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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Library General Public
      7     License as published by the Free Software Foundation; either
      8     version 2 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Library General Public License for more details.
     14 
     15     You should have received a copy of the GNU Library General Public
     16     License along with this library; if not, write to the Free
     17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 /*
     25      File added by Alan Buckley (alan_baa (at) hotmail.com) for RISC OS compatability
     26 	 27 March 2003
     27 
     28      Implements keyboard setup, event pump and keyboard and mouse polling
     29 */
     30 
     31 
     32 #include "SDL.h"
     33 #include "../../timer/SDL_timer_c.h"
     34 #include "../../events/SDL_sysevents.h"
     35 #include "../../events/SDL_events_c.h"
     36 #include "../SDL_cursor_c.h"
     37 #include "SDL_riscosvideo.h"
     38 #include "SDL_riscosevents_c.h"
     39 
     40 #include "memory.h"
     41 #include "stdlib.h"
     42 #include "ctype.h"
     43 
     44 #include "kernel.h"
     45 #include "swis.h"
     46 
     47 /* The translation table from a RISC OS internal key numbers to a SDL keysym */
     48 static SDLKey RO_keymap[SDLK_LAST];
     49 
     50 /* RISC OS Key codes */
     51 #define ROKEY_SHIFT 0
     52 #define ROKEY_CTRL  1
     53 #define ROKEY_ALT   2
     54 /* Left shift is first key we will check for */
     55 #define ROKEY_LEFT_SHIFT 3
     56 
     57 /* Need to ignore mouse buttons as they are processed separately */
     58 #define ROKEY_LEFT_MOUSE   9
     59 #define ROKEY_CENTRE_MOUSE 10
     60 #define ROKEY_RIGHT_MOUSE  11
     61 
     62 /* No key has been pressed return value*/
     63 #define ROKEY_NONE 255
     64 
     65 /* Id of last key in keyboard */
     66 #define ROKEY_LAST_KEY  124
     67 
     68 /* Size of array for all keys */
     69 #define ROKEYBD_ARRAYSIZE 125
     70 
     71 static char RO_pressed[ROKEYBD_ARRAYSIZE];
     72 
     73 static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed);
     74 
     75 void RISCOS_PollMouse(_THIS);
     76 void RISCOS_PollKeyboard();
     77 
     78 void RISCOS_PollMouseHelper(_THIS, int fullscreen);
     79 
     80 #if SDL_THREADS_DISABLED
     81 extern void DRenderer_FillBuffers();
     82 
     83 /* Timer running function */
     84 extern void RISCOS_CheckTimer();
     85 
     86 #endif
     87 
     88 void FULLSCREEN_PumpEvents(_THIS)
     89 {
     90     /* Current implementation requires keyboard and mouse polling */
     91 	RISCOS_PollKeyboard();
     92 	RISCOS_PollMouse(this);
     93 #if SDL_THREADS_DISABLED
     94 //	DRenderer_FillBuffers();
     95 	if (SDL_timer_running) RISCOS_CheckTimer();
     96 #endif
     97 }
     98 
     99 
    100 void RISCOS_InitOSKeymap(_THIS)
    101 {
    102 	int i;
    103 
    104 	/* Map the VK keysyms */
    105 	for ( i=0; i<SDL_arraysize(RO_keymap); ++i )
    106 		RO_keymap[i] = SDLK_UNKNOWN;
    107 
    108   RO_keymap[3] = SDLK_LSHIFT;
    109   RO_keymap[4] = SDLK_LCTRL;
    110   RO_keymap[5] = SDLK_LALT;
    111   RO_keymap[6] = SDLK_RSHIFT;
    112   RO_keymap[7] = SDLK_RCTRL;
    113   RO_keymap[8] = SDLK_RALT;
    114   RO_keymap[16] = SDLK_q;
    115   RO_keymap[17] = SDLK_3;
    116   RO_keymap[18] = SDLK_4;
    117   RO_keymap[19] = SDLK_5;
    118   RO_keymap[20] = SDLK_F4;
    119   RO_keymap[21] = SDLK_8;
    120   RO_keymap[22] = SDLK_F7;
    121   RO_keymap[23] = SDLK_MINUS,
    122   RO_keymap[25] = SDLK_LEFT;
    123   RO_keymap[26] = SDLK_KP6;
    124   RO_keymap[27] = SDLK_KP7;
    125   RO_keymap[28] = SDLK_F11;
    126   RO_keymap[29] = SDLK_F12;
    127   RO_keymap[30] = SDLK_F10;
    128   RO_keymap[31] = SDLK_SCROLLOCK;
    129   RO_keymap[32] = SDLK_PRINT;
    130   RO_keymap[33] = SDLK_w;
    131   RO_keymap[34] = SDLK_e;
    132   RO_keymap[35] = SDLK_t;
    133   RO_keymap[36] = SDLK_7;
    134   RO_keymap[37] = SDLK_i;
    135   RO_keymap[38] = SDLK_9;
    136   RO_keymap[39] = SDLK_0;
    137   RO_keymap[41] = SDLK_DOWN;
    138   RO_keymap[42] = SDLK_KP8;
    139   RO_keymap[43] = SDLK_KP9;
    140   RO_keymap[44] = SDLK_BREAK;
    141   RO_keymap[45] = SDLK_BACKQUOTE;
    142 /*  RO_keymap[46] = SDLK_currency; TODO: Figure out if this has a value */
    143   RO_keymap[47] = SDLK_BACKSPACE;
    144   RO_keymap[48] = SDLK_1;
    145   RO_keymap[49] = SDLK_2;
    146   RO_keymap[50] = SDLK_d;
    147   RO_keymap[51] = SDLK_r;
    148   RO_keymap[52] = SDLK_6;
    149   RO_keymap[53] = SDLK_u;
    150   RO_keymap[54] = SDLK_o;
    151   RO_keymap[55] = SDLK_p;
    152   RO_keymap[56] = SDLK_LEFTBRACKET;
    153   RO_keymap[57] = SDLK_UP;
    154   RO_keymap[58] = SDLK_KP_PLUS;
    155   RO_keymap[59] = SDLK_KP_MINUS;
    156   RO_keymap[60] = SDLK_KP_ENTER;
    157   RO_keymap[61] = SDLK_INSERT;
    158   RO_keymap[62] = SDLK_HOME;
    159   RO_keymap[63] = SDLK_PAGEUP;
    160   RO_keymap[64] = SDLK_CAPSLOCK;
    161   RO_keymap[65] = SDLK_a;
    162   RO_keymap[66] = SDLK_x;
    163   RO_keymap[67] = SDLK_f;
    164   RO_keymap[68] = SDLK_y;
    165   RO_keymap[69] = SDLK_j;
    166   RO_keymap[70] = SDLK_k;
    167   RO_keymap[72] = SDLK_SEMICOLON;
    168   RO_keymap[73] = SDLK_RETURN;
    169   RO_keymap[74] = SDLK_KP_DIVIDE;
    170   RO_keymap[76] = SDLK_KP_PERIOD;
    171   RO_keymap[77] = SDLK_NUMLOCK;
    172   RO_keymap[78] = SDLK_PAGEDOWN;
    173   RO_keymap[79] = SDLK_QUOTE;
    174   RO_keymap[81] = SDLK_s;
    175   RO_keymap[82] = SDLK_c;
    176   RO_keymap[83] = SDLK_g;
    177   RO_keymap[84] = SDLK_h;
    178   RO_keymap[85] = SDLK_n;
    179   RO_keymap[86] = SDLK_l;
    180   RO_keymap[87] = SDLK_SEMICOLON;
    181   RO_keymap[88] = SDLK_RIGHTBRACKET;
    182   RO_keymap[89] = SDLK_DELETE;
    183   RO_keymap[90] = SDLK_KP_MINUS;
    184   RO_keymap[91] = SDLK_KP_MULTIPLY;
    185   RO_keymap[93] = SDLK_EQUALS;
    186   RO_keymap[94] = SDLK_BACKSLASH;
    187   RO_keymap[96] = SDLK_TAB;
    188   RO_keymap[97] = SDLK_z;
    189   RO_keymap[98] = SDLK_SPACE;
    190   RO_keymap[99] = SDLK_v;
    191   RO_keymap[100] = SDLK_b;
    192   RO_keymap[101] = SDLK_m;
    193   RO_keymap[102] = SDLK_COMMA;
    194   RO_keymap[103] = SDLK_PERIOD;
    195   RO_keymap[104] = SDLK_SLASH;
    196   RO_keymap[105] = SDLK_END;
    197   RO_keymap[106] = SDLK_KP0;
    198   RO_keymap[107] = SDLK_KP1;
    199   RO_keymap[108] = SDLK_KP3;
    200   RO_keymap[112] = SDLK_ESCAPE;
    201   RO_keymap[113] = SDLK_F1;
    202   RO_keymap[114] = SDLK_F2;
    203   RO_keymap[115] = SDLK_F3;
    204   RO_keymap[116] = SDLK_F5;
    205   RO_keymap[117] = SDLK_F6;
    206   RO_keymap[118] = SDLK_F8;
    207   RO_keymap[119] = SDLK_F9;
    208   RO_keymap[120] = SDLK_HASH;
    209   RO_keymap[121] = SDLK_RIGHT;
    210   RO_keymap[122] = SDLK_KP4;
    211   RO_keymap[123] = SDLK_KP5;
    212   RO_keymap[124] = SDLK_KP2;
    213 
    214   SDL_memset(RO_pressed, 0, ROKEYBD_ARRAYSIZE);
    215 }
    216 
    217 
    218 /* Variable for mouse relative processing */
    219 int mouse_relative = 0;
    220 
    221 /* Check to see if we need to enter or leave mouse relative mode */
    222 
    223 void RISCOS_CheckMouseMode(_THIS)
    224 {
    225     /* If the mouse is hidden and input is grabbed, we use relative mode */
    226     if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
    227         (this->input_grab != SDL_GRAB_OFF) ) {
    228             mouse_relative = 1;
    229      } else {
    230             mouse_relative = 0;
    231      }
    232 }
    233 
    234 
    235 void RISCOS_PollMouse(_THIS)
    236 {
    237    RISCOS_PollMouseHelper(this, 1);
    238 }
    239 
    240 extern int mouseInWindow;
    241 
    242 void WIMP_PollMouse(_THIS)
    243 {
    244    /* Only poll when mouse is over the window */
    245    if (!mouseInWindow) return;
    246 
    247    RISCOS_PollMouseHelper(this, 0);
    248 }
    249 
    250 /* Static variables so only changes are reported */
    251 static Sint16 last_x = -1, last_y = -1;
    252 static int last_buttons = 0;
    253 
    254 /* Share routine between WIMP and FULLSCREEN for polling mouse and
    255    passing on events */
    256 void RISCOS_PollMouseHelper(_THIS, int fullscreen)
    257 {
    258     _kernel_swi_regs regs;
    259     static int starting = 1;
    260 
    261     if (_kernel_swi(OS_Mouse, &regs, &regs) == NULL)
    262     {
    263        Sint16 new_x = regs.r[0]; /* Initialy get as OS units */
    264        Sint16 new_y = regs.r[1];
    265 
    266        /* Discard mouse events until they let go of the mouse after starting */
    267        if (starting && regs.r[2] != 0)
    268          return;
    269        else
    270          starting = 0;
    271 
    272        if (new_x != last_x || new_y != last_y || last_buttons != regs.r[2])
    273        {
    274           /* Something changed so generate appropriate events */
    275           int topLeftX, topLeftY;  /* Top left OS units */
    276           int x, y;                /* Mouse position in SDL pixels */
    277 
    278           if (fullscreen)
    279           {
    280              topLeftX = 0;
    281              topLeftY = (this->hidden->height << this->hidden->yeig) - 1;
    282           } else
    283           {
    284              int window_state[9];
    285 
    286 	         /* Get current window state */
    287 		     window_state[0] = this->hidden->window_handle;
    288 		     regs.r[1] = (unsigned int)window_state;
    289 		     _kernel_swi(Wimp_GetWindowState, &regs, &regs);
    290 
    291              topLeftX = window_state[1];
    292              topLeftY = window_state[4];
    293           }
    294 
    295 		  /* Convert co-ordinates to workspace */
    296 		  x = new_x - topLeftX;
    297           y = topLeftY - new_y; /* Y goes from top of window/screen */
    298 
    299 	 	  /* Convert OS units to pixels */
    300 	      x >>= this->hidden->xeig;
    301 		  y >>= this->hidden->yeig;
    302 
    303           if (last_x != new_x || last_y != new_y)
    304           {
    305              if (mouse_relative)
    306              {
    307                 int centre_x = SDL_VideoSurface->w/2;
    308                 int centre_y = SDL_VideoSurface->h/2;
    309 
    310                 if (centre_x != x || centre_y != y)
    311                 {
    312                    if (SDL_VideoSurface) SDL_PrivateMouseMotion(0,1,x - centre_x, y - centre_y);
    313                    last_x = topLeftX + (centre_x << this->hidden->xeig);
    314                    last_y = topLeftY - (centre_y << this->hidden->yeig);
    315 
    316                    /* Re-centre the mouse pointer, so we still get relative
    317                       movement when the mouse is at the edge of the window
    318                       or screen.
    319                    */
    320                    {
    321                       unsigned char block[5];
    322 
    323                       block[0] = 3; /* OSWORD move pointer sub-reason code */
    324                       block[1] = last_x & 0xFF;
    325                       block[2] = (last_x >> 8) & 0xFF;
    326                       block[3] = last_y & 0xFF;
    327                       block[4] = (last_y >> 8) & 0xFF;
    328 
    329                       regs.r[0] = 21; /* OSWORD pointer stuff code */
    330                       regs.r[1] = (int)block;
    331                       _kernel_swi(OS_Word, &regs, &regs);
    332                	   }
    333                 }
    334              } else
    335              {
    336                 last_x = new_x;
    337                 last_y = new_y;
    338                 SDL_PrivateMouseMotion(0,0,x,y);
    339              }
    340           }
    341 
    342           if (last_buttons != regs.r[2])
    343           {
    344              int changed = last_buttons ^ regs.r[2];
    345              last_buttons = regs.r[2];
    346              if (changed & 4) SDL_PrivateMouseButton((last_buttons & 4) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
    347              if (changed & 2) SDL_PrivateMouseButton((last_buttons & 2) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0);
    348              if (changed & 1) SDL_PrivateMouseButton((last_buttons & 1) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
    349           }
    350        }
    351     }
    352 }
    353 
    354 void RISCOS_PollKeyboard()
    355 {
    356 	int which_key = ROKEY_LEFT_SHIFT;
    357 	int j;
    358 	int min_key, max_key;
    359 	SDL_keysym key;
    360 
    361 	/* Scan the keyboard to see what is pressed */
    362 	while (which_key <= ROKEY_LAST_KEY)
    363 	{
    364 		which_key = (_kernel_osbyte(121, which_key, 0) & 0xFF);
    365 	    if (which_key != ROKEY_NONE)
    366 	    {
    367 		    switch(which_key)
    368 		    {
    369 		    /* Skip over mouse keys */
    370 		    case ROKEY_LEFT_MOUSE:
    371 		    case ROKEY_CENTRE_MOUSE:
    372 		    case ROKEY_RIGHT_MOUSE:
    373 				which_key = ROKEY_RIGHT_MOUSE;
    374 				break;
    375 
    376             /* Ignore keys that cause 2 internal number to be generated */
    377 			case 71: case 24: case 87: case 40:
    378 			    break;
    379 
    380             /* Ignore break as it can be latched on */
    381             case 44:
    382                 break;
    383 
    384 			default:
    385 				RO_pressed[which_key] += 2;
    386 				break;
    387 		    }
    388 			which_key++;
    389 		}
    390 	}
    391 
    392 	/* Generate key released messages */
    393 	min_key = ROKEY_LAST_KEY+1;
    394 	max_key = ROKEY_LEFT_SHIFT;
    395 
    396 	for (j = ROKEY_LEFT_SHIFT; j <= ROKEY_LAST_KEY; j++)
    397 	{
    398 		if (RO_pressed[j])
    399 		{
    400 			if (RO_pressed[j] == 1)
    401 			{
    402 				RO_pressed[j] = 0;
    403 				SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(j,&key,0));
    404 			} else
    405 			{
    406 				if (j < min_key) min_key = j;
    407 				if (j > max_key) max_key = j;
    408 			}
    409 		}
    410 	}
    411 
    412 	/* Generate key pressed messages */
    413 	for (j = min_key; j <= max_key; j++)
    414 	{
    415 		if (RO_pressed[j])
    416 		{
    417 			if (RO_pressed[j] == 2)
    418 			{
    419 				SDL_PrivateKeyboard(SDL_PRESSED,TranslateKey(j,&key,1));
    420 			}
    421 			RO_pressed[j] = 1;
    422 		}
    423 	}
    424 }
    425 
    426 static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed)
    427 {
    428 	/* Set the keysym information */
    429 	keysym->scancode = (unsigned char) intkey;
    430 	keysym->sym = RO_keymap[intkey];
    431 	keysym->mod = KMOD_NONE;
    432 	keysym->unicode = 0;
    433 	if ( pressed && SDL_TranslateUNICODE )
    434 	{
    435 		int state;
    436 		int ch;
    437 
    438 		state = (_kernel_osbyte(202, 0, 255) & 0xFF);
    439 
    440 		/*TODO: Take into account other keyboard layouts */
    441 
    442 		ch = keysym->sym; /* This should handle most unshifted keys */
    443 
    444         if (intkey < 9 || ch == SDLK_UNKNOWN)
    445         {
    446            ch = 0;
    447 
    448         } else if (state & 64) /* Control on */
    449 		{
    450 			ch = ch & 31;
    451 
    452 		} else
    453 		{
    454 			int topOfKey = 0;
    455             if (state & 8) /* Shift on */
    456 			{
    457 				topOfKey = 1;
    458 			}
    459 
    460 			if ((state & 16) == 0) /* Caps lock is on */
    461 			{
    462 			   if (ch >= SDLK_a && ch <= SDLK_z)
    463 			   {
    464  				  if ((state & 128) == 0) /* Shift Enable off */
    465 				  {
    466 				     /* All letter become upper case */
    467 				 	 topOfKey = 1;
    468 				  } else
    469 				  {
    470 				     /* Shift+Letters gives lower case */
    471 				     topOfKey = 1 - topOfKey;
    472 				  }
    473 		       }
    474 			}
    475 
    476 			if (topOfKey)
    477 			{
    478 				/* Key produced with shift held down */
    479 
    480 				/* Letters just give upper case version */
    481 				if (ch >= SDLK_a && ch <= SDLK_z) ch = toupper(ch);
    482 				else
    483 				{
    484 					switch(ch)
    485 					{
    486 					case SDLK_HASH:   ch = '~'; break;
    487 					case SDLK_QUOTE:  ch = '@'; break;
    488 					case SDLK_COMMA:  ch = '<'; break;
    489 					case SDLK_MINUS:  ch = '_'; break;
    490 					case SDLK_PERIOD: ch = '>'; break;
    491 					case SDLK_SLASH:  ch = '?'; break;
    492 
    493 					case SDLK_0: ch = ')'; break;
    494 					case SDLK_1: ch = '!'; break;
    495 					case SDLK_2: ch = '"'; break;
    496 					case SDLK_3: ch = ''; break;
    497 					case SDLK_4: ch = '$'; break;
    498 					case SDLK_5: ch = '%'; break;
    499 					case SDLK_6: ch = '^'; break;
    500 					case SDLK_7: ch = '&'; break;
    501 					case SDLK_8: ch = '*'; break;
    502 					case SDLK_9: ch = '('; break;
    503 
    504 					case SDLK_SEMICOLON:    ch = ':'; break;
    505 					case SDLK_EQUALS:       ch = '+'; break;
    506 					case SDLK_LEFTBRACKET:  ch = '{'; break;
    507 					case SDLK_BACKSLASH:    ch = '|'; break;
    508 					case SDLK_RIGHTBRACKET: ch = '}'; break;
    509 					case SDLK_BACKQUOTE:    ch = ''; break;
    510 
    511 					default:
    512 						ch = 0; /* Map to zero character if we don't understand it */
    513 						break;
    514 					}
    515 				}
    516 
    517 			} else if (ch > 126)
    518 			{
    519 				/* SDL key code < 126 map directly onto their Unicode equivalents */
    520 				/* Keypad 0 to 9 maps to numeric equivalent */
    521 				if (ch >= SDLK_KP0 && ch <= SDLK_KP9) ch = ch - SDLK_KP0 + '0';
    522 				else
    523 				{
    524 					/* Following switch maps other keys that produce an Ascii value */
    525 					switch(ch)
    526 					{
    527 					case SDLK_KP_PERIOD:   ch = '.'; break;
    528 					case SDLK_KP_DIVIDE:   ch = '/'; break;
    529 					case SDLK_KP_MULTIPLY: ch = '*'; break;
    530 					case SDLK_KP_MINUS:    ch = '-'; break;
    531 					case SDLK_KP_PLUS:     ch = '+'; break;
    532 					case SDLK_KP_EQUALS:   ch = '='; break;
    533 
    534 					default:
    535 						/* If we don't know what it is set the Unicode to 0 */
    536 						ch = 0;
    537 						break;
    538 					}
    539 				}
    540 			}
    541 		}
    542 
    543 		keysym->unicode = ch;
    544 	}
    545 	return(keysym);
    546 }
    547 
    548 /* end of SDL_riscosevents.c ... */
    549 
    550