to perform per-function finalization. 689 690 The ``MachineFunctionPass`` class 691 --------------------------------- 692 693 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on 694 the machine-dependent representation of each LLVM function in the program. 695 696 Code generator passes are registered and initialized specially by 697 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot 698 generally be run from the :program:`opt` or :program:`bugpoint` commands. 699 700 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions 701 that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es 702 also have additional restrictions. In particular, ``MachineFunctionPass``\ es 703 are not allowed to do any of the following: 704 705 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s, 706 ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s, 707 ``GlobalAlias``\ es, or ``Module``\ s. 708 #. Modify a ``MachineFunction`` other than the one currently being processed. 709 #. Maintain state across invocations of :ref:`runOnMachineFunction 710 <writing-an-llvm-pass-runOnMachineFunction>` (including global data). 711 712 .. _writing-an-llvm-pass-runOnMachineFunction: 713 714 The ``runOnMachineFunction(MachineFunction &MF)`` method 715 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 716 717 .. code-block:: c++ 718 719 virtual bool runOnMachineFunction(MachineFunction &MF) = 0; 720 721 ``runOnMachineFunction`` can be considered the main entry point of a 722 ``MachineFunctionPass``; that is, you should override this method to do the 723 work of your ``MachineFunctionPass``. 724 725 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a 726 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on 727 the machine-dependent representation of the function. If you want to get at 728 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use 729 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you 730 may not modify the LLVM ``Function`` or its contents from a 731 ``MachineFunctionPass``. 732 733 .. _writing-an-llvm-pass-registration: 734 735 Pass registration 736 ----------------- 737 738 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we 739 illustrated how pass registration works, and discussed some of the reasons that 740 it is used and what it does. Here we discuss how and why passes are 741 registered. 742 743 As we saw above, passes are registered with the ``RegisterPass`` template. The 744 template parameter is the name of the pass that is to be used on the command 745 line to specify that the pass should be added to a program (for example, with 746 :program:`opt` or :program:`bugpoint`). The first argument is the name of the 747 pass, which is to be used for the :option:`-help` output of programs, as well 748 as for debug output generated by the :option:`--debug-pass` option. 749 750 If you want your pass to be easily dumpable, you should implement the virtual 751 print method: 752 753 The ``print`` method 754 ^^^^^^^^^^^^^^^^^^^^ 755 756 .. code-block:: c++ 757 758 virtual void print(llvm::raw_ostream &O, const Module *M) const; 759 760 The ``print`` method must be implemented by "analyses" in order to print a 761 human readable version of the analysis results. This is useful for debugging 762 an analysis itself, as well as for other people to figure out how an analysis 763 works. Use the opt ``-analyze`` argument to invoke this method. 764 765 The ``llvm::raw_ostream`` parameter specifies the stream to write the results 766 on, and the ``Module`` parameter gives a pointer to the top level module of the 767 program that has been analyzed. Note however that this pointer may be ``NULL`` 768 in certain circumstances (such as calling the ``Pass::dump()`` from a 769 debugger), so it should only be used to enhance debug output, it should not be 770 depended on. 771 772 .. _writing-an-llvm-pass-interaction: 773 774 Specifying interactions between passes 775 -------------------------------------- 776 777 One of the main responsibilities of the ``PassManager`` is to make sure that 778 passes interact with each other correctly. Because ``PassManager`` tries to 779 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it 780 must know how the passes interact with each other and what dependencies exist 781 between the various passes. To track this, each pass can declare the set of 782 passes that are required to be executed before the current pass, and the passes 783 which are invalidated by the current pass. 784 785 Typically this functionality is used to require that analysis results are 786 computed before your pass is run. Running arbitrary transformation passes can 787 invalidate the computed analysis results, which is what the invalidation set 788 specifies. If a pass does not implement the :ref:`getAnalysisUsage 789 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any 790 prerequisite passes, and invalidating **all** other passes. 791 792 .. _writing-an-llvm-pass-getAnalysisUsage: 793 794 The ``getAnalysisUsage`` method 795 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 796 797 .. code-block:: c++ 798 799 virtual void getAnalysisUsage(AnalysisUsage &Info) const; 800 801 By implementing the ``getAnalysisUsage`` method, the required and invalidated 802 sets may be specified for your transformation. The implementation should fill 803 in the `AnalysisUsage 804 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with 805 information about which passes are required and not invalidated. To do this, a 806 pass may call any of the following methods on the ``AnalysisUsage`` object: 807 808 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods 809 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 810 811 If your pass requires a previous pass to be executed (an analysis for example), 812 it can use one of these methods to arrange for it to be run before your pass. 813 LLVM has many different types of analyses and passes that can be required, 814 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring 815 ``BreakCriticalEdges``, for example, guarantees that there will be no critical 816 edges in the CFG when your pass has been run. 817 818 Some analyses chain to other analyses to do their job. For example, an 819 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain 820 <aliasanalysis-chaining>` to other alias analysis passes. In cases where 821 analyses chain, the ``addRequiredTransitive`` method should be used instead of 822 the ``addRequired`` method. This informs the ``PassManager`` that the 823 transitively required pass should be alive as long as the requiring pass is. 824 825 The ``AnalysisUsage::addPreserved<>`` method 826 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 827 828 One of the jobs of the ``PassManager`` is to optimize how and when analyses are 829 run. In particular, it attempts to avoid recomputing data unless it needs to. 830 For this reason, passes are allowed to declare that they preserve (i.e., they 831 don't invalidate) an existing analysis if it's available. For example, a 832 simple constant folding pass would not modify the CFG, so it can't possibly 833 affect the results of dominator analysis. By default, all passes are assumed 834 to invalidate all others. 835 836 The ``AnalysisUsage`` class provides several methods which are useful in 837 certain circumstances that are related to ``addPreserved``. In particular, the 838 ``setPreservesAll`` method can be called to indicate that the pass does not 839 modify the LLVM program at all (which is true for analyses), and the 840 ``setPreservesCFG`` method can be used by transformations that change 841 instructions in the program but do not modify the CFG or terminator 842 instructions (note that this property is implicitly set for 843 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es). 844 845 ``addPreserved`` is particularly useful for transformations like 846 ``BreakCriticalEdges``. This pass knows how to update a small set of loop and 847 dominator related analyses if they exist, so it can preserve them, despite the 848 fact that it hacks on the CFG. 849 850 Example implementations of ``getAnalysisUsage`` 851 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 852 853 .. code-block:: c++ 854 855 // This example modifies the program, but does not modify the CFG 856 void LICM::getAnalysisUsage(AnalysisUsage &AU) const { 857 AU.setPreservesCFG(); 858 AU.addRequired<LoopInfo>(); 859 } 860 861 .. _writing-an-llvm-pass-getAnalysis: 862 863 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods 864 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 865 866 The ``Pass::getAnalysis<>`` method is automatically inherited by your class, 867 providing you with access to the passes that you declared that you required 868 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 869 method. It takes a single template argument that specifies which pass class 870 you want, and returns a reference to that pass. For example: 871 872 .. code-block:: c++ 873 874 bool LICM::runOnFunction(Function &F) { 875 LoopInfo &LI = getAnalysis<LoopInfo>(); 876 //... 877 } 878 879 This method call returns a reference to the pass desired. You may get a 880 runtime assertion failure if you attempt to get an analysis that you did not 881 declare as required in your :ref:`getAnalysisUsage 882 <writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be 883 called by your ``run*`` method implementation, or by any other local method 884 invoked by your ``run*`` method. 885 886 A module level pass can use function level analysis info using this interface. 887 For example: 888 889 .. code-block:: c++ 890 891 bool ModuleLevelPass::runOnModule(Module &M) { 892 //... 893 DominatorTree &DT = getAnalysis<DominatorTree>(Func); 894 //... 895 } 896 897 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass 898 manager before returning a reference to the desired pass. 899 900 If your pass is capable of updating analyses if they exist (e.g., 901 ``BreakCriticalEdges``, as described above), you can use the 902 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if 903 it is active. For example: 904 905 .. code-block:: c++ 906 907 if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { 908 // A DominatorSet is active. This code will update it. 909 } 910 911 Implementing Analysis Groups 912 ---------------------------- 913 914 Now that we understand the basics of how passes are defined, how they are used, 915 and how they are required from other passes, it's time to get a little bit 916 fancier. All of the pass relationships that we have seen so far are very 917 simple: one pass depends on one other specific pass to be run before it can 918 run. For many applications, this is great, for others, more flexibility is 919 required. 920 921 In particular, some analyses are defined such that there is a single simple 922 interface to the analysis results, but multiple ways of calculating them. 923 Consider alias analysis for example. The most trivial alias analysis returns 924 "may alias" for any alias query. The most sophisticated analysis a 925 flow-sensitive, context-sensitive interprocedural analysis that can take a 926 significant amount of time to execute (and obviously, there is a lot of room 927 between these two extremes for other implementations). To cleanly support 928 situations like this, the LLVM Pass Infrastructure supports the notion of 929 Analysis Groups. 930 931 Analysis Group Concepts 932 ^^^^^^^^^^^^^^^^^^^^^^^ 933 934 An Analysis Group is a single simple interface that may be implemented by 935 multiple different passes. Analysis Groups can be given human readable names 936 just like passes, but unlike passes, they need not derive from the ``Pass`` 937 class. An analysis group may have one or more implementations, one of which is 938 the "default" implementation. 939 940 Analysis groups are used by client passes just like other passes are: the 941 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order 942 to resolve this requirement, the :ref:`PassManager 943 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any 944 implementations of the analysis group are available. If none is available, the 945 default implementation is created for the pass to use. All standard rules for 946 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still 947 apply. 948 949 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is 950 optional for normal passes, all analysis group implementations must be 951 registered, and must use the :ref:`INITIALIZE_AG_PASS 952 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the 953 implementation pool. Also, a default implementation of the interface **must** 954 be registered with :ref:`RegisterAnalysisGroup 955 <writing-an-llvm-pass-RegisterAnalysisGroup>`. 956 957 As a concrete example of an Analysis Group in action, consider the 958 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ 959 analysis group. The default implementation of the alias analysis interface 960 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass) 961 just does a few simple checks that don't require significant analysis to 962 compute (such as: two different globals can never alias each other, etc). 963 Passes that use the `AliasAnalysis 964 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for 965 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not 966 care which implementation of alias analysis is actually provided, they just use 967 the designated interface. 968 969 From the user's perspective, commands work just like normal. Issuing the 970 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated 971 and added to the pass sequence. Issuing the command ``opt -somefancyaa -gcse 972 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis 973 (which doesn't actually exist, it's just a hypothetical example) instead. 974 975 .. _writing-an-llvm-pass-RegisterAnalysisGroup: 976 977 Using ``RegisterAnalysisGroup`` 978 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 979 980 The ``RegisterAnalysisGroup`` template is used to register the analysis group 981 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to 982 the analysis group. First, an analysis group should be registered, with a 983 human readable name provided for it. Unlike registration of passes, there is 984 no command line argument to be specified for the Analysis Group Interface 985 itself, because it is "abstract": 986 987 .. code-block:: c++ 988 989 static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis"); 990 991 Once the analysis is registered, passes can declare that they are valid 992 implementations of the interface by using the following code: 993 994 .. code-block:: c++ 995 996 namespace { 997 // Declare that we implement the AliasAnalysis interface 998 INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa", 999 "A more complex alias analysis implementation", 1000 false, // Is CFG Only? 1001 true, // Is Analysis? 1002 false); // Is default Analysis Group implementation? 1003 } 1004 1005 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro 1006 both to register and to "join" the `AliasAnalysis 1007 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group. 1008 Every implementation of an analysis group should join using this macro. 1009 1010 .. code-block:: c++ 1011 1012 namespace { 1013 // Declare that we implement the AliasAnalysis interface 1014 INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa", 1015 "Basic Alias Analysis (default AA impl)", 1016 false, // Is CFG Only? 1017 true, // Is Analysis? 1018 true); // Is default Analysis Group implementation? 1019 } 1020 1021 Here we show how the default implementation is specified (using the final 1022 argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one 1023 default implementation available at all times for an Analysis Group to be used. 1024 Only default implementation can derive from ``ImmutablePass``. Here we declare 1025 that the `BasicAliasAnalysis 1026 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default 1027 implementation for the interface. 1028 1029 Pass Statistics 1030 =============== 1031 1032 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is 1033 designed to be an easy way to expose various success metrics from passes. 1034 These statistics are printed at the end of a run, when the :option:`-stats` 1035 command line option is enabled on the command line. See the :ref:`Statistics 1036 section <Statistic>` in the Programmer's Manual for details. 1037 1038 .. _writing-an-llvm-pass-passmanager: 1039 1040 What PassManager does 1041 --------------------- 1042 1043 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class 1044 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of 1045 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>` 1046 are set up correctly, and then schedules passes to run efficiently. All of the 1047 LLVM tools that run passes use the PassManager for execution of these passes. 1048 1049 The PassManager does two main things to try to reduce the execution time of a 1050 series of passes: 1051 1052 #. **Share analysis results.** The ``PassManager`` attempts to avoid 1053 recomputing analysis results as much as possible. This means keeping track 1054 of which analyses are available already, which analyses get invalidated, and 1055 which analyses are needed to be run for a pass. An important part of work 1056 is that the ``PassManager`` tracks the exact lifetime of all analysis 1057 results, allowing it to :ref:`free memory 1058 <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results 1059 as soon as they are no longer needed. 1060 1061 #. **Pipeline the execution of passes on the program.** The ``PassManager`` 1062 attempts to get better cache and memory usage behavior out of a series of 1063 passes by pipelining the passes together. This means that, given a series 1064 of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it 1065 will execute all of the :ref:`FunctionPass 1066 <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the 1067 :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second 1068 function, etc... until the entire program has been run through the passes. 1069 1070 This improves the cache behavior of the compiler, because it is only 1071 touching the LLVM program representation for a single function at a time, 1072 instead of traversing the entire program. It reduces the memory consumption 1073 of compiler, because, for example, only one `DominatorSet 1074 <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be 1075 calculated at a time. This also makes it possible to implement some 1076 :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future. 1077 1078 The effectiveness of the ``PassManager`` is influenced directly by how much 1079 information it has about the behaviors of the passes it is scheduling. For 1080 example, the "preserved" set is intentionally conservative in the face of an 1081 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 1082 method. Not implementing when it should be implemented will have the effect of 1083 not allowing any analysis results to live across the execution of your pass. 1084 1085 The ``PassManager`` class exposes a ``--debug-pass`` command line options that 1086 is useful for debugging pass execution, seeing how things work, and diagnosing 1087 when you should be preserving more analyses than you currently are. (To get 1088 information about all of the variants of the ``--debug-pass`` option, just type 1089 "``opt -help-hidden``"). 1090 1091 By using the --debug-pass=Structure option, for example, we can see how our 1092 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other 1093 passes. Lets try it out with the gcse and licm passes: 1094 1095 .. code-block:: console 1096 1097 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null 1098 Module Pass Manager 1099 Function Pass Manager 1100 Dominator Set Construction 1101 Immediate Dominators Construction 1102 Global Common Subexpression Elimination 1103 -- Immediate Dominators Construction 1104 -- Global Common Subexpression Elimination 1105 Natural Loop Construction 1106 Loop Invariant Code Motion 1107 -- Natural Loop Construction 1108 -- Loop Invariant Code Motion 1109 Module Verifier 1110 -- Dominator Set Construction 1111 -- Module Verifier 1112 Bitcode Writer 1113 --Bitcode Writer 1114 1115 This output shows us when passes are constructed and when the analysis results 1116 are known to be dead (prefixed with "``--``"). Here we see that GCSE uses 1117 dominator and immediate dominator information to do its job. The LICM pass 1118 uses natural loop information, which uses dominator sets, but not immediate 1119 dominators. Because immediate dominators are no longer useful after the GCSE 1120 pass, it is immediately destroyed. The dominator sets are then reused to 1121 compute natural loop information, which is then used by the LICM pass. 1122 1123 After the LICM pass, the module verifier runs (which is automatically added by 1124 the :program:`opt` tool), which uses the dominator set to check that the 1125 resultant LLVM code is well formed. After it finishes, the dominator set 1126 information is destroyed, after being computed once, and shared by three 1127 passes. 1128 1129 Lets see how this changes when we run the :ref:`Hello World 1130 <writing-an-llvm-pass-basiccode>` pass in between the two passes: 1131 1132 .. code-block:: console 1133 1134 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1135 Module Pass Manager 1136 Function Pass Manager 1137 Dominator Set Construction 1138 Immediate Dominators Construction 1139 Global Common Subexpression Elimination 1140 -- Dominator Set Construction 1141 -- Immediate Dominators Construction 1142 -- Global Common Subexpression Elimination 1143 Hello World Pass 1144 -- Hello World Pass 1145 Dominator Set Construction 1146 Natural Loop Construction 1147 Loop Invariant Code Motion 1148 -- Natural Loop Construction 1149 -- Loop Invariant Code Motion 1150 Module Verifier 1151 -- Dominator Set Construction 1152 -- Module Verifier 1153 Bitcode Writer 1154 --Bitcode Writer 1155 Hello: __main 1156 Hello: puts 1157 Hello: main 1158 1159 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass 1160 has killed the Dominator Set pass, even though it doesn't modify the code at 1161 all! To fix this, we need to add the following :ref:`getAnalysisUsage 1162 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass: 1163 1164 .. code-block:: c++ 1165 1166 // We don't modify the program, so we preserve all analyses 1167 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 1168 AU.setPreservesAll(); 1169 } 1170 1171 Now when we run our pass, we get this output: 1172 1173 .. code-block:: console 1174 1175 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1176 Pass Arguments: -gcse -hello -licm 1177 Module Pass Manager 1178 Function Pass Manager 1179 Dominator Set Construction 1180 Immediate Dominators Construction 1181 Global Common Subexpression Elimination 1182 -- Immediate Dominators Construction 1183 -- Global Common Subexpression Elimination 1184 Hello World Pass 1185 -- Hello World Pass 1186 Natural Loop Construction 1187 Loop Invariant Code Motion 1188 -- Loop Invariant Code Motion 1189 -- Natural Loop Construction 1190 Module Verifier 1191 -- Dominator Set Construction 1192 -- Module Verifier 1193 Bitcode Writer 1194 --Bitcode Writer 1195 Hello: __main 1196 Hello: puts 1197 Hello: main 1198 1199 Which shows that we don't accidentally invalidate dominator information 1200 anymore, and therefore do not have to compute it twice. 1201 1202 .. _writing-an-llvm-pass-releaseMemory: 1203 1204 The ``releaseMemory`` method 1205 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1206 1207 .. code-block:: c++ 1208 1209 virtual void releaseMemory(); 1210 1211 The ``PassManager`` automatically determines when to compute analysis results, 1212 and how long to keep them around for. Because the lifetime of the pass object 1213 itself is effectively the entire duration of the compilation process, we need 1214 some way to free analysis results when they are no longer useful. The 1215 ``releaseMemory`` virtual method is the way to do this. 1216 1217 If you are writing an analysis or any other pass that retains a significant 1218 amount of state (for use by another pass which "requires" your pass and uses 1219 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should 1220 implement ``releaseMemory`` to, well, release the memory allocated to maintain 1221 this internal state. This method is called after the ``run*`` method for the 1222 class, before the next call of ``run*`` in your pass. 1223 1224 Registering dynamically loaded passes 1225 ===================================== 1226 1227 *Size matters* when constructing production quality tools using LLVM, both for 1228 the purposes of distribution, and for regulating the resident code size when 1229 running on the target system. Therefore, it becomes desirable to selectively 1230 use some passes, while omitting others and maintain the flexibility to change 1231 configurations later on. You want to be able to do all this, and, provide 1232 feedback to the user. This is where pass registration comes into play. 1233 1234 The fundamental mechanisms for pass registration are the 1235 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``. 1236 1237 An instance of ``MachinePassRegistry`` is used to maintain a list of 1238 ``MachinePassRegistryNode`` objects. This instance maintains the list and 1239 communicates additions and deletions to the command line interface. 1240 1241 An instance of ``MachinePassRegistryNode`` subclass is used to maintain 1242 information provided about a particular pass. This information includes the 1243 command line name, the command help string and the address of the function used 1244 to create an instance of the pass. A global static constructor of one of these 1245 instances *registers* with a corresponding ``MachinePassRegistry``, the static 1246 destructor *unregisters*. Thus a pass that is statically linked in the tool 1247 will be registered at start up. A dynamically loaded pass will register on 1248 load and unregister at unload. 1249 1250 Using existing registries 1251 ------------------------- 1252 1253 There are predefined registries to track instruction scheduling 1254 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine 1255 passes. Here we will describe how to *register* a register allocator machine 1256 pass. 1257 1258 Implement your register allocator machine pass. In your register allocator 1259 ``.cpp`` file add the following include: 1260 1261 .. code-block:: c++ 1262 1263 #include "llvm/CodeGen/RegAllocRegistry.h" 1264 1265 Also in your register allocator ``.cpp`` file, define a creator function in the 1266 form: 1267 1268 .. code-block:: c++ 1269 1270 FunctionPass *createMyRegisterAllocator() { 1271 return new MyRegisterAllocator(); 1272 } 1273 1274 Note that the signature of this function should match the type of 1275 ``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing" 1276 declaration, in the form: 1277 1278 .. code-block:: c++ 1279 1280 static RegisterRegAlloc myRegAlloc("myregalloc", 1281 "my register allocator help string", 1282 createMyRegisterAllocator); 1283 1284 Note the two spaces prior to the help string produces a tidy result on the 1285 :option:`-help` query. 1286 1287 .. code-block:: console 1288 1289 $ llc -help 1290 ... 1291 -regalloc - Register allocator to use (default=linearscan) 1292 =linearscan - linear scan register allocator 1293 =local - local register allocator 1294 =simple - simple register allocator 1295 =myregalloc - my register allocator help string 1296 ... 1297 1298 And that's it. The user is now free to use ``-regalloc=myregalloc`` as an 1299 option. Registering instruction schedulers is similar except use the 1300 ``RegisterScheduler`` class. Note that the 1301 ``RegisterScheduler::FunctionPassCtor`` is significantly different from 1302 ``RegisterRegAlloc::FunctionPassCtor``. 1303 1304 To force the load/linking of your register allocator into the 1305 :program:`llc`/:program:`lli` tools, add your creator function's global 1306 declaration to ``Passes.h`` and add a "pseudo" call line to 1307 ``llvm/Codegen/LinkAllCodegenComponents.h``. 1308 1309 Creating new registries 1310 ----------------------- 1311 1312 The easiest way to get started is to clone one of the existing registries; we 1313 recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are 1314 the class name and the ``FunctionPassCtor`` type. 1315 1316 Then you need to declare the registry. Example: if your pass registry is 1317 ``RegisterMyPasses`` then define: 1318 1319 .. code-block:: c++ 1320 1321 MachinePassRegistry RegisterMyPasses::Registry; 1322 1323 And finally, declare the command line option for your passes. Example: 1324 1325 .. code-block:: c++ 1326 1327 cl::opt<RegisterMyPasses::FunctionPassCtor, false, 1328 RegisterPassParser<RegisterMyPasses> > 1329 MyPassOpt("mypass", 1330 cl::init(&createDefaultMyPass), 1331 cl::desc("my pass option help")); 1332 1333 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the 1334 default creator. 1335 1336 Using GDB with dynamically loaded passes 1337 ---------------------------------------- 1338 1339 Unfortunately, using GDB with dynamically loaded passes is not as easy as it 1340 should be. First of all, you can't set a breakpoint in a shared object that 1341 has not been loaded yet, and second of all there are problems with inlined 1342 functions in shared objects. Here are some suggestions to debugging your pass 1343 with GDB. 1344 1345 For sake of discussion, I'm going to assume that you are debugging a 1346 transformation invoked by :program:`opt`, although nothing described here 1347 depends on that. 1348 1349 Setting a breakpoint in your pass 1350 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1351 1352 First thing you do is start gdb on the opt process: 1353 1354 .. code-block:: console 1355 1356 $ gdb opt 1357 GNU gdb 5.0 1358 Copyright 2000 Free Software Foundation, Inc. 1359 GDB is free software, covered by the GNU General Public License, and you are 1360 welcome to change it and/or distribute copies of it under certain conditions. 1361 Type "show copying" to see the conditions. 1362 There is absolutely no warranty for GDB. Type "show warranty" for details. 1363 This GDB was configured as "sparc-sun-solaris2.6"... 1364 (gdb) 1365 1366 Note that :program:`opt` has a lot of debugging information in it, so it takes 1367 time to load. Be patient. Since we cannot set a breakpoint in our pass yet 1368 (the shared object isn't loaded until runtime), we must execute the process, 1369 and have it stop before it invokes our pass, but after it has loaded the shared 1370 object. The most foolproof way of doing this is to set a breakpoint in 1371 ``PassManager::run`` and then run the process with the arguments you want: 1372 1373 .. code-block:: console 1374 1375 $ (gdb) break llvm::PassManager::run 1376 Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. 1377 (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1378 Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1379 Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 1380 70 bool PassManager::run(Module &M) { return PM->run(M); } 1381 (gdb) 1382 1383 Once the :program:`opt` stops in the ``PassManager::run`` method you are now 1384 free to set breakpoints in your pass so that you can trace through execution or 1385 do other standard debugging stuff. 1386 1387 Miscellaneous Problems 1388 ^^^^^^^^^^^^^^^^^^^^^^ 1389 1390 Once you have the basics down, there are a couple of problems that GDB has, 1391 some with solutions, some without. 1392 1393 * Inline functions have bogus stack information. In general, GDB does a pretty 1394 good job getting stack traces and stepping through inline functions. When a 1395 pass is dynamically loaded however, it somehow completely loses this 1396 capability. The only solution I know of is to de-inline a function (move it 1397 from the body of a class to a ``.cpp`` file). 1398 1399 * Restarting the program breaks breakpoints. After following the information 1400 above, you have succeeded in getting some breakpoints planted in your pass. 1401 Nex thing you know, you restart the program (i.e., you type "``run``" again), 1402 and you start getting errors about breakpoints being unsettable. The only 1403 way I have found to "fix" this problem is to delete the breakpoints that are 1404 already set in your pass, run the program, and re-set the breakpoints once 1405 execution stops in ``PassManager::run``. 1406 1407 Hopefully these tips will help with common case debugging situations. If you'd 1408 like to contribute some tips of your own, just contact `Chris 1409 <mailto:sabre (a] nondot.org>`_. 1410 1411 Future extensions planned 1412 ------------------------- 1413 1414 Although the LLVM Pass Infrastructure is very capable as it stands, and does 1415 some nifty stuff, there are things we'd like to add in the future. Here is 1416 where we are going: 1417 1418 .. _writing-an-llvm-pass-SMP: 1419 1420 Multithreaded LLVM 1421 ^^^^^^^^^^^^^^^^^^ 1422 1423 Multiple CPU machines are becoming more common and compilation can never be 1424 fast enough: obviously we should allow for a multithreaded compiler. Because 1425 of the semantics defined for passes above (specifically they cannot maintain 1426 state across invocations of their ``run*`` methods), a nice clean way to 1427 implement a multithreaded compiler would be for the ``PassManager`` class to 1428 create multiple instances of each pass object, and allow the separate instances 1429 to be hacking on different parts of the program at the same time. 1430 1431 This implementation would prevent each of the passes from having to implement 1432 multithreaded constructs, requiring only the LLVM core to have locking in a few 1433 places (for global resources). Although this is a simple extension, we simply 1434 haven't had time (or multiprocessor machines, thus a reason) to implement this. 1435 Despite that, we have kept the LLVM passes SMP ready, and you should too. 1436 1437