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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkColorPriv.h"
      9 #include "SkImageDecoder.h"
     10 #include "SkStream.h"
     11 #include "SkStreamHelpers.h"
     12 #include "SkTypes.h"
     13 
     14 class SkICOImageDecoder : public SkImageDecoder {
     15 public:
     16     SkICOImageDecoder();
     17 
     18     virtual Format getFormat() const SK_OVERRIDE {
     19         return kICO_Format;
     20     }
     21 
     22 protected:
     23     virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE;
     24 
     25 private:
     26     typedef SkImageDecoder INHERITED;
     27 };
     28 
     29 /////////////////////////////////////////////////////////////////////////////////////////
     30 
     31 //read bytes starting from the begin-th index in the buffer
     32 //read in Intel order, and return an integer
     33 
     34 #define readByte(buffer,begin) buffer[begin]
     35 #define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
     36 #define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
     37 
     38 /////////////////////////////////////////////////////////////////////////////////////////
     39 
     40 SkICOImageDecoder::SkICOImageDecoder()
     41 {
     42 }
     43 
     44 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
     45 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
     46             const int xorOffset, int& x, int y, const int w,
     47             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     48 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
     49             const int xorOffset, int& x, int y, const int w,
     50             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     51 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
     52             const int xorOffset, int& x, int y, const int w,
     53             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     54 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
     55             const int xorOffset, int& x, int y, const int w,
     56             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     57 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
     58             const int xorOffset, int& x, int y, const int w,
     59             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     60 
     61 
     62 static int calculateRowBytesFor8888(int w, int bitCount)
     63 {
     64     //  Default rowBytes is w << 2 for kARGB_8888
     65     //  In the case of a 4 bit image with an odd width, we need to add some
     66     //  so we can go off the end of the drawn bitmap.
     67     //  Add 4 to ensure that it is still a multiple of 4.
     68     if (4 == bitCount && (w & 0x1)) {
     69         return (w + 1) << 2;
     70     }
     71     //  Otherwise return 0, which will allow it to be calculated automatically.
     72     return 0;
     73 }
     74 
     75 bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
     76 {
     77     SkAutoMalloc autoMal;
     78     const size_t length = CopyStreamToStorage(&autoMal, stream);
     79     if (0 == length) {
     80         return false;
     81     }
     82 
     83     unsigned char* buf = (unsigned char*)autoMal.get();
     84 
     85     //these should always be the same - should i use for error checking? - what about files that have some
     86     //incorrect values, but still decode properly?
     87     int reserved = read2Bytes(buf, 0);    // 0
     88     int type = read2Bytes(buf, 2);        // 1
     89     if (reserved != 0 || type != 1)
     90         return false;
     91     int count = read2Bytes(buf, 4);
     92 
     93     //need to at least have enough space to hold the initial table of info
     94     if (length < (size_t)(6 + count*16))
     95         return false;
     96 
     97     int choice;
     98     Chooser* chooser = this->getChooser();
     99     //FIXME:if no chooser, consider providing the largest color image
    100     //what are the odds that the largest image would be monochrome?
    101     if (NULL == chooser) {
    102         choice = 0;
    103     } else {
    104         chooser->begin(count);
    105         for (int i = 0; i < count; i++)
    106         {
    107             //need to find out the config, width, and height from the stream
    108             int width = readByte(buf, 6 + i*16);
    109             int height = readByte(buf, 7 + i*16);
    110             int offset = read4Bytes(buf, 18 + i*16);
    111             int bitCount = read2Bytes(buf, offset+14);
    112             SkBitmap::Config c;
    113             //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
    114             //or maybe we'll determine this based on the provided config
    115             switch (bitCount)
    116             {
    117                 case 1:
    118                 case 4:
    119                     // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
    120                     // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
    121                     // images and the higher quality images.
    122                     c = SkBitmap::kIndex8_Config;
    123                     break;
    124                 case 8:
    125                 case 24:
    126                 case 32:
    127                     c = SkBitmap::kARGB_8888_Config;
    128                     break;
    129                 default:
    130                     SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
    131                     continue;
    132             }
    133             chooser->inspect(i, c, width, height);
    134         }
    135         choice = chooser->choose();
    136     }
    137 
    138     //you never know what the chooser is going to supply
    139     if (choice >= count || choice < 0)
    140         return false;
    141 
    142     //skip ahead to the correct header
    143     //commented out lines are not used, but if i switch to other read method, need to know how many to skip
    144     //otherwise, they could be used for error checking
    145     int w = readByte(buf, 6 + choice*16);
    146     int h = readByte(buf, 7 + choice*16);
    147     int colorCount = readByte(buf, 8 + choice*16);
    148     //int reservedToo = readByte(buf, 9 + choice*16);   //0
    149     //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
    150     //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
    151     int size = read4Bytes(buf, 14 + choice*16);           //matters?
    152     int offset = read4Bytes(buf, 18 + choice*16);
    153     if ((size_t)(offset + size) > length)
    154         return false;
    155 
    156     // Check to see if this is a PNG image inside the ICO
    157     {
    158         SkMemoryStream subStream(buf + offset, size, false);
    159         SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
    160         if (otherDecoder.get() != NULL) {
    161             // Set fields on the other decoder to be the same as this one.
    162             this->copyFieldsToOther(otherDecoder.get());
    163             if(otherDecoder->decode(&subStream, bm, this->getDefaultPref(), mode)) {
    164                 return true;
    165             }
    166         }
    167     }
    168 
    169     //int infoSize = read4Bytes(buf, offset);             //40
    170     //int width = read4Bytes(buf, offset+4);              //should == w
    171     //int height = read4Bytes(buf, offset+8);             //should == 2*h
    172     //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
    173     int bitCount = read2Bytes(buf, offset+14);
    174 
    175     void (*placePixel)(const int pixelNo, const unsigned char* buf,
    176         const int xorOffset, int& x, int y, const int w,
    177         SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
    178     switch (bitCount)
    179     {
    180         case 1:
    181             placePixel = &editPixelBit1;
    182             colorCount = 2;
    183             break;
    184         case 4:
    185             placePixel = &editPixelBit4;
    186             colorCount = 16;
    187             break;
    188         case 8:
    189             placePixel = &editPixelBit8;
    190             colorCount = 256;
    191             break;
    192         case 24:
    193             placePixel = &editPixelBit24;
    194             colorCount = 0;
    195             break;
    196         case 32:
    197             placePixel = &editPixelBit32;
    198             colorCount = 0;
    199             break;
    200         default:
    201             SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
    202             return false;
    203     }
    204 
    205     //these should all be zero, but perhaps are not - need to check
    206     //int compression = read4Bytes(buf, offset+16);       //0
    207     //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
    208     //int xPixels = read4Bytes(buf, offset+24);           //0
    209     //int yPixels = read4Bytes(buf, offset+28);           //0
    210     //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
    211     //int colorsImportant = read4Bytes(buf, offset+36);   //0
    212 
    213     int begin = offset + 40;
    214     //this array represents the colortable
    215     //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
    216     SkPMColor* colors = NULL;
    217     int blue, green, red;
    218     if (colorCount)
    219     {
    220         colors = new SkPMColor[colorCount];
    221         for (int j = 0; j < colorCount; j++)
    222         {
    223             //should this be a function - maybe a #define?
    224             blue = readByte(buf, begin + 4*j);
    225             green = readByte(buf, begin + 4*j + 1);
    226             red = readByte(buf, begin + 4*j + 2);
    227             colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
    228         }
    229     }
    230     int bitWidth = w*bitCount;
    231     int test = bitWidth & 0x1F;
    232     int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
    233     int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
    234     int lineWidth = lineBitWidth/bitCount;
    235 
    236     int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
    237                                             //other read method means we will just be here already
    238     int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
    239 
    240     /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
    241     /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
    242     int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
    243     //if we allow different Configs, everything is the same til here
    244     //change the config, and use different address getter, and place index vs color, and add the color table
    245     //FIXME: what is the tradeoff in size?
    246     //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
    247     //however, with small images with large colortables, maybe it's better to still do argb_8888
    248 
    249     bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount));
    250 
    251     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
    252         delete[] colors;
    253         return true;
    254     }
    255 
    256     if (!this->allocPixelRef(bm, NULL))
    257     {
    258         delete[] colors;
    259         return false;
    260     }
    261 
    262     SkAutoLockPixels alp(*bm);
    263 
    264     for (int y = 0; y < h; y++)
    265     {
    266         for (int x = 0; x < w; x++)
    267         {
    268             //U32* address = bm->getAddr32(x, y);
    269 
    270             //check the alpha bit first, but pass it along to the function to figure out how to deal with it
    271             int andPixelNo = andLineWidth*(h-y-1)+x;
    272             //only need to get a new alphaByte when x %8 == 0
    273             //but that introduces an if and a mod - probably much slower
    274             //that's ok, it's just a read of an array, not a stream
    275             int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
    276             int shift = 7 - (andPixelNo & 0x7);
    277             int m = 1 << shift;
    278 
    279             int pixelNo = lineWidth*(h-y-1)+x;
    280             placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
    281 
    282         }
    283     }
    284 
    285     delete [] colors;
    286     //ensure we haven't read off the end?
    287     //of course this doesn't help us if the andOffset was a lie...
    288     //return andOffset + (andLineWidth >> 3) <= length;
    289     return true;
    290 }   //onDecode
    291 
    292 //function to place the pixel, determined by the bitCount
    293 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
    294             const int xorOffset, int& x, int y, const int w,
    295             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    296 {
    297     // note that this should be the same as/similar to the AND bitmap
    298     SkPMColor* address = bm->getAddr32(x,y);
    299     int byte = readByte(buf, xorOffset + (pixelNo >> 3));
    300     int colorBit;
    301     int alphaBit;
    302     // Read all of the bits in this byte.
    303     int i = x + 8;
    304     // Pin to the width so we do not write outside the bounds of
    305     // our color table.
    306     i = i > w ? w : i;
    307     // While loop to check all 8 bits individually.
    308     while (x < i)
    309     {
    310 
    311         colorBit = (byte & m) >> shift;
    312         alphaBit = (alphaByte & m) >> shift;
    313         *address = (alphaBit-1)&(colors[colorBit]);
    314         x++;
    315         // setup for the next pixel
    316         address = address + 1;
    317         m = m >> 1;
    318         shift -= 1;
    319     }
    320     x--;
    321 }
    322 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
    323             const int xorOffset, int& x, int y, const int w,
    324             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    325 {
    326     SkPMColor* address = bm->getAddr32(x, y);
    327     int byte = readByte(buf, xorOffset + (pixelNo >> 1));
    328     int pixel = (byte >> 4) & 0xF;
    329     int alphaBit = (alphaByte & m) >> shift;
    330     *address = (alphaBit-1)&(colors[pixel]);
    331     x++;
    332     //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
    333     //but that's okay, since i've added an extra rowByte for just this purpose
    334     address = address + 1;
    335     pixel = byte & 0xF;
    336     m = m >> 1;
    337     alphaBit = (alphaByte & m) >> (shift-1);
    338     //speed up trick here
    339     *address = (alphaBit-1)&(colors[pixel]);
    340 }
    341 
    342 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
    343             const int xorOffset, int& x, int y, const int w,
    344             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    345 {
    346     SkPMColor* address = bm->getAddr32(x, y);
    347     int pixel = readByte(buf, xorOffset + pixelNo);
    348     int alphaBit = (alphaByte & m) >> shift;
    349     *address = (alphaBit-1)&(colors[pixel]);
    350 }
    351 
    352 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
    353             const int xorOffset, int& x, int y, const int w,
    354             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    355 {
    356     SkPMColor* address = bm->getAddr32(x, y);
    357     int blue = readByte(buf, xorOffset + 3*pixelNo);
    358     int green = readByte(buf, xorOffset + 3*pixelNo + 1);
    359     int red = readByte(buf, xorOffset + 3*pixelNo + 2);
    360     int alphaBit = (alphaByte & m) >> shift;
    361     //alphaBit == 1 => alpha = 0
    362     int alpha = (alphaBit-1) & 0xFF;
    363     *address = SkPreMultiplyARGB(alpha, red, green, blue);
    364 }
    365 
    366 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
    367             const int xorOffset, int& x, int y, const int w,
    368             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    369 {
    370     SkPMColor* address = bm->getAddr32(x, y);
    371     int blue = readByte(buf, xorOffset + 4*pixelNo);
    372     int green = readByte(buf, xorOffset + 4*pixelNo + 1);
    373     int red = readByte(buf, xorOffset + 4*pixelNo + 2);
    374     int alphaBit = (alphaByte & m) >> shift;
    375 #if 1 // don't trust the alphaBit for 32bit images <mrr>
    376     alphaBit = 0;
    377 #endif
    378     int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
    379     *address = SkPreMultiplyARGB(alpha, red, green, blue);
    380 }
    381 
    382 ///////////////////////////////////////////////////////////////////////////////
    383 DEFINE_DECODER_CREATOR(ICOImageDecoder);
    384 /////////////////////////////////////////////////////////////////////////////////////////
    385 
    386 static bool is_ico(SkStream* stream) {
    387     // Check to see if the first four bytes are 0,0,1,0
    388     // FIXME: Is that required and sufficient?
    389     SkAutoMalloc autoMal(4);
    390     unsigned char* buf = (unsigned char*)autoMal.get();
    391     stream->read((void*)buf, 4);
    392     int reserved = read2Bytes(buf, 0);
    393     int type = read2Bytes(buf, 2);
    394     if (reserved != 0 || type != 1) {
    395         // This stream does not represent an ICO image.
    396         return false;
    397     }
    398     return true;
    399 }
    400 
    401 #include "SkTRegistry.h"
    402 
    403 static SkImageDecoder* sk_libico_dfactory(SkStream* stream) {
    404     if (is_ico(stream)) {
    405         return SkNEW(SkICOImageDecoder);
    406     }
    407     return NULL;
    408 }
    409 
    410 static SkTRegistry<SkImageDecoder*, SkStream*> gReg(sk_libico_dfactory);
    411 
    412 static SkImageDecoder::Format get_format_ico(SkStream* stream) {
    413     if (is_ico(stream)) {
    414         return SkImageDecoder::kICO_Format;
    415     }
    416     return SkImageDecoder::kUnknown_Format;
    417 }
    418 
    419 static SkTRegistry<SkImageDecoder::Format, SkStream*> gFormatReg(get_format_ico);
    420