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      1 //===- CorrelatedValuePropagation.cpp - Propagate CFG-derived info --------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements the Correlated Value Propagation pass.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #define DEBUG_TYPE "correlated-value-propagation"
     15 #include "llvm/Transforms/Scalar.h"
     16 #include "llvm/ADT/Statistic.h"
     17 #include "llvm/Analysis/InstructionSimplify.h"
     18 #include "llvm/Analysis/LazyValueInfo.h"
     19 #include "llvm/IR/Constants.h"
     20 #include "llvm/IR/Function.h"
     21 #include "llvm/IR/Instructions.h"
     22 #include "llvm/Pass.h"
     23 #include "llvm/Support/CFG.h"
     24 #include "llvm/Support/Debug.h"
     25 #include "llvm/Support/raw_ostream.h"
     26 #include "llvm/Transforms/Utils/Local.h"
     27 using namespace llvm;
     28 
     29 STATISTIC(NumPhis,      "Number of phis propagated");
     30 STATISTIC(NumSelects,   "Number of selects propagated");
     31 STATISTIC(NumMemAccess, "Number of memory access targets propagated");
     32 STATISTIC(NumCmps,      "Number of comparisons propagated");
     33 STATISTIC(NumDeadCases, "Number of switch cases removed");
     34 
     35 namespace {
     36   class CorrelatedValuePropagation : public FunctionPass {
     37     LazyValueInfo *LVI;
     38 
     39     bool processSelect(SelectInst *SI);
     40     bool processPHI(PHINode *P);
     41     bool processMemAccess(Instruction *I);
     42     bool processCmp(CmpInst *C);
     43     bool processSwitch(SwitchInst *SI);
     44 
     45   public:
     46     static char ID;
     47     CorrelatedValuePropagation(): FunctionPass(ID) {
     48      initializeCorrelatedValuePropagationPass(*PassRegistry::getPassRegistry());
     49     }
     50 
     51     bool runOnFunction(Function &F);
     52 
     53     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
     54       AU.addRequired<LazyValueInfo>();
     55     }
     56   };
     57 }
     58 
     59 char CorrelatedValuePropagation::ID = 0;
     60 INITIALIZE_PASS_BEGIN(CorrelatedValuePropagation, "correlated-propagation",
     61                 "Value Propagation", false, false)
     62 INITIALIZE_PASS_DEPENDENCY(LazyValueInfo)
     63 INITIALIZE_PASS_END(CorrelatedValuePropagation, "correlated-propagation",
     64                 "Value Propagation", false, false)
     65 
     66 // Public interface to the Value Propagation pass
     67 Pass *llvm::createCorrelatedValuePropagationPass() {
     68   return new CorrelatedValuePropagation();
     69 }
     70 
     71 bool CorrelatedValuePropagation::processSelect(SelectInst *S) {
     72   if (S->getType()->isVectorTy()) return false;
     73   if (isa<Constant>(S->getOperand(0))) return false;
     74 
     75   Constant *C = LVI->getConstant(S->getOperand(0), S->getParent());
     76   if (!C) return false;
     77 
     78   ConstantInt *CI = dyn_cast<ConstantInt>(C);
     79   if (!CI) return false;
     80 
     81   Value *ReplaceWith = S->getOperand(1);
     82   Value *Other = S->getOperand(2);
     83   if (!CI->isOne()) std::swap(ReplaceWith, Other);
     84   if (ReplaceWith == S) ReplaceWith = UndefValue::get(S->getType());
     85 
     86   S->replaceAllUsesWith(ReplaceWith);
     87   S->eraseFromParent();
     88 
     89   ++NumSelects;
     90 
     91   return true;
     92 }
     93 
     94 bool CorrelatedValuePropagation::processPHI(PHINode *P) {
     95   bool Changed = false;
     96 
     97   BasicBlock *BB = P->getParent();
     98   for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) {
     99     Value *Incoming = P->getIncomingValue(i);
    100     if (isa<Constant>(Incoming)) continue;
    101 
    102     Value *V = LVI->getConstantOnEdge(Incoming, P->getIncomingBlock(i), BB);
    103 
    104     // Look if the incoming value is a select with a constant but LVI tells us
    105     // that the incoming value can never be that constant. In that case replace
    106     // the incoming value with the other value of the select. This often allows
    107     // us to remove the select later.
    108     if (!V) {
    109       SelectInst *SI = dyn_cast<SelectInst>(Incoming);
    110       if (!SI) continue;
    111 
    112       Constant *C = dyn_cast<Constant>(SI->getFalseValue());
    113       if (!C) continue;
    114 
    115       if (LVI->getPredicateOnEdge(ICmpInst::ICMP_EQ, SI, C,
    116                                   P->getIncomingBlock(i), BB) !=
    117           LazyValueInfo::False)
    118         continue;
    119 
    120       DEBUG(dbgs() << "CVP: Threading PHI over " << *SI << '\n');
    121       V = SI->getTrueValue();
    122     }
    123 
    124     P->setIncomingValue(i, V);
    125     Changed = true;
    126   }
    127 
    128   if (Value *V = SimplifyInstruction(P)) {
    129     P->replaceAllUsesWith(V);
    130     P->eraseFromParent();
    131     Changed = true;
    132   }
    133 
    134   if (Changed)
    135     ++NumPhis;
    136 
    137   return Changed;
    138 }
    139 
    140 bool CorrelatedValuePropagation::processMemAccess(Instruction *I) {
    141   Value *Pointer = 0;
    142   if (LoadInst *L = dyn_cast<LoadInst>(I))
    143     Pointer = L->getPointerOperand();
    144   else
    145     Pointer = cast<StoreInst>(I)->getPointerOperand();
    146 
    147   if (isa<Constant>(Pointer)) return false;
    148 
    149   Constant *C = LVI->getConstant(Pointer, I->getParent());
    150   if (!C) return false;
    151 
    152   ++NumMemAccess;
    153   I->replaceUsesOfWith(Pointer, C);
    154   return true;
    155 }
    156 
    157 /// processCmp - If the value of this comparison could be determined locally,
    158 /// constant propagation would already have figured it out.  Instead, walk
    159 /// the predecessors and statically evaluate the comparison based on information
    160 /// available on that edge.  If a given static evaluation is true on ALL
    161 /// incoming edges, then it's true universally and we can simplify the compare.
    162 bool CorrelatedValuePropagation::processCmp(CmpInst *C) {
    163   Value *Op0 = C->getOperand(0);
    164   if (isa<Instruction>(Op0) &&
    165       cast<Instruction>(Op0)->getParent() == C->getParent())
    166     return false;
    167 
    168   Constant *Op1 = dyn_cast<Constant>(C->getOperand(1));
    169   if (!Op1) return false;
    170 
    171   pred_iterator PI = pred_begin(C->getParent()), PE = pred_end(C->getParent());
    172   if (PI == PE) return false;
    173 
    174   LazyValueInfo::Tristate Result = LVI->getPredicateOnEdge(C->getPredicate(),
    175                                     C->getOperand(0), Op1, *PI, C->getParent());
    176   if (Result == LazyValueInfo::Unknown) return false;
    177 
    178   ++PI;
    179   while (PI != PE) {
    180     LazyValueInfo::Tristate Res = LVI->getPredicateOnEdge(C->getPredicate(),
    181                                     C->getOperand(0), Op1, *PI, C->getParent());
    182     if (Res != Result) return false;
    183     ++PI;
    184   }
    185 
    186   ++NumCmps;
    187 
    188   if (Result == LazyValueInfo::True)
    189     C->replaceAllUsesWith(ConstantInt::getTrue(C->getContext()));
    190   else
    191     C->replaceAllUsesWith(ConstantInt::getFalse(C->getContext()));
    192 
    193   C->eraseFromParent();
    194 
    195   return true;
    196 }
    197 
    198 /// processSwitch - Simplify a switch instruction by removing cases which can
    199 /// never fire.  If the uselessness of a case could be determined locally then
    200 /// constant propagation would already have figured it out.  Instead, walk the
    201 /// predecessors and statically evaluate cases based on information available
    202 /// on that edge.  Cases that cannot fire no matter what the incoming edge can
    203 /// safely be removed.  If a case fires on every incoming edge then the entire
    204 /// switch can be removed and replaced with a branch to the case destination.
    205 bool CorrelatedValuePropagation::processSwitch(SwitchInst *SI) {
    206   Value *Cond = SI->getCondition();
    207   BasicBlock *BB = SI->getParent();
    208 
    209   // If the condition was defined in same block as the switch then LazyValueInfo
    210   // currently won't say anything useful about it, though in theory it could.
    211   if (isa<Instruction>(Cond) && cast<Instruction>(Cond)->getParent() == BB)
    212     return false;
    213 
    214   // If the switch is unreachable then trying to improve it is a waste of time.
    215   pred_iterator PB = pred_begin(BB), PE = pred_end(BB);
    216   if (PB == PE) return false;
    217 
    218   // Analyse each switch case in turn.  This is done in reverse order so that
    219   // removing a case doesn't cause trouble for the iteration.
    220   bool Changed = false;
    221   for (SwitchInst::CaseIt CI = SI->case_end(), CE = SI->case_begin(); CI-- != CE;
    222        ) {
    223     ConstantInt *Case = CI.getCaseValue();
    224 
    225     // Check to see if the switch condition is equal to/not equal to the case
    226     // value on every incoming edge, equal/not equal being the same each time.
    227     LazyValueInfo::Tristate State = LazyValueInfo::Unknown;
    228     for (pred_iterator PI = PB; PI != PE; ++PI) {
    229       // Is the switch condition equal to the case value?
    230       LazyValueInfo::Tristate Value = LVI->getPredicateOnEdge(CmpInst::ICMP_EQ,
    231                                                               Cond, Case, *PI, BB);
    232       // Give up on this case if nothing is known.
    233       if (Value == LazyValueInfo::Unknown) {
    234         State = LazyValueInfo::Unknown;
    235         break;
    236       }
    237 
    238       // If this was the first edge to be visited, record that all other edges
    239       // need to give the same result.
    240       if (PI == PB) {
    241         State = Value;
    242         continue;
    243       }
    244 
    245       // If this case is known to fire for some edges and known not to fire for
    246       // others then there is nothing we can do - give up.
    247       if (Value != State) {
    248         State = LazyValueInfo::Unknown;
    249         break;
    250       }
    251     }
    252 
    253     if (State == LazyValueInfo::False) {
    254       // This case never fires - remove it.
    255       CI.getCaseSuccessor()->removePredecessor(BB);
    256       SI->removeCase(CI); // Does not invalidate the iterator.
    257 
    258       // The condition can be modified by removePredecessor's PHI simplification
    259       // logic.
    260       Cond = SI->getCondition();
    261 
    262       ++NumDeadCases;
    263       Changed = true;
    264     } else if (State == LazyValueInfo::True) {
    265       // This case always fires.  Arrange for the switch to be turned into an
    266       // unconditional branch by replacing the switch condition with the case
    267       // value.
    268       SI->setCondition(Case);
    269       NumDeadCases += SI->getNumCases();
    270       Changed = true;
    271       break;
    272     }
    273   }
    274 
    275   if (Changed)
    276     // If the switch has been simplified to the point where it can be replaced
    277     // by a branch then do so now.
    278     ConstantFoldTerminator(BB);
    279 
    280   return Changed;
    281 }
    282 
    283 bool CorrelatedValuePropagation::runOnFunction(Function &F) {
    284   LVI = &getAnalysis<LazyValueInfo>();
    285 
    286   bool FnChanged = false;
    287 
    288   for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
    289     bool BBChanged = false;
    290     for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ) {
    291       Instruction *II = BI++;
    292       switch (II->getOpcode()) {
    293       case Instruction::Select:
    294         BBChanged |= processSelect(cast<SelectInst>(II));
    295         break;
    296       case Instruction::PHI:
    297         BBChanged |= processPHI(cast<PHINode>(II));
    298         break;
    299       case Instruction::ICmp:
    300       case Instruction::FCmp:
    301         BBChanged |= processCmp(cast<CmpInst>(II));
    302         break;
    303       case Instruction::Load:
    304       case Instruction::Store:
    305         BBChanged |= processMemAccess(II);
    306         break;
    307       }
    308     }
    309 
    310     Instruction *Term = FI->getTerminator();
    311     switch (Term->getOpcode()) {
    312     case Instruction::Switch:
    313       BBChanged |= processSwitch(cast<SwitchInst>(Term));
    314       break;
    315     }
    316 
    317     FnChanged |= BBChanged;
    318   }
    319 
    320   return FnChanged;
    321 }
    322