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      1 /*
      2  ** Copyright 2007, The Android Open Source Project
      3  **
      4  ** Licensed under the Apache License, Version 2.0 (the "License");
      5  ** you may not use this file except in compliance with the License.
      6  ** You may obtain a copy of the License at
      7  **
      8  **     http://www.apache.org/licenses/LICENSE-2.0
      9  **
     10  ** Unless required by applicable law or agreed to in writing, software
     11  ** distributed under the License is distributed on an "AS IS" BASIS,
     12  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  ** See the License for the specific language governing permissions and
     14  ** limitations under the License.
     15  */
     16 
     17 #include <ctype.h>
     18 #include <stdlib.h>
     19 #include <string.h>
     20 
     21 #include <hardware/gralloc.h>
     22 #include <system/window.h>
     23 
     24 #include <EGL/egl.h>
     25 #include <EGL/eglext.h>
     26 
     27 #include <cutils/log.h>
     28 #include <cutils/atomic.h>
     29 #include <cutils/properties.h>
     30 #include <cutils/memory.h>
     31 
     32 #include <utils/CallStack.h>
     33 #include <utils/String8.h>
     34 
     35 #include "../egl_impl.h"
     36 #include "../glestrace.h"
     37 
     38 #include "egl_tls.h"
     39 #include "egldefs.h"
     40 #include "Loader.h"
     41 
     42 #include "egl_display.h"
     43 #include "egl_object.h"
     44 
     45 // ----------------------------------------------------------------------------
     46 namespace android {
     47 // ----------------------------------------------------------------------------
     48 
     49 egl_connection_t gEGLImpl;
     50 gl_hooks_t gHooks[2];
     51 gl_hooks_t gHooksNoContext;
     52 pthread_key_t gGLWrapperKey = -1;
     53 
     54 // ----------------------------------------------------------------------------
     55 
     56 #if EGL_TRACE
     57 
     58 EGLAPI pthread_key_t gGLTraceKey = -1;
     59 
     60 // ----------------------------------------------------------------------------
     61 
     62 /**
     63  * There are three different tracing methods:
     64  * 1. libs/EGL/trace.cpp: Traces all functions to systrace.
     65  *    To enable:
     66  *      - set system property "debug.egl.trace" to "systrace" to trace all apps.
     67  * 2. libs/EGL/trace.cpp: Logs a stack trace for GL errors after each function call.
     68  *    To enable:
     69  *      - set system property "debug.egl.trace" to "error" to trace all apps.
     70  * 3. libs/EGL/trace.cpp: Traces all functions to logcat.
     71  *    To enable:
     72  *      - set system property "debug.egl.trace" to 1 to trace all apps.
     73  *      - or call setGLTraceLevel(1) from an app to enable tracing for that app.
     74  * 4. libs/GLES_trace: Traces all functions via protobuf to host.
     75  *    To enable:
     76  *        - set system property "debug.egl.debug_proc" to the application name.
     77  *      - or call setGLDebugLevel(1) from the app.
     78  */
     79 static int sEGLTraceLevel;
     80 static int sEGLApplicationTraceLevel;
     81 
     82 static bool sEGLSystraceEnabled;
     83 static bool sEGLGetErrorEnabled;
     84 
     85 static volatile int sEGLDebugLevel;
     86 
     87 extern gl_hooks_t gHooksTrace;
     88 extern gl_hooks_t gHooksSystrace;
     89 extern gl_hooks_t gHooksErrorTrace;
     90 
     91 int getEGLDebugLevel() {
     92     return sEGLDebugLevel;
     93 }
     94 
     95 void setEGLDebugLevel(int level) {
     96     sEGLDebugLevel = level;
     97 }
     98 
     99 static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
    100     pthread_setspecific(gGLTraceKey, value);
    101 }
    102 
    103 gl_hooks_t const* getGLTraceThreadSpecific() {
    104     return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
    105 }
    106 
    107 void initEglTraceLevel() {
    108     char value[PROPERTY_VALUE_MAX];
    109     property_get("debug.egl.trace", value, "0");
    110 
    111     sEGLGetErrorEnabled = !strcasecmp(value, "error");
    112     if (sEGLGetErrorEnabled) {
    113         sEGLSystraceEnabled = false;
    114         sEGLTraceLevel = 0;
    115         return;
    116     }
    117 
    118     sEGLSystraceEnabled = !strcasecmp(value, "systrace");
    119     if (sEGLSystraceEnabled) {
    120         sEGLTraceLevel = 0;
    121         return;
    122     }
    123 
    124     int propertyLevel = atoi(value);
    125     int applicationLevel = sEGLApplicationTraceLevel;
    126     sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
    127 }
    128 
    129 void initEglDebugLevel() {
    130     if (getEGLDebugLevel() == 0) {
    131         char value[PROPERTY_VALUE_MAX];
    132 
    133         // check system property only on userdebug or eng builds
    134         property_get("ro.debuggable", value, "0");
    135         if (value[0] == '0')
    136             return;
    137 
    138         property_get("debug.egl.debug_proc", value, "");
    139         if (strlen(value) > 0) {
    140             FILE * file = fopen("/proc/self/cmdline", "r");
    141             if (file) {
    142                 char cmdline[256];
    143                 if (fgets(cmdline, sizeof(cmdline), file)) {
    144                     if (!strncmp(value, cmdline, strlen(value))) {
    145                         // set EGL debug if the "debug.egl.debug_proc" property
    146                         // matches the prefix of this application's command line
    147                         setEGLDebugLevel(1);
    148                     }
    149                 }
    150                 fclose(file);
    151             }
    152         }
    153     }
    154 
    155     if (getEGLDebugLevel() > 0) {
    156         if (GLTrace_start() < 0) {
    157             ALOGE("Error starting Tracer for OpenGL ES. Disabling..");
    158             setEGLDebugLevel(0);
    159         }
    160     }
    161 }
    162 
    163 void setGLHooksThreadSpecific(gl_hooks_t const *value) {
    164     if (sEGLGetErrorEnabled) {
    165         setGlTraceThreadSpecific(value);
    166         setGlThreadSpecific(&gHooksErrorTrace);
    167     } else if (sEGLSystraceEnabled) {
    168         setGlTraceThreadSpecific(value);
    169         setGlThreadSpecific(&gHooksSystrace);
    170     } else if (sEGLTraceLevel > 0) {
    171         setGlTraceThreadSpecific(value);
    172         setGlThreadSpecific(&gHooksTrace);
    173     } else if (getEGLDebugLevel() > 0 && value != &gHooksNoContext) {
    174         setGlTraceThreadSpecific(value);
    175         setGlThreadSpecific(GLTrace_getGLHooks());
    176     } else {
    177         setGlTraceThreadSpecific(NULL);
    178         setGlThreadSpecific(value);
    179     }
    180 }
    181 
    182 /*
    183  * Global entry point to allow applications to modify their own trace level.
    184  * The effective trace level is the max of this level and the value of debug.egl.trace.
    185  */
    186 extern "C"
    187 void setGLTraceLevel(int level) {
    188     sEGLApplicationTraceLevel = level;
    189 }
    190 
    191 /*
    192  * Global entry point to allow applications to modify their own debug level.
    193  * Debugging is enabled if either the application requested it, or if the system property
    194  * matches the application's name.
    195  * Note that this only sets the debug level. The value is read and used either in
    196  * initEglDebugLevel() if the application hasn't initialized its display yet, or when
    197  * eglSwapBuffers() is called next.
    198  */
    199 void EGLAPI setGLDebugLevel(int level) {
    200     setEGLDebugLevel(level);
    201 }
    202 
    203 #else
    204 
    205 void setGLHooksThreadSpecific(gl_hooks_t const *value) {
    206     setGlThreadSpecific(value);
    207 }
    208 
    209 #endif
    210 
    211 /*****************************************************************************/
    212 
    213 static int gl_no_context() {
    214     if (egl_tls_t::logNoContextCall()) {
    215         char const* const error = "call to OpenGL ES API with "
    216                 "no current context (logged once per thread)";
    217         if (LOG_NDEBUG) {
    218             ALOGE(error);
    219         } else {
    220             LOG_ALWAYS_FATAL(error);
    221         }
    222         char value[PROPERTY_VALUE_MAX];
    223         property_get("debug.egl.callstack", value, "0");
    224         if (atoi(value)) {
    225             CallStack stack(LOG_TAG);
    226         }
    227     }
    228     return 0;
    229 }
    230 
    231 static void early_egl_init(void)
    232 {
    233 #if EGL_TRACE
    234     pthread_key_create(&gGLTraceKey, NULL);
    235     initEglTraceLevel();
    236 #endif
    237     uint32_t addr = (uint32_t)((void*)gl_no_context);
    238     android_memset32(
    239             (uint32_t*)(void*)&gHooksNoContext,
    240             addr,
    241             sizeof(gHooksNoContext));
    242 
    243     setGLHooksThreadSpecific(&gHooksNoContext);
    244 }
    245 
    246 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
    247 static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
    248 
    249 // ----------------------------------------------------------------------------
    250 
    251 egl_display_ptr validate_display(EGLDisplay dpy) {
    252     egl_display_ptr dp = get_display(dpy);
    253     if (!dp)
    254         return setError(EGL_BAD_DISPLAY, egl_display_ptr(NULL));
    255     if (!dp->isReady())
    256         return setError(EGL_NOT_INITIALIZED, egl_display_ptr(NULL));
    257 
    258     return dp;
    259 }
    260 
    261 egl_display_ptr validate_display_connection(EGLDisplay dpy,
    262         egl_connection_t*& cnx) {
    263     cnx = NULL;
    264     egl_display_ptr dp = validate_display(dpy);
    265     if (!dp)
    266         return dp;
    267     cnx = &gEGLImpl;
    268     if (cnx->dso == 0) {
    269         return setError(EGL_BAD_CONFIG, egl_display_ptr(NULL));
    270     }
    271     return dp;
    272 }
    273 
    274 // ----------------------------------------------------------------------------
    275 
    276 const GLubyte * egl_get_string_for_current_context(GLenum name) {
    277     // NOTE: returning NULL here will fall-back to the default
    278     // implementation.
    279 
    280     EGLContext context = egl_tls_t::getContext();
    281     if (context == EGL_NO_CONTEXT)
    282         return NULL;
    283 
    284     egl_context_t const * const c = get_context(context);
    285     if (c == NULL) // this should never happen, by construction
    286         return NULL;
    287 
    288     if (name != GL_EXTENSIONS)
    289         return NULL;
    290 
    291     return (const GLubyte *)c->gl_extensions.string();
    292 }
    293 
    294 // ----------------------------------------------------------------------------
    295 
    296 // this mutex protects:
    297 //    d->disp[]
    298 //    egl_init_drivers_locked()
    299 //
    300 static EGLBoolean egl_init_drivers_locked() {
    301     if (sEarlyInitState) {
    302         // initialized by static ctor. should be set here.
    303         return EGL_FALSE;
    304     }
    305 
    306     // get our driver loader
    307     Loader& loader(Loader::getInstance());
    308 
    309     // dynamically load our EGL implementation
    310     egl_connection_t* cnx = &gEGLImpl;
    311     if (cnx->dso == 0) {
    312         cnx->hooks[egl_connection_t::GLESv1_INDEX] =
    313                 &gHooks[egl_connection_t::GLESv1_INDEX];
    314         cnx->hooks[egl_connection_t::GLESv2_INDEX] =
    315                 &gHooks[egl_connection_t::GLESv2_INDEX];
    316         cnx->dso = loader.open(cnx);
    317     }
    318 
    319     return cnx->dso ? EGL_TRUE : EGL_FALSE;
    320 }
    321 
    322 static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
    323 
    324 EGLBoolean egl_init_drivers() {
    325     EGLBoolean res;
    326     pthread_mutex_lock(&sInitDriverMutex);
    327     res = egl_init_drivers_locked();
    328     pthread_mutex_unlock(&sInitDriverMutex);
    329     return res;
    330 }
    331 
    332 void gl_unimplemented() {
    333     ALOGE("called unimplemented OpenGL ES API");
    334     char value[PROPERTY_VALUE_MAX];
    335     property_get("debug.egl.callstack", value, "0");
    336     if (atoi(value)) {
    337         CallStack stack(LOG_TAG);
    338     }
    339 }
    340 
    341 void gl_noop() {
    342 }
    343 
    344 // ----------------------------------------------------------------------------
    345 
    346 void setGlThreadSpecific(gl_hooks_t const *value) {
    347     gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
    348     tls_hooks[TLS_SLOT_OPENGL_API] = value;
    349 }
    350 
    351 // ----------------------------------------------------------------------------
    352 // GL / EGL hooks
    353 // ----------------------------------------------------------------------------
    354 
    355 #undef GL_ENTRY
    356 #undef EGL_ENTRY
    357 #define GL_ENTRY(_r, _api, ...) #_api,
    358 #define EGL_ENTRY(_r, _api, ...) #_api,
    359 
    360 char const * const gl_names[] = {
    361     #include "../entries.in"
    362     NULL
    363 };
    364 
    365 char const * const egl_names[] = {
    366     #include "egl_entries.in"
    367     NULL
    368 };
    369 
    370 #undef GL_ENTRY
    371 #undef EGL_ENTRY
    372 
    373 
    374 // ----------------------------------------------------------------------------
    375 }; // namespace android
    376 // ----------------------------------------------------------------------------
    377 
    378