1 # Microsoft Developer Studio Project File - Name="SDL" - Package Owner=<4> 2 # Microsoft Developer Studio Generated Build File, Format Version 5.00 3 # ** DO NOT EDIT ** 4 5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 6 7 CFG=SDL - Win32 Debug 8 !MESSAGE This is not a valid makefile. To build this project using NMAKE, 9 !MESSAGE use the Export Makefile command and run 10 !MESSAGE 11 !MESSAGE NMAKE /f "SDL.MAK". 12 !MESSAGE 13 !MESSAGE You can specify a configuration when running NMAKE 14 !MESSAGE by defining the macro CFG on the command line. For example: 15 !MESSAGE 16 !MESSAGE NMAKE /f "SDL.MAK" CFG="SDL - Win32 Debug" 17 !MESSAGE 18 !MESSAGE Possible choices for configuration are: 19 !MESSAGE 20 !MESSAGE "SDL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") 21 !MESSAGE "SDL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") 22 !MESSAGE 23 24 # Begin Project 25 # PROP Scc_ProjName "" 26 # PROP Scc_LocalPath "" 27 CPP=cl.exe 28 MTL=midl.exe 29 RSC=rc.exe 30 31 !IF "$(CFG)" == "SDL - Win32 Release" 32 33 # PROP BASE Use_MFC 0 34 # PROP BASE Use_Debug_Libraries 0 35 # PROP BASE Output_Dir "Release" 36 # PROP BASE Intermediate_Dir "Release" 37 # PROP BASE Target_Dir "" 38 # PROP Use_MFC 0 39 # PROP Use_Debug_Libraries 0 40 # PROP Output_Dir "Release" 41 # PROP Intermediate_Dir "Release" 42 # PROP Ignore_Export_Lib 0 43 # PROP Target_Dir "" 44 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 45 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "_WINDOWS" /D _WIN32_WINNT=0x0400 /YX /FD /c 46 # 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Name "SDL - Win32 Release" 88 # Name "SDL - Win32 Debug" 89 # Begin Source File 90 91 SOURCE=..\..\src\video\blank_cursor.h 92 # End Source File 93 # Begin Source File 94 95 SOURCE=..\..\src\video\default_cursor.h 96 # End Source File 97 # Begin Source File 98 99 SOURCE=..\..\src\video\windx5\Directx.h 100 # End Source File 101 # Begin Source File 102 103 SOURCE=..\..\src\SDL.c 104 # End Source File 105 # Begin Source File 106 107 SOURCE=..\..\src\events\SDL_active.c 108 # End Source File 109 # Begin Source File 110 111 SOURCE=..\..\src\audio\SDL_audio.c 112 # End Source File 113 # Begin Source File 114 115 SOURCE=..\..\src\audio\SDL_audio_c.h 116 # End Source File 117 # Begin Source File 118 119 SOURCE=..\..\src\audio\SDL_audiocvt.c 120 # End Source File 121 # Begin Source File 122 123 SOURCE=..\..\src\audio\SDL_audiomem.h 124 # End Source File 125 # Begin Source File 126 127 SOURCE=..\..\src\video\SDL_blit.c 128 # End Source File 129 # Begin Source File 130 131 SOURCE=..\..\src\video\SDL_blit.h 132 # 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