1 2 /************************************************************************** 3 * 4 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 5 * All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the 9 * "Software"), to deal in the Software without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sub license, and/or sell copies of the Software, and to 12 * permit persons to whom the Software is furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the 16 * next paragraph) shall be included in all copies or substantial portions 17 * of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 * 27 **************************************************************************/ 28 29 #include "main/mtypes.h" 30 #include "main/pbo.h" 31 #include "main/texobj.h" 32 #include "main/texstore.h" 33 #include "main/texcompress.h" 34 #include "main/enums.h" 35 36 #include "intel_context.h" 37 #include "intel_tex.h" 38 #include "intel_mipmap_tree.h" 39 #include "intel_blit.h" 40 41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE 42 43 static bool 44 intel_blit_texsubimage(struct gl_context * ctx, 45 struct gl_texture_image *texImage, 46 GLint xoffset, GLint yoffset, 47 GLint width, GLint height, 48 GLenum format, GLenum type, const void *pixels, 49 const struct gl_pixelstore_attrib *packing) 50 { 51 struct intel_context *intel = intel_context(ctx); 52 struct intel_texture_image *intelImage = intel_texture_image(texImage); 53 GLuint dstRowStride = 0; 54 drm_intel_bo *temp_bo = NULL; 55 unsigned int blit_x = 0, blit_y = 0; 56 unsigned long pitch; 57 uint32_t tiling_mode = I915_TILING_NONE; 58 GLubyte *dstMap; 59 60 /* Try to do a blit upload of the subimage if the texture is 61 * currently busy. 62 */ 63 if (!intelImage->mt) 64 return false; 65 66 /* The blitter can't handle Y tiling */ 67 if (intelImage->mt->region->tiling == I915_TILING_Y) 68 return false; 69 70 if (texImage->TexObject->Target != GL_TEXTURE_2D) 71 return false; 72 73 /* On gen6, it's probably not worth swapping to the blit ring to do 74 * this because of all the overhead involved. 75 */ 76 if (intel->gen >= 6) 77 return false; 78 79 if (!drm_intel_bo_busy(intelImage->mt->region->bo)) 80 return false; 81 82 DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n", 83 __FUNCTION__, 84 _mesa_lookup_enum_by_nr(texImage->TexObject->Target), 85 texImage->Level, xoffset, yoffset, width, height); 86 87 pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, 88 format, type, pixels, packing, 89 "glTexSubImage"); 90 if (!pixels) 91 return false; 92 93 temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr, 94 "subimage blit bo", 95 width, height, 96 intelImage->mt->cpp, 97 &tiling_mode, 98 &pitch, 99 0); 100 if (temp_bo == NULL) { 101 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); 102 return false; 103 } 104 105 if (drm_intel_gem_bo_map_gtt(temp_bo)) { 106 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); 107 return false; 108 } 109 110 dstMap = temp_bo->virtual; 111 dstRowStride = pitch; 112 113 intel_miptree_get_image_offset(intelImage->mt, texImage->Level, 114 intelImage->base.Base.Face, 0, 115 &blit_x, &blit_y); 116 blit_x += xoffset; 117 blit_y += yoffset; 118 119 if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat, 120 texImage->TexFormat, 121 dstRowStride, 122 &dstMap, 123 width, height, 1, 124 format, type, pixels, packing)) { 125 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); 126 } 127 128 bool ret; 129 unsigned int dst_pitch = intelImage->mt->region->pitch * 130 intelImage->mt->cpp; 131 132 drm_intel_gem_bo_unmap_gtt(temp_bo); 133 134 ret = intelEmitCopyBlit(intel, 135 intelImage->mt->cpp, 136 dstRowStride / intelImage->mt->cpp, 137 temp_bo, 0, false, 138 dst_pitch / intelImage->mt->cpp, 139 intelImage->mt->region->bo, 0, 140 intelImage->mt->region->tiling, 141 0, 0, blit_x, blit_y, width, height, 142 GL_COPY); 143 assert(ret); 144 145 drm_intel_bo_unreference(temp_bo); 146 _mesa_unmap_teximage_pbo(ctx, packing); 147 148 return true; 149 } 150 151 static void 152 intelTexSubImage(struct gl_context * ctx, 153 GLuint dims, 154 struct gl_texture_image *texImage, 155 GLint xoffset, GLint yoffset, GLint zoffset, 156 GLsizei width, GLsizei height, GLsizei depth, 157 GLenum format, GLenum type, 158 const GLvoid * pixels, 159 const struct gl_pixelstore_attrib *packing) 160 { 161 /* The intel_blit_texsubimage() function only handles 2D images */ 162 if (dims != 2 || !intel_blit_texsubimage(ctx, texImage, 163 xoffset, yoffset, 164 width, height, 165 format, type, pixels, packing)) { 166 _mesa_store_texsubimage(ctx, dims, texImage, 167 xoffset, yoffset, zoffset, 168 width, height, depth, 169 format, type, pixels, packing); 170 } 171 } 172 173 void 174 intelInitTextureSubImageFuncs(struct dd_function_table *functions) 175 { 176 functions->TexSubImage = intelTexSubImage; 177 } 178