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      1 ====================
      2 Writing an LLVM Pass
      3 ====================
      4 
      5 .. contents::
      6     :local:
      7 
      8 Introduction --- What is a pass?
      9 ================================
     10 
     11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM
     12 passes are where most of the interesting parts of the compiler exist.  Passes
     13 perform the transformations and optimizations that make up the compiler, they
     14 build the analysis results that are used by these transformations, and they
     15 are, above all, a structuring technique for compiler code.
     16 
     17 All LLVM passes are subclasses of the `Pass
     18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
     19 functionality by overriding virtual methods inherited from ``Pass``.  Depending
     20 on how your pass works, you should inherit from the :ref:`ModulePass
     21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
     22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
     23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
     24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
     25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
     26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
     27 information about what your pass does, and how it can be combined with other
     28 passes.  One of the main features of the LLVM Pass Framework is that it
     29 schedules passes to run in an efficient way based on the constraints that your
     30 pass meets (which are indicated by which class they derive from).
     31 
     32 We start by showing you how to construct a pass, everything from setting up the
     33 code, to compiling, loading, and executing it.  After the basics are down, more
     34 advanced features are discussed.
     35 
     36 Quick Start --- Writing hello world
     37 ===================================
     38 
     39 Here we describe how to write the "hello world" of passes.  The "Hello" pass is
     40 designed to simply print out the name of non-external functions that exist in
     41 the program being compiled.  It does not modify the program at all, it just
     42 inspects it.  The source code and files for this pass are available in the LLVM
     43 source tree in the ``lib/Transforms/Hello`` directory.
     44 
     45 .. _writing-an-llvm-pass-makefile:
     46 
     47 Setting up the build environment
     48 --------------------------------
     49 
     50 .. FIXME: Why does this recommend to build in-tree?
     51 
     52 First, configure and build LLVM.  This needs to be done directly inside the
     53 LLVM source tree rather than in a separate objects directory.  Next, you need
     54 to create a new directory somewhere in the LLVM source base.  For this example,
     55 we'll assume that you made ``lib/Transforms/Hello``.  Finally, you must set up
     56 a build script (``Makefile``) that will compile the source code for the new
     57 pass.  To do this, copy the following into ``Makefile``:
     58 
     59 .. code-block:: make
     60 
     61     # Makefile for hello pass
     62 
     63     # Path to top level of LLVM hierarchy
     64     LEVEL = ../../..
     65 
     66     # Name of the library to build
     67     LIBRARYNAME = Hello
     68 
     69     # Make the shared library become a loadable module so the tools can
     70     # dlopen/dlsym on the resulting library.
     71     LOADABLE_MODULE = 1
     72 
     73     # Include the makefile implementation stuff
     74     include $(LEVEL)/Makefile.common
     75 
     76 This makefile specifies that all of the ``.cpp`` files in the current directory
     77 are to be compiled and linked together into a shared object
     78 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
     79 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
     80 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
     81 OS X), the appropriate extension will be used.
     82 
     83 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
     84 
     85 Now that we have the build scripts set up, we just need to write the code for
     86 the pass itself.
     87 
     88 .. _writing-an-llvm-pass-basiccode:
     89 
     90 Basic code required
     91 -------------------
     92 
     93 Now that we have a way to compile our new pass, we just have to write it.
     94 Start out with:
     95 
     96 .. code-block:: c++
     97 
     98   #include "llvm/Pass.h"
     99   #include "llvm/IR/Function.h"
    100   #include "llvm/Support/raw_ostream.h"
    101 
    102 Which are needed because we are writing a `Pass
    103 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
    104 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
    105 be doing some printing.
    106 
    107 Next we have:
    108 
    109 .. code-block:: c++
    110 
    111   using namespace llvm;
    112 
    113 ... which is required because the functions from the include files live in the
    114 llvm namespace.
    115 
    116 Next we have:
    117 
    118 .. code-block:: c++
    119 
    120   namespace {
    121 
    122 ... which starts out an anonymous namespace.  Anonymous namespaces are to C++
    123 what the "``static``" keyword is to C (at global scope).  It makes the things
    124 declared inside of the anonymous namespace visible only to the current file.
    125 If you're not familiar with them, consult a decent C++ book for more
    126 information.
    127 
    128 Next, we declare our pass itself:
    129 
    130 .. code-block:: c++
    131 
    132   struct Hello : public FunctionPass {
    133 
    134 This declares a "``Hello``" class that is a subclass of `FunctionPass
    135 <writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
    136 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
    137 for now, know that ``FunctionPass`` operates on a function at a time.
    138 
    139 .. code-block:: c++
    140 
    141     static char ID;
    142     Hello() : FunctionPass(ID) {}
    143 
    144 This declares pass identifier used by LLVM to identify pass.  This allows LLVM
    145 to avoid using expensive C++ runtime information.
    146 
    147 .. code-block:: c++
    148 
    149       virtual bool runOnFunction(Function &F) {
    150         errs() << "Hello: ";
    151         errs().write_escaped(F.getName()) << "\n";
    152         return false;
    153       }
    154     }; // end of struct Hello
    155   }  // end of anonymous namespace
    156 
    157 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
    158 which overrides an abstract virtual method inherited from :ref:`FunctionPass
    159 <writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
    160 thing, so we just print out our message with the name of each function.
    161 
    162 .. code-block:: c++
    163 
    164   char Hello::ID = 0;
    165 
    166 We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
    167 initialization value is not important.
    168 
    169 .. code-block:: c++
    170 
    171   static RegisterPass<Hello> X("hello", "Hello World Pass",
    172                                false /* Only looks at CFG */,
    173                                false /* Analysis Pass */);
    174 
    175 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
    176 ``Hello``, giving it a command line argument "``hello``", and a name "Hello
    177 World Pass".  The last two arguments describe its behavior: if a pass walks CFG
    178 without modifying it then the third argument is set to ``true``; if a pass is
    179 an analysis pass, for example dominator tree pass, then ``true`` is supplied as
    180 the fourth argument.
    181 
    182 As a whole, the ``.cpp`` file looks like:
    183 
    184 .. code-block:: c++
    185 
    186     #include "llvm/Pass.h"
    187     #include "llvm/IR/Function.h"
    188     #include "llvm/Support/raw_ostream.h"
    189 
    190     using namespace llvm;
    191 
    192     namespace {
    193       struct Hello : public FunctionPass {
    194         static char ID;
    195         Hello() : FunctionPass(ID) {}
    196 
    197         virtual bool runOnFunction(Function &F) {
    198           errs() << "Hello: ";
    199           errs().write_escaped(F.getName()) << '\n';
    200           return false;
    201         }
    202       };
    203     }
    204 
    205     char Hello::ID = 0;
    206     static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
    207 
    208 Now that it's all together, compile the file with a simple "``gmake``" command
    209 in the local directory and you should get a new file
    210 "``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
    211 source tree (not in the local directory).  Note that everything in this file is
    212 contained in an anonymous namespace --- this reflects the fact that passes
    213 are self contained units that do not need external interfaces (although they
    214 can have them) to be useful.
    215 
    216 Running a pass with ``opt``
    217 ---------------------------
    218 
    219 Now that you have a brand new shiny shared object file, we can use the
    220 :program:`opt` command to run an LLVM program through your pass.  Because you
    221 registered your pass with ``RegisterPass``, you will be able to use the
    222 :program:`opt` tool to access it, once loaded.
    223 
    224 To test it, follow the example at the end of the :doc:`GettingStarted` to
    225 compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
    226 the program through our transformation like this (or course, any bitcode file
    227 will work):
    228 
    229 .. code-block:: console
    230 
    231   $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
    232   Hello: __main
    233   Hello: puts
    234   Hello: main
    235 
    236 The :option:`-load` option specifies that :program:`opt` should load your pass
    237 as a shared object, which makes "``-hello``" a valid command line argument
    238 (which is one reason you need to :ref:`register your pass
    239 <writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
    240 the program in any interesting way, we just throw away the result of
    241 :program:`opt` (sending it to ``/dev/null``).
    242 
    243 To see what happened to the other string you registered, try running
    244 :program:`opt` with the :option:`-help` option:
    245 
    246 .. code-block:: console
    247 
    248   $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
    249   OVERVIEW: llvm .bc -> .bc modular optimizer
    250 
    251   USAGE: opt [options] <input bitcode>
    252 
    253   OPTIONS:
    254     Optimizations available:
    255   ...
    256       -globalopt                - Global Variable Optimizer
    257       -globalsmodref-aa         - Simple mod/ref analysis for globals
    258       -gvn                      - Global Value Numbering
    259       -hello                    - Hello World Pass
    260       -indvars                  - Induction Variable Simplification
    261       -inline                   - Function Integration/Inlining
    262       -insert-edge-profiling    - Insert instrumentation for edge profiling
    263   ...
    264 
    265 The pass name gets added as the information string for your pass, giving some
    266 documentation to users of :program:`opt`.  Now that you have a working pass,
    267 you would go ahead and make it do the cool transformations you want.  Once you
    268 get it all working and tested, it may become useful to find out how fast your
    269 pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
    270 nice command line option (:option:`--time-passes`) that allows you to get
    271 information about the execution time of your pass along with the other passes
    272 you queue up.  For example:
    273 
    274 .. code-block:: console
    275 
    276   $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
    277   Hello: __main
    278   Hello: puts
    279   Hello: main
    280   ===============================================================================
    281                         ... Pass execution timing report ...
    282   ===============================================================================
    283     Total Execution Time: 0.02 seconds (0.0479059 wall clock)
    284 
    285      ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
    286      0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
    287      0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
    288      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
    289      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
    290      0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
    291 
    292 As you can see, our implementation above is pretty fast.  The additional
    293 passes listed are automatically inserted by the :program:`opt` tool to verify
    294 that the LLVM emitted by your pass is still valid and well formed LLVM, which
    295 hasn't been broken somehow.
    296 
    297 Now that you have seen the basics of the mechanics behind passes, we can talk
    298 about some more details of how they work and how to use them.
    299 
    300 .. _writing-an-llvm-pass-pass-classes:
    301 
    302 Pass classes and requirements
    303 =============================
    304 
    305 One of the first things that you should do when designing a new pass is to
    306 decide what class you should subclass for your pass.  The :ref:`Hello World
    307 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
    308 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
    309 not discuss why or when this should occur.  Here we talk about the classes
    310 available, from the most general to the most specific.
    311 
    312 When choosing a superclass for your ``Pass``, you should choose the **most
    313 specific** class possible, while still being able to meet the requirements
    314 listed.  This gives the LLVM Pass Infrastructure information necessary to
    315 optimize how passes are run, so that the resultant compiler isn't unnecessarily
    316 slow.
    317 
    318 The ``ImmutablePass`` class
    319 ---------------------------
    320 
    321 The most plain and boring type of pass is the "`ImmutablePass
    322 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
    323 type is used for passes that do not have to be run, do not change state, and
    324 never need to be updated.  This is not a normal type of transformation or
    325 analysis, but can provide information about the current compiler configuration.
    326 
    327 Although this pass class is very infrequently used, it is important for
    328 providing information about the current target machine being compiled for, and
    329 other static information that can affect the various transformations.
    330 
    331 ``ImmutablePass``\ es never invalidate other transformations, are never
    332 invalidated, and are never "run".
    333 
    334 .. _writing-an-llvm-pass-ModulePass:
    335 
    336 The ``ModulePass`` class
    337 ------------------------
    338 
    339 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
    340 is the most general of all superclasses that you can use.  Deriving from
    341 ``ModulePass`` indicates that your pass uses the entire program as a unit,
    342 referring to function bodies in no predictable order, or adding and removing
    343 functions.  Because nothing is known about the behavior of ``ModulePass``
    344 subclasses, no optimization can be done for their execution.
    345 
    346 A module pass can use function level passes (e.g. dominators) using the
    347 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
    348 provide the function to retrieve analysis result for, if the function pass does
    349 not require any module or immutable passes.  Note that this can only be done
    350 for functions for which the analysis ran, e.g. in the case of dominators you
    351 should only ask for the ``DominatorTree`` for function definitions, not
    352 declarations.
    353 
    354 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
    355 overload the ``runOnModule`` method with the following signature:
    356 
    357 The ``runOnModule`` method
    358 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    359 
    360 .. code-block:: c++
    361 
    362   virtual bool runOnModule(Module &M) = 0;
    363 
    364 The ``runOnModule`` method performs the interesting work of the pass.  It
    365 should return ``true`` if the module was modified by the transformation and
    366 ``false`` otherwise.
    367 
    368 .. _writing-an-llvm-pass-CallGraphSCCPass:
    369 
    370 The ``CallGraphSCCPass`` class
    371 ------------------------------
    372 
    373 The `CallGraphSCCPass
    374 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
    375 passes that need to traverse the program bottom-up on the call graph (callees
    376 before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
    377 for building and traversing the ``CallGraph``, but also allows the system to
    378 optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
    379 requirements outlined below, and doesn't meet the requirements of a
    380 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
    381 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from
    382 ``CallGraphSCCPass``.
    383 
    384 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
    385 
    386 To be explicit, CallGraphSCCPass subclasses are:
    387 
    388 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those
    389    in the current SCC and the direct callers and direct callees of the SCC.
    390 #. ... *required* to preserve the current ``CallGraph`` object, updating it to
    391    reflect any changes made to the program.
    392 #. ... *not allowed* to add or remove SCC's from the current Module, though
    393    they may change the contents of an SCC.
    394 #. ... *allowed* to add or remove global variables from the current Module.
    395 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
    396    <writing-an-llvm-pass-runOnSCC>` (including global data).
    397 
    398 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
    399 has to handle SCCs with more than one node in it.  All of the virtual methods
    400 described below should return ``true`` if they modified the program, or
    401 ``false`` if they didn't.
    402 
    403 The ``doInitialization(CallGraph &)`` method
    404 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    405 
    406 .. code-block:: c++
    407 
    408   virtual bool doInitialization(CallGraph &CG);
    409 
    410 The ``doInitialization`` method is allowed to do most of the things that
    411 ``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
    412 functions, get pointers to functions, etc.  The ``doInitialization`` method is
    413 designed to do simple initialization type of stuff that does not depend on the
    414 SCCs being processed.  The ``doInitialization`` method call is not scheduled to
    415 overlap with any other pass executions (thus it should be very fast).
    416 
    417 .. _writing-an-llvm-pass-runOnSCC:
    418 
    419 The ``runOnSCC`` method
    420 ^^^^^^^^^^^^^^^^^^^^^^^
    421 
    422 .. code-block:: c++
    423 
    424   virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
    425 
    426 The ``runOnSCC`` method performs the interesting work of the pass, and should
    427 return ``true`` if the module was modified by the transformation, ``false``
    428 otherwise.
    429 
    430 The ``doFinalization(CallGraph &)`` method
    431 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    432 
    433 .. code-block:: c++
    434 
    435   virtual bool doFinalization(CallGraph &CG);
    436 
    437 The ``doFinalization`` method is an infrequently used method that is called
    438 when the pass framework has finished calling :ref:`runOnFunction
    439 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
    440 compiled.
    441 
    442 .. _writing-an-llvm-pass-FunctionPass:
    443 
    444 The ``FunctionPass`` class
    445 --------------------------
    446 
    447 In contrast to ``ModulePass`` subclasses, `FunctionPass
    448 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
    449 predictable, local behavior that can be expected by the system.  All
    450 ``FunctionPass`` execute on each function in the program independent of all of
    451 the other functions in the program.  ``FunctionPass``\ es do not require that
    452 they are executed in a particular order, and ``FunctionPass``\ es do not modify
    453 external functions.
    454 
    455 To be explicit, ``FunctionPass`` subclasses are not allowed to:
    456 
    457 #. Inspect or modify a ``Function`` other than the one currently being processed.
    458 #. Add or remove ``Function``\ s from the current ``Module``.
    459 #. Add or remove global variables from the current ``Module``.
    460 #. Maintain state across invocations of:ref:`runOnFunction
    461    <writing-an-llvm-pass-runOnFunction>` (including global data).
    462 
    463 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
    464 World <writing-an-llvm-pass-basiccode>` pass for example).
    465 ``FunctionPass``\ es may overload three virtual methods to do their work.  All
    466 of these methods should return ``true`` if they modified the program, or
    467 ``false`` if they didn't.
    468 
    469 .. _writing-an-llvm-pass-doInitialization-mod:
    470 
    471 The ``doInitialization(Module &)`` method
    472 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    473 
    474 .. code-block:: c++
    475 
    476   virtual bool doInitialization(Module &M);
    477 
    478 The ``doInitialization`` method is allowed to do most of the things that
    479 ``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
    480 get pointers to functions, etc.  The ``doInitialization`` method is designed to
    481 do simple initialization type of stuff that does not depend on the functions
    482 being processed.  The ``doInitialization`` method call is not scheduled to
    483 overlap with any other pass executions (thus it should be very fast).
    484 
    485 A good example of how this method should be used is the `LowerAllocations
    486 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
    487 converts ``malloc`` and ``free`` instructions into platform dependent
    488 ``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
    489 method to get a reference to the ``malloc`` and ``free`` functions that it
    490 needs, adding prototypes to the module if necessary.
    491 
    492 .. _writing-an-llvm-pass-runOnFunction:
    493 
    494 The ``runOnFunction`` method
    495 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    496 
    497 .. code-block:: c++
    498 
    499   virtual bool runOnFunction(Function &F) = 0;
    500 
    501 The ``runOnFunction`` method must be implemented by your subclass to do the
    502 transformation or analysis work of your pass.  As usual, a ``true`` value
    503 should be returned if the function is modified.
    504 
    505 .. _writing-an-llvm-pass-doFinalization-mod:
    506 
    507 The ``doFinalization(Module &)`` method
    508 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    509 
    510 .. code-block:: c++
    511 
    512   virtual bool doFinalization(Module &M);
    513 
    514 The ``doFinalization`` method is an infrequently used method that is called
    515 when the pass framework has finished calling :ref:`runOnFunction
    516 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
    517 compiled.
    518 
    519 .. _writing-an-llvm-pass-LoopPass:
    520 
    521 The ``LoopPass`` class
    522 ----------------------
    523 
    524 All ``LoopPass`` execute on each loop in the function independent of all of the
    525 other loops in the function.  ``LoopPass`` processes loops in loop nest order
    526 such that outer most loop is processed last.
    527 
    528 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
    529 interface.  Implementing a loop pass is usually straightforward.
    530 ``LoopPass``\ es may overload three virtual methods to do their work.  All
    531 these methods should return ``true`` if they modified the program, or ``false``
    532 if they didn't.
    533 
    534 The ``doInitialization(Loop *, LPPassManager &)`` method
    535 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    536 
    537 .. code-block:: c++
    538 
    539   virtual bool doInitialization(Loop *, LPPassManager &LPM);
    540 
    541 The ``doInitialization`` method is designed to do simple initialization type of
    542 stuff that does not depend on the functions being processed.  The
    543 ``doInitialization`` method call is not scheduled to overlap with any other
    544 pass executions (thus it should be very fast).  ``LPPassManager`` interface
    545 should be used to access ``Function`` or ``Module`` level analysis information.
    546 
    547 .. _writing-an-llvm-pass-runOnLoop:
    548 
    549 The ``runOnLoop`` method
    550 ^^^^^^^^^^^^^^^^^^^^^^^^
    551 
    552 .. code-block:: c++
    553 
    554   virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
    555 
    556 The ``runOnLoop`` method must be implemented by your subclass to do the
    557 transformation or analysis work of your pass.  As usual, a ``true`` value
    558 should be returned if the function is modified.  ``LPPassManager`` interface
    559 should be used to update loop nest.
    560 
    561 The ``doFinalization()`` method
    562 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    563 
    564 .. code-block:: c++
    565 
    566   virtual bool doFinalization();
    567 
    568 The ``doFinalization`` method is an infrequently used method that is called
    569 when the pass framework has finished calling :ref:`runOnLoop
    570 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
    571 
    572 .. _writing-an-llvm-pass-RegionPass:
    573 
    574 The ``RegionPass`` class
    575 ------------------------
    576 
    577 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
    578 but executes on each single entry single exit region in the function.
    579 ``RegionPass`` processes regions in nested order such that the outer most
    580 region is processed last.
    581 
    582 ``RegionPass`` subclasses are allowed to update the region tree by using the
    583 ``RGPassManager`` interface.  You may overload three virtual methods of
    584 ``RegionPass`` to implement your own region pass.  All these methods should
    585 return ``true`` if they modified the program, or ``false`` if they did not.
    586 
    587 The ``doInitialization(Region *, RGPassManager &)`` method
    588 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    589 
    590 .. code-block:: c++
    591 
    592   virtual bool doInitialization(Region *, RGPassManager &RGM);
    593 
    594 The ``doInitialization`` method is designed to do simple initialization type of
    595 stuff that does not depend on the functions being processed.  The
    596 ``doInitialization`` method call is not scheduled to overlap with any other
    597 pass executions (thus it should be very fast).  ``RPPassManager`` interface
    598 should be used to access ``Function`` or ``Module`` level analysis information.
    599 
    600 .. _writing-an-llvm-pass-runOnRegion:
    601 
    602 The ``runOnRegion`` method
    603 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    604 
    605 .. code-block:: c++
    606 
    607   virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
    608 
    609 The ``runOnRegion`` method must be implemented by your subclass to do the
    610 transformation or analysis work of your pass.  As usual, a true value should be
    611 returned if the region is modified.  ``RGPassManager`` interface should be used to
    612 update region tree.
    613 
    614 The ``doFinalization()`` method
    615 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    616 
    617 .. code-block:: c++
    618 
    619   virtual bool doFinalization();
    620 
    621 The ``doFinalization`` method is an infrequently used method that is called
    622 when the pass framework has finished calling :ref:`runOnRegion
    623 <writing-an-llvm-pass-runOnRegion>` for every region in the program being
    624 compiled.
    625 
    626 .. _writing-an-llvm-pass-BasicBlockPass:
    627 
    628 The ``BasicBlockPass`` class
    629 ----------------------------
    630 
    631 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's
    632 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
    633 of inspection and modification to a single basic block at a time.  As such,
    634 they are **not** allowed to do any of the following:
    635 
    636 #. Modify or inspect any basic blocks outside of the current one.
    637 #. Maintain state across invocations of :ref:`runOnBasicBlock
    638    <writing-an-llvm-pass-runOnBasicBlock>`.
    639 #. Modify the control flow graph (by altering terminator instructions)
    640 #. Any of the things forbidden for :ref:`FunctionPasses
    641    <writing-an-llvm-pass-FunctionPass>`.
    642 
    643 ``BasicBlockPass``\ es are useful for traditional local and "peephole"
    644 optimizations.  They may override the same :ref:`doInitialization(Module &)
    645 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
    646 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
    647 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
    648 methods that may also be implemented:
    649 
    650 The ``doInitialization(Function &)`` method
    651 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    652 
    653 .. code-block:: c++
    654 
    655   virtual bool doInitialization(Function &F);
    656 
    657 The ``doInitialization`` method is allowed to do most of the things that
    658 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
    659 can.  The ``doInitialization`` method is designed to do simple initialization
    660 that does not depend on the ``BasicBlock``\ s being processed.  The
    661 ``doInitialization`` method call is not scheduled to overlap with any other
    662 pass executions (thus it should be very fast).
    663 
    664 .. _writing-an-llvm-pass-runOnBasicBlock:
    665 
    666 The ``runOnBasicBlock`` method
    667 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    668 
    669 .. code-block:: c++
    670 
    671   virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
    672 
    673 Override this function to do the work of the ``BasicBlockPass``.  This function
    674 is not allowed to inspect or modify basic blocks other than the parameter, and
    675 are not allowed to modify the CFG.  A ``true`` value must be returned if the
    676 basic block is modified.
    677 
    678 The ``doFinalization(Function &)`` method
    679 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    680 
    681 .. code-block:: c++
    682 
    683     virtual bool doFinalization(Function &F);
    684 
    685 The ``doFinalization`` method is an infrequently used method that is called
    686 when the pass framework has finished calling :ref:`runOnBasicBlock
    687 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
    688 being compiled.  This can be used to perform per-function finalization.
    689 
    690 The ``MachineFunctionPass`` class
    691 ---------------------------------
    692 
    693 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
    694 the machine-dependent representation of each LLVM function in the program.
    695 
    696 Code generator passes are registered and initialized specially by
    697 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
    698 generally be run from the :program:`opt` or :program:`bugpoint` commands.
    699 
    700 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
    701 that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
    702 also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
    703 are not allowed to do any of the following:
    704 
    705 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
    706    ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
    707    ``GlobalAlias``\ es, or ``Module``\ s.
    708 #. Modify a ``MachineFunction`` other than the one currently being processed.
    709 #. Maintain state across invocations of :ref:`runOnMachineFunction
    710    <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
    711 
    712 .. _writing-an-llvm-pass-runOnMachineFunction:
    713 
    714 The ``runOnMachineFunction(MachineFunction &MF)`` method
    715 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    716 
    717 .. code-block:: c++
    718 
    719   virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
    720 
    721 ``runOnMachineFunction`` can be considered the main entry point of a
    722 ``MachineFunctionPass``; that is, you should override this method to do the
    723 work of your ``MachineFunctionPass``.
    724 
    725 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
    726 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
    727 the machine-dependent representation of the function.  If you want to get at
    728 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
    729 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
    730 may not modify the LLVM ``Function`` or its contents from a
    731 ``MachineFunctionPass``.
    732 
    733 .. _writing-an-llvm-pass-registration:
    734 
    735 Pass registration
    736 -----------------
    737 
    738 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
    739 illustrated how pass registration works, and discussed some of the reasons that
    740 it is used and what it does.  Here we discuss how and why passes are
    741 registered.
    742 
    743 As we saw above, passes are registered with the ``RegisterPass`` template.  The
    744 template parameter is the name of the pass that is to be used on the command
    745 line to specify that the pass should be added to a program (for example, with
    746 :program:`opt` or :program:`bugpoint`).  The first argument is the name of the
    747 pass, which is to be used for the :option:`-help` output of programs, as well
    748 as for debug output generated by the :option:`--debug-pass` option.
    749 
    750 If you want your pass to be easily dumpable, you should implement the virtual
    751 print method:
    752 
    753 The ``print`` method
    754 ^^^^^^^^^^^^^^^^^^^^
    755 
    756 .. code-block:: c++
    757 
    758   virtual void print(llvm::raw_ostream &O, const Module *M) const;
    759 
    760 The ``print`` method must be implemented by "analyses" in order to print a
    761 human readable version of the analysis results.  This is useful for debugging
    762 an analysis itself, as well as for other people to figure out how an analysis
    763 works.  Use the opt ``-analyze`` argument to invoke this method.
    764 
    765 The ``llvm::raw_ostream`` parameter specifies the stream to write the results
    766 on, and the ``Module`` parameter gives a pointer to the top level module of the
    767 program that has been analyzed.  Note however that this pointer may be ``NULL``
    768 in certain circumstances (such as calling the ``Pass::dump()`` from a
    769 debugger), so it should only be used to enhance debug output, it should not be
    770 depended on.
    771 
    772 .. _writing-an-llvm-pass-interaction:
    773 
    774 Specifying interactions between passes
    775 --------------------------------------
    776 
    777 One of the main responsibilities of the ``PassManager`` is to make sure that
    778 passes interact with each other correctly.  Because ``PassManager`` tries to
    779 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
    780 must know how the passes interact with each other and what dependencies exist
    781 between the various passes.  To track this, each pass can declare the set of
    782 passes that are required to be executed before the current pass, and the passes
    783 which are invalidated by the current pass.
    784 
    785 Typically this functionality is used to require that analysis results are
    786 computed before your pass is run.  Running arbitrary transformation passes can
    787 invalidate the computed analysis results, which is what the invalidation set
    788 specifies.  If a pass does not implement the :ref:`getAnalysisUsage
    789 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
    790 prerequisite passes, and invalidating **all** other passes.
    791 
    792 .. _writing-an-llvm-pass-getAnalysisUsage:
    793 
    794 The ``getAnalysisUsage`` method
    795 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    796 
    797 .. code-block:: c++
    798 
    799   virtual void getAnalysisUsage(AnalysisUsage &Info) const;
    800 
    801 By implementing the ``getAnalysisUsage`` method, the required and invalidated
    802 sets may be specified for your transformation.  The implementation should fill
    803 in the `AnalysisUsage
    804 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
    805 information about which passes are required and not invalidated.  To do this, a
    806 pass may call any of the following methods on the ``AnalysisUsage`` object:
    807 
    808 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
    809 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    810 
    811 If your pass requires a previous pass to be executed (an analysis for example),
    812 it can use one of these methods to arrange for it to be run before your pass.
    813 LLVM has many different types of analyses and passes that can be required,
    814 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
    815 ``BreakCriticalEdges``, for example, guarantees that there will be no critical
    816 edges in the CFG when your pass has been run.
    817 
    818 Some analyses chain to other analyses to do their job.  For example, an
    819 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
    820 <aliasanalysis-chaining>` to other alias analysis passes.  In cases where
    821 analyses chain, the ``addRequiredTransitive`` method should be used instead of
    822 the ``addRequired`` method.  This informs the ``PassManager`` that the
    823 transitively required pass should be alive as long as the requiring pass is.
    824 
    825 The ``AnalysisUsage::addPreserved<>`` method
    826 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    827 
    828 One of the jobs of the ``PassManager`` is to optimize how and when analyses are
    829 run.  In particular, it attempts to avoid recomputing data unless it needs to.
    830 For this reason, passes are allowed to declare that they preserve (i.e., they
    831 don't invalidate) an existing analysis if it's available.  For example, a
    832 simple constant folding pass would not modify the CFG, so it can't possibly
    833 affect the results of dominator analysis.  By default, all passes are assumed
    834 to invalidate all others.
    835 
    836 The ``AnalysisUsage`` class provides several methods which are useful in
    837 certain circumstances that are related to ``addPreserved``.  In particular, the
    838 ``setPreservesAll`` method can be called to indicate that the pass does not
    839 modify the LLVM program at all (which is true for analyses), and the
    840 ``setPreservesCFG`` method can be used by transformations that change
    841 instructions in the program but do not modify the CFG or terminator
    842 instructions (note that this property is implicitly set for
    843 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
    844 
    845 ``addPreserved`` is particularly useful for transformations like
    846 ``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
    847 dominator related analyses if they exist, so it can preserve them, despite the
    848 fact that it hacks on the CFG.
    849 
    850 Example implementations of ``getAnalysisUsage``
    851 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    852 
    853 .. code-block:: c++
    854 
    855   // This example modifies the program, but does not modify the CFG
    856   void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
    857     AU.setPreservesCFG();
    858     AU.addRequired<LoopInfo>();
    859   }
    860 
    861 .. _writing-an-llvm-pass-getAnalysis:
    862 
    863 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
    864 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    865 
    866 The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
    867 providing you with access to the passes that you declared that you required
    868 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
    869 method.  It takes a single template argument that specifies which pass class
    870 you want, and returns a reference to that pass.  For example:
    871 
    872 .. code-block:: c++
    873 
    874   bool LICM::runOnFunction(Function &F) {
    875     LoopInfo &LI = getAnalysis<LoopInfo>();
    876     //...
    877   }
    878 
    879 This method call returns a reference to the pass desired.  You may get a
    880 runtime assertion failure if you attempt to get an analysis that you did not
    881 declare as required in your :ref:`getAnalysisUsage
    882 <writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
    883 called by your ``run*`` method implementation, or by any other local method
    884 invoked by your ``run*`` method.
    885 
    886 A module level pass can use function level analysis info using this interface.
    887 For example:
    888 
    889 .. code-block:: c++
    890 
    891   bool ModuleLevelPass::runOnModule(Module &M) {
    892     //...
    893     DominatorTree &DT = getAnalysis<DominatorTree>(Func);
    894     //...
    895   }
    896 
    897 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
    898 manager before returning a reference to the desired pass.
    899 
    900 If your pass is capable of updating analyses if they exist (e.g.,
    901 ``BreakCriticalEdges``, as described above), you can use the
    902 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
    903 it is active.  For example:
    904 
    905 .. code-block:: c++
    906 
    907   if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
    908     // A DominatorSet is active.  This code will update it.
    909   }
    910 
    911 Implementing Analysis Groups
    912 ----------------------------
    913 
    914 Now that we understand the basics of how passes are defined, how they are used,
    915 and how they are required from other passes, it's time to get a little bit
    916 fancier.  All of the pass relationships that we have seen so far are very
    917 simple: one pass depends on one other specific pass to be run before it can
    918 run.  For many applications, this is great, for others, more flexibility is
    919 required.
    920 
    921 In particular, some analyses are defined such that there is a single simple
    922 interface to the analysis results, but multiple ways of calculating them.
    923 Consider alias analysis for example.  The most trivial alias analysis returns
    924 "may alias" for any alias query.  The most sophisticated analysis a
    925 flow-sensitive, context-sensitive interprocedural analysis that can take a
    926 significant amount of time to execute (and obviously, there is a lot of room
    927 between these two extremes for other implementations).  To cleanly support
    928 situations like this, the LLVM Pass Infrastructure supports the notion of
    929 Analysis Groups.
    930 
    931 Analysis Group Concepts
    932 ^^^^^^^^^^^^^^^^^^^^^^^
    933 
    934 An Analysis Group is a single simple interface that may be implemented by
    935 multiple different passes.  Analysis Groups can be given human readable names
    936 just like passes, but unlike passes, they need not derive from the ``Pass``
    937 class.  An analysis group may have one or more implementations, one of which is
    938 the "default" implementation.
    939 
    940 Analysis groups are used by client passes just like other passes are: the
    941 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
    942 to resolve this requirement, the :ref:`PassManager
    943 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any
    944 implementations of the analysis group are available.  If none is available, the
    945 default implementation is created for the pass to use.  All standard rules for
    946 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
    947 apply.
    948 
    949 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
    950 optional for normal passes, all analysis group implementations must be
    951 registered, and must use the :ref:`INITIALIZE_AG_PASS
    952 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
    953 implementation pool.  Also, a default implementation of the interface **must**
    954 be registered with :ref:`RegisterAnalysisGroup
    955 <writing-an-llvm-pass-RegisterAnalysisGroup>`.
    956 
    957 As a concrete example of an Analysis Group in action, consider the
    958 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
    959 analysis group.  The default implementation of the alias analysis interface
    960 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
    961 just does a few simple checks that don't require significant analysis to
    962 compute (such as: two different globals can never alias each other, etc).
    963 Passes that use the `AliasAnalysis
    964 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
    965 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
    966 care which implementation of alias analysis is actually provided, they just use
    967 the designated interface.
    968 
    969 From the user's perspective, commands work just like normal.  Issuing the
    970 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
    971 and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
    972 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
    973 (which doesn't actually exist, it's just a hypothetical example) instead.
    974 
    975 .. _writing-an-llvm-pass-RegisterAnalysisGroup:
    976 
    977 Using ``RegisterAnalysisGroup``
    978 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    979 
    980 The ``RegisterAnalysisGroup`` template is used to register the analysis group
    981 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
    982 the analysis group.  First, an analysis group should be registered, with a
    983 human readable name provided for it.  Unlike registration of passes, there is
    984 no command line argument to be specified for the Analysis Group Interface
    985 itself, because it is "abstract":
    986 
    987 .. code-block:: c++
    988 
    989   static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
    990 
    991 Once the analysis is registered, passes can declare that they are valid
    992 implementations of the interface by using the following code:
    993 
    994 .. code-block:: c++
    995 
    996   namespace {
    997     // Declare that we implement the AliasAnalysis interface
    998     INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
    999         "A more complex alias analysis implementation",
   1000         false,  // Is CFG Only?
   1001         true,   // Is Analysis?
   1002         false); // Is default Analysis Group implementation?
   1003   }
   1004 
   1005 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
   1006 both to register and to "join" the `AliasAnalysis
   1007 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
   1008 Every implementation of an analysis group should join using this macro.
   1009 
   1010 .. code-block:: c++
   1011 
   1012   namespace {
   1013     // Declare that we implement the AliasAnalysis interface
   1014     INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
   1015         "Basic Alias Analysis (default AA impl)",
   1016         false, // Is CFG Only?
   1017         true,  // Is Analysis?
   1018         true); // Is default Analysis Group implementation?
   1019   }
   1020 
   1021 Here we show how the default implementation is specified (using the final
   1022 argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
   1023 default implementation available at all times for an Analysis Group to be used.
   1024 Only default implementation can derive from ``ImmutablePass``.  Here we declare
   1025 that the `BasicAliasAnalysis
   1026 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
   1027 implementation for the interface.
   1028 
   1029 Pass Statistics
   1030 ===============
   1031 
   1032 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
   1033 designed to be an easy way to expose various success metrics from passes.
   1034 These statistics are printed at the end of a run, when the :option:`-stats`
   1035 command line option is enabled on the command line.  See the :ref:`Statistics
   1036 section <Statistic>` in the Programmer's Manual for details.
   1037 
   1038 .. _writing-an-llvm-pass-passmanager:
   1039 
   1040 What PassManager does
   1041 ---------------------
   1042 
   1043 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
   1044 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
   1045 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
   1046 are set up correctly, and then schedules passes to run efficiently.  All of the
   1047 LLVM tools that run passes use the PassManager for execution of these passes.
   1048 
   1049 The PassManager does two main things to try to reduce the execution time of a
   1050 series of passes:
   1051 
   1052 #. **Share analysis results.**  The ``PassManager`` attempts to avoid
   1053    recomputing analysis results as much as possible.  This means keeping track
   1054    of which analyses are available already, which analyses get invalidated, and
   1055    which analyses are needed to be run for a pass.  An important part of work
   1056    is that the ``PassManager`` tracks the exact lifetime of all analysis
   1057    results, allowing it to :ref:`free memory
   1058    <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
   1059    as soon as they are no longer needed.
   1060 
   1061 #. **Pipeline the execution of passes on the program.**  The ``PassManager``
   1062    attempts to get better cache and memory usage behavior out of a series of
   1063    passes by pipelining the passes together.  This means that, given a series
   1064    of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
   1065    will execute all of the :ref:`FunctionPass
   1066    <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
   1067    :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
   1068    function, etc... until the entire program has been run through the passes.
   1069 
   1070    This improves the cache behavior of the compiler, because it is only
   1071    touching the LLVM program representation for a single function at a time,
   1072    instead of traversing the entire program.  It reduces the memory consumption
   1073    of compiler, because, for example, only one `DominatorSet
   1074    <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
   1075    calculated at a time.  This also makes it possible to implement some
   1076    :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
   1077 
   1078 The effectiveness of the ``PassManager`` is influenced directly by how much
   1079 information it has about the behaviors of the passes it is scheduling.  For
   1080 example, the "preserved" set is intentionally conservative in the face of an
   1081 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
   1082 method.  Not implementing when it should be implemented will have the effect of
   1083 not allowing any analysis results to live across the execution of your pass.
   1084 
   1085 The ``PassManager`` class exposes a ``--debug-pass`` command line options that
   1086 is useful for debugging pass execution, seeing how things work, and diagnosing
   1087 when you should be preserving more analyses than you currently are.  (To get
   1088 information about all of the variants of the ``--debug-pass`` option, just type
   1089 "``opt -help-hidden``").
   1090 
   1091 By using the --debug-pass=Structure option, for example, we can see how our
   1092 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
   1093 passes.  Lets try it out with the gcse and licm passes:
   1094 
   1095 .. code-block:: console
   1096 
   1097   $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
   1098   Module Pass Manager
   1099     Function Pass Manager
   1100       Dominator Set Construction
   1101       Immediate Dominators Construction
   1102       Global Common Subexpression Elimination
   1103   --  Immediate Dominators Construction
   1104   --  Global Common Subexpression Elimination
   1105       Natural Loop Construction
   1106       Loop Invariant Code Motion
   1107   --  Natural Loop Construction
   1108   --  Loop Invariant Code Motion
   1109       Module Verifier
   1110   --  Dominator Set Construction
   1111   --  Module Verifier
   1112     Bitcode Writer
   1113   --Bitcode Writer
   1114 
   1115 This output shows us when passes are constructed and when the analysis results
   1116 are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
   1117 dominator and immediate dominator information to do its job.  The LICM pass
   1118 uses natural loop information, which uses dominator sets, but not immediate
   1119 dominators.  Because immediate dominators are no longer useful after the GCSE
   1120 pass, it is immediately destroyed.  The dominator sets are then reused to
   1121 compute natural loop information, which is then used by the LICM pass.
   1122 
   1123 After the LICM pass, the module verifier runs (which is automatically added by
   1124 the :program:`opt` tool), which uses the dominator set to check that the
   1125 resultant LLVM code is well formed.  After it finishes, the dominator set
   1126 information is destroyed, after being computed once, and shared by three
   1127 passes.
   1128 
   1129 Lets see how this changes when we run the :ref:`Hello World
   1130 <writing-an-llvm-pass-basiccode>` pass in between the two passes:
   1131 
   1132 .. code-block:: console
   1133 
   1134   $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1135   Module Pass Manager
   1136     Function Pass Manager
   1137       Dominator Set Construction
   1138       Immediate Dominators Construction
   1139       Global Common Subexpression Elimination
   1140   --  Dominator Set Construction
   1141   --  Immediate Dominators Construction
   1142   --  Global Common Subexpression Elimination
   1143       Hello World Pass
   1144   --  Hello World Pass
   1145       Dominator Set Construction
   1146       Natural Loop Construction
   1147       Loop Invariant Code Motion
   1148   --  Natural Loop Construction
   1149   --  Loop Invariant Code Motion
   1150       Module Verifier
   1151   --  Dominator Set Construction
   1152   --  Module Verifier
   1153     Bitcode Writer
   1154   --Bitcode Writer
   1155   Hello: __main
   1156   Hello: puts
   1157   Hello: main
   1158 
   1159 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
   1160 has killed the Dominator Set pass, even though it doesn't modify the code at
   1161 all!  To fix this, we need to add the following :ref:`getAnalysisUsage
   1162 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
   1163 
   1164 .. code-block:: c++
   1165 
   1166   // We don't modify the program, so we preserve all analyses
   1167   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
   1168     AU.setPreservesAll();
   1169   }
   1170 
   1171 Now when we run our pass, we get this output:
   1172 
   1173 .. code-block:: console
   1174 
   1175   $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1176   Pass Arguments:  -gcse -hello -licm
   1177   Module Pass Manager
   1178     Function Pass Manager
   1179       Dominator Set Construction
   1180       Immediate Dominators Construction
   1181       Global Common Subexpression Elimination
   1182   --  Immediate Dominators Construction
   1183   --  Global Common Subexpression Elimination
   1184       Hello World Pass
   1185   --  Hello World Pass
   1186       Natural Loop Construction
   1187       Loop Invariant Code Motion
   1188   --  Loop Invariant Code Motion
   1189   --  Natural Loop Construction
   1190       Module Verifier
   1191   --  Dominator Set Construction
   1192   --  Module Verifier
   1193     Bitcode Writer
   1194   --Bitcode Writer
   1195   Hello: __main
   1196   Hello: puts
   1197   Hello: main
   1198 
   1199 Which shows that we don't accidentally invalidate dominator information
   1200 anymore, and therefore do not have to compute it twice.
   1201 
   1202 .. _writing-an-llvm-pass-releaseMemory:
   1203 
   1204 The ``releaseMemory`` method
   1205 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1206 
   1207 .. code-block:: c++
   1208 
   1209   virtual void releaseMemory();
   1210 
   1211 The ``PassManager`` automatically determines when to compute analysis results,
   1212 and how long to keep them around for.  Because the lifetime of the pass object
   1213 itself is effectively the entire duration of the compilation process, we need
   1214 some way to free analysis results when they are no longer useful.  The
   1215 ``releaseMemory`` virtual method is the way to do this.
   1216 
   1217 If you are writing an analysis or any other pass that retains a significant
   1218 amount of state (for use by another pass which "requires" your pass and uses
   1219 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
   1220 implement ``releaseMemory`` to, well, release the memory allocated to maintain
   1221 this internal state.  This method is called after the ``run*`` method for the
   1222 class, before the next call of ``run*`` in your pass.
   1223 
   1224 Registering dynamically loaded passes
   1225 =====================================
   1226 
   1227 *Size matters* when constructing production quality tools using LLVM, both for
   1228 the purposes of distribution, and for regulating the resident code size when
   1229 running on the target system.  Therefore, it becomes desirable to selectively
   1230 use some passes, while omitting others and maintain the flexibility to change
   1231 configurations later on.  You want to be able to do all this, and, provide
   1232 feedback to the user.  This is where pass registration comes into play.
   1233 
   1234 The fundamental mechanisms for pass registration are the
   1235 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
   1236 
   1237 An instance of ``MachinePassRegistry`` is used to maintain a list of
   1238 ``MachinePassRegistryNode`` objects.  This instance maintains the list and
   1239 communicates additions and deletions to the command line interface.
   1240 
   1241 An instance of ``MachinePassRegistryNode`` subclass is used to maintain
   1242 information provided about a particular pass.  This information includes the
   1243 command line name, the command help string and the address of the function used
   1244 to create an instance of the pass.  A global static constructor of one of these
   1245 instances *registers* with a corresponding ``MachinePassRegistry``, the static
   1246 destructor *unregisters*.  Thus a pass that is statically linked in the tool
   1247 will be registered at start up.  A dynamically loaded pass will register on
   1248 load and unregister at unload.
   1249 
   1250 Using existing registries
   1251 -------------------------
   1252 
   1253 There are predefined registries to track instruction scheduling
   1254 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
   1255 passes.  Here we will describe how to *register* a register allocator machine
   1256 pass.
   1257 
   1258 Implement your register allocator machine pass.  In your register allocator
   1259 ``.cpp`` file add the following include:
   1260 
   1261 .. code-block:: c++
   1262 
   1263   #include "llvm/CodeGen/RegAllocRegistry.h"
   1264 
   1265 Also in your register allocator ``.cpp`` file, define a creator function in the
   1266 form:
   1267 
   1268 .. code-block:: c++
   1269 
   1270   FunctionPass *createMyRegisterAllocator() {
   1271     return new MyRegisterAllocator();
   1272   }
   1273 
   1274 Note that the signature of this function should match the type of
   1275 ``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
   1276 declaration, in the form:
   1277 
   1278 .. code-block:: c++
   1279 
   1280   static RegisterRegAlloc myRegAlloc("myregalloc",
   1281                                      "my register allocator help string",
   1282                                      createMyRegisterAllocator);
   1283 
   1284 Note the two spaces prior to the help string produces a tidy result on the
   1285 :option:`-help` query.
   1286 
   1287 .. code-block:: console
   1288 
   1289   $ llc -help
   1290     ...
   1291     -regalloc                    - Register allocator to use (default=linearscan)
   1292       =linearscan                -   linear scan register allocator
   1293       =local                     -   local register allocator
   1294       =simple                    -   simple register allocator
   1295       =myregalloc                -   my register allocator help string
   1296     ...
   1297 
   1298 And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
   1299 option.  Registering instruction schedulers is similar except use the
   1300 ``RegisterScheduler`` class.  Note that the
   1301 ``RegisterScheduler::FunctionPassCtor`` is significantly different from
   1302 ``RegisterRegAlloc::FunctionPassCtor``.
   1303 
   1304 To force the load/linking of your register allocator into the
   1305 :program:`llc`/:program:`lli` tools, add your creator function's global
   1306 declaration to ``Passes.h`` and add a "pseudo" call line to
   1307 ``llvm/Codegen/LinkAllCodegenComponents.h``.
   1308 
   1309 Creating new registries
   1310 -----------------------
   1311 
   1312 The easiest way to get started is to clone one of the existing registries; we
   1313 recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
   1314 the class name and the ``FunctionPassCtor`` type.
   1315 
   1316 Then you need to declare the registry.  Example: if your pass registry is
   1317 ``RegisterMyPasses`` then define:
   1318 
   1319 .. code-block:: c++
   1320 
   1321   MachinePassRegistry RegisterMyPasses::Registry;
   1322 
   1323 And finally, declare the command line option for your passes.  Example:
   1324 
   1325 .. code-block:: c++
   1326 
   1327   cl::opt<RegisterMyPasses::FunctionPassCtor, false,
   1328           RegisterPassParser<RegisterMyPasses> >
   1329   MyPassOpt("mypass",
   1330             cl::init(&createDefaultMyPass),
   1331             cl::desc("my pass option help"));
   1332 
   1333 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
   1334 default creator.
   1335 
   1336 Using GDB with dynamically loaded passes
   1337 ----------------------------------------
   1338 
   1339 Unfortunately, using GDB with dynamically loaded passes is not as easy as it
   1340 should be.  First of all, you can't set a breakpoint in a shared object that
   1341 has not been loaded yet, and second of all there are problems with inlined
   1342 functions in shared objects.  Here are some suggestions to debugging your pass
   1343 with GDB.
   1344 
   1345 For sake of discussion, I'm going to assume that you are debugging a
   1346 transformation invoked by :program:`opt`, although nothing described here
   1347 depends on that.
   1348 
   1349 Setting a breakpoint in your pass
   1350 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1351 
   1352 First thing you do is start gdb on the opt process:
   1353 
   1354 .. code-block:: console
   1355 
   1356   $ gdb opt
   1357   GNU gdb 5.0
   1358   Copyright 2000 Free Software Foundation, Inc.
   1359   GDB is free software, covered by the GNU General Public License, and you are
   1360   welcome to change it and/or distribute copies of it under certain conditions.
   1361   Type "show copying" to see the conditions.
   1362   There is absolutely no warranty for GDB.  Type "show warranty" for details.
   1363   This GDB was configured as "sparc-sun-solaris2.6"...
   1364   (gdb)
   1365 
   1366 Note that :program:`opt` has a lot of debugging information in it, so it takes
   1367 time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
   1368 (the shared object isn't loaded until runtime), we must execute the process,
   1369 and have it stop before it invokes our pass, but after it has loaded the shared
   1370 object.  The most foolproof way of doing this is to set a breakpoint in
   1371 ``PassManager::run`` and then run the process with the arguments you want:
   1372 
   1373 .. code-block:: console
   1374 
   1375   $ (gdb) break llvm::PassManager::run
   1376   Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
   1377   (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1378   Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1379   Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
   1380   70      bool PassManager::run(Module &M) { return PM->run(M); }
   1381   (gdb)
   1382 
   1383 Once the :program:`opt` stops in the ``PassManager::run`` method you are now
   1384 free to set breakpoints in your pass so that you can trace through execution or
   1385 do other standard debugging stuff.
   1386 
   1387 Miscellaneous Problems
   1388 ^^^^^^^^^^^^^^^^^^^^^^
   1389 
   1390 Once you have the basics down, there are a couple of problems that GDB has,
   1391 some with solutions, some without.
   1392 
   1393 * Inline functions have bogus stack information.  In general, GDB does a pretty
   1394   good job getting stack traces and stepping through inline functions.  When a
   1395   pass is dynamically loaded however, it somehow completely loses this
   1396   capability.  The only solution I know of is to de-inline a function (move it
   1397   from the body of a class to a ``.cpp`` file).
   1398 
   1399 * Restarting the program breaks breakpoints.  After following the information
   1400   above, you have succeeded in getting some breakpoints planted in your pass.
   1401   Nex thing you know, you restart the program (i.e., you type "``run``" again),
   1402   and you start getting errors about breakpoints being unsettable.  The only
   1403   way I have found to "fix" this problem is to delete the breakpoints that are
   1404   already set in your pass, run the program, and re-set the breakpoints once
   1405   execution stops in ``PassManager::run``.
   1406 
   1407 Hopefully these tips will help with common case debugging situations.  If you'd
   1408 like to contribute some tips of your own, just contact `Chris
   1409 <mailto:sabre (a] nondot.org>`_.
   1410 
   1411 Future extensions planned
   1412 -------------------------
   1413 
   1414 Although the LLVM Pass Infrastructure is very capable as it stands, and does
   1415 some nifty stuff, there are things we'd like to add in the future.  Here is
   1416 where we are going:
   1417 
   1418 .. _writing-an-llvm-pass-SMP:
   1419 
   1420 Multithreaded LLVM
   1421 ^^^^^^^^^^^^^^^^^^
   1422 
   1423 Multiple CPU machines are becoming more common and compilation can never be
   1424 fast enough: obviously we should allow for a multithreaded compiler.  Because
   1425 of the semantics defined for passes above (specifically they cannot maintain
   1426 state across invocations of their ``run*`` methods), a nice clean way to
   1427 implement a multithreaded compiler would be for the ``PassManager`` class to
   1428 create multiple instances of each pass object, and allow the separate instances
   1429 to be hacking on different parts of the program at the same time.
   1430 
   1431 This implementation would prevent each of the passes from having to implement
   1432 multithreaded constructs, requiring only the LLVM core to have locking in a few
   1433 places (for global resources).  Although this is a simple extension, we simply
   1434 haven't had time (or multiprocessor machines, thus a reason) to implement this.
   1435 Despite that, we have kept the LLVM passes SMP ready, and you should too.
   1436 
   1437