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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view.animation;
     18 
     19 import android.content.Context;
     20 import android.content.res.TypedArray;
     21 import android.util.AttributeSet;
     22 
     23 /**
     24  * An interpolator where the change flings forward and overshoots the last value
     25  * then comes back.
     26  */
     27 public class OvershootInterpolator implements Interpolator {
     28     private final float mTension;
     29 
     30     public OvershootInterpolator() {
     31         mTension = 2.0f;
     32     }
     33 
     34     /**
     35      * @param tension Amount of overshoot. When tension equals 0.0f, there is
     36      *                no overshoot and the interpolator becomes a simple
     37      *                deceleration interpolator.
     38      */
     39     public OvershootInterpolator(float tension) {
     40         mTension = tension;
     41     }
     42 
     43     public OvershootInterpolator(Context context, AttributeSet attrs) {
     44         TypedArray a = context.obtainStyledAttributes(attrs,
     45                 com.android.internal.R.styleable.OvershootInterpolator);
     46 
     47         mTension =
     48                 a.getFloat(com.android.internal.R.styleable.OvershootInterpolator_tension, 2.0f);
     49 
     50         a.recycle();
     51     }
     52 
     53     public float getInterpolation(float t) {
     54         // _o(t) = t * t * ((tension + 1) * t + tension)
     55         // o(t) = _o(t - 1) + 1
     56         t -= 1.0f;
     57         return t * t * ((mTension + 1) * t + mTension) + 1.0f;
     58     }
     59 }
     60