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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "OpenGLRenderer"
     18 
     19 #include <GLES2/gl2.h>
     20 
     21 #include <utils/Log.h>
     22 
     23 #include "Caches.h"
     24 #include "LayerCache.h"
     25 #include "Properties.h"
     26 
     27 namespace android {
     28 namespace uirenderer {
     29 
     30 ///////////////////////////////////////////////////////////////////////////////
     31 // Constructors/destructor
     32 ///////////////////////////////////////////////////////////////////////////////
     33 
     34 LayerCache::LayerCache(): mSize(0), mMaxSize(MB(DEFAULT_LAYER_CACHE_SIZE)) {
     35     char property[PROPERTY_VALUE_MAX];
     36     if (property_get(PROPERTY_LAYER_CACHE_SIZE, property, NULL) > 0) {
     37         INIT_LOGD("  Setting layer cache size to %sMB", property);
     38         setMaxSize(MB(atof(property)));
     39     } else {
     40         INIT_LOGD("  Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
     41     }
     42 }
     43 
     44 LayerCache::~LayerCache() {
     45     clear();
     46 }
     47 
     48 ///////////////////////////////////////////////////////////////////////////////
     49 // Size management
     50 ///////////////////////////////////////////////////////////////////////////////
     51 
     52 uint32_t LayerCache::getSize() {
     53     return mSize;
     54 }
     55 
     56 uint32_t LayerCache::getMaxSize() {
     57     return mMaxSize;
     58 }
     59 
     60 void LayerCache::setMaxSize(uint32_t maxSize) {
     61     clear();
     62     mMaxSize = maxSize;
     63 }
     64 
     65 ///////////////////////////////////////////////////////////////////////////////
     66 // Caching
     67 ///////////////////////////////////////////////////////////////////////////////
     68 
     69 int LayerCache::LayerEntry::compare(const LayerCache::LayerEntry& lhs,
     70         const LayerCache::LayerEntry& rhs) {
     71     int deltaInt = int(lhs.mWidth) - int(rhs.mWidth);
     72     if (deltaInt != 0) return deltaInt;
     73 
     74     return int(lhs.mHeight) - int(rhs.mHeight);
     75 }
     76 
     77 void LayerCache::deleteLayer(Layer* layer) {
     78     if (layer) {
     79         LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(),
     80                 layer->getFbo());
     81         mSize -= layer->getWidth() * layer->getHeight() * 4;
     82         Caches::getInstance().resourceCache.decrementRefcount(layer);
     83     }
     84 }
     85 
     86 void LayerCache::clear() {
     87     size_t count = mCache.size();
     88     for (size_t i = 0; i < count; i++) {
     89         deleteLayer(mCache.itemAt(i).mLayer);
     90     }
     91     mCache.clear();
     92 }
     93 
     94 Layer* LayerCache::get(const uint32_t width, const uint32_t height) {
     95     Layer* layer = NULL;
     96 
     97     LayerEntry entry(width, height);
     98     ssize_t index = mCache.indexOf(entry);
     99 
    100     if (index >= 0) {
    101         entry = mCache.itemAt(index);
    102         mCache.removeAt(index);
    103 
    104         layer = entry.mLayer;
    105         mSize -= layer->getWidth() * layer->getHeight() * 4;
    106 
    107         LAYER_LOGD("Reusing layer %dx%d", layer->getWidth(), layer->getHeight());
    108     } else {
    109         LAYER_LOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight);
    110 
    111         layer = new Layer(entry.mWidth, entry.mHeight);
    112         layer->setBlend(true);
    113         layer->setEmpty(true);
    114         layer->setFbo(0);
    115 
    116         layer->generateTexture();
    117         layer->bindTexture();
    118         layer->setFilter(GL_NEAREST);
    119         layer->setWrap(GL_CLAMP_TO_EDGE, false);
    120         glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
    121 
    122 #if DEBUG_LAYERS
    123         dump();
    124 #endif
    125     }
    126 
    127     return layer;
    128 }
    129 
    130 void LayerCache::dump() {
    131     size_t size = mCache.size();
    132     for (size_t i = 0; i < size; i++) {
    133         const LayerEntry& entry = mCache.itemAt(i);
    134         LAYER_LOGD("  Layer size %dx%d", entry.mWidth, entry.mHeight);
    135     }
    136 }
    137 
    138 bool LayerCache::put(Layer* layer) {
    139     if (!layer->isCacheable()) return false;
    140 
    141     const uint32_t size = layer->getWidth() * layer->getHeight() * 4;
    142     // Don't even try to cache a layer that's bigger than the cache
    143     if (size < mMaxSize) {
    144         // TODO: Use an LRU
    145         while (mSize + size > mMaxSize) {
    146             size_t position = 0;
    147 #if LAYER_REMOVE_BIGGEST_FIRST
    148             position = mCache.size() - 1;
    149 #endif
    150             Layer* victim = mCache.itemAt(position).mLayer;
    151             deleteLayer(victim);
    152             mCache.removeAt(position);
    153 
    154             LAYER_LOGD("  Deleting layer %.2fx%.2f", victim->layer.getWidth(),
    155                     victim->layer.getHeight());
    156         }
    157 
    158         layer->cancelDefer();
    159 
    160         LayerEntry entry(layer);
    161 
    162         mCache.add(entry);
    163         mSize += size;
    164 
    165         return true;
    166     }
    167     return false;
    168 }
    169 
    170 }; // namespace uirenderer
    171 }; // namespace android
    172