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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #include "SkBitmapHeap.h"
     10 
     11 #include "SkBitmap.h"
     12 #include "SkFlattenableBuffers.h"
     13 #include "SkTSearch.h"
     14 
     15 SK_DEFINE_INST_COUNT(SkBitmapHeapReader)
     16 SK_DEFINE_INST_COUNT(SkBitmapHeap::ExternalStorage)
     17 
     18 SkBitmapHeapEntry::SkBitmapHeapEntry()
     19     : fSlot(-1)
     20     , fRefCount(0)
     21     , fBytesAllocated(0) {
     22 }
     23 
     24 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
     25     SkASSERT(0 == fRefCount);
     26 }
     27 
     28 void SkBitmapHeapEntry::addReferences(int count) {
     29     if (0 == fRefCount) {
     30         // If there are no current owners then the heap manager
     31         // will be the only one able to modify it, so it does not
     32         // need to be an atomic operation.
     33         fRefCount = count;
     34     } else {
     35         sk_atomic_add(&fRefCount, count);
     36     }
     37 }
     38 
     39 ///////////////////////////////////////////////////////////////////////////////
     40 
     41 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
     42                                      const SkBitmapHeap::LookupEntry& b) {
     43     if (a.fGenerationId < b.fGenerationId) {
     44         return true;
     45     } else if (a.fGenerationId > b.fGenerationId) {
     46         return false;
     47     } else if (a.fPixelOffset < b.fPixelOffset) {
     48         return true;
     49     } else if (a.fPixelOffset > b.fPixelOffset) {
     50         return false;
     51     } else if (a.fWidth < b.fWidth) {
     52         return true;
     53     } else if (a.fWidth > b.fWidth) {
     54         return false;
     55     } else if (a.fHeight < b.fHeight) {
     56         return true;
     57     }
     58     return false;
     59 }
     60 
     61 ///////////////////////////////////////////////////////////////////////////////
     62 
     63 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
     64     : INHERITED()
     65     , fExternalStorage(NULL)
     66     , fMostRecentlyUsed(NULL)
     67     , fLeastRecentlyUsed(NULL)
     68     , fPreferredCount(preferredSize)
     69     , fOwnerCount(ownerCount)
     70     , fBytesAllocated(0)
     71     , fDeferAddingOwners(false) {
     72 }
     73 
     74 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
     75     : INHERITED()
     76     , fExternalStorage(storage)
     77     , fMostRecentlyUsed(NULL)
     78     , fLeastRecentlyUsed(NULL)
     79     , fPreferredCount(preferredSize)
     80     , fOwnerCount(IGNORE_OWNERS)
     81     , fBytesAllocated(0)
     82     , fDeferAddingOwners(false) {
     83     SkSafeRef(storage);
     84 }
     85 
     86 SkBitmapHeap::~SkBitmapHeap() {
     87     SkDEBUGCODE(
     88     for (int i = 0; i < fStorage.count(); i++) {
     89         bool unused = false;
     90         for (int j = 0; j < fUnusedSlots.count(); j++) {
     91             if (fUnusedSlots[j] == fStorage[i]->fSlot) {
     92                 unused = true;
     93                 break;
     94             }
     95         }
     96         if (!unused) {
     97             fBytesAllocated -= fStorage[i]->fBytesAllocated;
     98         }
     99     }
    100     fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    101     )
    102     SkASSERT(0 == fBytesAllocated);
    103     fStorage.deleteAll();
    104     SkSafeUnref(fExternalStorage);
    105     fLookupTable.deleteAll();
    106 }
    107 
    108 SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
    109     const int size = fStorage.count();
    110     SkTRefArray<SkBitmap>* array = NULL;
    111     if (size > 0) {
    112         array = SkTRefArray<SkBitmap>::Create(size);
    113         for (int i = 0; i < size; i++) {
    114             // make a shallow copy of the bitmap
    115             array->writableAt(i) = fStorage[i]->fBitmap;
    116         }
    117     }
    118     return array;
    119 }
    120 
    121 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
    122     if (fMostRecentlyUsed == entry) {
    123         fMostRecentlyUsed = entry->fLessRecentlyUsed;
    124         if (NULL == fMostRecentlyUsed) {
    125             SkASSERT(fLeastRecentlyUsed == entry);
    126             fLeastRecentlyUsed = NULL;
    127         } else {
    128             fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
    129         }
    130     } else {
    131         // Remove entry from its prior place, and make sure to cover the hole.
    132         if (fLeastRecentlyUsed == entry) {
    133             SkASSERT(entry->fMoreRecentlyUsed != NULL);
    134             fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
    135         }
    136         // Since we have already considered the case where entry is the most recently used, it must
    137         // have a more recently used at this point.
    138         SkASSERT(entry->fMoreRecentlyUsed != NULL);
    139         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
    140 
    141         if (entry->fLessRecentlyUsed != NULL) {
    142             SkASSERT(fLeastRecentlyUsed != entry);
    143             entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
    144         }
    145     }
    146     entry->fMoreRecentlyUsed = NULL;
    147 }
    148 
    149 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
    150     if (fMostRecentlyUsed != NULL) {
    151         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
    152         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
    153         entry->fLessRecentlyUsed = fMostRecentlyUsed;
    154     }
    155     fMostRecentlyUsed = entry;
    156     if (NULL == fLeastRecentlyUsed) {
    157         fLeastRecentlyUsed = entry;
    158     }
    159 }
    160 
    161 // iterate through our LRU cache and try to find an entry to evict
    162 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
    163     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
    164     SkASSERT(fStorage.count() >= fPreferredCount);
    165 
    166     SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
    167     while (iter != NULL) {
    168         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    169         if (heapEntry->fRefCount > 0) {
    170             // If the least recently used bitmap has not been unreferenced
    171             // by its owner, then according to our LRU specifications a more
    172             // recently used one can not have used all its references yet either.
    173             return NULL;
    174         }
    175         if (replacement.getGenerationID() == iter->fGenerationId) {
    176             // Do not replace a bitmap with a new one using the same
    177             // pixel ref. Instead look for a different one that will
    178             // potentially free up more space.
    179             iter = iter->fMoreRecentlyUsed;
    180         } else {
    181             return iter;
    182         }
    183     }
    184     return NULL;
    185 }
    186 
    187 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
    188     if (UNLIMITED_SIZE == fPreferredCount) {
    189         return 0;
    190     }
    191     LookupEntry* iter = fLeastRecentlyUsed;
    192     size_t origBytesAllocated = fBytesAllocated;
    193     // Purge starting from LRU until a non-evictable bitmap is found or until
    194     // everything is evicted.
    195     while (iter != NULL) {
    196         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    197         if (heapEntry->fRefCount > 0) {
    198             break;
    199         }
    200         LookupEntry* next = iter->fMoreRecentlyUsed;
    201         this->removeEntryFromLookupTable(iter);
    202         // Free the pixel memory. removeEntryFromLookupTable already reduced
    203         // fBytesAllocated properly.
    204         heapEntry->fBitmap.reset();
    205         // Add to list of unused slots which can be reused in the future.
    206         fUnusedSlots.push(heapEntry->fSlot);
    207         iter = next;
    208         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
    209             break;
    210         }
    211     }
    212 
    213     if (fLeastRecentlyUsed != iter) {
    214         // There was at least one eviction.
    215         fLeastRecentlyUsed = iter;
    216         if (NULL == fLeastRecentlyUsed) {
    217             // Everything was evicted
    218             fMostRecentlyUsed = NULL;
    219             fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    220             fStorage.deleteAll();
    221             fUnusedSlots.reset();
    222             SkASSERT(0 == fBytesAllocated);
    223         } else {
    224             fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
    225         }
    226     }
    227 
    228     return origBytesAllocated - fBytesAllocated;
    229 }
    230 
    231 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
    232     int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
    233                                              (const LookupEntry**)fLookupTable.begin(),
    234                                              fLookupTable.count(),
    235                                              &indexEntry, sizeof(void*));
    236 
    237     if (index < 0) {
    238         // insert ourselves into the bitmapIndex
    239         index = ~index;
    240         *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
    241     } else if (entry != NULL) {
    242         // populate the entry if needed
    243         *entry = fStorage[fLookupTable[index]->fStorageSlot];
    244     }
    245 
    246     return index;
    247 }
    248 
    249 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
    250     SkASSERT(!fExternalStorage);
    251 
    252     // If the bitmap is mutable, we need to do a deep copy, since the
    253     // caller may modify it afterwards.
    254     if (originalBitmap.isImmutable()) {
    255         copiedBitmap = originalBitmap;
    256 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
    257 //    else if (sharedPixelRef != NULL) {
    258 //        copiedBitmap = orig;
    259 //        copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
    260     } else if (originalBitmap.empty()) {
    261         copiedBitmap.reset();
    262     } else if (!originalBitmap.deepCopyTo(&copiedBitmap, originalBitmap.getConfig())) {
    263         return false;
    264     }
    265     copiedBitmap.setImmutable();
    266     return true;
    267 }
    268 
    269 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
    270     // remove the bitmap index for the deleted entry
    271     SkDEBUGCODE(int count = fLookupTable.count();)
    272     int index = this->findInLookupTable(*entry, NULL);
    273     // Verify that findInLookupTable found an existing entry rather than adding
    274     // a new entry to the lookup table.
    275     SkASSERT(count == fLookupTable.count());
    276     fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
    277     SkDELETE(fLookupTable[index]);
    278     fLookupTable.remove(index);
    279     return index;
    280 }
    281 
    282 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
    283     SkBitmapHeapEntry* entry = NULL;
    284     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
    285 
    286     if (entry) {
    287         // Already had a copy of the bitmap in the heap.
    288         if (fOwnerCount != IGNORE_OWNERS) {
    289             if (fDeferAddingOwners) {
    290                 *fDeferredEntries.append() = entry->fSlot;
    291             } else {
    292                 entry->addReferences(fOwnerCount);
    293             }
    294         }
    295         if (fPreferredCount != UNLIMITED_SIZE) {
    296             LookupEntry* lookupEntry = fLookupTable[searchIndex];
    297             if (lookupEntry != fMostRecentlyUsed) {
    298                 this->removeFromLRU(lookupEntry);
    299                 this->appendToLRU(lookupEntry);
    300             }
    301         }
    302         return entry->fSlot;
    303     }
    304 
    305     // decide if we need to evict an existing heap entry or create a new one
    306     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
    307         // iterate through our LRU cache and try to find an entry to evict
    308         LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
    309         if (lookupEntry != NULL) {
    310             // we found an entry to evict
    311             entry = fStorage[lookupEntry->fStorageSlot];
    312             // Remove it from the LRU. The new entry will be added to the LRU later.
    313             this->removeFromLRU(lookupEntry);
    314             int index = this->removeEntryFromLookupTable(lookupEntry);
    315 
    316             // update the current search index now that we have removed one
    317             if (index < searchIndex) {
    318                 searchIndex--;
    319             }
    320         }
    321     }
    322 
    323     // if we didn't have an entry yet we need to create one
    324     if (!entry) {
    325         if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
    326             int slot;
    327             fUnusedSlots.pop(&slot);
    328             entry = fStorage[slot];
    329         } else {
    330             entry = SkNEW(SkBitmapHeapEntry);
    331             fStorage.append(1, &entry);
    332             entry->fSlot = fStorage.count() - 1;
    333             fBytesAllocated += sizeof(SkBitmapHeapEntry);
    334         }
    335     }
    336 
    337     // create a copy of the bitmap
    338     bool copySucceeded;
    339     if (fExternalStorage) {
    340         copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
    341     } else {
    342         copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
    343     }
    344 
    345     // if the copy failed then we must abort
    346     if (!copySucceeded) {
    347         // delete the index
    348         SkDELETE(fLookupTable[searchIndex]);
    349         fLookupTable.remove(searchIndex);
    350         // If entry is the last slot in storage, it is safe to delete it.
    351         if (fStorage.count() - 1 == entry->fSlot) {
    352             // free the slot
    353             fStorage.remove(entry->fSlot);
    354             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
    355             SkDELETE(entry);
    356         } else {
    357             fUnusedSlots.push(entry->fSlot);
    358         }
    359         return INVALID_SLOT;
    360     }
    361 
    362     // update the index with the appropriate slot in the heap
    363     fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
    364 
    365     // compute the space taken by this entry
    366     // TODO if there is a shared pixel ref don't count it
    367     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
    368     // in the SharedHeap, also include the size of its pixels.
    369     entry->fBytesAllocated = originalBitmap.getSize();
    370 
    371     // add the bytes from this entry to the total count
    372     fBytesAllocated += entry->fBytesAllocated;
    373 
    374     if (fOwnerCount != IGNORE_OWNERS) {
    375         if (fDeferAddingOwners) {
    376             *fDeferredEntries.append() = entry->fSlot;
    377         } else {
    378             entry->addReferences(fOwnerCount);
    379         }
    380     }
    381     if (fPreferredCount != UNLIMITED_SIZE) {
    382         this->appendToLRU(fLookupTable[searchIndex]);
    383     }
    384     return entry->fSlot;
    385 }
    386 
    387 void SkBitmapHeap::deferAddingOwners() {
    388     fDeferAddingOwners = true;
    389 }
    390 
    391 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
    392     if (add) {
    393         for (int i = 0; i < fDeferredEntries.count(); i++) {
    394             SkASSERT(fOwnerCount != IGNORE_OWNERS);
    395             SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
    396             SkASSERT(heapEntry != NULL);
    397             heapEntry->addReferences(fOwnerCount);
    398         }
    399     }
    400     fDeferAddingOwners = false;
    401     fDeferredEntries.reset();
    402 }
    403