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      1 /**************************************************************************
      2  *
      3  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * Copyright 2010 VMware, Inc.
      5  * All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the
      9  * "Software"), to deal in the Software without restriction, including
     10  * without limitation the rights to use, copy, modify, merge, publish,
     11  * distribute, sub license, and/or sell copies of the Software, and to
     12  * permit persons to whom the Software is furnished to do so, subject to
     13  * the following conditions:
     14  *
     15  * The above copyright notice and this permission notice (including the
     16  * next paragraph) shall be included in all copies or substantial portions
     17  * of the Software.
     18  *
     19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     22  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     26  *
     27  **************************************************************************/
     28 
     29 #ifndef U_PSTIPPLE_H
     30 #define U_PSTIPPLE_H
     31 
     32 #include "pipe/p_compiler.h"
     33 
     34 struct pipe_context;
     35 struct pipe_resource;
     36 struct pipe_shader_state;
     37 
     38 
     39 extern struct pipe_resource *
     40 util_pstipple_create_stipple_texture(struct pipe_context *pipe,
     41                                      const uint32_t pattern[32]);
     42 
     43 extern struct pipe_sampler_view *
     44 util_pstipple_create_sampler_view(struct pipe_context *pipe,
     45                                   struct pipe_resource *tex);
     46 
     47 extern void *
     48 util_pstipple_create_sampler(struct pipe_context *pipe);
     49 
     50 extern struct pipe_shader_state *
     51 util_pstipple_create_fragment_shader(struct pipe_context *pipe,
     52                                      struct pipe_shader_state *fs,
     53                                      unsigned *samplerUnitOut);
     54 
     55 
     56 #endif
     57